Raff Capashen, Ship's Mage

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Related Questions

Raff Capashen, Ship's Mage

Legendary Creature — Human Wizard

Flash

Flying

You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

Price & Acquistion Set Price Alerts

DOM

Ebay

Raff Capashen, Ship's Mage Discussion

lil_cheez on Atraxão Fatal

4 days ago

Any thoughts on Raff Capashen, Ship's Mage? Play these walkers at instant speed!!

CaptSillva on Bears in Cars

1 week ago

A little surprised to not see any of these in the deck Consulate Dreadnought, Aethersphere Harvester, and Peacewalker Colossus. Especially the Peacewalker that thing is super good.

I also find it a bit odd that you're running with Grand Arbiter in such an artifact focused deck. I feel like Hanna, Ship's Navigator or Raff Capashen, Ship's Mage would make a bit more sense. You could even make a case for Lavinia of the Tenth since you seem to want to lock down your opponent with this deck and she could do that. Though her ability won't trigger while you have an orb effect out.

Other random cards you could consider art Ojutai's Command, Ensoul Artifact, Narset Transcendent, Wrath of God, Path to Exile, Ghostly Prison, Baird, Steward of Argive, Propaganda, and Windborn Muse.

hkhssweiss on Brago Eternal Stax

2 weeks ago

AYREONfan123

Have you thought about using Raff Capashen, Ship's Mage? He has been doing a ton of work in my Brago list and increases the amount of things you can do, especially since about 60% of the deck is all historic. Never regretted adding him in, your thoughts?

TheAmazingSteve on What instrument would Chromium play?

3 weeks ago

Arvad the Cursed should have a harp.

Sidisi, Undead Vizier should have a didgeridoo. (in his right hand)

Raff Capashen, Ship's Mage should have a flute.

Kytheon should have a small and when he flips it should turn into a larger instrument of a similar type (don't know what, a kazoo maybe?).

bushido_man96 on What instrument would Chromium play?

3 weeks ago

Raff Capashen, Ship's Mage is playing the violin. The way his arms are held, you should be able to make that work.

ThoAlmighty on What instrument would Chromium play?

3 weeks ago

I recently made a finalized draft of an EDH decklist centered around banding, with Chromium at the helm (for more old-school mechanics). As the easiest way to give banding consistently is with the cycle of banding lands (for this deck, Cathedral of Serra, Unholy Citadel, and Seafarer's Quay), the deck has a historic theme. The joke of the deck is that all the legendary creatures are part of a band, so after I put the deck together I was planning to alter all of them with simple clipart-ish instruments. My question is: based on the art and character of each card, what instrument should I paint?

Some of them are fairly simple, like Ayesha Tanaka. It's not a stretch to say she's singing, so I could paint a little microphone next to her. Odric, Lunarch Marshal could be playing a cello. Although recognizability is important, I'd like a lot of different instruments. The sillier, the better. Any ideas?


We're Getting the Band Back Together

Commander / EDH* ThoAlmighty

SCORE: 4 | 5 COMMENTS | 106 VIEWS


hkhssweiss on Ephara Tempo Blink

1 month ago

Have you thought about running Raff Capashen, Ship's Mage or Teferi, Mage of Zhalfir for the additional flash effects?

Whitemane Lion is also a traditional card that is easy on the cmc that allows you to either cantrip or reuse ETB effects. Alms Collector is like a worse version of Notion Thief but is good on tempo and disruption. Spell Queller as well.

hkhssweiss on Masters of your Mind

1 month ago

Aaerys No problem!

Yes definitely keep the artifact synergy, honestly if you don't like the combo approach and want to go for the more interaction routes with fun things to play (like playing with other people's deck ;3) than I would suggest more protection, counterspells, artifact synergy, card draw, as well as interaction.

Here is a list of some additional cards that I found useful and within the $20 or less range.


Protection:

Propaganda

Vanishing

Ghostly Prison

Aura of Silence

Damping Sphere

Collective Restraint

Phyrexian Revoker

Ethersworn Canonist

Teferi, Mage of Zhalfir

Venser, Shaper Savant

These cards will make opponents less likely to hit you, or will at least slow them down enough for you to interact with them.


Counterspells:

Mana Leak

Dispel

Muddle the Mixture

Stoic Rebuttal

Remand

Spell Pierce

Arcane Denial

A couple more useful counters, best one I like to use for Sen Triplets is cards like Remand, Muddle (because the 2 cmc transmute comes in clutch), and Arcane Denial as it gives more options to choose from their hand.


Synergy:

Shimmer Myr

Raff Capashen, Ship's Mage

Trophy Mage

Crystal Shard

Reshape

Strionic Resonator

Voltaic Key

Paradox Engine

Aetherflux Reservoir

Academy Ruins

Shimmer Myr and Raff Capashen are honestly auto include in my opinion, giving the ability to flash in your commander and not waiting to wait one whole turn before her upkeep effect is amazing, it also allows us to hold up mana to interact with other players before deciding what we can do. The curve is also great since Shimmer Myr is 3 cmc and Raff is 4 cmc, we can hold mana for our counterspells and interactions and if the coast is clear flash in Sen. Trophy Mage is for the redundancy that you have more than a likely chance of tutoring your Shimmer Myr or Crystal Shard (Shard always makes sure that your opponent will be reluctant to tap out and thus preventing them to cast more creature spells). Voltaic Key is there just for more fun shenanigans, I always like having them in these type of artifact decks. Academy Ruins is a card I would highly recommend investing into, it saves your artifacts, it allows recursion, and if the case where Sen dies, you won't have to consistently pay the tax for it with this card on the field.

On another note Paradox Engine is a powerful card, it allows you to gain extreme amount of value, hence the reason you would want to include more mana rocks into the deck. I added Aetherflux into list in the case you want to close out a game, since you are running Isochron Scepter already, adding in Dramatic Reversal will be your win con and also allows you to net infinite mana and play your opponents hand if you so would choose. The playstyle is all there for you to choose ;3


Card Draw:

Mystic Remora

Sphinx's Revelation

Windfall

Notion Thief

Consecrated Sphinx

Time Warp

Some choice cards I like to use, Notion Thief is there for them really sneaky plays when there is a mass Windfall or if someone taps out for a burst draw. Sphinx is a high power card engine. The time warp is there for just pure value.


Interactions:

Anguished Unmaking

Snap

Capsize

Into the Roil

Unsubstantiate

Toxic Deluge

Return to Dust

Dark Petition

Forsake the Worldly

Dramatic Reversal

Tower of the Magistrate

Some notable cards are like Snap, which untaps your land and bounces the creature back to their hand, pure value if its your turn next as now you will be able to cast that creature as well! Capsize is also a deadly card, as you can bounce their land and then play the land you bounced on your turn with Sen on the field, buyback is also killer (I have people scooped many times when I used this trick 1v1). Tower of Magistrate is really interesting against other people playing with artifacts (This auto de-quips voltron commanders!). A lot of these spells can also be copied on to Isochron Scepter making them extremely useful for you to control your opponent and allowing them what spells they can play, bouncing the spells you want to play from their deck, and removing the cards you don't like.


Ramp:

Thought Vessel

One more card which is a great mana rock.


Hopefully this gives you a better idea of a Control Sen Triplets shell, I think you can tell that this was one of my favorite decks before I retired her ;P

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