Mathas, Fiend Seeker

Legality

Format Legality
1v1 Commander Legal
Duel Commander Legal
Commander / EDH Legal

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Set Rarity
Commander 2017 (C17) Mythic Rare

Combos Browse all

Mathas, Fiend Seeker

Legendary Creature — Vampire

MenaceAt the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

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Mathas, Fiend Seeker Discussion

Falkenbach1 on Edgar's Dega Vampires

2 weeks ago

benlow, as its really quiet for some time i hope you don't mind me giving my opinion about the cards u mentioned :-)

Arrogant Bloodlord It's text screams don't play me, besides there are tons of 3 drop vampires that work better in my opinion.

Bloodghast Doesn't return to your hand/ isn't cast so no eminence to exploit. It can't block and the haste on it is irrelevant.

Gruul Draz Assassin haven't tested it yet but i think you never spend your mana to level it up?

Mathas, Fiend Seeker I recently cut it, as it helped the opponents to much.

Viscera Seer Works well to get some deck manipulation going for example when u get boardwiped. Also works with Dictate of Erebos , Butcher of Malakir

Vampire Lacerator same as the arrogant bloodlord.

Westvale Abbey  Flip I haven't considered this card yet it looks like it could do work

benlow on Edgar's Dega Vampires

3 weeks ago

Hi! really like the deck and the discussion thus far. was wondering if you've considered these vampires / your thoughts on them:

Arrogant Bloodlord, Bloodghast, Guul Draz Assassin too slow? Mathas, Fiend Seeker politics(?) Olivia's Bloodsworn is the haste relevant? Viscera Seer, Vampire Lacerator

have you playtested Patriarch's Bidding?

Blade of the Bloodchief in an aristocrat-themed deck would be decent, and Westvale Abbey  Flip ?

Older20 on Marchesa: Queen of Pain

1 month ago

Just some recent changes:

Mathas, Fiend Seeker -> Erebos, God of the Dead

Mathas has just been too slow and only really pays off with a board wipe. He isn't terrible - just mediocre. Erebos has always fitted perfectly into the deck - not the most exciting card either but efficient and useful.

Sheoldred, the Whispering One -> Insurrection Insurrection is just a more powerful card which wins games. Sheoldred doesn't really fit into the style of the deck either - if I want the recursion some time in the future I will probably use a Sun Titan.

I've also put in Arcbond, Grenzo, Havoc Raiser & Vampire Nighthawk after drawing inspiration from precociousapprentice's very cool Queen Marchesa deck. I've played with Arcbond before in an old infect deck and its surprisingly powerful. Fits very well into my build of Queen Marchesa.

hoardofnotions on *HELP* Vampires first EDH deck tribal

1 month ago

Hey!

I think you could cut glacial chasm and ice floe

Maybe add Maze of Ith or Thaumatic Compass  Flip

Revoke Existence/Fate Forgotten could be Forsake the Worldly or Return to Dust. I think the instant speed is worth the extra mana

cut distress, single card discard in commander is hard to use effectivly. If you want this type of effect add Sadistic Hypnotist.

maybe cut Feast of Blood for another instant speed kill spell like Path to Exile or Murderous Cut

maybe cut Mardu Banner for Mind Stone or Hedron Archive.

swap Mortify/Unmake for Anguished Unmaking or Utter End

Cut Kalitas, Bloodchief of Ghet for being to expensive and not inpacting the board fast enough.

Add some sweet sweet card draw like, Night's Whisper, Read the Bones, Painful Truths, Phyrexian Arena.

Add some recurision like Phyrexian Reclamation, Sun Titan (maybe), Bishop of Rebirth (Definitly!)

Add some pump effects like Shared Animosity, Cathars' Crusade,

Kalitas, Traitor of Ghet is good, maybe find a spot for him over Mathas, Fiend Seeker maybe?

Well that's a lot of suggestions, if you'd like to debate any of them I'd be more than happy to!

Good luck spreading vampirism!

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 month ago

TheWallinator74, thanks for the comment. I tried Crackling Doom. It was good, but the list is tight. It is nice in metas with eldrazi titans, but mine did not have much that way, so it was less good than the other control. I also like to keep power on the table if possible so I can use it myself. Crawlspace is pretty great, but it actually performed worse than more subtle things like Duelist's Heritage. Situationally, it can be great, such as when I have a Maze effect, but otherwise, it was less effective. Norn's Annex has been in and out of the deck since inception, it never pulls it's weight. I have addressed that every time it comes up, but essentially, spending life is something that people are prepared to do. It doesn't change table behavior that much. I have looked at Diaochan, Artful Beauty, and she can be used politically, but a stronger spot removal is usually what I want. I have not playtested her, so she could turn out to be awesome. Honestly, that is not really the type of politics this deck plays. Strangely, negotiation is typically not what you want to do. Avoid the perception of manipulation, stick to giving choices that will likely lead to table behavior that benefits you because it is your opponent's best option as well. Diaochan, Artful Beauty does not do this at all.

Mathas, Fiend Seeker is something that I have had extensive discussions about, here and all over the usual forums. I think he is counter to what this deck wants to do. I want to leave power on the table, using it to create my victory conditions. He wants to control the board by convincing people to use their control the way that you want it, keeping the board clear and safe for Mathas. I can get away with packing less offense and less wincons sheerly by affecting table behavior and leaving power on the battlefield. Mathas needs to carry more offense and wincons, because he eliminates threats from the battlefield. Different play styles, and I don't think that they mix.

Yarataj, I agree with Forcefield being great. I don't have one. I would test it if I did, but I am not sure it is even that much better than what I have. The pillow fort is crazy good at doing what it is intended, and is not obvious until it is played. Affecting table behavior is the name of the game, and you often don't need the most effective cards to make this happen, and sometimes subtle is better. As for Ankle Shanker and Boros Battleshaper, neither fits. Ankle Shanker is more of an expensive combat trick board wipe than anything, and I don't have room or need for that effect. Not enough creatures to take advantage of that, and adding deathtouch to my mostly deathtouch creatures adds nothing. Good in Alesha, less impressive in Queen Marchesa, almost no value added in this build. Boros Battleshaper is a combat trick, but it is very expensive, and is manipulative. This deck focuses on shaping decisions, not as much outright taking them away. There are a few cards that make decisions for other players, but those are basically game enders, like Wrath of Goad ( Disrupt Decorum ). I have avoided blatant manipulation, because I think it will be much less effective. Cards in play should give subtle added value through changing table behavior by encouraging decisions that forward my plan because they also benefit the one making the decision, and blatant manipulation should hit the table and immediately create a huge effect on the game, and then go away. Boros Battleshaper is not subtle, takes time to get full effect, and looks like it will create persistent resentment of my game state in other players. When other players start thinking "Well, this sucks." about my board state, I want it to be because the game has ended. Otherwise, I want them to be thinking, "I can deal with that later, and I might as well use it while I can." It should feel like Group Hug to attack other players and Stax to attack me. Players like to play with group hug, and hate to play with Stax. They usually adjust their play style and decisions accordingly.

Thanks for the comments. I will definitely continue to consider all suggestions, and may change my mind as I come to a better understanding, but these are my initial reactions.

As an insight into how I think, when considering cards, people usually ask themselves, "How will this affect the board state?" That is a good start, but I like a little different approach. I ask, "How will this change how people play? Will they make decisions that are in my favor when I play this? Will they feel a need to go against me when I play it? Do I care about that?" This makes certain cards much more powerful than they seem, because the board state is less important in multiplayer than how people choose to play. This is what 1v1 players complain about multiplayer games, and rant about "politics" and the negative effect on the game. I want to use that. Not the manipulation, not the negotiation, but the flow of the game and the decisions that people make about how they use their cards. This deck is about affecting that element of the game. I could choose better cards for affecting the board, but these cards are the best for changing decisions about how people should play their cards. Can it be played around? Yes. Does it get played around very often. Absolutely not. That is why it is so fun.

Spirit_Logan on Politics

1 month ago

I'm building a Mathas, Fiend Seeker deck and I'm wondering what the most political cards ever are. I'll post the decklist in the comments when I out it up on the site.

DPenguin22 on Life's A Fillet 'O Fish

1 month ago

Also removed Mathas, Fiend Seeker, Flickerwisp and Captain's Maneuver. Replaced them with a few creatures from Ixalan with enrage.

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