Vorinclex, Voice of Hunger

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Mythic Rare

Combos Browse all

Vorinclex, Voice of Hunger

Legendary Creature — Praetor

Trample

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.

Price & Acquistion Set Price Alerts

NPH

Ebay

Recent Decks

Load more

Vorinclex, Voice of Hunger Discussion

Enral on Vorinclex & Hokori untap land ...

1 week ago

I have Vorinclex, Voice of Hunger & Hokori, Dust Drinker in play. At the beginning of my opponent's upkeep, if they had tapped a land when Vorinclex is in play (which means they can't untap them during their next untap step), does Hokori's "untap one land" ability allows them to bypass Vorinclex's stipulation?

AioriaxWingz on [[Primer]] Selvala, Heart of Timmy Eldrazi Smash

3 weeks ago

Hi kryptobrodie,

Nice Deck!!

All the card looks fit well in the deck, so if i want to swap in Vorinclex, Voice of Hunger, Akroma's Memorial and Tooth and Nail, which card would you suggest to take out??

Thank you~

Tappedoutman on Tasigur The 20th Century Boy

3 weeks ago

CaptSillva thanks again... However this deck Borned like control deck and my creature inside this deck are not a lot because i don t want to lose important pieces on mine and opponents remouval, In the most of cases i don t need a lot of creatures to win the games I have a very mix meta and I can steal opponents creatures without problems this is the reason because I run Barter in Blood and Innocent Blood. My best creatures like Vorinclex, Voice of Hunger, Void Winnower, Grave Titan, Wurmcoil Engine can really make the difference and I repeat I usually don t have difficult to use opponents resources, the last update The Mimeoplasm it s the confirm of that theory . I agree with you on Last Word and I thought about Cryptic Command but I will probably go for Insidious Will because probably Command is to heavy for specific CMC. With many remouvals I prefear beast within because the 3/3 beast usually doesnt stay a lot on the board and it could be an answer for a plainswalker too. Reality Shift is because is my answer for indistructible people like Innocent Blood and Barter, I play against a Jhoira EDH too and a Ulamog is not easy to remouve in the case. Thanks again for comment and for suggests.

Mizzazzi on Gwafa, You're such a D!CK!!!!! (HELP)

4 weeks ago

Love the deck! Enchantments with control has always been a favorite but theres two things that I think you might benefit from possible. 1.) Why no Starfield of Nyx Its goof recursion if players are running removal and it has a Opalescence like ability if you have lots of enchantments which you do. 2.) What do you think about Venser, the Sojourner he has good flicker and his ultimate basically means ultimate control with Omniscience in play. One last thing Nevermore is good because if there is one person playing with say Vorinclex, Voice of Hunger you can lock them out of playing their commander until it is removed.

The_Malkavian on Five Color God Stuff

1 month ago

I've got a similar God deck that runs less off the Enchantment bit and more off indestructible. I've found a lot of use out of the Avatars like Avatar of Woe and Avatar of Slaughter

Also had great success with the Praetor's, which are kinda like Phyrexian Gods. Of course the trick with them is to keep them on the field for more than a turn...

Elesh Norn, Grand Cenobite

Jin-Gitaxias, Core Augur

Vorinclex, Voice of Hunger

TheRoflCoptr on Bongo Bongo would be Proud

1 month ago

I'd remove Triskelion, Wood Elves because Nissa's got it covered, Maelstrom Pulse is not as great in commander, unfortunately.Also, i'm considering Killing Wave over Black Sun's Zenith.

Hex Parasite is good to keep your creatures undying/persisting. Grim Flayerfor mulching. Vorinclex, Voice of Hunger and Archetype of Endurance in the triskelion spot. Lightning Greaves or other creature protection is going to be necessary to keep 'Meren the gains.

chirz2792 on Kruphix, God of Combos (suggestions pls)

1 month ago

Just so you know, looking at your maybeboard and Grand Arbiter Augustin IV, Mirrorweave, Vexing Shusher aren't legal because they're outside of your commander's color identity. Vorinclex, Voice of Hunger, Consecrated Sphinx, and Genesis Wave might be fun though.

spectrevr4 on [PRIMER] Death & Staxes: Competitive Meren EDH

1 month ago

So to give you an update I did run a small 3 way game tonight with some changes done to my Meren deck against Nazahn, Revered Bladesmith and Phenax, God of Deception It came down to what I feel was a bad call where Nazahn was equipted with a bunch of equipment at the same time and I missed being able to activate my Icy Manipulator to keep it from attacking for 22 points of commander damage with Myriad which won the game. The person playing it had equipped Swiftfoot Boots as part of it's equiptment along with 4 other pieces of equiptment at the same time so it had Shroud and I couldn't tap it. Normally I would have been able to tap it in response to the equipment being equipped but due to a timing snafu and how the payer equipped everything at once I just let it go but I gotta admint I'm a little salty about it..Phenax on the other hand was completely shut out and was just collecting mana and watching the battle between me and Nazahn. The deck definately plays a lot different than it use to with the changes I made however I am still missing some of the key pieces I want to have in it to make it really speed up. I didn't get a single mana dork as a drop or Cryptolith Rite and found that the biggest amount of damage I was doing was by using Entomb + Eternal Witness + Phyrexian Altar and was constantly pulling things into my graveyard to pull them back with Meren. I was constantly running some sort of - counters to kill indestructible creatures this way which kept things at a stalemate for roughly 4 hours...for 1 match..I was just getting things really under control and could have pulled ahead within the next few rounds as I started cycling Army of the Damned + Dictate of Erebos + Phyrexian Altar and was keeping the board whiped clean...In fact I was going to tron myslef with Vorinclex, Voice of Hunger who was in my graveyard and would have been put into the battlefield on my next turn. Instead of being a tool about it though I just told the other player that next time they equip a bunch of things all a once they should instead equip them one at a time and ask if they resolve or if there are responses at each stage as a courtesy. But anyhow that was tonight's showing and I will have to continue with the changes and let you know how it evolves....I gotta say though it still seems a little clunky to me...and like it's always fighting from behind against faster decks...but maybe its just that I'm not playing it right or that it just needs more streamlining from where it is now...Here is the current list. http://tappedout.net/mtg-decks/plunder-the-graves-upgrade-30-stax/

Load more

Latest Commander