Mathas, Fiend Seeker
Legendary Creature — Vampire
MenaceAt the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
Price & Acquistion Set Price Alerts
Mathas, Fiend Seeker Discussion
2 weeks ago
benlow, as its really quiet for some time i hope you don't mind me giving my opinion about the cards u mentioned :-)
Arrogant Bloodlord It's text screams don't play me, besides there are tons of 3 drop vampires that work better in my opinion.
Bloodghast Doesn't return to your hand/ isn't cast so no eminence to exploit. It can't block and the haste on it is irrelevant.
Gruul Draz Assassin haven't tested it yet but i think you never spend your mana to level it up?
Mathas, Fiend Seeker I recently cut it, as it helped the opponents to much.
Vampire Lacerator same as the arrogant bloodlord.
3 weeks ago
Hi! really like the deck and the discussion thus far. was wondering if you've considered these vampires / your thoughts on them:
have you playtested Patriarch's Bidding?
1 month ago
Just some recent changes:
Mathas has just been too slow and only really pays off with a board wipe. He isn't terrible - just mediocre. Erebos has always fitted perfectly into the deck - not the most exciting card either but efficient and useful.
Sheoldred, the Whispering One -> Insurrection Insurrection is just a more powerful card which wins games. Sheoldred doesn't really fit into the style of the deck either - if I want the recursion some time in the future I will probably use a Sun Titan.
I've also put in Arcbond, Grenzo, Havoc Raiser & Vampire Nighthawk after drawing inspiration from precociousapprentice's very cool Queen Marchesa deck. I've played with Arcbond before in an old infect deck and its surprisingly powerful. Fits very well into my build of Queen Marchesa.
1 month ago
I think you could cut glacial chasm and ice floe
cut distress, single card discard in commander is hard to use effectivly. If you want this type of effect add Sadistic Hypnotist.
Cut Kalitas, Bloodchief of Ghet for being to expensive and not inpacting the board fast enough.
Well that's a lot of suggestions, if you'd like to debate any of them I'd be more than happy to!
Good luck spreading vampirism!
1 month ago
TheWallinator74, thanks for the comment. I tried Crackling Doom. It was good, but the list is tight. It is nice in metas with eldrazi titans, but mine did not have much that way, so it was less good than the other control. I also like to keep power on the table if possible so I can use it myself. Crawlspace is pretty great, but it actually performed worse than more subtle things like Duelist's Heritage. Situationally, it can be great, such as when I have a Maze effect, but otherwise, it was less effective. Norn's Annex has been in and out of the deck since inception, it never pulls it's weight. I have addressed that every time it comes up, but essentially, spending life is something that people are prepared to do. It doesn't change table behavior that much. I have looked at Diaochan, Artful Beauty, and she can be used politically, but a stronger spot removal is usually what I want. I have not playtested her, so she could turn out to be awesome. Honestly, that is not really the type of politics this deck plays. Strangely, negotiation is typically not what you want to do. Avoid the perception of manipulation, stick to giving choices that will likely lead to table behavior that benefits you because it is your opponent's best option as well. Diaochan, Artful Beauty does not do this at all.
Mathas, Fiend Seeker is something that I have had extensive discussions about, here and all over the usual forums. I think he is counter to what this deck wants to do. I want to leave power on the table, using it to create my victory conditions. He wants to control the board by convincing people to use their control the way that you want it, keeping the board clear and safe for Mathas. I can get away with packing less offense and less wincons sheerly by affecting table behavior and leaving power on the battlefield. Mathas needs to carry more offense and wincons, because he eliminates threats from the battlefield. Different play styles, and I don't think that they mix.
Yarataj, I agree with Forcefield being great. I don't have one. I would test it if I did, but I am not sure it is even that much better than what I have. The pillow fort is crazy good at doing what it is intended, and is not obvious until it is played. Affecting table behavior is the name of the game, and you often don't need the most effective cards to make this happen, and sometimes subtle is better. As for Ankle Shanker and Boros Battleshaper, neither fits. Ankle Shanker is more of an expensive combat trick board wipe than anything, and I don't have room or need for that effect. Not enough creatures to take advantage of that, and adding deathtouch to my mostly deathtouch creatures adds nothing. Good in Alesha, less impressive in Queen Marchesa, almost no value added in this build. Boros Battleshaper is a combat trick, but it is very expensive, and is manipulative. This deck focuses on shaping decisions, not as much outright taking them away. There are a few cards that make decisions for other players, but those are basically game enders, like Wrath of Goad ( Disrupt Decorum ). I have avoided blatant manipulation, because I think it will be much less effective. Cards in play should give subtle added value through changing table behavior by encouraging decisions that forward my plan because they also benefit the one making the decision, and blatant manipulation should hit the table and immediately create a huge effect on the game, and then go away. Boros Battleshaper is not subtle, takes time to get full effect, and looks like it will create persistent resentment of my game state in other players. When other players start thinking "Well, this sucks." about my board state, I want it to be because the game has ended. Otherwise, I want them to be thinking, "I can deal with that later, and I might as well use it while I can." It should feel like Group Hug to attack other players and Stax to attack me. Players like to play with group hug, and hate to play with Stax. They usually adjust their play style and decisions accordingly.
Thanks for the comments. I will definitely continue to consider all suggestions, and may change my mind as I come to a better understanding, but these are my initial reactions.
As an insight into how I think, when considering cards, people usually ask themselves, "How will this affect the board state?" That is a good start, but I like a little different approach. I ask, "How will this change how people play? Will they make decisions that are in my favor when I play this? Will they feel a need to go against me when I play it? Do I care about that?" This makes certain cards much more powerful than they seem, because the board state is less important in multiplayer than how people choose to play. This is what 1v1 players complain about multiplayer games, and rant about "politics" and the negative effect on the game. I want to use that. Not the manipulation, not the negotiation, but the flow of the game and the decisions that people make about how they use their cards. This deck is about affecting that element of the game. I could choose better cards for affecting the board, but these cards are the best for changing decisions about how people should play their cards. Can it be played around? Yes. Does it get played around very often. Absolutely not. That is why it is so fun.
1 month ago
1 month ago
I'm building a Mathas, Fiend Seeker deck and I'm wondering what the most political cards ever are. I'll post the decklist in the comments when I out it up on the site.