Tetsuko Umezawa, Fugitive


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Tetsuko Umezawa, Fugitive

Legendary Creature — Human Rogue

Creatures you control with power or toughness 1 or less can't be blocked.

Price & Acquistion Set Price Alerts



Tetsuko Umezawa, Fugitive Discussion

Poaralion on Tetsuko Mammajamma

1 week ago

Hey there ! I really like the deck.

Doesn't the 2x Field of Ruin hurt the manabase ? I've never played a tricolor deck, but it seems weird.

What is the main purpose of Captain Lannery Storm ? It turns on the Mox Amber but as a 2/2 hasty for 3, it's looking really meh. It doesn't care of Tetsuko Umezawa, Fugitive ability too. Am I misisng something ?

RzrBladeMontage on Wall Tribal (Best Defense = Best Offense)

2 weeks ago

Thanks for replying so quick DangoDaikazoku! I have indeed watched After Story. No lie, I sobbed.

Thanks for your recommendations on the 3 drops, I was thinking a few of those as well. After looking over some more cards on Gatherer, I came up with a couple more ideas as well, if you wouldnt mind giving me your opinion? I know you're not used to the standard meta, which is totally fine.

The ones I'd like feedback on, and why I chose them, are these:

Main Board:

Chromatic Lantern, replacing 2 Pillar of Origins, opening another two 2 drops, which I would replace with Amulet of Safekeeping, Blink of an Eye, Board the Weatherlight, Discovery / Dispersal, Find / Finality, Revitalize, Root Snare, Search for Azcanta  Flip, Song of Freyalise, Thaumatic Compass  Flip, or I could add back some more walls.

March of the Multitudes, with the ability to convoke, this could be an alternate win condition, just in case my Arcades, the Strategist gets taken out somehow.

Militia Bugler, this allows me to scry 4 and grab any Wall I want, or Tetsuko Umezawa, Fugitive.

Quasiduplicate, for extra Walls, plus Jump Start.

Ritual of Rejuvenation, for life gain plus card draw

Wayward Swordtooth, land advantage, plus possible win condition

Side board:

Sinister Sabotage, counter spell, plus surveil to potentially get rid of something I dont need.

Slaughter the Strong, could potentially board wipe my opponent

Sprouting Renewal, convoke, plus 2/2 creature, or artifact/enchantment removal

Sylvan Awakening, potential alternate win condition

Unwind, counter plus untap lands

Broken Bond, artifact/enchantment removal, plus land advantage

RzrBladeMontage on Wall Tribal (Best Defense = Best Offense)

2 weeks ago

DangoDaikazoku Hey man, thanks for your comment! First of all, love the name! Immediately made me sing the song in my head haha. I appreciate your input on my deck, so let me just explain why I picked some things.

I put in Pillar of Origins for two reasons. One, I could declare either Wall or Dragon, allowing me to get a free mana with either, also freeing up mana on my board for potential combos, extra creatures, etc. I also picked it because it's an artifact, and would go well with Tezzeret, Artifice Master Zero ability, allowing me to draw two cards, if I have three or more artifacts on the field. I have Tezzeret's Gatebreaker in for three reasons, one is that it allows me to basically scry 5 cards, and seeing as how most of the deck is Blue or Artifacts, I'm almost guaranteed to find something I could use from it. Reason two being it's another artifact for Tezzeret's draw ability, and reason three, I could always use it as a backup in case both of my Tetsuko Umezawa, Fugitive or Suspicious Bookcase's are in the graveyard, exiled, bottom of my deck, etc. I only kept Novice Knight in there for a decent one drop creature, so I could totally substitute in two more Wall of Vines instead. Putting in some three drops is probably a good idea as well, do you have any recommendations? I'm looking on gatherer now, but any advice would be appreciated. I'll also totally add some counter spells to my sideboard. Thanks again for your comment!

Funkydiscogod on Ideas for a B / ...

2 weeks ago

Red does have some infect creatures, with Ogre Menial, which does play nice with Tetsuko Umezawa, Fugitive, since it can pump after it's unblocked.

hudsonwidman on Mean, Unblockable Rats (Control)

2 weeks ago

Senthes, TBH Negate usually gets mainboarded 100% of the time even before game 1. I just put Essence Scatter in mainboard because Goblin Chainwhirler is this deck's biggest threat. But I will officially swap those now.

If I am playing Tetsuko Umezawa, Fugitive and she hits the battlefield, I am already going to swing for lethal. So, I think having the other counters to keep her safe is better than giving hexproof with Dive Down.

Funkydiscogod on Ideas for a B / ...

2 weeks ago

The issue I have with this idea, is that Tetsuko Umezawa, Fugitive will do little more than sit on the field and make your creatures unblockable. He doesn't have Infect, so for the purpose of this deck he doesn't do any damage.

If you included enchantments to give him infect, like Phyresis, you'd still be better off running Slippery Bogle so you don't get 2-for-1'd by any removal spell.

I think Tetsuko Umezawa, Fugitive is not the right card for any infect deck, and it might be better to pair him with something that plays better with his ability like Stinkdrinker Bandit.

vasarto77 on Ideas for a B / ...

2 weeks ago

Tetsuko Umezawa, Fugitive I forgot to put the fugitive in the brackets.

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