Domri, Chaos Bringer

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Domri, Chaos Bringer

Legendary Planeswalker — Domri

+1: Gain or . If that mana is spent on a creature spell, it gains riot.

-3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

-8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."

Sleepysherlock on Saskia Fun-Fected Super Summer BLAST (Big n' WIDE)

1 year ago

Garruk, Cursed Huntsman, Regrowth, Goblin Anarchomancer, Decimate, Hull Breach, Klothys, God of Destiny, Cindervines, Xenagos, God of Revels, Return of the Wildspeaker, The Great Henge, Conduit of Worlds, Graveyard Trespasser  Flip, Bala Ged Recovery  Flip, Turntimber Symbiosis  Flip, Masked Vandal, Shalai, Voice of Plenty, Akroma's Will, Inscription of Abundance, Dromoka's Command, Austere Command, Binding the Old Gods, Growing Rites of Itlimoc  Flip, Legion's Landing  Flip, Assassin's Trophy, Deadly Dispute, Big Score, Hostile Negotiations, Plumb the Forbidden, White Sun's Twilight, Skullclamp, Blood for Bones, Victimize, Liliana, Dreadhorde General, Tyvar's Stand, Temur Battle Rage, Domri, Anarch of Bolas, Domri, Chaos Bringer, Mage Slayer, Embercleave, Goreclaw, Terror of Qal Sisma, Hydra Omnivore, Ilharg, the Raze-Boar, Nylea, God of the Hunt, Kessig Wolf Run, Skarrg, the Rage Pits, Putrefy, Takenuma, Abandoned Mire, Staff of Compleation, Ashnod's Altar, Night's Whisper, Anoint with Affliction, Malakir Rebirth  Flip, Black Sun's Twilight, Infectious Bite, Mythos of Nethroi, Tainted Strike, Noxious Revival, Glissa Sunslayer, Elesh Norn, Grand Cenobite, Soul Shatter, Arguel's Blood Fast  Flip, Yawgmoth's Vile Offering, Rakdos Charm, Despark, Faithless Looting, Reconstruct History, Fracture, Blind Obedience, Thirsting Roots, Migloz, Maze Crusher, Apocalypse Hydra, Destined / Lead, Armed / Dangerous, Unearth, Taunting Elf,

ndame24 on Counter Deck

1 year ago

Rebullet I'm more than willing to cut Scavenging Ooze and reduce the number of other cards to make room for more lands. That is why I added Sylvan Caryatid though so I could offset the number of lands I was running while also allowing for slight mana ramp.

My thoughts on non-creature cards is to be prepared for anything but mainly focus on removal since the main engine of the deck which is Kalonian Hydra and Exava, Rakdos Blood Witch is a bit slower. So keeping the opponent in check while I build up my strategy was my thinking there. So you suggest only running 4 copies of Assassin's Trophy for removal? Or run that and maybe a couple Thoughtseize as well to aid in removal?

For the other non-creature cards, my thinking on cards like Inspiring Call and Colossal Majesty is so that I can manipulate my own deck and draw the cards I want quicker. I was finding that I was ending up with no cards in my hand more often than I wanted. I do agree that adding more counters, since that is the focus of the deck, would be more beneficial than some of the others that I have.

As far as Domri, Chaos Bringer goes, I was primarily focused on using his first ability which gives slight mana ramp and allows a creature to either have haste or gain a +1/+1 counter. And then his second ability was to manipulate my deck so I could get the creatures I want sooner. After using him though, I did find that he was more beneficial in late game so it did slow the deck down a little. I'm thinking about cutting down Domri, Chaos Bringer and Exava, Rakdos Blood Witch down to 2 each.

I do like the idea of adding Managorger Hydra though. That is the first time I have ever seen that card.

I like some of the additions you made to the deck you created as well. Going to consider mixing in some with what I currently have.

Scallywallwest on the avatar

3 years ago

Whoa, whoa, whoaaaaa...Hold up. You're running 48 lands???? Dude, you could cut that down to 35-38 by tossing in a few ramp artifacts and spells. Also--stop running so many taplands! I don't want to disrespect the taplands, the Temples are fine, but a lot of these aren't that great at all. They can greatly slow down your turn. Cards like Domri, Chaos Bringer or Huatli, Dinosaur Knight (Yes, I know it's from a planeswalker deck, but it synergizes with the dinos), and even Huatli, Radiant Champion could be good here.

Scallywallwest on Domri's Raid

3 years ago

Wait, wait, wait, wut?? They're not in there??? Okay. I thought I had put them in there, I'll have to fix that. But that actually sounds pretty good, switching around the oathbreaker. Domri, Chaos Bringer seems pretty nice as the oathbreaker, as he does provide a little boost in mana as well...Yeah, I think I'll do the switch right now. Thank you!!

ghughe on Aggro

3 years ago

That makes sense. You could put in Domri, Anarch of Bolas or Domri, Chaos Bringer. I don't really know if they would match your deck but if not I can look for different ones.

Coward_Token on The Ur-Companion

3 years ago

Maybe Chainer, Nightmare Adept/Domri, Chaos Bringer for more haste

Unsettled Mariner? cheap dragon for Ur-triggers and some resilience for your bigger stuff

Dragonspeaker Shaman and/or Urza's Incubator for that high average cmc

Mudslide is a funny hipster card, esp. vs elves

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