Tajic, Blade of the Legion

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Dragon's Maze Rare

Combos Browse all

Tajic, Blade of the Legion

Legendary Creature — Human Soldier

Indestructible

Battalion Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

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Tajic, Blade of the Legion Discussion

3InchMeatMonster on Aurelia, the Warleader

1 week ago

i love boros decks, ill try to help best i can.

im a big fan of Berserkers' Onslaught. Brave the Sands and/or Always Watching cause vigilance and you gonna be swinging a lot with a boros deck. Combat Celebrant for more combat phases. Swords to Plowshares and Path to Exile because a few removal spells are good, you will also want a few that deal with enchantments and artifacts. i would also look into the ajani planewalkers, they are really nice in beat down type decks. Tajic, Blade of the Legion is a fantastic beater. and this is just a personal thing, but i think Iroas, God of Victory is the best boros commander, provides a fantastic affect and is cheap to cast. i think Aurelia, the Warleader is best used as one of the 99. Mentor of the Meek for card draw, you are also going to want more card draw. card advantage is probably the most important thing in commander. unfortunately rw doesn't have the best draw and i cant think of any off the top of my head right now. so i would look to artifacts and colorless creatures for this.

your artifacts look good and so does your land base. maybe add a few more duel lands.

Blasphemous Act is good and if you have Akroma's Memorial out it wont affect your creatures. Thalia, Heretic Cathar and Blind Obedience are good to keep your opponents a turn behind for creatures and with stop any chop blockers they try to make. Elesh Norn, Grand Cenobite is also a must include for decks like this.

DarkRequiem on Akiri and Nahiri

1 week ago

You're welcome. Have you considered Ancient Den and the red one (something's furnace - at work and gatherer is blocked, oddly enough)? More artifacts with 0 impact on the gameplay (in the way that there's no drawback) that might help you out with Metalcraft.

I'd also add stuff that allows you to draw more. Skullclamp comes to mind. Infiltration Lens would be nice if paired with the helm (from Mirrodin's block) that gives Lure to equipped creature.

I'd add True Conviction. It does have a Boros feeling to it. Have you thought of less creatures and more token creating options? Like Mobilization for example? You get small creatures that get pumped by the equipments you're running.

There's also Tajic, Blade of the Legion... You could run it and equip it with Worldslayer for fun and giggles. More so if you run more indestructible creatures. Like Konda, Lord of Eiganjo. Which brings me to the next 2 suggestions: Eiganjo Castle and Kor Haven..

Enough for now. :D

DarkRequiem on Daxos Curses You!

1 week ago

Mana producers can't be removed. The deck is running 36 lands + 4 mana rocks. That's the minimum for me. I'd only remove Mind Stone for some other mana producer.

As for BW or RW fun commanders (please note that I prefer low cmc commanders)...

Well, I love good old Teysa, Orzhov Scion (and she can be quite efficient), Athreos, God of Passage might be fun and Ayli, Eternal Pilgrim has lots of potential going on.

If you're into equipments Akiri, Line-Slinger is your guy, I run a fun Anax and Cymede deck, seen some Brion Stoutarm decks that were pure evil, Depala, Pilot Exemplar since it allows you to go Vehicle and/or dwarf tribal (although I don't think that there are that many exciting dwarves out there), Iroas, God of Victory is a pain and Tajic, Blade of the Legion can be stupid with the right combos.

DespairFaction on Angel Tribal (work in progress)

3 weeks ago

Quicksilver Amulet and Belbe's Portal are awesome for this style of build with a lot of high cost creatures. You can flash in your creatures on the end step, which is a pretty big deal, and paying 4 on turn 4 and 4 again on turn 5 is much different than paying 8 on turn 8 (assuming no mana rocks). I haven'tried explanar, caged sun, or gauntlet of power because my mana base is setup different. I use Coalition Relic, Thran Dynamo and Gilded Lotus and the 2 cost mana rocks.

Sunscorch Regent and Taurean Mauler are awesome definitely run Sunscorch if you aren't married to angel tribal. I don't care for Malignus that much, it really needs trample to shine, and it will get smaller as the game goes a long.

I have had the same problem with Marshal's Anthem where it sits in the hand. Reya Dawnbringer is good, but I haven't been able to get Emeria Shepherd into play with the right situation, but it seems good against board wipe heavy opponents. I haven't tried out Dawnbreak Reclaimer I am interested to check it out though, but it does seem situational.

For this style of deck I personally wouldn't run Adriana, Captain of the Guard, Kalemne, Disciple of Iroas, Bruse Tarl, Boorish Herder, orHellrider. Kalemne, dies too easily and doesn't have evasion, plus gets worse as the game goes long. Instead of Bruse Tarl, Boorish Herder I would Duelist's Heritage you lose the lifelink piece but its much harder to remove. My problem with Adriana, Captain of the Guard is that you have to attack everyone to get max value, and that makes it so everyone at the table hates you. I haven't played with Adriana at all, but ive use the myriad cards, and its similar.

Tajic, Blade of the Legion is solid. If you gives a blocker against the big dumb creature on the board, and when you get battalion online it gets huge. Iroas, God of Victory seems reasonable, but may not be necessary with all the protection spells you have, but maybe you cut a protection spell for Iroas, he offers decent utility.

I haven't used Crown of Doom but it actually seems pretty good, I will need to check that one out as well.

It will interfere with your curve a bit but True Conviction is good for a deck like this, if the curve can support it.

How have Slate of Ancestry Tamiyo's Journal and Blinding Angelperformed for you?

Mana cards to check out Gift of Estates I run instead of Armillary Sphere its more conditional the mana savings is pretty big. Another interesting card is Oath of Lieges, I am still undecided on it, since its awesome if you are behind on lands, but a dead card if you are head or tied on lands.

Muglacious_NiceFaceToad on Angel Tribal (work in progress)

3 weeks ago

Hello DespairFaction,

How do you find Quicksilver Amulet and Belbe's Portal work for you? I recently added Extraplanar Lens, Gauntlet of Power, Caged Sun, and Crucible of Worlds route and have been pretty happy with it. I was thinking they may be a little slow actually.

Recently I have been looking at lowering the curve. How do Sunscorch Regent & Taurean Mauler work for you? I have been thinking of adding them and Malignus.

In my experimenting with Marshal's Anthem in the past it always ends up a dead card in hand for me. Does it work for you? Have you tried Emeria Shepherd, Reya Dawnbringer, or Dawnbreak Reclaimer? Emeria is incredible with fetch lands. Yet I frequently find that there isn't anything yet in my yard to recover... and a beater that utilizes Aurelia's ability might be better.

I was thinking of going more towards the lines of Adriana, Captain of the Guard, Kalemne, Disciple of Iroas, Tajic, Blade of the Legion, Bruse Tarl, Boorish Herder, Serra Ascendant, Galepowder Mage, Iroas, God of Victory, maybe even Hellrider.

You are absolutely right about Mask of Memory! I think I will replace some of the other high cost card draw with it, Rogue's Gloves and Sword of Fire and Ice . I might even add Markov Blademaster, Mirran Crusader and Oketra the True to double the triggers.

I totally will be getting a copy of Odric, Lunarch Marshal. I was just looking at him actually. I just had had a chance to check out SteveSketches recommendation of Concerted Effort which was totally awesome! Thank you SteveSketches! Indestructible Gisela, Blade of Goldnight, and a flying Iroas, God of Victory were rather awesome. excepts I was still obliterated that game. So I think the similar effect from Odric, Lunarch Marshal is going to be awesome as well.

I keep on wanting to add Karmic Guide but it is such a combo piece. I want to do it justice with more combo pieces but I usually find myself avoiding combos... usually ;)

I was recently looking at Crown of Doom, do you have any experience with it? I think it might be great with the double attack phases!

Thanks for the commenting! :D

UpsetYoMama on For Honor and Glory...but Mostly Just for Blood

3 weeks ago

Hey DespairFaction, thanks for the suggestions! I'll go through and address each one quickly:

  1. I'm not really a fan of Mask of Memory, as you have to connect to draw.
  2. Skullclamp should definitely be in the deck, I agree. I had it in here at one point, but then took it out because I had taken some token generators out (i.e. Assemble the Legion). Since the addition of Monastery Mentor, clamp deserves a slot.
  3. People in my meta do play lots of board wipes, which is why I really like Sword of Light and Shadow. It also dodges the best spot removal with the pro white and black. Fliers are often most common in those colors, and I don't want to get chumped.
  4. Sword of Fire and Ice is obviously a good value card and I will consider it. I've never really liked Sword of War and Peace as I feel it's the most variable of the Swords. It also negates Boros Charm double strike (although some of the others swords do, as well).
  5. Conqueror's Flail is one I hadn't considered before, and it looks awesome. Dragonlord Dromoka is a powerhouse and having that effect on an artifact I can tutor is sick. One of the biggest problems I have is if someone counters Aurelia, obviously.
  6. I had Spirit of the Labyrinth in here and it was underwhelming. It also makes Wheel of Fortune a dead card in hand.
  7. Armageddon seems much more efficient to me than Cataclysm, but if I wanted another effect I've considered running Cataclysmic Gearhulk instead. The main thing I don't like about the cards is that they wipe my mana rocks. With Armageddon and multiple mana rocks, I can often still cast spells.
  8. Insurrection is very slow for this deck, and if it's countered, I'm in big trouble. I aim to win far before that with commander damage. It's also contingent on board state and can be a dead card in hand, so I'm not a fan.
  9. I tried Tajic, Blade of the Legion and cut him almost immediately. He usually ends up being a vanilla beater with an upside that isn't worth the mana investment.

Thanks for the suggestions! I'm trying to make Aurelia as competitive as possible :)

DespairFaction on For Honor and Glory...but Mostly Just for Blood

3 weeks ago

Hey Im a long time Aurelia player. Here are a few suggestions for you. let me know what you think.

Mask of Memory and Skullclamp for more card draw. Sword of Light and Shadow is one of my least favorite of the cycle. However it can be good if you are running into a lot of board wipes, so just pay attention to how it is performing for you. Sword of Fire and Ice is awesome, but pricey. Sword of War and Peace is good for that blue player that likes draw a million cards. Conqueror's Flail looks awesome if you are facing counterspells. Spirit of the Labyrinth is great prison effect against a lot of people. Since you are not opposed to land destruction Cataclysm is great against decks that are trying to go too big or not commit threats to the board. Insurrection with Aurelia usually ends the game. Tajic, Blade of the Legion is good if you're on the token plan. Theres probably a ton more suggestions that I could make, but that seems good for now. enjoy!

squirlfood on A Boros deck that doesn't attack? (RW Combo)

1 month ago

Oeselbroesel yes Odric, Lunarch Marshal needs another indistructable dude to work but you should be able to get that from Tajic, Blade of the Legion fairly easily. I highlighted Nahiri's Machinations because it also gives you another way ping your spite creatures if needed.

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