Krenko, Tin Street Kingpin
Legendary Creature — Goblin
Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Printings View all
|War of the Spark (WAR)||Rare|
Combos Browse all
|Commander / EDH||Legal|
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Latest Decks as Commander
Krenko, Tin Street Kingpin Discussion
1 week ago
Very interesting. I agree with the comment about spark lands but I would also like to suggest fitting a Krenko, Tin Street Kingpin in. He's 3 mana, and a cheap card. Creates goblins quickly and can get big. I would also recommend putting Scale Up in place of some of your other buff cards. It's not an increase but rather a change in base power and toughness, but for goblins it works. Plus if you overload it while having a huge number of goblins it's even better! I believe the scaled creature keeps its abilities too. The only problem I see left is card draw. Your deck has super low mana costs and you can play things pretty quickly leaving you top decking. Maybe swap a swamp for a Castle Locthwain. One or two Icon of Ancestry or Heirloom Blade might be good too.
1 week ago
Updated list with newer print cards:
Castle Embereth comes in over a basic mountain;
Added maybeboard goodies:
4 weeks ago
oawesme: I'm so glad that I could pleasantly surprise you with Vadrok's power! :D She's surprisingly powerful -- I honestly expected her to be more of a joke deck, but she's actually quite menacing. If this deck interests or has inspired you, you're welcome to leave a +1 ;)
And your name looks blue and normal to me: "oawesme".
1 month ago
My thoughts on some of the cards in your Mainbord:
Archaeomancer: I took that out of my list as it was often a dead card or there were simply better things to do for 4 mana. Our 4 mana slot is very crowded, so if we want to justify putting a 4 cmc card in, it has to be premium.
I disagree on Last_Laugh's comment that Living Death is underwhelming without Archeomancer. Since we can sac our whole bord when playing Living Death we will have a full bord after resolving it while our opponents mostly get bordwiped. I would argue that it's worse when played a second time since now we are reviving all of our opponent's creatures, that we killed the first time (unless we exiled their graveyard beforehand).
Gray Merchant of Asphodel: I have yet to test that card. Since he gains us live we can't rely on dethrone to abuse the ETB-effect so he probably only shines with Unspeakable Symbol in play. I'm curious how he performs - please let me know.
Grimgrin, Corpse-Born: He reads like he was made for Marchesa, but always entering tapped is a bigger downside than i expected. Remember that we want to untap him before attacking, so also before our other creatures had a chance to gain a +1/+1 counter from dethrone. That makes it awkward finding a target to sac, so he can end up being a glorified 5 mana sac-outlet.
Impaler Shrike: Another card that reads really well, but needs to meet too many criteria to be worth it. As i said before: for a 4 mana card to find its way into our deck it has to have a great impact. Impaler Shrike seems too unreliable for that.
Spark Double: I play Dack's Duplicate over Spark Double since more than 60% of the time I want to target my opponent's ceratures. But getting the +1/+1 counters on your opponent's turns aswell might be big enough of an upside to justify playing Spark Double instead. Is it a "win more" card? ...needs some testing.
Spellskite: Most counterspells are simply much more reliable than this. Check the decklists of your playgroup and you will probably only find a handfull of single-target spells where Spellskite would come in handy.
Hall of the Bandit Lord: I have not tested this land yet. Haste is a premium ability in our deck, but since it can't be tapped for mana outside of the "pay 3 life" ability I'm really curious how it performs.
Shifting Shadow: Another card that did not make my list because it seems so unreliable. I feel like we want to play bigger bombs or more graveyard-recursion to justify playing this enchantment. But the high upside when it works out might make up for it being unreliable...
Vedalken Orrery: I used to play Leyline of Anticipation but decided to cut it. It's another 4 cmc card that we don't get full value out of. Especially since we want to play hasted creatures on our turn.
Some cards to consider:
Cyclonic Rift: Simply too good of an effect. This card decides games.
Blasphemous Act: Is a lifesaver for 1 mana. I have tutored for this card more than once.
Hope this helps with some of your decisions :)
I would love to hear how your version of the deck performs.
1 month ago
Krenko, Tin Street Kingpin seems a good mutate target; it grows larger while giving you an army.
1 month ago
New krenko would be pretty solid in here. Krenko, Tin Street Kingpin. Pretty nutty how he goes tall & wide, is aggressively costed. & give you a steady stream of non-human attackers.
2 months ago
I really like him in these lists. Am I just a fool? Did I just fall for his rakish good looks?
2 months ago
Thanks DBCooper! I wasn't aware of its existence, and put 2 in, in place of the aggro Krenko, Tin Street Kingpin, and took out a Boggart Shenanigans for another Skirk Prospector.
And, Sorry!, I would've gotten back to you sooner but I've been busy with work, and have been concentrating on tweaking my modern burn build: Lightning and Lava.