Keranos, God of Storms


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Keranos, God of Storms

Legendary Enchantment Creature — God


As long as your devotion to blue and red is less than seven, Keranos isn't a creature.

Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.

Price & Acquistion Set Price Alerts



Recent Decks

Keranos, God of Storms Discussion

Oloro_Magic on Procellam Legit [[Ad Nauseam]]

2 weeks ago


So most builds of the deck are running two wincons nowadays: Lightning Storm for an instant speed kill, and then Laboratory Maniac as we draw our entire deck and then can cast Serum Visions to immediately win off the trigger.

With this said, a variety of other wincons can be played in the deck, for example Conflagrate via flashing it back and discarding your hand (though here I would always keep Pact of Negation in hand regardless); the problem here is it isn't instant speed and can be hurt by graveyard hate, notably Rest in Peace.

Another somewhat well-known win-con is Seismic Assault which essentially accomplishes the same thing however a real problem with it is the fact that it gets hit and blown out by Abrupt Decay.

That really encompasses the combo based options for the deck but many Ad Nauseam players like to add a little spice to the side in the form of flex slots. Grave Titan is generally the popular plan B out of the side however I have seen many variants where people have tried: Godhead of Awe, Dragonlord Dromoka, Keranos, God of Storms, and even a Gifts Ungiven package for Elesh Norn, Grand Cenobite/

mmcgeach on The Great Radhaggro

4 weeks ago

@Robobro72 Thanks for pointing me at that Menendian article. I don't usually associate stax with Menendian... I'll have to read it all later. He's definately one of my favorite vintage evangelists.

Also, I'm glad you're going to put together the deck! I can't wait to hear about your experiences.

And yes, this deck is pretty low-budget for CEDH. It's two-color, and it's not blue. :)

@Karimzamrini Yeah, I'm being a little glib when I say there's only one stax deck in CEDH, and sort of poking fun at the insular nature of the top-tier CEDH metagame. But, on the other hand, most other stax decks aren't very good. I tried for a long time to make Sisay Stax work, but ultimately it was too general-dependent. (And too Gaea's Cradle-dependent for breaking parity on stax.) And probably worse than just stuffing a Paradox Engine combo in the deck. I've tried Blue/Red Keranos, God of Storms stax, and that deck is pretty miserable, with no basic way to break parity on the artifact stax pieces while gaining pretty little from blue. I've tried Nath Stax, and I think the deck is pretty bad. It relies on Nath making tokens to break parity on the stax effects, which is just not at all a reliable plan since your opponents can just dump their hands. I also don't think black (or green) provide enough cheap stax to reliably get stuff going in the early game. Black has cool stuff like Nether Void and Contamination but those aren't early game plays, and Nath himself costs 5. I've also played a lot of Grand Arbiter, but that deck is basically not stax, but a control deck. Which is fine, it's using a few strong stax pieces like Sphere of Resistance, and the general is a good sphere effect; and the deck usually runs Humility, which is insanely powerful. But that's just a few cards, and without reliable card draw in the command zone, I felt GAAIV wasn't a top-tier deck. As a control deck it's pretty much just worse than Control Zur. Which, if you want to play control in EDH, is probably the best control deck there is (cause... there's not actually much competition for that).

belugawhaleonthefloor on America (Jeskai Control)

1 month ago

You should test out Keranos, God of Storms in place of one of the Teferis. It does virtually the same thing by adding card advantage and removal, but it can also act as a win condition by bolting opponents down in slow games. No doubt Teferi is more consistent but the indestructiblity and the fact that its never a creature makes Keranos insanely durable and hard to get rid of. Having one of each also lets you play both at the same time. I would at least test Keranos out casually to see if you like running it

Lord_Olga on Budget U/R Pyro

3 months ago

Hey, looks pretty fun!

He’s got a pretty pricey CMC, but have you looked at Keranos, God of Storms? Might be useful.

Also, regarding your question in the description, I vote Evolving Wilds as well.

5hadao on GOD deck

4 months ago

Ok Ive done it, Ive managed to include all of the gods...

Out Bontu's Monument Hazoret's Monument Karmic Justice

In Bontu the Glorified Keranos, God of Storms Kolaghan's Command

buckeyetron on Modern Temur Energy! Need Suggestions

4 months ago

have you played in a modern fnm at all? modern is a pretty fast format. you're trying to spend 5 mana on turn 5 for Glorybringer or Keranos, God of Storms, meanwhile other players can spend 5 mana on turn 3 for a Through the Breach to put an Emrakul, the Aeons Torn into play with haste.

ParadoxicalSlacker on Updated Modern Grixis Control

4 months ago

I really like this deck, very unique and has a personalized feel to it. I think Keranos, God of Storms is a pretty interesting with Grixis Control. If you'd like to take a look at my take on Grixis Control Nightmares of Grixis I do have to ask though, why are you not running Serum Visions?

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