Back:Avacyn, the Purifier
|Commander / EDH||Legal|
Printings View all
|From the Vault: Transform (V17)||Mythic Rare|
|Shadows over Innistrad (SOI)||Mythic Rare|
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Legendary Creature — Angel
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
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Archangel Avacyn Discussion
1 week ago
I'm back. I'll see where this will go from here...
I've been trying to find a Boros Commander that can Synergize with a Stax/Hatebear deck. Right now, I'm running Archangel Avacyn Flip, but it seems to be more of a placeholder than something I can use. If anyone can help with this, I'll see if I can bring Boros to a new level of competitive nature, and by that, I mean Tier 2.5 or whatever. For now, I need help searching for a new commander...
1 week ago
@LabManiac_Dan Just gave your Twitter Account a tweet regarding what may also be a failure all the same.
Commander / EDH*
After finding a lot of staples thanks to Lerker, I actually want to know how bad (Or at least, decent) this is. I'm using a Major Stax Theme. But what I really want to Know is: Should I run more mana Ramp besides rocks? And if so, what? & how do I make it so the combos affect me less than the opposition? Just a heads up in case Boros can be viable...
2 weeks ago
Qasali Pridemage and Dromoka's Command seem pretty overkill both as 4x, most decks run 1x of 1 of them. and there are pleanty of things that can easily fin in thoes slots like Courser of Kruphix, Eternal Witness, Archangel Avacyn Flip, Knight of the Reliquary (gets gavony) and path to name a few
also for the sb id cut Heroic Intervention for Damping Sphere for interaction vs storm and tron. also Kataki, War's Wage and Stony Silence is overkill id say 1xQasali Pridemage and 2xStony Silence. the deck also looks pretty sad at burn why arnt you running Kitchen Finks it should be a easy 4x in the main (not so budget but def worth it if you wanna slash on anything). Birds of Paradise is nice if its in the budget especially with township and the ammount of 4 drops that you need to get down as fast as possible if not id go up 2 or 3 lands, as it is on the play there is only a 63.7% chnace to hit 4 lands on turn 4 and 43.0% for activating fleecmane lion on curve, Llanowar Elves could be a budget BOP, clearly worse but i think its still gonna be better then 25 land.
2 weeks ago
Have you thought about giving yourself a bit of extra budget? If you do, you probably might want to consider:
You might also want to get better mana bases with(I've put them into groups for ease of reading):
Slow Lands and Misc
Also, to get more views on your deck, try adding more tags to it, the same way you did with the Budget tag.
2 weeks ago
In all honesty, one of the main points to a deck like this is that most creature removal be ineffective against you. You can run cards like Baneslayer Angel or Lyra Dawnbringer, Kokusho, the Evening Star, Wurmcoil Engine, Sorin Markov, Archangel Avacyn Flip, etc. In my experience, Gideon buys me time to wrath, etc. I would also say that while I love Obliterator, he seems hard to cast on turn 4 consistently. IMO, BW control is good because we play good walkers.
2 weeks ago
I like the way you categorize the two subarchetypes here. With the HEAVY caveat that I don't have that many reps with the deck yet, here are a few thoughts:
- Something to keep in mind when deckbuilding is that each non-White card we add to the 75 reduces the value of Martyr of Sands by 3 life, which in turn reduces the value of Serra Ascendant.
- For this reason, Rule of Law might be worth looking at vs. Damping Sphere, and Runed Halo (thought it's super-pricey) or additional Nevermores vs. Sorcerous Spyglass. There are obviously other tradeoffs in the cards too, so I'm not sure what would be best for your playstyle/meta/75. But it's maybe something to think about :-)
- I was running 3x Surgical Extraction in the side for a while and it saved my bacon a number of times. But I recently switched to Rest in Peace ... partly because it's a White card, but also because it barely hurts us post-board (since opponents almost always bring in Gravehate against us, making Proclamation of Rebirth dead in hand anyways). Here too, I'm not really recommending RIP over Extraction (especially since Extraction vs. Tron is sooooooo good); just throwing out some more thoughts ...
- A few other points on the Gideon package: The Gideons are very strong vs. Wrath effects and Planeswalkers (which can be a struggle otherwise). Also, Gideon of the Trials' Emblem can help vs. some Combo decks.
- Speaking of 'Walkers: I've tried Hex Parasite and it's very strong, but it suffers sometimes as a non-White card too. I'm on Flash-flyers lately, and Restoration Angel is my current favorite ... Archangel Avacyn Flip was good but a little too cute, and though I love Aven Mindcensor's effect I like Resto's bigger size.
2 weeks ago
Knight of the White Orchid is a bit tricky - it's an ok card, mostly, but not when you are on the play and hit your lands. But if you use Ghost Quarter it gets pretty good, since ghost quarter leaves you down a land, compared to your opponent. Also, 2/2 first strike can be randomly relevant. I've tried playing it turn 2 on the draw a few times, and that is pretty convincing against fair decks - suddenly you are ahead on mana, without having really spent a card on it. Also worth noting: Your land comes into play untapped. What is it you don't like about it being an ETB-effect?
Since you have Time of Need in your deck, more legendary angels instead of serra angel could be a way to go. Archangel Avacyn Flip, Avacyn, Angel of Hope, Bruna, the Fading Light + Gisela, the Broken Blade, Linvala, Keeper of Silence, and Sigarda, Host of Herons, are all decent legendary angels, and bringing them as one-offs is ok, as long as you have tutors for them.
I would exchange Prepare for Path to Exile. It's a bit of a dull card in comparison, since it's played by everyone and their mother, but that is because of efficiency. One mana to get rid of a creature is ridiculous, even if your opponent gets a basic land. Of course the land is relevant in the earliest turns of the game. But from turn 3 and on, I don't think anyone plays creatures they would like to exchange for basic lands. So... try with a 2/2 split.
Aerial Responder... hmmm... what is important? Lifegain? flying? that it's a creature? that it's a 3-drop? There are all kinds of good 3-drops in modern, depending on budget. Eternal Witness, Kitchen Finks, Renegade Rallier, Mirran Crusader, Blade Splicer... it really depends on what you want. Or you could go down a mana on ccm, for something like Scavenging Ooze or Qasali Pridemage. Or you could go a mana up, and add a couple of token-producing planeswalkers (since they do pretty much the same as Oketra's Monument they benefit from the same cards as the rest of the token-plan) - it could be Gideon, Ally of Zendikar or Elspeth, Knight-Errant.
I suggested Seraph Sanctuary because it's on-theme for your deck, not because it's particularly good in any way.
2 weeks ago
Very casual. Much random one-off. Such underpowered. wow.
Sry. Seems sarcastic, but you have a pile of cards that could be, well... better. Probably even without having to participate in anything criminal in order to pay for their replacements.
Accorder Paladin and Glorious Anthem are both great for decks with a lot of low-powered attackers. I assume that they are supposed to go with the tokens from Oketra's Monument. Problem is that you have so few of them. And oketras monument... hmmm... wouldn't that be better in a deck with a lot of very cheap creatures? So instead of 4 Serra Angel, you'd have something a lot cheaper, and maybe with some built-in card draw (to make a bunch of tokens fast, by enabling you to keep casting creatures, and to dig for the monuments). Anyway, if you wanted to buff the whole team, Honor of the Pure is easier on your mana, and doesn't compete with oketra monument for the 3-cmc slot. Path of Bravery is supposed to go with this stategy too, I guess, but is a really bad card. It's expensive, and only helps you if you are already ahead. Drawing it after a burn deck has hit you for 8 or 10 life in turn 2, it does nothing for you.
Serra Angel... the most brutally efficient beatstick in magic in the summer of 1997, and winner of the Miss Angel 1994, 1995, 1996. Since then, younger models have surpassed her, and today 5-cmc creatures in modern has to be strong enough to more or less just win a game on their own. If you went with the Oketra's Monument-plan, a replacement angel could be Angel of Jubilation. She's pretty good with tokens, and randomly hates fetchlands, but is unfortunately only toughness 3, so Lightning Bolts are a problem. Not so much of a problem, if you played 4 anthem-like effects (more like 4 Honor of the Pure, but that's the same). Anyway, Archangel Avacyn Flip has the same ccm as Serra Angel, but you get a lot more angel for your mana. And a low-end table-sweeper on top of that. Or maybe Baneslayer Angel? Same cost, bigger body, nice abilities, although protection against demons and dragons are a bit random.
Why is there a single Citadel Castellan in this list? It doesn't really fit with anything else... Probably a decent creature in a GW Little Kid-type deck on a budget, but here it just takes up space.
Prepare is funny, and all that. Aftermath is an interesting mechanic, that doesn't look like flashback at all, no sir, not in any way. But 4 Prepare seems like overkill - it's not the kind of card you want to draw more than one of on your opening hand. And stuffing 4 Prepare in your deck before having added any Path to Exile is most likely a mistake - as removal, Fight costs 4 mana and relies on you having the biggest creature in play already, whereas path is path; 1 mana: "go away, troublesome critter, oh, and here's a basic land as compensation". Not really great on turns 1 and 2, but then, you can't even play Fight that early.
You have too little land. There should be at least 24 (even counting your mana dudes), since you try to curve directly to 5 or 6 mana. Since you have plenty of colored sources, you could add either Ghost Quarters or Field of Ruins until it fits. They're both useful for mana and to give you some game against tron (otherwise, tron will just run you over, even in its budget incarnations with cheap threats). Knight of the White Orchid is pretty funny with Ghost Quarter, or against ramp decks. You could also exchange some lands for GW-duals in some form or another - Canopy Vista, Sunpetal Grove, Fortified Village, Brushland... many options, for any budget. The important bit is that it should be possible to play them untapped, even if a bit conditional - except for Stirring Wildwood, since manlands are good anyway (even if it doesn't really hit the theme of this particular deck). Multicolored lands will smoothen your play a lot. You could also play Seraph Sanctuary, since lifegain and angels are pretty fitting for the concept.
Aerial Responder may be ok in a casual meta. Elsewhere (somewhere with a meta of what we could call "the more solid class of budget decks" or somewhere with tier-decks), it's a 3 mana creature with its @ss in Lightning Bolt-range... and that's not really good in any way. You tap out turn 3 to play it, and your opponent bolts it and plays a 2 mana creature on his turn. That's loss of initiative, right there.
Sideboard: If you know what you are playing against, bring something for that. If not, just go with the "usual suspects": Creeping Corrosion, Nature's Claim, Rest in Piece, Dryad Militant, Leyline of Sanctity, Aegis of the Gods, Ghostly Prison, Stony Silence, Day of Judgment, Blessed Alliance... it really depends on what you expect to meet and what your budget is.
Overall, I think you could go heavier into angels, or into oketras monument (and other tokens), but currently you have a mix of strategies that aren't particularly good.