Titania, Protector of Argoth

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

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Set Rarity
Commander Anthology (CM1) Mythic Rare
Commander 2014 (C14) Mythic Rare

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Tokens

Titania, Protector of Argoth

Legendary Creature — Elemental

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.

Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green elemental creature token onto the battlefield.

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CM1

C14

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Titania, Protector of Argoth Discussion

KayneMarco on Lord Windgrace’s Landstorm

6 days ago

Example: I was being left alone in the early to mid game due to my poor board state. I wasn’t being viewed as a threat. Had Warstorm Surge in hand and had Sylvan Safekeeper as the only creature I had in play. I drew into Titania, Protector of Argoth. I then dropped both surge and the protector into play and sacked all my lands to the safekeepers ability and killed off both my opponents in one shot with the surge. There are advantages to having a slow start in multiplayer games lol.

Shinwizzles on Omnath, Locus of Rage

1 week ago

Awesome deck! Omnath, Locus of Rage is definitely my favorite Gruul commander. I notice that you have a lot of cards that deal damage to creatures, so it might benefit you to find a place for Repercussion in your deck. Can't decide where to aim Omnath, Locus of Rage's ability? Well with Repercussion you won't have to!

Rampaging Baloths has been an absolute powerhouse in my deck. The high CMC isn't much to worry about if you ramp enough mana up early on in the game. In the same vein, Zendikar's Roil is a little cheaper, and even gives you elementals for more Omnath, Locus of Rage triggers. Liege of the Tangle is also pretty solid. He can end the game pretty easily if you have enough lands to sacrifice to kill an opponent. It combos nicely with Titania, Protector of Argoth, but I'd only add her if you think you have enough effects that send lands to the graveyard (Scapeshift, Crop Rotation, and Wave of Vitriol are great with her!)

With all the mana you're working with, you might want to consider adding Genesis Wave, which gets pretty bonkers when X is anything over like, 10. Nykthos, Shrine to Nyx might be another addition worth thinking about. Not sure if it'd be worth it, since you have more sorceries than any other category, but it works well in my deck.

Great deck, looks like a lot of fun!

PandAvs on The Landlord

1 week ago

Thanks man,Blackerlotus13! This would be the first deck that really surprised me a lot. It made me happy to be able to play The Gitrog Monster, Titania, Protector of Argoth, and Omnath, Locus of Rage all in one deck. It's the only deck I made that won on the first game it was played.

Squandered Resources really is a great card, I once had to face off a really powerful stax deck and this card really came through for me.

RingoDingo92 on Om-Nom-Nom-Nath

2 weeks ago

I appreciate the suggestions for cuts, Metachemist, but I'll probably keep things as is (except for maybe swapping Landscape and Woodland - still haven't decided!).

Bloodstained Mire can only grab 10 lands in the deck, yes, but it's a lot easier to abuse than Landscape. That becomes especially relevant with cards like Crucible of Worlds, Ramunap Excavator , and Titania, Protector of Argoth.

As for Savage Ventmaw, like I said, I like him but I don't see him as necessary. If he gets haste, he's obviously better, but regardless I'm so spoiled with land drops in this deck that I almost never have issue with running out of mana to do stuff I want. If Omnath had some sort of paid ability, then I'd be more inclined, but thankfully he doesn't. Yeah Ventmaw provides a flying body, but I honestly can't recall flyers giving me problems yet. In most cases I either run far ahead of those decks thanks to all the ramp, and/or I can throw damage at things so easily with this deck that I can stymie a big board for my opponents.

PrideGreen on Omnath takes all control

3 weeks ago

Why the Pyroblast and Red Elemental Blast? If your meta is mostly blue then I can get behind the inclusions, but Choke already fills the role better. I also feel like Crucible of Worlds belongs in this deck along with Titania, Protector of Argoth for more land retrieval/token generation and Command Beacon to cheat out Omnath more. Splendid Reclamation doesn't seem shabby either.

Anyways, always love seeing non-blue competitive creature decks in EDH that don't revolve around any infinite combos. Definitely and upvote from me.

Ruw on Gitrog UPDATE

3 weeks ago

Get Titania, Protector of Argoth and Avenger of Zendikar or Rampaging Baloths on the table. Float your mana play Rain of Filth sac all lands and make 5/3 elementals. Use a floated mana to play Splendid Reclamation beef up 0/1s or make beasts. Would also be and auto kill with Ob Nixilis, the Fallen. If someone tries to counter Rain of Filth play Autumn's Veil

Demonite on Gaddock Teeg's Hate Machine

3 weeks ago

So Green Sun's Zenith is inferior to Congregation at Dawn, Eldritch Evolution, and Fierce Empath. Going the creature route for now as noncreature spell tax is built-in to the deck. I get how good the card is overall and thank you for suggesting it but in this list it's often straight dead. I still like Defense of the Heart as though it can also be negated by Teeg, it's payoff is double creatures at a quarter of the cost of GSZ's rate.

I do very much like how Sakura-Tribe Elder and Yavimaya Elder play here. They are not enter the board effects which are often shut off and they still smooth out the consistency of the deck.

Not sure about mana dorks. If I'm going the mass land destruction route it makes sense but drawing them late game is not worth drawing them early game.

As for Strip Mine, Wasteland, and Crop Rotation, I run those in my Titania, Protector of Argoth deck where there is inherent advantage for lands being sent to the graveyard. I would have to add them in place of spells here as this deck is colored mana-intensive. Maybe if I played 1v1 this would be valuable enough but in multiplayer I can do better. If I want land tutor effects for cards like Yavimaya Hollow I'll let Knight of the Reliquary do that for me.

Overall playing sorceries and mana rocks seem unnecessary here. Do I need more tutors? Maybe. Survival of the Fittest comes to mind as it is repeatable. Do I need more ramp? Maybe. But taxing everyone is a reverse ramp in and of itself that allows me to play at pace while forcing everyone else to slow down. It may not be a universal truth but I like that deck philosophy here.

Hey thank you again for your input!

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