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Tiana, Ship's Caretaker
Legendary Creature — Angel Artificer
Flying, first strike
Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
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Tiana, Ship's Caretaker Discussion
1 week ago
I have a few ideas for you on this.
Think about adding dive down in place of Chart a Course . There are other cards you can use for card draw and you need to protect vs. removal. I know it wrecks my day.
Dowsing Dagger is not a good card for this deck. Put in Curious Obsession in it's place for card draw.
Tiana, Ship's Caretaker is too expensive and if your stuff is going to the grave yard then your usually boned anyways.Jhoira, Weatherlight Captain is a better option because of card draw.
Cartouche of Zeal is another good enchantment to think about. I know it rotates out soon, but while it is still in use it.
Storm Fleet Sprinter is an under-rated card IMO. Unblockable w/ Haste is always a pain and does benefit from all the enchants and equipment you have.
At the store I play at regularly you need a faster deck to not get rolled. This should help fill any holes you might see, especially vs control with Dive Down. +1
1 month ago
Here are the changes I would go with:
1 month ago
The overall base of the deck is solid, however you should be cutting some of the random 1-ofs if you get the chance. Tragic Poet, Serra Disciple and Tiana, Ship's Caretaker aren't really the best cards for the deck. I would reccommend running 4x Dauntless Bodyguard, 3-4x Cartouche of Zeal and potentially making room for 2-3x Sheltering Light so that you can protect against removal when playing your auras.
1 month ago
Ditto, DrukenReaps. Some of those mythics are hot garbage, and some of the uncommons are super-pushed. It's just a card-by-card decision.
Hallar might not have the support right now that he needs to shine, because there are only 61 Gruul-playable Kicker spells, and that's including unplayables. But maybe he's a perfect sleeper Commander that nobody will expect.
2 months ago
Is there a Strong Equipment/Aura deck in edh?
all i'm seeing is either one or the other not both of them in the same deck.
In dominaria we got some support for this kind of deckbuildning such as Danitha Capashen, Paragon, Valduk, Keeper of the Flame, Tiana, Ship's Caretaker and some sweet equipment/Auras to back them up such as Helm of the Host, Blackblade Reforged, On Serra's Wings etc.
I wanna ask you deckbuilders what you think is the strongest side in this "Argument",
Artifact Equipment.. or Enchantments Auras?
2 months ago
First off, Rattleclaw Mystic can't technically be in this deck since it has blue in its color identity. Also, I feel like Tilonalli's Crown, Squire's Devotion, and Felidar Umbra aren't worth running. You have enough trample enablers that don't also do damage to Uril that Tilonalli's Crown would most likely not be missed. Squire's Devotion doesn't do enough for this deck to be kept in it; lifelink is always nice, but it is not the main focus of the deck, and the token it creates will most likely do little for you outside of being a chump blocker. I feel that Felidar Umbra should come out for similar reasons to Squire's Devotion; lifelink doesn't directly benefit your strategy. The totem armor is nice, as is the ability to move the aura around, but in the end it doesn't do enough to help you win.
Another thing you may want to look into is the land base. Running mostly basic lands isn't necessarily a problem, but only having 31 lands almost definitely is. Most decks run around 36-38. 31 is a very small amount. It could work for your deck, and if you find yourself consistently getting enough lands to play effectively then feel free to keep it at that number, but I would recommend increasing it at least some. You'd be surprised how much of a difference that makes.
In your description you're skeptical of Tiana, Ship's Caretaker, and I'd be inclined to agree with you. Since Uril, the Miststalker essentially has hexproof it is unlikely your auras will get removed frequently unless they are being specifically targeted or someone boardwipes. She could be worth taking out. Speaking of boardwipes, it might be worth running some stuff like Boros Charm or Heroic Intervention to protect against those, as boardwipes are one of the only consistent ways to get rid of Uril. You have Teferi's Protection in here already, which is a fantastic card, but redundancy is good so you may want to consider running some other boardwipe protection. Also, Boros Charm has some extra utility in that you can give Uril double strike with it if you want to.
I know that Uril works much better with auras than he does with equipment, but it may still be worth running Assault Suit to protect against being forced to sacrifice if there's enough of those effects in your meta. Plus, if you're going the commander damage route, it doesn't matter who controls Uril as he does the damage, so you could pass him off to another player for a turn to continue racking up the damage (which is potentially risky but normally not a big deal).
Sorry about the mass of text. I hope I helped some with all this. Deck looks good, hope it works out for you! Good luck!
3 months ago
oh yeah those angels existed also, nice to have a second angel with flying and cycling, first one was Winged Shepherd in amonketh and Tiana, Ship's Caretaker i actually never thought of her as an Angel if you know what i mean but yeah those existed to :3
Thanks MegaMetagross :)