|Commander / EDH||Legal|
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Raff Capashen, Ship's Mage
Legendary Creature — Human Wizard
You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
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Raff Capashen, Ship's Mage Discussion
4 days ago
Any thoughts on Raff Capashen, Ship's Mage? Play these walkers at instant speed!!
1 week ago
I also find it a bit odd that you're running with Grand Arbiter in such an artifact focused deck. I feel like Hanna, Ship's Navigator or Raff Capashen, Ship's Mage would make a bit more sense. You could even make a case for Lavinia of the Tenth since you seem to want to lock down your opponent with this deck and she could do that. Though her ability won't trigger while you have an orb effect out.
2 weeks ago
Have you thought about using Raff Capashen, Ship's Mage? He has been doing a ton of work in my Brago list and increases the amount of things you can do, especially since about 60% of the deck is all historic. Never regretted adding him in, your thoughts?
3 weeks ago
Arvad the Cursed should have a harp.
Sidisi, Undead Vizier should have a didgeridoo. (in his right hand)
Raff Capashen, Ship's Mage should have a flute.
Kytheon should have a small and when he flips it should turn into a larger instrument of a similar type (don't know what, a kazoo maybe?).
3 weeks ago
Raff Capashen, Ship's Mage is playing the violin. The way his arms are held, you should be able to make that work.
3 weeks ago
I recently made a finalized draft of an EDH decklist centered around banding, with Chromium at the helm (for more old-school mechanics). As the easiest way to give banding consistently is with the cycle of banding lands (for this deck, Cathedral of Serra, Unholy Citadel, and Seafarer's Quay), the deck has a historic theme. The joke of the deck is that all the legendary creatures are part of a band, so after I put the deck together I was planning to alter all of them with simple clipart-ish instruments. My question is: based on the art and character of each card, what instrument should I paint?
Some of them are fairly simple, like Ayesha Tanaka. It's not a stretch to say she's singing, so I could paint a little microphone next to her. Odric, Lunarch Marshal could be playing a cello. Although recognizability is important, I'd like a lot of different instruments. The sillier, the better. Any ideas?
All legendary creatures in the deck Show
The Scarab God (I'm thinking maracas?)
Demonlord Belzenlok (accordion?)
Yennett, Cryptic Sovereign (trumpet?)
Sorin, Solemn Visitor (he can't turn into a creature but it'd still be neat)
Commander / EDH*
SCORE: 4 | 5 COMMENTS | 106 VIEWS
1 month ago
Whitemane Lion is also a traditional card that is easy on the cmc that allows you to either cantrip or reuse ETB effects. Alms Collector is like a worse version of Notion Thief but is good on tempo and disruption. Spell Queller as well.
1 month ago
Aaerys No problem!
Yes definitely keep the artifact synergy, honestly if you don't like the combo approach and want to go for the more interaction routes with fun things to play (like playing with other people's deck ;3) than I would suggest more protection, counterspells, artifact synergy, card draw, as well as interaction.
Here is a list of some additional cards that I found useful and within the $20 or less range.
These cards will make opponents less likely to hit you, or will at least slow them down enough for you to interact with them.
A couple more useful counters, best one I like to use for Sen Triplets is cards like Remand, Muddle (because the 2 cmc transmute comes in clutch), and Arcane Denial as it gives more options to choose from their hand.
Shimmer Myr and Raff Capashen are honestly auto include in my opinion, giving the ability to flash in your commander and not waiting to wait one whole turn before her upkeep effect is amazing, it also allows us to hold up mana to interact with other players before deciding what we can do. The curve is also great since Shimmer Myr is 3 cmc and Raff is 4 cmc, we can hold mana for our counterspells and interactions and if the coast is clear flash in Sen. Trophy Mage is for the redundancy that you have more than a likely chance of tutoring your Shimmer Myr or Crystal Shard (Shard always makes sure that your opponent will be reluctant to tap out and thus preventing them to cast more creature spells). Voltaic Key is there just for more fun shenanigans, I always like having them in these type of artifact decks. Academy Ruins is a card I would highly recommend investing into, it saves your artifacts, it allows recursion, and if the case where Sen dies, you won't have to consistently pay the tax for it with this card on the field.
On another note Paradox Engine is a powerful card, it allows you to gain extreme amount of value, hence the reason you would want to include more mana rocks into the deck. I added Aetherflux into list in the case you want to close out a game, since you are running Isochron Scepter already, adding in Dramatic Reversal will be your win con and also allows you to net infinite mana and play your opponents hand if you so would choose. The playstyle is all there for you to choose ;3
Some choice cards I like to use, Notion Thief is there for them really sneaky plays when there is a mass Windfall or if someone taps out for a burst draw. Sphinx is a high power card engine. The time warp is there for just pure value.
Some notable cards are like Snap, which untaps your land and bounces the creature back to their hand, pure value if its your turn next as now you will be able to cast that creature as well! Capsize is also a deadly card, as you can bounce their land and then play the land you bounced on your turn with Sen on the field, buyback is also killer (I have people scooped many times when I used this trick 1v1). Tower of Magistrate is really interesting against other people playing with artifacts (This auto de-quips voltron commanders!). A lot of these spells can also be copied on to Isochron Scepter making them extremely useful for you to control your opponent and allowing them what spells they can play, bouncing the spells you want to play from their deck, and removing the cards you don't like.
One more card which is a great mana rock.
Hopefully this gives you a better idea of a Control Sen Triplets shell, I think you can tell that this was one of my favorite decks before I retired her ;P