Tajic, Blade of the Legion

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Rare

Combos Browse all

Tajic, Blade of the Legion

Legendary Creature — Human Soldier

Indestructible

Battalion Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

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Tajic, Blade of the Legion Discussion

JuQ on Weenies Who Smile At Death

2 days ago

I'm preparing a deck with Alesha and your's looks pretty much like what I have in mind.
You probably know already, but creatures that enter the battlefield attacking won't trigger "Whenever this attacks" type abilities, they must be declared attackers for that to happen. So if you bring Ankle Shanker or Tajic, Blade of the Legion with Alesha they won't do their thing that turn.

Do you want more deathtouch? Basilisk Collar to get access lifelink and Quietus Spike to force your oponents to feed creatures to Alesha.

I'm always trying to find a good deck to use Sunforger, this may be it.

These colors have bad card draw, Ghirapur Orrery would be good on this deck.

Retribution of the Meek and Slaughter the Strong are board wipes perfectly tailored for Alesha.

You could swap Palisade Giant for Protector of the Crown lower toughness but it gets you card via monarch, the deck is quite aggressive so getting the crown back shouldn't be a problem, or you can just animate him again.

Ravenous Chupacabra is Nekrataal without restrictions (and a much funnier name).

From your primer:
"Master of Cruelties + Strionic Resonator OR Illusionist's Bracers: For reducing multiple opponents to 1 health"

That doesn't work that way. Master of cruelties' ability doesn't have a target, it just affects the defending player, even if that player has hexproof or shroud. If you copy the ability it will still be affecting the defending player, you can't choose any other.
MoC's ability is a triggered ability and you won't be able to duplicate it with the Illusionist's bracers, they only work on activated abilities that are always written in the form "Cost: Effect."
In your deck Illusionist's Bracers would only be useful with Feldon of the Third Path (technically also work with Kytheon and Mirror entity, but copying their ability is redundant). I dont see the Bracers on your deck list so I guess you took them out already.

LeBeerCat on Small army

2 months ago

That sounds cool. For the soldiers, maybe some Precinct Captain, Legion Loyalist, Sunhome Guildmage, Tajic, Blade of the Legion or Anafenza, Kin-Tree Spirit but she doesn't play well with tokens...

RicketyEng on Narset, Budget EDH

2 months ago

Thanks for the upvote on Narset's One Woman Show! I would like to return the gesture with some suggestions.

I would caution you against giving Narset protection from white using Eight-and-a-Half-Tails. It would make her unable to be targeted by some of your own white abilities and it would also cause any white auras to fall off. However I did notice that you don't have any white auras or many white abilities that need to target her, so if you feel it is worth having then that's up to you.

I would also consider replacing Tajic, Blade of the Legion. With so few creatures in the deck I don't think you will be able to rely on attacking with three at once.

I do like the two creatures which give Narset prowess.

You may want to consider adding Sigarda's Aid as it can turn all of your equipment into combat tricks too.

The three artifacts of empires don't feel to me like they belong. You won't be able to rely on having all three of them in play to turn on the upgraded abilities. Perhaps those three slots could be better filled with more equipment or other artifacts which work well individually.

Silent Arbiter is a card that I would include in my own deck if I wasn't going 100% creatureless. I noticed that you're keeping your card choices under $2 and it currently sits right at that mark so I don't know if that will be outside your budget or not. Either way, its abilities help to mitigate one of the weaknesses of a voltron strategy by preventing other player from going wide around you or multi blocking your attacker.

In general I hope you can also gain some useful ideas from the cards I have included in my deck.

Razulghul on Born for War

2 months ago

Hey, I'd suggest the following:

Cut: Deploy to the Front, Oathsworn Giant, Tajic, Blade of the Legion, Temple of the False God, Assemble the Legion, Relentless Assault, Launch the Fleet.

These are all pretty lackluster or too slow in my experience.

Add: 2-3x Mountain(maybe Nykthos, Shrine to Nyx/High Market/Kor Haven), Lightmine Field, Repercussion, Mind's Eye, Scroll Rack and Starstorm.

Your probably going to be hurting on draws, Mind's Eye and Scroll Rack(w/Land Tax) really help. The lands id say should be at 34 minimum, the other stuff just synergies with your commander.

Hope it helps!

epajula on

3 months ago

I know it goes against the flavor of your deck however Battalion creatures also benefit from Iroas. Odric, Master Tactician, Firemane Avenger, Frontline Medic, Legion Loyalist, and Tajic, Blade of the Legion all seem good. Other than Loyalist everything is budget.

Sazant01 on DEUS VULT! Marchesa Crusader Tribal

3 months ago

You should totally add Crusade for the fun of it. Maybe take out a Tajic, Blade of the Legion for it

zapyourtumor on Boros Humans (mostly!) Modern

4 months ago

I also recommend Combat Celerant and Hanweir Garrison with Hanweir Battlements. Hanweir Militia Captain  Flip is very good once you transform her.

Dragon Hunter might be a one of sideboard card against dragon decks.

Some other ok cards are Soldier of the Pantheon, and Tajic, Blade of the Legion.

Assemble the Legion is probably my favorite human/soldier tribal card, and it quickly gets ridiculous.

Agrus Kos, Wojek Veteran is a random card I happen to own and may be good here.

Riders of Gavony for use against tribal.

I have a blue black white red humans deck that relies on Angel of Glory's Rise, and it's a little crazy and it has most of these cards.

GoneWithLaw on Pretty Boros Angels

4 months ago

Saw your decklist on the EDH discord, figured I'd drop in with some suggestions.

The first one is regarding your commander. I think Iroas may be better off as part of the 99 as support for Aurelia, the Warleader. Giving your creatures menace and protecting them from battle damage is nice, but it's somewhat tricky to have a focused win condition built around that. Aurelia, on the other hand, gives you access being able to untap your creatures an extra time each turn, which can lead to many neat interactions. Repeating cards like Sun Titan, Tajic, Blade of the Legion, and Hanweir Garrison nets you massive value, not to mention the fun times with Combat Celebrant! Iroas is important support in that deck, as your opponents will heavily struggle with two bouts of menacing creatures thrown over their way.

With that in mind, I'll take time to cover some card choices that I don't think are pulling their weight in your deck. These comments will be guided by working around Aurelia, whom I strongly feel is a better fit for what your deck is trying to accomplish.

Basandra, Battle Seraph: I absolutely adore the artwork on this card, but the effect is underwhelming. On hand, it's nice to lock down your opponents' spells during combat, but that means you can't play your own either! It's a double-edged sword you have to be careful of. If you're interested in the force to attack function she offers, consider goad cards like Grenzo, Havoc Raiser or Disrupt Decorum . They provide defense for you while forcing your opponents to go after each other, AND Grenzo's abilities work wonderfully with Aurelia.

Boros Elite as a 1-drop is rather overwhelming. In limited, a 1-drop 3/3 is pretty nice, but given how vanilla it is otherwise, I can't say it warrants a spot over something with more versatility.

Bruse Tarl, Boorish Herder: I believe there are better ways of enabling Double Strike. You already have one of them in your deck, Duelist's Heritage, but instead I'd run True Conviction. Higher CMC, but it applies to all of your creatures instead of just one at a time!

Firemane Angel's massive CMC gives me cause for concern. The lifegain is minimal, and for 6 mana we can be doing a lot more (see True Conviction!)

Honored Crop-Captain is a tad on the weaker side when it comes to pumping. Getting more utility through cards like Spear of Heliod or Marshal's Anthem may be worth looking in to. While harder to cast, Captain of the Watch generates multiple bodies and gives your Soldiers (which you should be running quite a few!) a nice boost to boot.

Speaking of Soldiers, most of the ones you'll be running will be humans. Angel of Glory's Rise is an angel that gives you back your humans (likely to be soldiers), and can hose many black decks. Put this card on your radar if your local meta has zombies!

Iroas's Champion is another card thats a little on the weak side. Double strike is nice, but without consistent pumps it's not going to be a game-winner for you.

Jareth, Leonine Titan is a bit too defensive for my liking, especially when this deck very much wants to be on the offensive. Given the step casting cost, we may be better with either something cheaper, or a card more powerful for 6 mana, like Sun Titan.

Kalemne, Disciple of Iroas is MUCH better as a commander than as part of the 99. Given your lack of current recursion, I can't see this card surviving long enough to make use of its experience counters. That, and you currently only have 4 creatures with 5 or more power!

I do like Nobilis of War, but Balefire Liege is similar, pumps your creatures for blocking too (important!) and gives you extra value to your spellcasting.

Nyx-Fleece Ram is far too defensive for this kind of deck. If you're going to go for a defender, Wall of Omens at least nets you some card draw. In multiplayer, that kind of life gain isn't going to make a massive difference, so I believe you'd be better off trying to dig for more resources.

Razia, Boros Archangel is another card I love, but Aurelia truly leads the guild so much better than she does. Preventing damage is totally against what this deck is trying to do. If you're going for keyword soup, either Akroma would be a better fit (loss of Haste is annoying, however).

Thundersong Trumpeter has a good effect, but we can do better. You're already running Master Warcraft lets us pick and choose blockers, but we have Odric, Master Tactician that follows closely behind and would love to be in your 99.

Weapons Trainer is another weak anthem, in my opinion. You'd be better off with something giving a boost in addition to other utility, like Shefet Dunes.

Wojek Halberdiers is another card that only boosts itself... we want to share the love! Odric, Lunarch Marshal spreads around keywords like mono after high school prom. Just one instance is all you need for everyone else to get better all around!

Your mana base is mostly fine, but I'm not a huge fan of ETB tapped lands. You're getting pretty good utility out of yours, but look into getting Battlefield Forge as a cheap upgrade.

Swords to Plowshares is an immediate upgrade to Devouring Light, Reprisal, or Angelic Edict. It's seen recent reprints, so it should be too bad to get ahold of, plus it's great in any deck that runs White! For artifact/enchantment hate, a simple Disenchant or Forsake the Worldly is all you need.

If you like Deflecting Palm, you'll LOVE Comeuppance. I run it in every single White deck of mine, and it can totally steal games out of nowhere for you!

If you are looking for card draw, Reforge the Soul is nice, but there are a few more options to consider. Mentor of the Meek works well with the 1/1 soldiers you'll be creating. Skullclamp is another classic option for turning weenies into cards.

If you're running Sunforger, you're going to want a much larger package! Dawn Charm, Silence, Wear / Tear, and Wild Ricochet are some of my favorites in these colors.

Another instant to consider is Aurelia's Fury. It's great for controlling your opponents during your turn, or shutting down combos out of nowhere.

Finally, I'd like to suggest some generally good cards that can give you more solid win-conditions, or otherwise provide great synergy.

If you end up going with Aurelia as the focus, Felhide Spiritbinder gives you as many combat phases as you have mana to feed into it.

Manabarbs puts extra pressure on your opponents, while if you get Gisela, Blade of Goldnight out, you don't take anything.

Assemble the Legion is one of the most Boros cards out there, and even with your strong Angel focus, a slow and steady wall of attackers and get out of hand for your opponents. Martial Coup also gives you a bunch of soldiers, while also serving as a Board Wipe if necessary!

I know I gave a lot of suggestions, but I do hope this helped a bit. I'd love to hear your thoughts on Iroas vs. Aurelia for the commander of your deck!

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