Planeswalker — Chandra
+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.
0: Discard all the cards in your hand, then draw that many cards plus one.
-X: Chandra, Flamecaller deals X damage to each creature.
|Have (2)||pskinn01 , gildan_bladeborn|
|Want (2)||cole_scholtz , Etinifni|
Printings View all
|Oath of the Gatewatch (OGW)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Chandra, Flamecaller occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Chandra, Flamecaller Discussion
1 month ago
Neheb, the Eternal out Azor's Gateway Flip in since it can make a lot more mana of any once color. Neheb's ability is definitely useful I just think Azor's might be better in this case though it is more difficult to get to...
Ghost Council of Orzhova out Darien, King of Kjeldor in now as long as I have with Sisay any less than lethal attack against me can be turned around to my favor. I'll likely be adding more shannenegins like this down the road.
1 month ago
Whirlwind_2100 Thank you so much! I'm really glad to hear that you're having fun with the deck!
The list that I have there is the list that I currently run. It has enough stax-y elements that I can usually keep myself safe without running so many that I don't get to play the deck anymore.
If you wanted to improve on the deck I'd cut the planeswalker "package" ( Ugin, the Ineffable , Chandra, Flamecaller , The Chain Veil , and maybe even Karn Liberated ; I'd definitely keep Ugin, the Spirit Dragon though).
Coveted Jewel would also be a good cut to consider but I've been a big fan and it's become a pet card of mine.
The land count might also be 1 or 2 too high, but I've been pretty happy with it at 36. If you cut the planeswalker package you could probably shave off a land and be just fine due to their high CMC and inability to cheat them out.
To make the deck a bit better, it all depends on what you feel like the deck is lacking and what direction you want to take it in for your meta! Stax ( Jokulhaups , Sphere of Resistance , Ward of Bones ); protection ( Crawlspace , Glacial Crevasses ); infinite mana sinks ( Goblin Cannon ); mana rocks ( Mox Diamond , Fellwar Stone , Everflowing Chalice ); or just generally good cards ( Treasure Nabber , Quicksmith Genius , Sculpting Steel , Extraplanar Lens ); are just a few of the options you can choose to make this deck work better for you and your meta.
Best of luck with the deck and, once again, I'm glad you're enjoying it!!
2 months ago
more mana artifacts
also you should run atleast 9 counterspells
Should try to get tutors
more draw spells
2 months ago
Most certainly a solid deck. I would cut Zendikar's Roil as you don't seem to be too heavy on landfall, and take out Bloom Hulk . Bloom Hulk is just bad with the deck you're playing and there are many better cards to replace that, such as Chandra, Flamecaller She cycles the dirt from your hand and can pump out meaty beaters turnly and is a great all around planeswalker. For no good reason, I would run a copy of Dack Fayden because he's Dack Fayden .
3 months ago
You need card draw big time. Consider Infiltration Lens , Farsight Mask , Knollspine Dragon , Wheel of Fate , Reforge the Soul , Geier Reach Sanitarium , Chandra, Flamecaller , Howling Mine , Dragon Mage , Skyline Despot , Mind's Eye , Outpost Siege , Stolen Strategy , and Vance's Blasting Cannons Flip.
It's up to you to decide what's worth adding in. I would say you could use at least 5 of these card draw sources listed above in your deck
5 months ago
Sideboard is too early for me to tell with the new bans shaking up the format so much
5 months ago
I know you're looking for non-wheel card draw. I don't love cantrips in EDH unless there is a number-of-spells-matters effect in play but they can smooth out a deck a bit. Ponder , Preordain , Portent , Sleight of Hand , Serum Visions , etc. The sweet spot in around 3-5 CMC for me, ideally drawing CMC -1 but there aren't a ton of spells that efficient. I don't love Divination in EDH (2 for 3) but it's the gold-standard in 60-card decks for a quickie hand refill. There are tons of efficient cards like Divination too.
There are a ton of "draw 3, discard 1" for 4 or 5 mana, which are okay. Sift , Trial of Knowledge , and Amass the Components , for example. Many are costed for being commons, which isn't where you wanna be in EDH. There should be plenty of good, efficient cards to draw from though. At the same time, you have a lot of great high-CMC draw, like Consecrated Sphinx and Thought Reflection, so having a few Divination effects might smooth out your draws.
Some suggestions: Concentrate , Windfall , Cathartic Reunion , Plea for Power , Tidings , Nin, the Pain Artist , Finale of Revelation , Mind Spring , Braingeyser , Stroke of Genius , Blue Sun's Zenith , Fact or Fiction , Chart a Course , Ugin's Insight , Treasure Cruise , Dig Through Time , Kumena's Awakening , Fevered Visions , Honden of Seeing Winds , Reverse Engineer , Read the Runes , Precognitive Perception , Distant Memories , Arcane Encyclopedia , Endless Atlas , Trail of Evidence , Theft of Dreams , Borrowing 100,000 Arrows , Nezahal, Primal Tide , Kefnet the Mindful , Cavalier of Gales , Combustible Gearhulk , Thassa, God of the Sea , Shared Discovery , Secrets of the Golden City , Vivisection , Weight of Memory , Recurring Insight , Breakthrough , Niv-Mizzet, Parun , Deep Analysis , Gush , Invoke the Firemind , Expansion / Explosion , Chandra, Flamecaller , Dragon Mage , Wild Guess , Tormenting Voice , Arch of Orazca , Runehorn Hellkite , Conqueror's Galleon Flip, Kraum, Ludevic's Opus , Ludevic, Necro-Alchemist , Commune with Lava .