|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Mythic Rare|
|Vintage Masters (VMA)||Mythic Rare|
|Conspiracy (CNS)||Mythic Rare|
Combos Browse all
Planeswalker — Dack
+1: Target player draws two cards, then discards two cards.
-2: Gain control of target artifact.
-6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
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|Have (19)||perrin515 , warcry02 , bigc137 , Kiortio , mentor6 , Archegos , NobleSlay3r , abby315 , CastleSiege , Dredgar , angesoir , Tyrantsblood , miracle , MattN7498 , ironax , Justinaut , Vasbear1 , gildan_bladeborn , mziter501|
|Want (9)||bradyofportdetroit , MouseyWolf , Kravian , KB2187 , hwagner , gamerhat , Spinalripper , VampSlayer , maR2307|
Dack Fayden Discussion
1 week ago
1 week ago
For board wipes, Id take out Chandra, Torch of Defiance,Sphinx's Tutelage, and Combustible Gearhulk. While Chandra is good, she doesnt really do enough to help you do anything.Her abilities are kind of redundant. You already will draw tons of cards, her +1 that gives you mana becomes kind of pointless as you get more mana, and her -3 ability will leave her easier to kill. Planeswalkers are generally weaker in EDH, simply because their will probably be more threats. Not that you cant build a great deck with planeswalkers, it's just they need more support to survive. Your other 2 walkers are good though. They help you draw cards, and Dack Fayden can even steal any of your opponents artifacts which is very nice. Sphinx's tutelage will maybe help you mill a couple cards per how much you draw, but loses it's power against multicolored decks. Combustible Gearhulk is too varied. You could draw cards that deal 15, maybe 20 damage but because you have 99 card in the board it's a gamble. Those would be the cards I would take out to add board wipes or board bounce cards. This really depends on if your playing with multiple people though. Thank you for taking my suggestions, and brew on!
2 weeks ago
Thanks for the input!
I really believe that you should devote the least amount of slots to your win condition. I have tried adding in combos like Time Vault + Voltaic Key , and Blightsteel Colossus + Tinker , and they just make the deck more clunky. Every card we draw that isn't contributing to the main cause (drawing, countering, and preventing our opponent from doing so) is inefficient. The deck remains more streamlined this way.
I am aware that some of the combos are a bit clunky to assemble, but a key point is that these cards are powerful on their own as well. Dack Fayden is excellent on his own, but even better with Notion Thief. Likewise, Notion Thief is the best paired with Dack Fayden, but can still be back breaking in response to a Brainstorm. Lets not forget that he is also a 3/1 flash beater in a pinch.
The rest of the cards are fairly to standard to big blue decks, mainly just counters, draw spells, removal, and utility spells.
If we somehow lose our main win-condition in Monastery Mentor, we could get him back with a Timetwister or a Yawgmoth's Will. Also, when we have control of the game and can keep our opponent's board under control, it is not uncommon to win with Jace, the Mind Sculptor, Dack Fayden, or even a beatdown with Snappy and Notion Thief.
I know I have rambled on a lot, but I have tested this deck a fair bit on X-Mage with decent results. However I never claim a deck is perfect, so I will continue to test and update the deck.
Thank you for your input, and if you have anymore suggestions, I am open to all!
4 weeks ago
Tezzeret the Seeker his -X is insane
Dack Fayden's -2 is nasty with mycosynth lattice
Feldon of the Third Path for more value
1 month ago
So Dack Fayden seems to be an obvious weak card. I changed him to Time Spiral for a little and didnt like that then I changed him to Future Sight because it works well with storm and Necropotence and is much better to cast after an Ad Nauseam than Time Spiral, it also combos with Sensei's Divining Top and Helm of Awakening. What so you think?
1 month ago
1 month ago
I like Docent of Perfection
Flip in wizard decks. Willbreaker can also be pretty fun. My favorite Nekusar cards are Vicious Shadows, Forced Fruition, and Curiosity.
I also really like Dack Fayden to mini wheel your opponents. Dragon Mage is probably good in here too. I don't know about your play group, but Wheel effects are generally well received in mine, they are disruptive, but don't leave players with nothing to play, which is un-fun IMHO.
1 month ago
http://tappedout.net/mtg-decks/the-edh-doomsday-primer/ This has everything you need to know. As for Dack Fayden I actually cut it from my list recently. It was underperforming in a lot of games for me.