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Tetsuko Umezawa, Fugitive
Legendary Creature — Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
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Tetsuko Umezawa, Fugitive Discussion
5 days ago
So actually, I have thought about the addition of Tetsuko Umezawa, Fugitive just for a little bit of poke, maybe kill a Jace, the Mind Sculptor or two. My findings have brought me to the conclusion that Creeping Tar Pit and/or Faerie Conclave would have the same, if not more impact on controlling planeswalkers. Thank you for your suggestion, however I feel that running man-lands creates more interaction and possible board impact.
6 days ago
Have you considered Tetsuko Umezawa, Fugitive ? She'll make a fair amount of your creatures unblockable, which can help in whittling down life totals.
6 days ago
1 week ago
So basically Teyo, the Shieldmage is a useless card because it will be destroyed the minute it is put on the field? If I can use it once since it doesn't have summoning sickness I guess that's okay, but I need him to stay on the battefield for his hexproof ability. My Arcades, the Strategist faced bolts and died from them the turn I put him on the field. Teyo is kind of useless if I can't defend him from damage, and Arcades is too. Resolute Watchdog is a very useful card for that, but I don't know how many bolts my enemy will have. Last game I played the other player had at least 12 bolts in his deck; 4x shock, 4x lightning strike, 4x wizard's lightning. He used nearly all of them, mostly on my own life-points, so keeping Teyo would be very useful against that. I need to prepare myself for the death of Arcades, the Strategist and High Alert and Tetsuko Umezawa, Fugitive --and Teyo, the Shieldmage if I'm going to use him. If you can help with any of this, I would be greatly thankful.
1 week ago
I see that Opt is kind of useless unless I really need to draw a card; any alternatives?; Chemister's Insight is too much mana cost. I could also drop Opt, but I think I'll need them for drawing High Alert or Arcades, the Strategist .I don't think I really need Tower Defense when I have the other four instants as it costs 2 mana, especially one green which is rare for my deck, while Dive Down will be useful for bolts on Tetsuko Umezawa, Fugitive as it grants hexproof. And when I do get him on the field along with High Alert or Arcades, the Strategist and wall(s) then Aegis of the Heavens will be very useful.
I think removing Suncleanser would be useful and adding more mana cards in its stead as I have only 18 along with 4 Open the Gates , and I've tried the draw mechanic on the website on this deck, and I rarely draw enough land cards that I need. If I could entirely use blue and white except for Arcades, the Strategist, I would be a happy camper, but I think I'll really need reach from Grappling Sundew . Is there a Standard Legal flying card with 1 or less offense and high defense? I was thinking of Concordia Pegasus but only 3 damage is kind of a waste for 2 mana.
It all depends on my luck of the draw in this deck, as I need High Alert or Arcades, the Strategist with Tetsuko Umezawa, Fugitive early in the game with enough lands along with walls/creatures to sustain my game.
The only reason I'm playing Bant is for Arcades; otherwise if I could double my High Alerts then I would play Azorius. That would require drawing strength I do not know of in order to draw High Alert with only four of them in my deck.
3 weeks ago
Even if you use Tetsuko Umezawa, Fugitive Aegis of the Heavens can be useful with Wall cards, as it would keep it at 1 or below in offense, and the defense would become greatly improved for more converted offense from High Alert or Arcades, the Strategist . I'm not exactly sure on the rulings for this though, as I don't know if counters are applicable to those cards when counting defense value.
3 weeks ago
Eloniel thank you for your suggestions. I have also seen the spoilers for WAR and I hoped for a nice Planeswalker which supports Arcades/Defenders, but Teyo isn't that great, sadly. for his he produces 1x 0/3 defender (next turn he is probably dead), which isn't that good on our mana/toughness value. Even if he survives he just isn't that good and to add counters to him we would have to remove more valuable cards. Same is true for Ajani, too expensive for what he does and putting +1/+1 counters on our defenders disables one of our win-conditions Tetsuko Umezawa, Fugitive .
I'd also rate this deck as a solid 8 with tendencies to become a 9. I win most of the time playing it and catch people off guard, like mentioned before. This deck is straight beat-down without jank combos or shenanigans, since this is what the deck can do best (atleast in my opinion).
3 weeks ago
Tetsuko Umezawa, Fugitive occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
GWU (Bant): 0.59%
All decks: 0.07%