Legendary Creature — Human Artificer
: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it into play, then shuffle his or her library.
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Arcum Dagsson Discussion
3 hours ago
I know the Augustin list you've linked at the bottom but I don't like that reactive playing style for Stax. I think Stax should work like your approach, preventing that anyone can play at all, although my plan is not tapping but sacrificing/bouncing the lands. Of course my build is tuned towards the most problematic decks in my playgroup, which are at the moment Arcum Dagsson, Hermit Druid, Norin the Wary (yes indeed, I think this one has a 90% win rate because it's so chaotic and unpredictable), elves aggro and Infect with Atraxa, Praetors' Voice.
I can play the commander in turns 1-3 and usually do so unless there's something better available. At best, the cost increases prevent other player's from playing at all, until the sacrificing and bouncing effects are in place. At worse, someone rushes ahead and is able to play around the spheres and upkeep effects - for these scenarios I have the few rather expensive reset buttons. I've just recently included Karn Liberated and Ugin, the Spirit Dragon because I often lacked power in the late game when I somehow missed the chance for an early lock and because I sometimes have ridiculous amounts of mana in the early game with mana rocks and Voltaic Key.
I think I probably should add Propaganda or Ghostly Prison again, because the main goal of the deck is to have everyone at few to no lands. I am not really a fan of counterspells and targeted removal for single use in stax, but I may be wrong - It just hasn't helped me much whenever I tried it. Also, I wouldn't know which ones are really worth playing. Is it rather something like Mental Misstep, Spell Pierce, Swan Song (and are they really having enough Impact), or Swords to Plowshares, Path to Exile, Pongify...sometimes it feels like a targeted removal would be fine, but in multiplayer games it's often just card advantage for all other players because you lose a card in your hand and someone else loses a single permanent and everyone else profits.
4 hours ago
i have faced some staxy decks like:
(card links are broken atm in preview on tapped out so sorry about that if it doesn't get get linked ... Thanks tapped out <3)
Ruric Thar, the Unbowed : it doesn't really stop you but it swarms creatures as well while being able to deal with artifacts and bolt away things... an early meekstone or an explosive start should do pretty well against Ruric.
Teferi, Temporal Archmage : which tries to go off while controlling + using stax... artifact hate deals well with Teferi though. mostly things to look out for here are ; being able to deal with The Chain Veil and Power Artifact combos... apart from that he doesn't that much...
Brago, King Eternal : blink boy over here also plays a lot of artifacts and most of the same stax effect creatures as derevi, thing is derevi can block brago for days and will mostly be in play earlier than him... one little thing you have to look out for though is Strionic Resonator , because with a rock that taps for 3 or more he can loop the "exile" and generate an absurd amount of mana...
Arcum Dagsson : Artifact hate as early as possible and mulligan for it ! linvala also does the trick.
Oloro, Ageless Ascetic : Esper ... this comes with board wipes, control and a mix of enchantments and artifacts. Dealing with oloro is easy if you explode early as he might gain his cool life, he doesn't have any blockers mostly and can give you a free pass to an early lock...
Derevi, Empyrial Tactician : Like Playing Riven vs Riven, the one that masters the fastcombo , the 1% crit rng luck or if one takes advantages from the other derevi players mistakes and explodes faster usually wins... Derevi is not easy to pilot and there are a few ways to build her towards a certain meta. At the moment i have the most geared and finished deck in our meta , But there is always a chance someone can deal well under your current stax and luck out a card that deals with you ... because usually the entire table will piledrive you when setting up locks :) it's your task to do this faster and earlier... read their commander and mulligan for it...
About your problem with early noncreature mana sources in brago; Null Rod, Kataki, War's Wage and Stony Silence could help you out , i am still missing some of the crucial mana rocks, but derevi usually hits the board turn 2 every game. i think your deck lacks some crucial counters though and the curve is a bit odd... the only thing i'de fear is " The Tabernacle at Pendrell Vale " because it's just that stupid ;), Artifact hate and a resolved Gaddock Teeg shuts down 55% of your deck if not more...Although i can't really say who'd win between us, i do feel like this list would hurt me more really by BigLupu : My cockatrice list for GAAIV
3 days ago
Aight. M8....how high are you? I can understand some mistakes, just off difference of opinion, but for real, Arcum Dagsson is tier 1. Hell he should be tier 0, seeing as he is actually the boogeyman of commander.
He is the only commander I have played against that can literally fend off 3 other players simultaneously, while they were targeting only him, and not caring about anyone else. I had a Progenitor Mimic targeting Trygon Predator and there was another player that was countering or killing arcum so he couldnt come out. And it wasn't playing against bad decks either, I was playing a tier 1.5 maelstrom wanderer deck and there was another hard control dralnu, lich lord deck countering his stuff and he still killed all 3 opponents.
4 days ago
I forgot to unsubscribe from the thread so I kept getting notifications, lol, but I did realize something else I can suggest:
Is there a reason you're using Glissa Sunseeker over Reclamation Sage? Sage destroys something ASAP, which is important to not have to wait for summoning sickness if you're against something like, say, Arcum Dagsson, because you will most likely need to blow something up if you hope to get to your fourth turn (my Arcum deck consistently goes off and ends games on my turn 3 or 4, so you should at least be able to pop something before then). The more ways to stop uninteractive combos that can win early, the better, right? I get that Glissa is reusable, but if your deck wins relatively consistently between turns 6-8 (when I goldfished your deck in the playtester, that seemed to be a fair estimate) then I don't see the need for something to be reusable and only hit artifacts, not enchantments (when there are some enchantments that royally screw your strategy that need to be destroyed ASAP, too).
Heck, Nullmage Shepherd is one I consistently like better than Glissa. Capable of destroying artifacts and enchantments, and does so relatively well even through wraths in Commander (as 3 other creatures isn't really a difficult metric to meet).
So I'd suggest one of those above Glissa, for sure. Rec Sage is the fastest option of the bunch, though.
Also, I just thought I'd bring something up real quick: I playtested your deck twice and both times Sylvan Messenger whiffed pretty hard (it bottoming Craterhoof hurts). It can only put some out of 33 cards of your deck into your hand, which means there is a decent chance of only grabbing one card off of it at most. Natural Order is the same cost and just lets you go grab whatever big thing you want (my wife usually gets Regal Force, Vigor, or Craterhoof with it, but there can be times when grabbing another card is the better play).
Actually, Natural Order might be better to replace Nissa Revane, as you're not even running Nissa's Chosen anymore (I swear it was in here when I checked last) and life gain for 5 turns into a sixth turn ultimate (which takes until turn 10(!!) at minimum) is pretty bad. Or, at least Garruk, Caller of Beasts or something that actually helps your board state the turns you cast it, unlike Nissa which has to make it through six turns just to ultimate. Garruk/Natural Order would help you find more easily abused sources of lifegain (like Wellwisher + untaps) if you want to kill via Resevoir, while Nissa just seems overall mediocre right now.
1 week ago
1 week ago
Tappedout doesnt like me linking too many cards in 1 post so these are the other cards i wanted to suggest:
1 week ago
Here are some things I like about my silas deck (or cards i would include if i was blue/black instead of blue/black red and therefore had the room) and that might consider including as well.
If you give silas double strike like with Fireshrieker or Grappling Hook he deals damage twice, giving you two triggers of his ability. (Alsowhen combined with deathtouch, silas will survive most combats)
I'm a pretty big fan of Aqueous Form to help let your commander get through.
Mindslaver is pretty gross when you can repeatedly recur it.
Here's a link to my copy if your interested. Vial Renn Affinity
2 weeks ago
Thanks for commenting ibstudent2200. I added your suggestions to the list, but i disagree with removing the rings. Although they are primarily used in corner cases, they seem to do well in those niche strategies. Something like breya (obviously not a tier 1 build), could use the rings to great success. Not only do some of them protect her, but they are also cheap fodder to her ability, as well as, good Trash for Treasure / Arcum Dagsson / Master Transmuter targets. But ya, not every commander deck isn't dying to get one haha.