|Commander / EDH||Legal|
Printings View all
|Oath of the Gatewatch (OGW)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Planeswalker — Chandra
+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.
0: Discard all the cards in your hand, then draw that many cards plus one.
-X: Chandra, Flamecaller deals X damage to each creature.
Price & Acquistion Set Price Alerts
|Have (33)||Ferritt , clayperce , JeremyTheMiner , Vasbear1 , gildan_bladeborn , Zhorus_The_Bauqret , lava_lava , Mousemke , , sonnet666 , gosora , Spinalripper , jstn.mrrtt , duff87 , KillDatBUG , Sparky41 , DudeMan1031 , Wiggins , rikertchu , MoJoMiXuP , MattN7498 , meowCat1234 , mziter501 , sepheroth119 , Roadhog , geazykagar , Ellyreia , Kravian , zachi , Dawnsly , Auriel , TehDelta , thetechzombie|
|Want (6)||gamerhat , Candyman949 , ryuzaki32667 , SirFowler , KB2187 , mordredaggrfall|
Chandra, Flamecaller Discussion
1 week ago
Just need an explanation of copying. Does copy just mean "has the same name, colors, mana cost, types, subtypes, abilities, and power/toughness/starting loyalty"? Or do other things copy over as well (tapped/untapped, conditions, counters, being targeted, etc)?
2 weeks ago
Shrine of Burning Rage is an inevitability engine that you might consider. Also Chandra Ablaze being 6 mana is extremely inhibitory in this format. To ramp up to that mana cost, you might consider cars like Chandra, Torch of Defiance (not only is she ramp, but also removal, and Koth of the Hammer definitely ramps you. Also, if you like chandra, you might consider Chandra, Flamecaller as your 6 drop instead of Chandra Ablaze. Much more damage and better card draw.
2 weeks ago
3 weeks ago
Ok so I took a good long look and you appear to be on a budget of about $10 per card so I kept my recommendations around or below that mark. The biggest thing I have learned about neheb decks regardless of the speed or competitiveness of the table is that they want additional combats for more mana since it checks total damage dealt in a turn and ways to get spend that mana. My first recommendations are the additional combat effects.
Aggravated Assault Especially this one
Combat Celebrant, this one combos with Kiki-Jiki, Mirror Breaker and if you have it Zealous Conscripts is screaming to be included. Zealous can haste your creatures, steal mana or beatsticks to further your plan, or clear the way for your attack.
Next some draw card effects. Some of these are the exile then cast effect, but with Neheb surging mana thats just as good.
Runehorn Hellkite, Magus of the Wheel, Knollspine Dragon, Chandra, Flamecaller, Bedlam Reveler wheel effects are the most efficient draw cards you can get and the ones that hit your opponents too can disrupt tutors.
Protecting Neheb is extremely important and can be done in two ways: traditional protection, and slipping under your opponents. What I mean by the slipping under your opponents is playing him with haste and/or earlier than expected, this is the key driver of my deck since my table doesnt give me time to play him at normal speed. Below are some mana accelerants to cheat him out, haste sources I havent covered above, and traditional protection.
Generator Servant this one is both mana and haste but broadcasts your intent ahead of time.
Sword of the Animist great for filtering your deck both before and after you slam multiple attacks with Neheb.
Anger plays nice with the looting and wheels mentioned before.
Hall of the Bandit Lord can scare people with the 3 life but it is so efficient and so worth it.
Homeward Path because your games run long enough for dumb things to happen to Neheb.
Fork counter your counter, haha!
Sometimes you just have to mess up your opponents to buy the time you need.Blasphemous Act is great if you have an indestructible Neheb and Red Sun's Zenith is removal or a win con depending on how much mana you have.
Captivating Crew in a creature heavy meta can wreck face.
Magus of the Moon if youre that guy and your opponents rely too much on lands.
Scab-Clan Berserker especially if anyone plays storm.
Stigma Lasher deals with lifegain which can otherwise be a big problem.
Stranglehold make them draw cards like you have to.
Void Winnower there are other good eldrazi to consider as something to poor your mana into but this is in my top two more budget picks.
Other good cards.Hanweir Garrison couples with a haste land and is a fantastic beater. Hero's Blade extra damage for no equip cost. Strionic Resonator does gross things with all the triggers in the deck. Temur Battle Rage great way to massively increase your damage and mana.
Please read the whole thing I can't check mark "suggestions" for all of these at once.
1 month ago
hmmm...you are not wrong building around Hazoret is indeed a challenge, possibly consider...
Chandra, Flamecaller: aggressive, wheel, and removal. However she dos cost six which is meh for an aggressive deck.
Daretti, Scrap Savant: draws, ditchs, and recurs. Also works well with the next card.
Solemn Simulacrum: ramp and card draw. also synergies well with both Daretti and Feldon.
Anger: Throwing away a card to give all of your guys haste seems pretty good.
Nykthos, Shrine to Nyx: I highly suggest this card as it allows you to generate crazy amounts of mana very quickly.
These are just a few random thoughts. I hope some of them help!
1 month ago
I didn't even know this was a card, great progress!! +1 for originality. This deck seems like it wants Strionic Resonator. Chandra, Flamecaller doesn't seem bad either. Purphoros, God of the Forge would do some work here.
1 month ago
Have fun playing!
1 month ago
brew looks tight; I am a bit confused as to why Crumble to Dust is in here though... between Blood Moon and Spreading Seas shouldn't sabotaging the opponents mana base be taken care of?.... how well do Chandra, Flamecaller and Jace, Architect of Thought perform for you in here?