|Commander / EDH||Legal|
Printings View all
|Duel Decks: Sorin vs. Tibalt (DDK)||Mythic Rare|
|Avacyn Restored (AVR)||Mythic Rare|
Combos Browse all
Tibalt, the Fiend-Blooded
Planeswalker — Tibalt
+1: Draw a card, then discard a card at random.
-4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.
-6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
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Tibalt, the Fiend-Blooded Discussion
5 days ago
Flip a coin: If you win the flip return target creature from your graveyard to the battlefield tapped. If you lose the flip destroy target creature you control.
Orpheus had a choice, look back or keep on going.
If you win the flip Orpheus gets his wife back, but if you lose he dies.
It's a shame really that Tibalt, the Fiend-Blooded came out on the short end of the stick with a lackluster card, he really is a cool character. Challenge: Create a new Planeswalker card for Tibalt (rakdos colors).
2 weeks ago
Something you will definitely want to change about your deck is the land count. You’ve only got 22 right now and most EDH decks run anywhere from 34-39, depending on the deck. Some go even higher (or lower) than that, but 22 just isn’t enough lands for a 100 card deck. I just noticed that you don’t actually have any basic lands so you may have just forgotten, but I would put in some basics and a few others, maybe Nomad Outpost and Luxury Suite for example.
Also in general (and this is at least partly personal preference) the Vivid lands aren’t very good and it would be better to have duals of some other type. The scary lands (Temple of Malice, Temple of Silence, and Temple of Triumph) are pretty good (and relatively cheap) options, as are pain lands (Sulfurous Springs, Caves of Koilos, and Battlefield Forge) among others. I have a Mardu Vampire deck that has a pretty good land base which you can check out if you want, maybe get some ideas for this one (deck is here: Edgar Markov tokens).
Another thing that you may not know (or it may not apply in your meta) is that planeswalkers generally aren’t that great in EDH. People tend to gang up on them and kill them off before they do much. Of the ones you have Ugin, the Spirit Dragon is definitely an exception, he’s amazing, but aside from him and maybe Sarkhan most of them don’t seem like they’d work very well in here (especially Tibalt, the Fiend-Blooded, he’s just terrible in general).
Something I try to think about when thinking about adding planeswalkers is will their non-ultimate abilities be useful to me. You will almost never get to a planeswalker’s ultimate so the other abilities have to be worth the cost of casting the walker and the cost of running it in the deck over something potentially better. For example, Ugin. His plus defends himself fairly well and can zap players if you need it to, and his minus ability (his best ability) is an absolutely amazing boardwipe. His ult is fantastic, but it’s not enough to run him since he probably won’t get there. Tibalt is an example of the exact opposite. His ult is great, yeah, but both his other abilities are horrible. The random discard from his plus hurts a lot, and the minus is costed much too highly to be worth using ever (seriously why is it -4 that’s ridiculous), and you have to uptick him twice to even use it once, three times if you want him to survive it.
Aside from that the deck looks pretty cool. Dragons are lots of fun, I play against several dragon decks fairly regularly and they’re always pretty awesome. Scourge of the Throne is another pretty good dragon I can think of off the top of my head, you may be interested in adding him. Good luck!
1 month ago
1 month ago
Hello, Ninja. Truly sorry for the Rowan Kenrith (Yes, this will be the last time I say this in tangent to Superfriends.) Incident. Even as I'm cutting stuff on my own, I never thought we would have a new Tibalt, the Fiend-Blooded as of recent events. If you are to block me for whatever reason, at least know I'm trying to be genuinely apologetic about this, & that I learned a valuable lesson regarding specific things not being worthy in stuff like my own...
BTW... With all that out of the way, are you still pissed at me about something I alleviated? I have no hard feelings towards you. What is your opinion, though?
1 month ago
Path to Exile is pretty good, but you should run 4x Anguished Unmaking instead. It hits more stuff. Also, you are running way too many Intangible Virtues. I would cut that card down to 1 or 2 tops. They are just so bad in multiples. Lastly, you should swap your Liliana of the Veils for Liliana of the Dark Realms, and if you really want to make the deck competitive, consider splashing red for Tibalt, the Fiend-Blooded and 2-3 Ball Lightning as a finisher.
You're welcome in advance for the excellent suggestions.
2 months ago
Can I just tag Iona, Shield of Emeria and call it a day? No? Okay.
I think Sphinx's could use some more love.
Myriad of Silence
Legendary Creature - Sphinx
When Myriad of Silence enters the battlefield, choose a color. You and permanents you control have Hexproof from spells of the chosen color.
Whenever an opponent casts a spell of the chosen color, add to your mana pool. Spend this only on Instants.
I am way too tired to think of a challenge. Evident by the fact I totally Jackson Pollock'd my last one.
That didn't even make sense.
So here's one that's been in the back of my mind for a while now. I actually quite like Tibalt, the Fiend-Blooded. I started to work on a Madness Aristocrats deck where I use his discard ability to pay into my Madness costs, building to his ultimate where I sac your entire boardstate for my own benefit. Working on a balanced creature base (Probably Vamps). Just haven't had the time to finetune the deck because ADHD is a thing that exists.
Since Mr. Blooded here is renowned as the single most hated / worthless / garbage Planeswalker to have ever walked the Planes, here's your challenge.
USING ONLY ONE SUBTLE TWEEK, fix Tibalt, the Fiend-Blooded.
This can be as simple as changing his mana cost, bumping a loyalty up or down, adding / removing a single word from one of his abilities.
Make a subtle change to make him more viable. Good luck <3
IF you have to make two subtle tweeks, I'll forgive you but I honestly think it can be done with one. Just don't set his starting Loyalty at 6. That's kind of cheating :/
2 months ago
Also, believe it or not this might be a deck where Tibalt, the Fiend-Blooded would be good. T2 you're looking at beginning graveyard tricks. If you have any Dredge in your graveyard, you can actually pass up on his draw.
What would happen is when you draw, you instead Dredge, than you discard a card.
Come to think of it, that might be a fun design in of itself. Hm...
2 months ago
I really like your take on a Tibalt, the Fiend-Blooded deck. Making him viable was a task I have attempted once and failed miserably at. I understand your distaste in Delirium and Madness effects too because they are just terribly inconsistent since you're going to be discarding at random with Tibalt. However, I can't help but feel that something like Flamewake Phoenix could earn a spot in here. I know you want to keep the deck mono-red too, but Claim is a really fun card to recur your creatures. It's really funny when your opponent decides to take 4 from Vexing Devil and you follow it up with a Claim to bring it back.
Try to offer some advice on the previous deck before you post yours. First off, Tangle is not modern legal, so you should cut that and perhaps Fog would be an appropriate replacement. You can also cut down on some lands especially since you're running Birds of Paradise. Typically, sitting between 20-24 lands is a healthy number and I would recommend cutting Mosswort Bridge altogether as well as a single Nykthos, Shrine to Nyx since you don't want multiple copies of it in your hand considering it can't cast any of your creatures without already developing a board state, maybe add another Birds of Paradise in its place and then add forests for the rest of the lands. I don't think you'll need Evolution Charm and you can instead add more copies of Commune with Nature. You could probably get away with cutting Juvenile Gloomwidow altogether unless you feel like flying is a big issue in your playgroup/meta since it only really serves as a blocker, and if so just bump up your two-cost copies to playsets. Hope this helps!