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Adeliz, the Cinder Wind
Legendary Creature — Human Wizard
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
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Adeliz, the Cinder Wind Discussion
1 week ago
I don't think Ral is good enough. You don't have enough creature to keep him safe so at best it will activate his abilities once or twice. ( and they are not gamebreaker in your deck imo )
Guttersnipe can get in some huge swing thanks to all the low ccm instant/sorcery.
Rekindling Phoenix is a nice threat to run and is a great target to the Beamsplitter instant/sorcery copies.
You could also use a bit more card draw from blue to fill your graveyard without loosing gas in your hand. That will fuel both the drake so they will quickly be big. But it's not a focus on the Beamsplitter anymore.
2 weeks ago
I have enough draw in Radical Idea and Risk Factor, so rather than Opt I'm thinking Disperse or your Sonic Assault idea. This is mainly because I'm thinking this deck will have issues with stompy. Disperse allows a bounce in their turn, and hold a counter for the recast, while sonic happens twice and allows me to inflict more damage. So ultimately i'm thinking 3xShock, 3xDisperse, 2xEssence Scatter//Negate. Sonic Assault can stay in the SB for now.
Demolish is only there as I forgot Smelt and Shatter existed - its was mainly my brain going "Erm, how do I deal with artifacts?" and not coming up with an optimal solution; but now Disperse can do that, for the amount of artifacts I'll probably see. As much as i'd like to destroy land in a multicoloured driven format, it's ultimately not going to do much, and Alpine Moon will only assist their fixing.
Honestly, i see what you mean about Adeliz, the Cinder Wind - he was mainly in there due to his keywords, the all-wizard-prowess was a bonus. However, I'd probably add another Electrostatic Field instead of another Niv-Mizzet, Parun; the idea of a second had already crossed my mind, but I'm not 100% sold on the idea of having a second one with his mana cost.
2 weeks ago
I'm thinking you might need some cheaper spells. If you have no Wizards on the field, all of your spells (save Radical Idea and Lightning Strike) cost 3CMC, which is the same cost as most of your creatures. You could probably include some cheaper cards like Opt and Shock.
I also don't think Wizard's Lightning and Wizard's Retort are necessary. They're cool with Wizards, but if you have a Goblin Electromancer on the field, it turns Lightning Strike and Ionize into better versions of those cards anyways.
I would replace Adeliz, the Cinder Wind with another Niv-Mizzet, Parun. That dude wins games on his own. Wee Dragonauts does a better job of pumping than Adeliz, and the other Wizards you have are fine on their own.
Anyways, I'm probably wrong. But there you go.
1 month ago
I think Manamorphose would be fun here. Buffs your creatures and leave you enough mana to cast another spell.
Distortion Strike could also be fun. get some direct hits.
Wee Dragonauts is also a wizard so more synergy
1 month ago
Feels like you're pulling in too many different directions. If you're going more burn, Ghitu Lavarunner doesn't belong here, and neither does Opt. Both of those are more aggressively slanted cards and take away from running more Risk Factors and Chemister's Insights from the deck. Also, in testing for me Firemind's Research was too slow against everyone but the control match up. those would probably do better as Expansion // Explosion or Banefire for extra burn to finish.
If you want to go the more aggressively slanted route, you should be running more Wizards in the main deck. Adeliz, the Cinder Wind should also never be a sideboard card, she's more of a build around. And she has a great supporting cast in Ghitu Lavarunner, Wee Dragonauts, and Viashino Pyromancer along with Wizard's Lightning, because in that deck it's ALWAYS a Lightning Bolt. Expansion // Explosion is also very good in that deck, because it copies very cheap spells that either draw you cards like Opt or Warlord’s Fury, or any of your burn spells, and Risk Factor being copied is just like a middle finger to your opponent in that type of build lol.
1 month ago
I had an idea which I wanted to share for a while. Let's face it; Pauper EDH isn't very popular. If anything, people avoid it due to the overwhelming amount of non-legendary Commons they can pick from to be their General. While it could be argued it breaches the spirit of Pauper, I think Uncommon Legendaries (Of the myriad of options we have, largely thanks to Dominaria and Masters sets) should be legal as Commanders for Pauper EDH. There's so much untapped potential in these creatures! Adeliz, the Cinder Wind could be incredibly good in Wizzet Tribal, Baird, Steward of Argive gives you what's essentially a white Propaganda, Bladewing the Risen could make Dragons interesting in Pauper again, Zada, Hedron Grinder is so much bigger than Valuetown she's practically the Value Capital of Value Country, Danitha Capashen, Paragon shows potential for mono-white Voltron, Grunn, the Lonely King has just as much if not more, Hallar, the Firefletcher could have interesting Synergy with Kicked spells, Ihsan's Shade which is an Uncommon thanks to Masters 25 might have potential, Iwamori of the Open Fist could do Legendary tribal better than Arvad the Cursed despite the Color identity, Jalira, Master Polymorphist could make for a great mono-blue Cascade deck, Kongming, "Sleeping Dragon" miiiight do something interesting, and Kwende, Pride of Femeref is another solid addition to the overwhelming amount of White commanders and acts like a slightly Nerfed Odric, Lunarch Marshal. And these are just the ones I thought were worth mentioning. I really want this idea to catch on, because Pauper EDH is struggling, and it saddens me.
Edit: I've been told that you can use any uncommon in Pauper Dragon Highlander. My input isn't nearly as useful anymore, but I would like to say that a lot of these have great potential for Pauper EDH nonetheless.
1 month ago
Quasiduplicate and Beamsplitter Mage are really funny together. Maybe a bit slow and weak against removal on the Beamsplitter but if you pass the turn, you're really good. Wee Dragonauts is the best target you want since Adeliz, the Cinder Wind is legendary.