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Adeliz, the Cinder Wind
Legendary Creature — Human Wizard
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
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Adeliz, the Cinder Wind Discussion
3 weeks ago
I would suggest those thing :
- Pump the numer of Adeliz, the Cinder Wind to 4, or at least 3. This is a beast and destroy the opponent if it stick on the board one turn.
- Howling Golem is meh imo. It could be replaced by Ghitu Journeymage as another 3 drop and dealing 2 to the face.
- Could swap Watertrap Weaver for Exclusion Mage. They are similar but can have a huge difference depending on your local meta.
- Could swap Aven Wind Mage with Wee Dragonauts. Both wizard, both 3 drop, but one say "ez gg win" when you cast 4 instant a turn.
- Get some Maximize Velocity / Maximize Altitude ? Easy trigger for Adeliz and allow you to get in easily.
- More suggestion Negate / Quasiduplicate / Radical Idea ..
All of those should still be budget friendly I think. Also it's just my point of view, you're 100% free to disagree. Good luck with the deck !
1 month ago
Twinflame, Counterspell, Adeliz, the Cinder Wind, Negate, Doom Blade, Windfall, Pact of Negation, Swan Song, Jace, Vryn's Prodigy Flip, Baral, Cheif of Compliance, Jhoira of the Ghitu, Demonic Tutor I wouldn't run Gamble. Also, Nekusar, the Mindrazer and Wizard's Retort.
2 months ago
I don't think Ral is good enough. You don't have enough creature to keep him safe so at best it will activate his abilities once or twice. ( and they are not gamebreaker in your deck imo )
Guttersnipe can get in some huge swing thanks to all the low ccm instant/sorcery.
Rekindling Phoenix is a nice threat to run and is a great target to the Beamsplitter instant/sorcery copies.
You could also use a bit more card draw from blue to fill your graveyard without loosing gas in your hand. That will fuel both the drake so they will quickly be big. But it's not a focus on the Beamsplitter anymore.
2 months ago
I have enough draw in Radical Idea and Risk Factor, so rather than Opt I'm thinking Disperse or your Sonic Assault idea. This is mainly because I'm thinking this deck will have issues with stompy. Disperse allows a bounce in their turn, and hold a counter for the recast, while sonic happens twice and allows me to inflict more damage. So ultimately i'm thinking 3xShock, 3xDisperse, 2xEssence Scatter//Negate. Sonic Assault can stay in the SB for now.
Demolish is only there as I forgot Smelt and Shatter existed - its was mainly my brain going "Erm, how do I deal with artifacts?" and not coming up with an optimal solution; but now Disperse can do that, for the amount of artifacts I'll probably see. As much as i'd like to destroy land in a multicoloured driven format, it's ultimately not going to do much, and Alpine Moon will only assist their fixing.
Honestly, i see what you mean about Adeliz, the Cinder Wind - he was mainly in there due to his keywords, the all-wizard-prowess was a bonus. However, I'd probably add another Electrostatic Field instead of another Niv-Mizzet, Parun; the idea of a second had already crossed my mind, but I'm not 100% sold on the idea of having a second one with his mana cost.
2 months ago
I'm thinking you might need some cheaper spells. If you have no Wizards on the field, all of your spells (save Radical Idea and Lightning Strike) cost 3CMC, which is the same cost as most of your creatures. You could probably include some cheaper cards like Opt and Shock.
I also don't think Wizard's Lightning and Wizard's Retort are necessary. They're cool with Wizards, but if you have a Goblin Electromancer on the field, it turns Lightning Strike and Ionize into better versions of those cards anyways.
I would replace Adeliz, the Cinder Wind with another Niv-Mizzet, Parun. That dude wins games on his own. Wee Dragonauts does a better job of pumping than Adeliz, and the other Wizards you have are fine on their own.
Anyways, I'm probably wrong. But there you go.
3 months ago
I think Manamorphose would be fun here. Buffs your creatures and leave you enough mana to cast another spell.
Distortion Strike could also be fun. get some direct hits.
Wee Dragonauts is also a wizard so more synergy