Keranos, God of Storms

Legality

Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Keranos, God of Storms

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to blue and red is less than seven, Keranos isn't a creature.

Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.

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Keranos, God of Storms Discussion

Icbrgr on If Blood Moon is weak ...

1 day ago

Yeah I am currently working towards moving away from Mill in my build... And gonna go in favor of Chasm Skulker and Spellheart Chimera and possibly Keranos, God of Storms with counter spells for protection... I would go in the direction of using traditional Snapcaster Mage shenanigans but I don't own/cant afford the tools to support it... And I don't want to run another combo/netdeck deck with Madcap Experiment and Platinum Angel/similar or reach through the break.... So I'm basically back to the drawing/brewing board

BTW thanks to all for your insight and comments!!! I'm a bit stubborn/thick headed with deck building but the input was honestly very helpful! Happy brewing and good luck to all!

JeskaiM4n on Storm a Day keeps Grixis Shadow away

6 days ago

n0bunga Keranos, God of Storms, Wait a minute what kind of madness is this.

Never heard of that kind of sideboard strategy.

osumatthew on Esper Spirits

6 days ago

11/16/17 Update

This is a little awkward, since I had updated this just a few days ago based on Monday's performance, but I had another tournament on Thursday, as well as a few changes to the deck.

Mainboard -1 Fatal Push, -1 Concealed Courtyard, -1 Path to Exile, +1 Cavern of Souls, +2 Zealous Persecution

This deck needed at least one copy of Cavern of Souls, and buying one copy wouldn't break my budget, so I picked it up from my LGS for their modern tournament tonight. I also felt like the single target removal was too heavy, so cut one of each of those spells for 2 Zealous Persecution, which acts as both a pseudo board clear and/or a damage boost for me. With these changes made, I sat down for my first match:

Match 1

G1: My opponent was actually the same guy I played on Monday who was running the B/W control list. My opponent was on the play, which was a little worrying, especially because he was running aggressive hand disruption. We both built up solid board states with our respective copies of Lingering Souls, but this was exactly the match that I had brought in tech for. Zealous Persecution wiped his board and allowed me to swing a ton of damage through, which snowballed into a win.

G2: My opponent had a solid game, preventing me from really sticking anything substantive on the board, then resolved Baneslayer Angel. I misplayed by not copying it with Phantasmal Image, but wasn't punished too much, as a Liliana, the Last Hope would have killed it anyways. I couldn't find an answer, and scooped.

G3: This was another grindy game, but I finally managed to stick a pair of Drogskol Captains that quickly won the game for me. WIN

Match 2

G1: I started on the play, and discovered that my opponent was on U/W control, not a particularly good matchup for me. I tried to race him, but a pair of Supreme Verdict shut that plan down and I scooped.

G2: I started on the play again, and resolved a Geist of Saint Traft that my opponent couldn't easily handle, followed by multiple copies of Lingering Souls, leading to a fairly easy win.

G3: My opponent was on the play, but an early Duress from me knocked out Path to Exile, and Lingering Souls was able to steadily eat away his life total. WIN

Match 3

G1: My opponent was playing Jund and Thoughtseized me three times in a row. I was able to stick a few minions, and he thought he could stabilize with a Scavenging Ooze, but ended up being 1 mana off from healing out of lethal range. I swung with my spirit tokens for the win.

G2: This time my opponent was more careful with his life total. I was able to keep the game competitive, but some bad draws combined with a resolved Liliana, the Last Hope was enough to clinch the game for him.

G3: I was back on the play, and opened to a blistering start. I immediately began pushing damage through, forcing my opponent to try and protect his life total with Scavenging Ooze, even forcing him to use his Raging Ravine for mana. However, it wasn't enough for him, and pumped up Mausoleum Wanderer and some Lingering Souls tokens were enough to push lethal damage through, with Zealous Persecution to prevent any attempt to survive with the Ooze. WIN

Match 4

As I was now the only undefeated player, I was paired down with a 2-1 player who had had a bye the previous round. He was Jeskai Control, which created a problem, as he had access to additional spot removal and sweepers.

G1: I started off well enough, but he was eventually able to clear my board and resolve a Chandra, Torch of Defiance that I was unable to deal with, forcing me to scoop.

G2: Having boarded in Disdainful Stroke and Duress, I was better equipped to handle my opponent's creature light deck. I built up a large board state and Selfless Spirit dodged Anger of the Gods. My opponent tried to sweep my board again with Supreme Verdict, but Spell Queller flashed out to stop that, and a Disdainful Stroke kept his Logic Knot from countering my play. At that point, I was able to push damage through for the win.

G3: I actually had a fantastic start this game, with Mausoleum Wanderer into Selfless Spirit, backed by a pair of Spell Quellers. A Keranos, God of Storms tried to turn the tide for my opponent, but Rattlechains and Drogskol Captain kept my creatures alive and enable me to swing through for the victory. WIN

Final Record: 4-0-0

I think that the changes to my list worked rather well, though I'm still not convinced that the deck is at its most optimal. I'd like to pick up more copies of Cavern of Souls, though not at the moment due to the card's price tag. I'm also wondering if Collective Brutality is worth putting in the sideboard over Duress, but given the relatively large number of planes walkers being run currently, I feel that Duress is better. Anyways, feel free to let me know what you think, and I'll likely update again soon!

fluffybunnypants on Which Izzet god is the ...

1 week ago

Depends on what you want to do with an EDH list since both commanders are inherently in the middle of the pack in terms of competitiveness (not having a black color identity will do that to a commander). Both can run multiple infinite combos if you're into that sort of thing, but Keranos, God of Storms is typically on a Blue Moon stax plan and The Locust God is usually just awkward High Tide (in a competitive environment at least).

Aside: I've seen many people bitch about tlg_wheel.dec, which, while it lets you use your commander and create a metric tonne of bugs, is just not that good if you're looking to be a competitive list. I feel like the bitching is entirely un-necessary and unwarranted.

fluffybunnypants on Best Izzet Control commander?

1 week ago

I'm 95% positive that Keranos, God of Storms is the default best Izzet control commander. You're probably going to be looking at a Blue Moon-esque prison build utilizing Blood Moon, Back to Basics, Frozen AEther, etc.

@Arcaneful You'll have to be more verbose regarding a big finisher and what power level you want your deck to be. What I can tell you is that the default best way to win with Keranos is either utilize Paradox Engine or Dramatic Reversal + Isochron Scepter depending on who you're talking to, but including both in your deck can't possibly hurt. I mean, I guess you can also do the whole swan army thing for the lolz because you're probably running Swan Song anyway and Copy Artifact is just sweet, sweet utility.

Pieguy396 on Best Izzet Control commander?

1 week ago

I would definitely second Keranos, God of Storms as a control commander, although I would recommend maybe going partners with Kydele, Chosen of Kruphix and Kraum, Ludevic's Opus, as Green is very helpful.

goblinguiderevealpls on Best Izzet Control commander?

1 week ago

how has nobody mentioned Keranos, God of Storms? he is superior without question, i mean what other commander can you run both Jokulhaups and Counterspell effects effectively with? none of the other ones run land destruction and they all die to Obliterate

ever seen a 4v4 game where its past turn 5 and the ONLY permanent on the whole field is your keranos drawing you into more lands while your opponents debate conceding due to constant land denial rendering them helpless? well if you havent, thats keranos

trulychaos on Grixis Cruel Control

1 week ago

Love the design. I to am a huge fan of Grixis Comtrol. May I recommend that you add 1 Keranos, God of Storms in the list, because he is a huge mid game play. He hugely decreases your chance of dead draws and bolts pesky attackers every turn

+1 from me

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