Will Kenrith


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Mythic Rare

Combos Browse all


Will Kenrith

Legendary Planeswalker — Will

[+2]: Until your next turn, up to two target creatures each have base power and toughness and lose all abilities.

[-2]: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost 2 less to cast.

[-8]: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."

Partner with Rowan Kenrith

Will Kenrith can be your commander.

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Will Kenrith Discussion

Darkshadow327 on Card creation challenge

1 day ago

TypicalTimmy, she may have defeated her demons, but Bolas still has to go down for her to regain her full powers.

Liliana, Bolas' Slave

+1 Each opponent discards a card. You gain 1 life

-1 Search your library for an Eternal creature card and put it onto the battlefield tapped, you lose 2 life.

-6 You get an emblem with "Whenever an eternal you control attacks defending player discards a card. Whenever an opponent discards a card you may add to your mana pool."



I don't care if this breaks modern or not, but I think that it's a cool design.


Skalla Bear

Creature - Bear Spirit


When Skalla Bear enters the battlefield you may look at the top 5 cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.



Challenge: I reissue my challenge from above (Create Rowan, Fire of Kylem. Make sure she works good with Will like Rowan Kenrith works with Will Kenrith).

Darkshadow327 on Card creation challenge

1 day ago

Will, Mage of Kylem

Legendary Planeswalker - Will

+1 Tap 3 creatures an opponent controls, they don't Untap during their controller's next untap step.

-1 Until the endstep of your next turn noncreature spells you cast cost less to cast.

-2 Copy the next 2 instant or sorcery spells you cast this turn, you may choose new targets for the copies.

-9 You get an emblem with "Creatures your opponents control don't untap during their controller's untap step". Tap half of the creatures your opponents control, rounded up.

Partner with Rowan, Fire of Kylem

Will, Mage of Kylem can be your commander.



There, I didn't draw cards and I didn't do artifacts.

Challenge: Create Rowan, Fire of Kylem. Make sure she works good with Will like Rowan Kenrith works with Will Kenrith.

Darkshadow327 on O-Kagachi-O

2 weeks ago

vasarto77, I'm sorry if I came off the wrong way; I wasn't trying to trash your deck

Why would i know how you feel about Rhystic Study @DrkNinja? :P (It's cool that you found a deck for Will Kenrith and Rowan Kenrith, I got a battlebond booster from my LGS the other day and actually opened them!)

DrkNinja on O-Kagachi-O

2 weeks ago

So I just want you to know vasarto77 I'm not trying to trash the deck but there's no coherent strategy. If you are going to use O-Kagachi that's fine but you have to build around that or build around a strategy. "Good Stuff" decks only work in decks like Jodah's Fire Sale! where we cheat stuff like Omniscience, Eldrazi titans, and Nicol Bolas, God-Pharaoh.

You are stuck in between a tron deck and random cards. Here are some cards that I feel should go in ANY 5 color deck immediately

If you are going to go the "good stuff" route I'd honestly just suggest switching commanders to Jodah, Archmage Eternal but if you are sticking with O-Kagachi here are some actual good stuff suggestions:

And if you want to go the tron route...

Open the Armory Steelshaper's Gift Masterwork of Ingenuity Puresteel Paladin Stoneforge Mystic Spectra Ward

I also think that Rowan Kenrith and Will Kenrith (BMHKain I FINALLY FOUND A DECK SHE'S GOOD IN!) I think would be good to help you trigger your commander's abilities.

Also Summary Dismissal is really good if you are having problems with people comboing out.

1empyrean on Pir and Toothy Superfriends

2 weeks ago

You might consider Will Kenrith. It could open up some more options for the deck.

Enral on Mach ₱ⱤØⱠł₣ɆⱤ₳₮Ɇ Wieder Großartig (ṩüṗệŕḟŕïệńďṩ)

1 month ago

Odysseus_97: I've tested all of the walkers you've suggested and they often felt clunky and doesn't impact the board as much as I like especially when their CMC is >5. For 6cmc, I'm looking for PW that can impact the board by either invalidating threats pull me ahead of the game...the new walker Will Kenrith is a perfect fit for that slot. JTMS has been working decent in my meta and is another alternate win condition if both my other win cons are somehow invalidated.

I'm currently testing baby Karn out and he seem fairly good at producing chump token. Baby Nissa has been great for me as it comes down early and starts generating chump blockers for my other walkers. If she is unanswered, she can draw me a ton of cards to refuel later on. As HighOnBuffs said, Ob Nixilis is an alternate win-con for my infinite walker activation combo in case a player has hexproof...his flying demon token is also nothing to scoff at.

I do have a friend that plays The Immortal Sun. I do have answers such as Nature's Claim/Anguished Unmaking/Merciless Eviction/Urza's Ruinous Blast. With the number of tutors and also permissions, I am usually able to get rid of it.

Again, superfriends is very meta dependent and I feel like there isn't a right or wrong inclusion of various PW. I do think that 21 walkers is enough for my build but I can see going up to 23 being decent too. Ultimately it's what you think is fun so go wild and test those walkers out!

enpc on [[Primer]] Knowledge & Flame

1 month ago

Out of your maybeboard, my thoughts are:

  • The Mirari Conjecture seems too slow and difficult to control. you want to make sure that you combo off the turn you double all your spells, but then it really obiviously advertises to everybody that that is what you're doing. And if you want good repeatable graveyard recursion, Charmbreaker Devils is the way to go.

  • Bonus Round seems interesting when used in the right circumstances. Against permanent heavy decks it seems bonkers. Against other spell slinger decks you prbably want to have a Teferi, Mage of Zhalfir in play.

  • Merchant Scroll is another tutor. tutors are always good. Don't forget that you can also run Long-Term Plans as a decent tutor as well.

  • Elixir of Immortality is ok I guess. It's good in colours that don't have much recursion, but don't you want stuff in your graveyard to help fuel stuff like Past in Flames or Treasure Cruise/Dig Through Time (run Treasure Cruise/Dig Through Time).

  • Jaya Ballard seems cool but not right for htis deck. If your commander was Maelstrom Wanderer and you were playing that kind of storm deck, I would be more inclined. But I don't think she fits here.

  • Will Kenrith seems cool as a commander or decent in a Teferi Chain Veil stax deck (albeit how expensive he is) but again, I don't think he's right here. Play him, -2 him twice and that's it. Would prefer to just play Jace's Ingenuity for cards.

As a general rule, you should also NEVER assess a planeswalker for a deck based on their ult. It's bad form and you end up running a bunch of clunky cards on the off chance you could do something with them.

BMHKain on 5 Color Planeswalker Control

1 month ago

Also, I reccomend Rowan Kenrith to force confrontation for an opponent, thus lots of card draw for Tamiyo #1's -2, and you can Rowan's -2 for burn or her -8 to copy all but your mana abilities. Double loyalty abilities for great value. I also recommend Mu Yanling to make a creature unblockabe via her +2. Her -3 allows card advantage via drawing 2 cards. Her -10 taps all opponents' creatures, and grants an extra turn. Finally there's Will Kenrith with a +2 that turns 2 target creatures into 0/3s with no abilities until your next turn. His -2 allows target player card advantage via drawing two cards, & allowing Instants, Sorceries, & Planeswalkers to be 2 colorless mana less. Finally, his -8 gives target player an Emblem with the ability to copy any instant or sorcery, allowing new targets.

I hope this helps for the future of this deck! ^-^

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