Legendary Creature — Human Artificer
: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it into play, then shuffle his or her library.
|Want (2)||Abel8658 , Gaous|
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|Commander / EDH||Legal|
Arcum Dagsson occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
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Arcum Dagsson Discussion
1 month ago
1 month ago
There are quite a few 0 Mana equipment cards that do more than Paradise Mantle .
Accorder's Shield , Cathar's Shield , Spidersilk Net , and Bone Saw all cost 0 to play while also having the possibility to help out Urza. Especially with the shields; if we want Urza to be efficient, he's gotta stay on the board.
Also, these artifacts can tap for mana while equipped and they do a lot more than the other 0 mana artifacts you have. Darksteel Relic does literal nothing, Fountain of Youth is awful in any format I'd say, and cards like Spellbook cost 0 but don't expect them to do much else.
Tormod's Crypt is probably fine, especially with some kind of recursion, same with Herbal Poultice and Mishra's Bauble . The only recursion I see is Emry though, so maybe add some. Also with recursion, you get access to Mindslaver which, with just 1 activation, can be back-breaking for your opponent. Getting to loop Mind Slaver also just wins the game because if your opponent can't stop it, they can't play anymore
Winter Orb and Static Orb is interesting. I'm trying to think of a way to make it so it only affects your opponents. Maybe I don't see it, but the only way I can think is to tap it on the previous player's end-step, then, at the end of your turn, untap it with something. That something, from what I see, is Unwinding Clock . That's only one card, maybe add Voltaic Key because even outside of this synergy it's pretty good.
Apart from Urza's ability, you don't have much payoff for turning everything into a Mox Sapphire. The top of your curve has so few cards, and some of them don't just win on the spot. Time Stretch is a good one, but Darksteel Forge , while good, isn't something we want to pay 9 for and it just keeps the game going, not actually winning on its own. I do see Arcum Dagsson , but, again, 1 in 99 cards and blue has 0 creature tutors. Blightsteel Colossus is the only easy win card, but it still has to get through and attack and it could get exiled
Maybe Jin-Gitaxias, Core Augur to draw into more spells. A part of dumping your hand of 0 mana artifacts is that you need to draw more cards to play off all these supposed Mox Sapphires. Bunch of mana and nothing to do with it. Jin-Gitaxias helps this by drawing 7 every turn
You could even play Eldrazi. All the Titans, or even It That Betrays or Desolation Twin , can win games easily. Getting to Mindslaver someone with a 13/13 in play, drawing cards just for fun, exiling and destroying permanents, or just stealing your opponent's board can all win games very easily. Annihilator is also just a busted mechanic on its own.
1 month ago
3 months ago
I've run daretti as a commander since he came out. He was the first commander i ever used. I played it back then, and back then the problem i want to talk about was more a problem, but I feel in 5 years it hasn't been fixed the best.
The problem is that mono blue artifacts just seems infinitely better than mono red if you look at just artifact stuff. When you add blue control power on top of that it doesn't even seem close to me. I've played muzzio decks, so i have some experience with blue artifacts too. Just the artifact specific stuff feels way stronger. Compare Feldon of the Third Path or Goblin Welder to Arcum Dagsson or Master Transmuter . Red artifacts revolve more around the graveyard, which inherently opens up more counterplay in the form of graveyard hate, a weakness blue also does not share.
The 2nd part of this is mostly just blue complaining and looking at red's relative weaknesses. Red has no enchantment removal apart from Chaos Warp , which is red's only real way to deal with indestructible stuff as well. Red also doesn't have as many ways as blue to deal with indestructible things like Cyclonic Rift , polymorph's jest or Frogify . Then look at blue's card draw ability. Unconditional card draw, or Anticipate type effects. Red draw spells almost all require discard or are creature targeting with a 'draw a card' effect tacked on. And unlike black spells, you have to discard before you draw. Or you can get stuff like Avaricious Dragon or Dragon Mage , but they cause you to discard too. yes that helps, but blue card draw usually lets you stack your hand up as big as you want it provided you can grow your hand size, which isn't usually too hard in commander. Then just counterspells. I know that's beat to death, but it's just another +1 for blue.
I feel like mono blue artifacts are still just better than mono red. Mono red can work, but it's not as good. Blue is still too good at too much.
4 months ago
Yes, you're allowed to do that. Leveler 's ability is a triggered ability (it starts with "when"/"whenever"/"at"), and players are allowed to make responses after a triggered ability triggers but before it starts resolving. In your example the activated ability from Arcum Dagsson that you responded with will resolve first, and then after it's finished (and if no one has any more responses) the trigger from Leveler will resolve.
4 months ago
I have a Leveler just being cast. and a Arcum Dagsson already on board. When the leveler's ETB ability goes off, can I sac it in response to Arcum and tutor an artifact? Not sure on how the interaction exactly works. Thanks for the help!
6 months ago
Here are some maybeboard suggestions: Lands: Field of the Dead - With all of the land recursion, it seems like this would generate a lot of value. You could get 2 2/2 zombies off of a fetch land. Plus, as I'm writing this TCGPlayer has it for $1.50.
Creatures: There are two creatures in the deck that I think have good recursive value, but are my least favorite in the decklist. I would replace either Reef Worm (doesn't do anything when it hits the battlefield, can be exiled), or Phantasmal Image (depends on another creature on the battlefield.) Consider these two as they're synergystic to a degree: Arcum Dagsson - Baleful Strix , Wurmcoil Engine , and Spellskite are all targetable by this dude. He can fetch any of your noncreature artifacts. TCGPlayer has it for $13.00. Corpse Connoisseur - Recursive Entomb . <$0.50.
Enchantments: Figure out a way to include Secrets of the Dead .
6 months ago
Jhoira, Weatherlight Captain is really only cheerios from what I've seen. Brighside, a lot of cheap 0 costing rocks are available. Eventually you can however invest a lot into it for things such as Moxes.
Arcum Dagsson is least interesting out of all of these imo, and it can easily fit into the other aforementioned artifact decks as just a good card. I'd say maybe not him as a commander.
If you like Zada, I think you'd love Feather, the Redeemed . It's a real neat deck and brings card draw to Boros, and Zada fits right in.
I saw a Varina, Lich Queen last night and it wrecked. I loved how resilient it is with its graveyard synergies.
Hope this helps!