Avacyn, Angel of Hope

Legendary Creature — Angel

Flying, vigilance, indestructible

Other permanents you control have indestructible.

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Avacyn, Angel of Hope Discussion

railwaystation on Modern Esper Midrange

22 hours ago

It looks to me you're trying to run a midrange deck, you've got a lot of threats and it seems like you're trying to play the on curve. If you want control, you don't need many sources of damage. Manlands such as Celestial Colonnade and Creeping Tar Pit come to mind, as they won't take up a slot you'll need for spells. Some mix of Snapcaster Mage, Restoration Angel, and/or Geist of Saint Traft will definitely be enough to win the game.

Esper Charm is a great card, also don't underestimate Think Twice, I actually prefer it over serum visions in control lists. If you run more creatures and need to play on curve however serum visions is way better, but that's more midrange/aggro. You already know a great deal of cards that could work in your list so just play around with them see what you like.

So some suggestions,

  1. Definitely up your landcount to 25-27, you want to be playing a land every turn.
  2. Reduce the amount of damage dealers and have more reactive cards, such as counter spells, bounce cards, and hard removal.
  3. The best creatures you can have for damage are snapcaster mage and restoration angel, as they have excellent utility as well. Bombs (like Avacyn, Angel of Hope or something huge) are tempting but are completely unnecessary to win.
  4. Generally, playing control you don't do much on your turn and draw/counter/bounce/kill things on your opponent's turn. You'll have to be willing to take damage to the face on almost all occasions.

Spirits on Heavenly Inferno

2 days ago

Tough to tell what flavor your going with, don't dislike anything in there thus far. Fellow Kaalia of the Vast player, Kaalia, the Purifier.

I have lots of ideas for builds in my description section, you might be interested in.

Gisela, Blade of Goldnight and Avacyn, Angel of Hope and Balefire Dragon are must haves in any Kaalia of the Vast Deck in my opinion. +1. Off to a good start.

dragonsandgoblins85 on My Version of Fun - Destruction Deck

2 days ago


Avacyn, Angel of Hope is a great suggestion. I think I might just add her. She isn't being used right now, she's in my binder waiting to be used. I have Platinum Angel too which ill probably add as well. Then I can use the Avacyn, Angel of Hope + Platinum Angel combo in this deck.

Thank you for the suggestion and Upvote.


Tecstasy on My Version of Fun - Destruction Deck

2 days ago

I would drop one of the Kiora's for a Avacyn, Angel of Hope Gives you the indestructable your looking for.

Optimator on My Own Private Mob

2 days ago

You're thinking about it the wrong way, in my opinion, as far as being just one card to win. EDH, and M:TG in general, is all about consistency. Versatile or modal cards are held in extremely high regard for that very reason. Problem-cards aren't that rare to encounter.

Trust me; removal is MORE important in aggro decks than others and mono-red is rather one-dimensional in that regard. If you feel your deck is fast enough or has enough ways to go over effects like Propaganda, Blazing Archon, Avacyn, Angel of Hope or anything else then by all means go for it. I am never ever sad to see it in my goblin deck, but mine has far fewer effects like Massive Raid, Goblin War Strike, Boggart Shenanigans, et al, and I have access to Black mana (and access to marginally more versatile removal. Still no enchantment removal).

Aftershock is good, versatile removal as well.

Have you played this deck? Is it real? You would know better than anyone if you need more or fewer untappers. Umbral Mantle is expensive at 3 mana per untap but untapping Krenko is so hawt, as his insane ability is free. In fact, if you have the mana you can reuse Umbral Mantle--not so with Magewright's Stone and such. So it's probably worth it.

Spirits on Timmay

5 days ago

Fun idea, kinda like punching yourself in the face a bit, often refreshing. Fellow Kaalia of the Vast player, Kaalia, the Purifier

With all that drawing, you really want an Avacyn, Angel of Hope and MUST have Master of Cruelties synergy.

Rakdos the Defiler is the ultimate Timmay, reminds me of South Park, could have some fun with him.

Might as well throw a Necropotence in there lol. Need some lifegain? Or a Sanguine Bond + Exquisite Blood combo. Could put some enchantment tutors in there. Demonic Tutor is just good.

Hope you find something of use there.

Daykillz on Oath of Atraxa

5 days ago

Hey! You talked to me earlier, these are just some ideas I had.

I know you already have Transguild Promenade but I might consider adding Rupture Spire or City of Brass as more mana fixing. Reflecting Pool is also great, as is Grand Coliseum if that is available near you. Also, another land: Blighted Woodland

Now for my card change ideas... Keep in mind this is just my thought process :)

Bred for the Hunt --> Edric, Spymaster of Trest I know it helps others, but you can use this to play politics.

Citadel Siege --> Doubling Season This is less sure. Doubling Season is a necessity in this, but Citadel Siege is good. Mostly I couldn't see much to take out for DB.

Duelist's Heritage --> Angelic Skirmisher Skirmisher is just more of a diverse card, and can strongly discourage people from attacking you.

I think that Avenger of Zendikar would be INSANE in this deck. Maybe he only makes 6-8 plants, but my goodness all the +1/+1 counters! Not sure what I would take out yet.

Another two cool pieces of tech since it seems like you like infect, Corrupted Conscience I love stealing stuff, but giving it infect too? And this: Triumph of the Hordes while not an instant will throw off combat.

Overrun or Overwhelming Stampede could also be great surprise killers if you end up with big creatures and don't have trample.

It really feels like you could get blown out if you don't protect your creatures, so possibly Asceticism for the hexproof/regenerate can be a savior. Possibly even an Avacyn, Angel of Hope but that is very white heavy and expensive.

Languish --> Toxic Deluge I know it costs life, but with Deluge it's less and you choose how much you want to go away.

Disdainful Stroke --> Counterspell Counterspell is just an upgrade.

Swords to Plowshares and Path to Exile are both insane pointed removal, but I obviously don't know your meta and Mortify/Putrify are more diverse.

Oath of Nissa is SOOOO good in this deck! I might even just take out a land considering its power. It's almost a green ponder!

Contagion Clasp and Contagion Engine have got to go in here as has been said. Recurrable proliferate? As a mana sink? Yes please. Also, Inexorable Tide.

Duneblast is really cool flavorful, but it is expensive for a wipe and you may want Damnation, Wrath of God, or Supreme Verdict. Damnation and WoG say no regen, and Supreme says no counters! But personal preference :)

Everflowing Chalice seems expensive, but it is just too strong in commander where you generally have time to set up mana. It is also affected by Doubling Season and Proliferate if I remember correctly. Possibly switched for Fellwar Stone

I'm not sure if it is banned, but I would rather run Dig Through Time than Treasure Cruise because I prefer to find exactly what I want rather than just draw three, but that's just me.

Also, crazy piece of tech if people are running lots of artifacts or enchantments that scare you, but not necessary is: Bane of Progress. While two sided sometimes you just have to do it.

DrakanShadow on The Cure for Damage

5 days ago

Some interesting suggestions for you: Pariah+Stuffy Doll which is self-explanatory, Avacyn, Angel of Hope just to make it even harder to get rid of your stuff and as another win con, and lastly Godsend which will go nice with your Silent Arbiter.

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