Mathas, Fiend Seeker
Legendary Creature — Vampire
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies (is put into the graveyard from the battlefield), each opponent draws a card and gains 2 life."
Printings View all
|Commander 2017 (C17)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Mathas, Fiend Seeker occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Recommendations View more recommendations
Latest Decks as Commander
Mathas, Fiend Seeker Discussion
2 days ago
Mardu wants to attack as often as possible, which makes this a bit of a mechanic fail as it restricts mobility on the boardstate. However, it's a bit of a vorthos win as it funnels combat down to 1v1 battles. If you are able to build around this, it really makes a powerful card.
For example, if you run Iroas, God of Victory or Angrath, Captain of Chaos then all of a sudden no opponent can block your incoming assaults as they may only block with one creature each, and they need a minimum of two. It also ties in nicely with Phyrexian Obliterator if they only control creatures with a relatively high power. Because you want to attack and are allowed up to three attackers (EDH designed), Eldrazi with Annihilator become quite impactful as well since they have both vigilance and haste now.
You can also play it into Mathas, Fiend Seeker decks to reign in his terror. It slows games down, meaning you have more time to take full advantage of his bounty counters.
Beautiful synergy with Zurgo Helmsmasher, as well.
There is also a very nasty work-around with this card, too. Not only do creatures with Myriad (Link) become horrendously more powerful, you can also take advantage of cards that either create or drop creatures into play attacking, such as Moonsilver Spear, Mardu Ascendancy, Ilharg, the Raze-Boar, Alesha, Who Smiles at Death and Kaalia of the Vast This is because they aren't being declared as attackers, and therefore not restricted to this card's rules.
I'd really love constructive criticism on this one, if you don't mind. I feel really quite proud of this design.
1 week ago
Ill be honest here, but one of my loves is building weird decks around low tier commanders. Like one of my favorite commanders that Im running now is a token/enchantress/control deck using Ertai, the Corrupted. Or another Ive been loving is a boardwipe and kill spell heavy Mathas, Fiend Seeker.
The second I first learned about both cards, I was like "I gotta build this deck" cause the cards felt so out there and weird.
1 month ago
Talking about commanders without a narrow focus? Yeah, these are great & allow for perennial deck-refining. Queen Marchesa is a prime example. Thantis, the Warweaver would be another one, because do you want death punishment? Spiky pillowfort? Token production for everyone? Go wide for everyone? Various counters? Help opponenents swing tall? Play tap/untap utilities? Play control? Play with 0 control? Nothing on that card really pushes you in a narrow direction. Mathas, Fiend Seeker, just make sure death occurs.
1 month ago
This was kindof fun. I feel like it says more about personalities than bulky argument-fodder could.
griffstick no grades here. I'm not much of a teacher :) I love Void, used it a couple of times with Mathas, Fiend Seeker. You'd probably be a fan of me wacking a dinger with my Marisi deck using Lumbering Satyr to cause a cascade of forestwalking death. Personal opinion on countersells is they are nonproductive & time-wasting, LOVE redirects though Bolt Bend FTW! I put Narset's Reversal in a separate class as well since it limited-steals... Just feels more productive.
DrukenReaps punishment is one of the greatest things ever! Especially when it alters the opponent's decisions or timing of plays. I could rant forever on how many issues in EDH could be fixed with more creative punishers.
2 months ago
I try to fit in more 1 and 2 drops. But its damn hard to make cuts. Bloodlord of Vaasgoth and Sangromancer where also in for the cuts (mostly becaus they are CMC 4&5) but both CAN provide greate value. often Sangromancer saved my ass
3 months ago
A few relatively cheap options for the deck.
Possible 2 drop vampires Asylum Visitor Cordial Vampire Cruel Celebrant Falkenrath Exterminator Kalastria Highborn Legion Lieutenant Martyr of Dusk Oathsworn Vampire Ruthless Cullblade Stromkirk Condemned Vampire Interloper
5 months ago
Here's the ones I had a lot of fun with. I changed each of these into tricolor decks, so it's the dual color paired with the tricolor it corresponds with. I think any of the 20 are pretty fun and unique in their own way.
5 months ago
griffstick; Queen Marchesa looks fun, but I have no idea how I would build around her. Mardu isn't really a strong color pattern for me. I'd have to see how other decks on here run her, but I think it could be fun with Mathas, Fiend Seeker . Then, while their creatures are getting bounty counters, I'm creating 1-shot kill creatures. That just sounds horrific, lol.
ZendikariWol; Of all the Commanders you have listed here, the only one's I've attempted were Grand Warlord Radha and Ruric Thar, the Unbowed . I have a finished Ruric Thar deck on here that is private, but I'm not sure if I enjoy it enough to buy. It's also pretty expensive. One thing I sort of struggle with in regards to Radha is figuring out what to dump the mana into. I feel like it should be the kind of deck you'd see a player like me use - Tokens + big stupid spells, but I can't for the life of me get an appropriate balance between giant finishers like Crater's Claws or Rolling Thunder and bases that produce enough tokens to make it matter. I say tokens because it gives you more mana if you swing with a bunch of 1/1s then if you swing with a few 4/4s. I'll have to look into the rest of your suggestions and check out builds.
smackjack; Marath, Will of the Wild kind of confuses me. It seems to me that this is a Commander you want to constantly die, so that you can bring it out bigger and bigger? Or alternatively, dedicate a huge portion of your deck to putting +1/+1 counters on it? Seems like it'd basically be just two things: Ramp & Counters. I think I could make that work, but I don't know how solid of a build it would be. I am a bit worried that there would run into the conflict of resource management. If I dedicate resources to ramp and counters, I lose defense. If I begin to add defense, ramp and counters drop and Marath becomes less effective. I'll have to see how other users better than myself build it, because right now I haven't the slightest clue.
Woiteck; I've attempted The Scorpion God before now I think twice. Thanks for your deck link. Your deck looks like it's really well streamlined, and I can see the mistakes I was making. I'll definitely look into it a bit more :)
Boza; Hahaha I actually DO have a Shattergang Brothers deck :D It produces 19 different types of tokens, including the super rare Enchantment Creature tokens such as from Pharika, God of Affliction and Hammer of Purphoros . Right now my deck is priced at $1,130 - $1,177 on Card Kingdom :c lmao but once the new Theros set comes out, we should be getting more cards that can make Enchantment Tokens.