Avacyn, Angel of Hope
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Avacyn, Angel of Hope

Legendary Creature — Angel

Flying, vigilance, indestructible

Other permanents you control have indestructible.

Recommendations View more recommendations

UltimateRoxas40 on Lazav Mill n' Kill

1 month ago

Cool deck! I used to run a Lazav, Dimir Mastermind mill deck, but ended up turning it into Captain N'ghathrod. I still have Lazav in it though.

One card that I ran with Lazav is Grinning Totem. It seems innocent enough, but it's effectively a tutor for Lazav. You can pick the best/strongest/biggest creature out of an opponents deck, then either cast it if you want/can, or just wait until the next upkeep, when it goes back to it's owners graveyard. Since Lazavs trigger says 'From anywhere...', he can turn into that creature. Turn him into an Emrakul, the Promised End or Avacyn, Angel of Hope. I've gotten some pretty salty looks after using it haha.

raspberryfish25 on The Kaalia Battalia

1 month ago

Hey, I really enjoy your Kaalia deck but, one thing I noticed, you don’t have a lot of ways to protect Kaalia while she is on the board. A few cards I run in my personal Kaalia deck to help with this are: Galadriel's Dismissal, Teferi's Protection, Mithril Coat, Sephara, Sky's Blade, Earnest Fellowship, Malakir Rebirth  Flip and, Sejiri Shelter  Flip.

Both Teferi’s Protection and Gladriel’s Dismissal basically do the same job of not just protecting Kaalia but your entire board from spot removal and mass removal. Gladriel’s Dismissal also has the two added bonuses of in a pinch just being able to protect Kaalia or using it on your opponent to remove all their blockers for a turn. Mithril Coat is more niche but, has protected Kaalia a few times from targeted removal spells. What I like about the coat is I can play it at instant speed so I can possibly bait an opponent into waisting one of their removal spells on Kaalia. Sephara, Sky’s Blade is a slightly worse Avacyn, Angel of Hope which you are already running. Earnest Fellowship is a card I find a lot of people sleep on. At first glance the enchantment does not look like it would do that much but with it out you’re giving Kaalia protection from the three most prominent removal colors. I have had this card in my Kaalia deck for years and I have lost count how many times an opponent has went to cast a removal spell on Kaalia only to realize that they can’t because Kaalia has protection from it. Lastly, both MDFCs should almost be an auto include because they only things they are replacing is a basic plains and swamp.

I see you run a lot more spot removal then I personally do in my Kaalia deck which is not a bad thing I have just found it is not as necessary. Instead, I focus more on mass removal because, I have found in most games getting rid of one or two cards on the battlefield does not help me when I am behind. However, resetting the board when the table has shut me down helps me out immensely allowing me to claw back into the game.

A few mass removal cards I would consider are Damn, Farewell, Crux of Fate, and Scourge of Kher Ridges. Damn is just an upgraded version of Damnation because it has the flexibility to be spot removal or mass removal. Farewell is arguably the best removal spell in the format because outside of Planeswalkers it can deal with anything making it so versatile plus as an added bonus it exiles instead of destroys. Crux of Fate is unique because your deck is already running a ton of dragons so why not possibly save your board of dragons while you clear everything else out of your way? Speaking of dragons, I stumbled upon Scourge of Kher Ridges awhile back and man has this card impressed me so much. You cheat it into play with Kaalia then for you get to do 2 damage to all creatures without flying! Best thing is you can activate the ability as soon as Scourge hits the table. As long as Scourge is out you are able to shut down all non-flying creatures. Plus 99% of the creatures in your deck have flying so you don’t have to worry about any of your creatures taking damage.

Sorry if this was a longer than normal post. Overall, I really like the direction you took your Kaalia deck.

FatFreddiesCat on Abilities of creatures in the …

4 months ago

If Kathril, Aspect Warper is my commander, when she ETBs will she give tokens for creatures in the graveyard with activated abilities, like Thornling or only innate abilities like Avacyn, Angel of Hope??

jameswarlord on [KFC] Kaalia Friended Chickens

5 months ago

Azoth2099 oh oops, done! I've been wondering these past couple days how to also make the deck work with the cards I want, with enough card draw, but also not extremely dependent on Kaalia. I've felt that my most powerful turns are around turn 5-6 where I become a threat if I go full unga bunga but after that if there's a board wipe or I got Avacyn, Angel of Hope, Serra's Emissary, or Kaalia of the Vast spot removed, I go the rest of the game crippled headbutting walls.

jameswarlord on [KFC] Kaalia Friended Chickens

5 months ago

Azoth2099 I've never tried Moxfield! I pre-emptively imported the deck in there (www.moxfield.com/decks/_LTrrj5RfUKsBLkk0pXm4g) just in case but no idea how to go about co-brewing it :)

For a list of cards I wouldn't really like to part with from playing as I enjoy them quite a lot and always play I made this little list:

Azoth2099 on [KFC] Kaalia Friended Chickens

5 months ago

jameswarlord

Hey man! Good to hear from you, nice job refining this list so far!

Yeah, Avacyn, Angel of Hope is stupid expensive lol, she probably always will be just because of how awesome she is. Proxy it in the meantime? Hell, I'd proxy an Ancient Copper Dragon too, they both win games.

Concerning Burning-Rune Demon: This card tends to get cut from a lot of decks that aren't running winning lines for it. Personally, my Kaalia of the Vast list also includes Dockside Extortionist, Corpse Dance & Disciple of the Vault, which enables Burning-Rune Demon to grab Razaketh, the Foulblooded & Reanimate to enable either a same-turn win or a next-turn win by generating infinite Treasures (and infinite Life via Children of Korlis) and nuking the board. It's also really good in Reanimator lists that are running the aforementioned pieces, as well as cards like Animate Dead, Necromancy, Buried Alive, Victimize & Karmic Guide to accelerate sheer board value if you don't want to run combos like that. If you apply it creatively, it essentially acts as an uncounterable Intuition in the deck, but for no mana cost & at Sorcery speed. Not the worst...

Concerning catching Ws: the #1 thing that's going to snag you wins here is making sure that you capitalize on the Commander's value as quickly as possible, as well as making sure that your deck doesn't necessarily need it's Commander on the field to dominate. You need more ramp and card draw, simply. I'd add the following ASAP:

Ramp: Culling the Weak, Dark Ritual, Burnt Offering, Cabal Ritual, Pyretic Ritual, Desperate Ritual, Seething Song, Talisman of Indulgence, Talisman of Hierarchy, Talisman of Conviction, Fellwar Stone Lotho, Corrupt Shirriff, & Deep Gnome Terramancer

Draw/Tutors: Archivist of Oghma, Moon-Blessed Cleric, Tectonic Reformation, Diabolic Intent, Gamble, Grim Tutor, Idyllic Tutor, Steelshaper's Gift & Sarkhan's Triumph.

Also, I know you've stated that you are trying to stay withing certain budget constraints, but Demonic Tutor, Vampiric Tutor & Enlightened Tutor have seen recent reprints, and are cheaper right now than they will be in the future. Just something to consider.

All of these will help you get on and stay on! Let me know what you think.

jameswarlord on [KFC] Kaalia Friended Chickens

5 months ago

Azoth2099 Hello! Been a while! I took pretty much all your suggestions at the beginning of the month and spend quite a few weeks trying things out. Out of the 20-30 matches I played I never managed to score a win so I have now given up on making the deck Family Friendly and now I am trying to make it more fun for myself.

I've found to like combat and invested in getting Avacyn, Angel of Hope as I love that card, but it is so damned expensive. Now I'm wondering what you might think of my V.3 version of the deck.

One of the big cards I ended up taking out was Burning-Rune Demon as I never really ended up using or really just don't know what cards to pick. I put more dragons overall instead and got rid of quite a few angels that were giving control/protection but little to no deck value (card draw/mana). Another interesting change I went for was to replace Damn with Living Death. I found to be able to flip the tables like that was pretty fun.

Anyways, thank you for helping me! And for anyone reading this, I'm accepting all kinds of feedback :)

SirFowler on Need help with Samwise Gamgee

6 months ago

I forgot. I already replaced Loran, Disciple of History with Teshar, Ancestor's Apostle, but other than that, the rest of the deck remained the same. I'm not sure why Teshar's link is broken, but it seemed to fit well in this deck.

Yeah, I see where you're coming from with these picks. Personally I liked having Avacyn, Angel of Hope as a sort of insurance against opponents so that you can control when your stuff dies, but it is a little pricey to cast.

I can see cutting cutting these cards. I'll see about getting some cards that you suggested. Thanks for your help.

Also, I was able to find some cheap replacements for Archangel of Thune with stuff like Lathiel, the Bounteous Dawn/Nykthos Paragon. Thoughts?

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