|Commander / EDH||Legal|
Printings View all
|Commander 2017||Mythic Rare|
|Planechase Anthology||Mythic Rare|
|Commander's Arsenal||Mythic Rare|
|Planechase 2012 Edition||Mythic Rare|
Combos Browse all
Vela the Night-Clad
Legendary Creature — Human Wizard
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
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|Have (7)||DHermos , VoidCaster113 , theilluminaire , fireborne1986 , Justinaut , Forkbeard , hwagner|
Vela the Night-Clad Discussion
4 days ago
Also maybe look into some cards with on-hit effects other than draw and discard. Throat Slitter, Ashling, the Extinguisher, Silent-Blade Oni and more. I'm currently brainstorming a Vela the Night-Clad edh based on similar concepts. Who btw may fit here.
One last bit: the Shadow, Ninjutsu and Cipher mechanics may have something to offer.
1 week ago
I am going to go through a few commander's real quick that have been brought up.
Dralnu/Circu: I personally still think that Dralnu list is Tier 2, but if that is not accepted yet, 2.5 works. Circu is also running a similar deck with a different upside in hozing the other storm players with the third ability, and adding another wincon and should be moved up similarly.
Prossh: He is no longer the best food chain deck, as Tazri is. He is still very strong, but tier 1.5 still may not be justified.
Yidris: Having to connect with combat damage is a downside. While the storm does not rely on it, he is still sitting in tier 1 or 1.5 once consensus is heard. Increase of an archtype is not the best excuse for placements, every deck has bad matchups.
Brago: The commander breaks Stasis, there are very few cards that can do that and that is arguably the hardest stax card in magic. No Change.
GAAIV: Probably still on par with Tasigur Control. No Change.
Animar: It has been discussed here quite a few times that he is not what he once was, but is still a very consistent combo deck, no change.
Karador: He continues to only get better with Protean Hulk and Razaketh, no reason to change despite Thraisos+Tymna/Ravos probably doing it better, but that is why they're higher.
Teneb: He is Karador-lite and I now support moving him up to tier 2.5 like somnus suggested before his absence, hulk got him back.
Razaketh: He needs no change, as gigi summed up.
Scion: There is no reason to move that deck down with the amount of combos and consistency of each it achieves.
Jeleva vs Kess: I am staying out of this discussion.
Atraxa: The deck listed is not the stax version of her with parallax wave and parallax tide, but the boonweaver combo which she does nothing for other than colors for draw and counters. I am confused in why the build doesn't utilize her, and why she is placed here with boonweaver, likely needs lowered until a different build is figured out.
Alesha vs Edgar: Edgar needs proven, both do helm stax decks of the same color that will directly compete.
Azami: Probably needs revisited due to the wizards deck and if changed evaluated to be moved back to tier 1.5.
Keranos: Needs moved up to tier 2.5 with the deck I listed above as a stax deck.
I think that raps up most topics, probably missed something.
I have around 5 neglected generals in mind for decks like Reaper Kings that should bump them up.
I am also still working on a lower tier cleanup list that is a hidden deck on here, I will release it when done. There are 470ish generals down there so it is taking much longer than anticipated and I have also neglected it for a few brews lately, will get back to it.
We still need to get decks for all tier 3 commanders, so continue to submit decks for somnus tier 3 project.
Remember to not take any of the debates personally (specifically Jeleva vs Kess), as some people seem to be doing just that.
3 weeks ago
1 month ago
Honestly it's tough; most days Magicspoiler gets there quickest, but Mythic also gets in with some first-view spoilers.
I'm currently waiting for Ixalan to be officially spoiled before I go back to EDH. I want to break Vela the Night-Clad.
In the meantime I'm just brewing another Frontier build. Mill looks insane lately with Fraying Sanity and Startled Awake. 2 Fraying Sanity on board with one casting of Startled Awake = 52 cards milled. GG.
1 month ago
1 month ago
It's kinda weird, if just because of how it's a total non-sequitur for you to bring it up...
IPreferBagels, How can I contend with such a flawless argument? I'll move him right away.
viperfang4, I wouldn't bother making another list. That one you posted is basically perfect already.
Mataogetrekt, I'm not entirely certain, since I leave management of the upper tiers to people more versed in playing cEDH then me, but here are some general ideas that might help explain it:
- Jeleva and Yidris are both Storm decks while Breya is a combo deck.
Storm decks tend to be higher ranked than combo decks because they are much more difficult to disrupt. The fact that you are playing a bunch of little spells vs a few big ones makes it much harder for a player to stop you with a well timed Counterspell. This natural resiliency is always an edge for storm.
- Breya is much more focused on having access to your commander than Jeleva or Yidris are.
Two out of the three combos in our sample Breya list are based around getting infinite mana and funneling it into her ability. Most other Breya lists use similar combos as well. While that's a good gameplan, it's safe to say that any Breya deck will be majorly hurt by losing access to her if someone plays something like Nevermore. Obviously, it's not game over, since there's removal and the Doomsday back up plan, but if you compare it to Jeleva or Yidris, who have never needed to cast their commander, it's a slight edge in their favor.
- It might just be that you're bad at playtesting storm decks.
No offense meant. Personally, I can't make head or tails of storm. Storm decks tend to be massively complicated due to all their moving parts, and the intricacies of their lines of play only become apparent after playing many, many games yourself. When you're not super familiar with the deck, it can lead to a lot of cases where you could have won a turn or two earlier, but you just didn't realize how. I have almost no sense for it, and that is why I mostly stick to building combo decks.
Hope that helped.
Commander / EDH*
Also, I'm like the 15th person on this site to name a deck that...
1 month ago
...... why? this deck is almost literally all over the place, besides being skeleton tribal, whats the goal? drawing cards?
you have 9 total instant and sorcery spells (mostly clones) in a deck where the general almost excursively wants to cast ins/sorc and 3 cards devoted to casting them .. making dralnu almost just pure downside.