Titania, Protector of Argoth


Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Mythic Rare
Commander 2014 (C14) Mythic Rare

Combos Browse all


Titania, Protector of Argoth

Legendary Creature — Elemental

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.

Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green elemental creature token onto the battlefield.

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Titania, Protector of Argoth Discussion

Mandalorian on The Gitrog Monster

3 days ago

You have a TON of mana sources here. Fast artifact mana, ramp via spells, creatures, and enchantments, but what are we ramping into? You seem to only have 1 fatty in the deck and 1 Torment of Hailfire mana sink, so I don't understand what all the fast mana is for? I think you could trim a lot of it, especially the rituals, for some more win conditions and/or interaction.

Splendid Reclamation

Crucible of Worlds

Titania, Protector of Argoth

Verdant Catacombs

Petrified Field

Windswept Heath

Marsh Flats and other fetches in colors

Tireless Tracker

Courser of Kruphix

Ghost Quarter

Strip Mine

Lake of the Dead

Oracle of Mul Daya

Dust Bowl

Zendikar's Roil


Maelstrom Pulse

Bassmaster on OM NOM NOM, Omnath is Angry

5 days ago

I totally understand all your reasons! The only reason I suggested the "land creatures" stuff was because you had a couple of cards that allows you to play land from your graveyard like Titania, Protector of Argoth and Ramunap Excavator.

I know what you mean about space. I run a mono-green Omnath deck that is very hard to find things that I want to get rid of for some removal spells. Omnath, Locus of Creature Ramp

Blackerlotus13 on OM NOM NOM, Omnath is Angry

5 days ago

Thank you for your suggestions. I have recently picked up a Scapeshift, Mana Reflection, Tempt with Discovery, and Parallel Lives thinking about whether to put them in and or what to remove.

Playing 36 or 37 lands, Animist's Awakening would be too much of a gamble One with Nature is a neat card and I will actually consider but not having enough trample outlets leads me to look elsewhere.

My original build for Omnath had Rampaging Baloths but quickly came out for Titania, Protector of Argoth. I also don't intend to risk making my lands into creatures otherwise I would run Liege of the Tangle which can get pretty beefy. I did also at one time run Abundance its pretty decent for what it does, but to make room for the heavy hitters like See the Unwritten, and Selvala's Stampede sacrifices had to be made.

Space in the deck has been hard to come by aaaaaaaand I also need room to re insert that Krosan Grip that really should be in the deck, and perhaps a Song of the Dryads

bushido_man96 on Advertise your COMMANDER deck!

3 weeks ago

Looking for thoughts on my Titania, Protector of Argoth deck. Its just recently assembled, and I'm looking to smooth it out. Any suggestions on the land ratio would be great, too.

Titania, Protector of Argoth

Commander / EDH bushido_man96


There will be two glaring absentees from this deck: Crucible of Worlds and Doubling Season. Unless someone has some they'd like to mail to me, I won't be including them anytime soon. At over $60 a piece, its way outside of my budget. Any other suggestions are greatly appreciated!

CalciumStrength on Omnath, Locus of Rage

1 month ago

Titania, Protector of Argoth could be good with all the fetchlands, and her tokens are 5 power elementals for synergy with omnath and where ancients tread/warstorm surge. It would also make something like a mass LD spell hilarious, and in general punishes people hitting you with it.

Barrelrider on Leovold - Duel Commander

1 month ago

I'm new to this format is there a reason why Titania, Protector of Argoth is so great? I don't see it yet.

superhuman21 on Titania, Protector of Argoth

1 month ago

I'm currently working on a deck based around Titania, Protector of Argoth+Zuran Orb+Crucible of Worlds, so this deck is interesting. With the idea of an land reanimator/elemental deck, I'm not sure that it would work best as a mono-green deck.I myself am working on a one. Anyways here are some suggestions

  1. Anthousa, Setessan Hero + Perilous Forays+Ring of Kalonia+Zuran Orb.
    Equip the ring to Anthousa, turn 3 lands into 2/2s and attack with them. Before any would be destroyed (if they would be) use the mana produced by them to activate Forays 3x. sac the 2/2 lands (putting elementals on field) and new basic lands.
  2. Boundless Realms/Animist's Awakening + Creeping Renaissance+Zuran Orb = massive lifegain.
    Play the land grab sorcery, putting a large number of lands on field, tap out all but a few of your lands for the mana, activate the Orb gaining 2life per land, play creeping ren. and bring the lands back. If titania was on the field you'll now have like 10-30 elementals (from sac), plus an additional 20-30 life.
  3. You can do the same as the above but if you have Isochron Scepter+Reclaim you can rebound a the creeping ren. sorcery, and repeat the 2nd part of the cycle after you repeat the above once. This will allow you to get more tokens on the field and gain more life.
Other cards that should be run are Thousand-Year Elixir for giving elemental's haste and Coat of Arms which will create a ridiculous power boost to all elementals if you've done the above combos even slightly. Each elemental could have 6-30/6-30 no problem.

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