Adun Oakenshield

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Oldschool 93/94 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition (MED) Rare
Legends (LEG) Rare

Combos Browse all

Adun Oakenshield

Legendary Creature — Human Knight

{{B,R,G}}, Tap: Return target creature card from your graveyard to your hand.

Adun Oakenshield Discussion

Pheardemons on Pattern Recognition #123 - Slow ...

2 days ago

berryjon

While I've read all of your articles, I cannot recall if you've addressed this particular subject (whether directly or indirectly) in magic. Can you talk about the evolution of power in creatures? For example, Legends has creatures like Adun Oakenshield , Angus Mackenzie , and Axelrod Gunnarson (not to exclude the others). While Throne of Elderaine (a standard set) is producing a card called Kenrith, the Returned King which is a creature with much more utility than most. Deathrite Shaman is even (jokingly) considered to be a "planeswalker" for all intents and purposes because of the utility. While not creatures per se, Theros gave us the legendary artifacts that have multiple purposes such as Bow of Nylea . There are multiple patterns of cards that Wizards is pushing that seem to be more utility based than just brute power. If this makes sense, is it worth considering an article?

BMHKain on Best Mono-G CMDR for "Impurity" ...

1 month ago

NOBODY OUTBUMPS- (Looks at a panel of Mighty Atom) OH MY F---ING GOD! OSAMU TEZUKA-sama!!! WHAT THE HELL DID YOU DRAW!!?

SPOILER: Ol Atom apparently was being treated like a damn gas station. Jeez, being Politically Incorrect has to be World Law back in 195?...

@SP3CTR3_chelts: Well, I dunno what else to believe; I finished an "Exile Matters" Concept Deck. I finished a Kruphix, God of Horizons deck, that new spoiler from Throne of Eldraine is going to pump up my Human Tribal Deck better than Adun Oakenshield would as a Legend. I still have 3 decks to finish; A Bant Enchantress Deck with a choice of One of Two Commanders, Mono- Burn on a level higher than one can believe the possibility, Xantcha, Sleeper Agent Politics Deck, & now; this. I still have 4 decklists to complete.

So I'll ask again: Do you have any ideas for adds or cuts, or as Jotaro Kujo would say: "Well? Do you bet or not? Let's hear you say it loud and clear, D'Arby!" God, I love my JoJo; One of my favorite quotes from Stardust Crusaders. Unfortunate we never were able to know Jotaro's hand when D'Arby has 4 Kings. But back to the deck; I'd really appreciate an idea for an add or a cut. If you are exhausted from all this like so many already are; I dunno who else can help; nobody wants to help w/ Xantcha Politics matters, much less a "Semi-Comptitive" Burn deck. I can handle Bant Enchantress, but I need more creatures in Bant colors that benefit as mere Mono Color; & just wipes them out. I really don't want to act like a Bancho-School Uniform sporting badass that the "Bishoujo-Possible" Schoolgirls DO like. After all, I'm nothing but a damn failure; even at trying to get help; & pusing it to a level beyond their potential. Is this one of Grixis' Personality traits? (& yes. It may seem strange, but I am of overall colors.) Well, do you have any fight left? :/

hannibal6 on Card creation challenge

4 months ago

Karador, Wild Chieftan

Legendary Creature - Centaur Warrior

Ratana costs lest to cast where X is the greatest power among creatures you control.

During each of your turns, you may cast a creature without paying its mana cost.

5/5


I think we skipped Boza. Take a legend from Legends (eg Adun Oakenshield ) and recreate it for a modern set (eg. a Jund legend from Alara).

Boza on Card creation challenge

4 months ago

Lucrecia, the Energy Baron
Legendary artifact creature - Human Artificier

When ~ enters the battlefield, add . Other artifact creatures and artificiers you control get +1/+1.
Abilities that cost require 1 less to activate.

2/4


Take a legend from Legends (eg Adun Oakenshield ) and recreate it for a modern set (eg. a Jund legend from Alara).

ZendikariWol on The Legend of Saskia

4 months ago

Name suggestions:

Like Sisay, but More Colors

Back in My Day They Were Just Creatures!

Those Who Forget History are Doomed to Lose to it.

RIP Kamigawa (Legend Tribal)

Saskia: the Stuff of Legends

Big Sassy's Legendary Horde (note: Big Sassy as a nickname for Saskia can be used in any of these names)

Legendary Night at Saskia's Bar

History Has its Eyes on You (it's a musical reference, if you don't get it)

That's all I got for names- this one was tough! Now, suggestions:

Adun Oakenshield is okay recursion, Anafenza, the Foremost is a good body, Captain Lannery Storm is good ramp, Dosan the Falling Leaf is good against control, Grand Warlord Radha is great ramp, Hua Tuo, Honored Physician is good recursion, Isamaru, Hound of Konda is a gud boi (and a one-drop), Kambal, Consul of Allocation is good taxation without representation, Karador, Ghost Chieftain is SICK and also very flavorfully appropriate for this deck, Kothophed, Soul Hoarder is great draw, Kytheon, Hero of Akros  Flip is a good body, Mirri, Weatherlight Duelist is good protection, Ravos, Soultender is good recursion, Rhonas the Indomitable is good but you'll have to see if you like God-Eternal Rhonas better (I like OG Rhonas better unless your repeating God-Eternal's ETB), Sek'Kuar, Deathkeeper is good block deterrence, one of the Tajics ( Tajic, Blade of the Legion or Tajic, Legion's Edge ), both are good bodies, Tana, the Bloodsower is good body + chump blockers, Tariel, Reckoner of Souls is good recursion, Varchild, Betrayer of Kjeldor is good fun, and Zurgo Helmsmasher is a surprisingly fun political piece.

Also, I'd really recommend you include planeswalkers, and also you're running two Selvalas and two Odrics.

Spirits on Kaalia, Mirror Breaker EDH

5 months ago

Hey weezel,

Very cool. Did you win any of the games? Wasn't sure if you mean you won on turn 5 in the 1v1's or if the game was won. If you were going for it on T5, and winning, that's pretty good.

Depending on the Commanders in the pod, Breya, Etherium Shaper for example, Hellkite Tyrant can be quite useful (remember he has Trample to get around the Thopter army). Reya Dawnbringer is too slow, if you want the recursion, go with Adarkar Valkyrie can be responsive (protecting whats getting controlled), and has combos:

Adarkar Valkyrie + Kiki-Jiki, Mirror Breaker + Goblin Bombardment | Infinite Damage

Adarkar Valkyrie + Karmic Guide + Lightning Greaves or Dragon Tempest + Goblin Bombardment | Infinite Damage

Reya Dawnbringer doesn't trigger properly and just puts your threat assessment higher when trying to combo. Maybe with a Rune-Scarred Demon and a Goblin Bombardment she would be ok, but I would probably still go with the Adarkar Valkyrie to protect Kaalia of the Vast .

Will take a while to learn how to play too, Master of Cruelties can be a powerful ally, with Instant tutor Tainted Pact . Remember, Master of Cruelties puts their life to 1 in the "declare blockers" step, and Kaalia of the Vast hits them for 2 damage eliminating the player, usually remove the highest threat or faster commander first.

Gamble is great, CMC1 tutor. I just worry on T5 it's not going to be helpful because Mardu doesn't draw well enough, so the probability of discarding the card you Tutor is very high. On T1 or T2 it's great, plus its , which if you play Badlands T1 is fine, but usually I try and build first. Still a great substitute card! Very playable in any version.

Multi-Player commander, the best commanders only win 50% of the time. Usually how it goes, is 1 person goes for it, gets Force of Will or Pact of Negation , then the next goes, same, then finally someone goes. Usually, if I have it, I go for it, figure I'll win more often that way than lose.

If your going to play Mardu , play to it's strengths, avoid putting in high CMC tools to make it into .

Orzhov Signet = + = CMC - = Total Cost , can be played off a Mana Crypt or Sol Ring as well.

Orzhov Cluestone = - or = Total Cost . Can't easily be played off other rocks, and doesn't convert colorless into colored mana either which Kaalia of the Vast needs. CMC to draw 1 card, and sacrifice your mana source is bad business, too situational, and slows you down in the 80% rule, ignore the 20%, like T5 when it can draw you a card for CMC!!! Yikes.

Mardu Banner is even worse!!! See Orzhov Cluestone and make it draw you a card for CMC, very bad business.

Commander's Sphere is borderline playable, because:

CMC - = Total Cost then Sacrifice to draw (No additional cost or required). If you think a slower rock is needed, Commander's Sphere is the only playable one of those listed, don't do that please!

Just have to accept that your never going to have good draw, choose a commander with is the best, if that's what you want, then you are just going to Show and Tell a lot. Commander usually ends where everyone is about the same T3-T5. Often if your the first to try, you get countered, Sometimes you get lucky and a Kess, Dissident Mage tries to Show and Tell an Omniscience and you successfully get it with a free cast Angel of Despair and they can't Enter the Infinite to get the Force of Will to hand, and hopefully they were tutoring their win-con and can't stop you when you go!

I usually attack the control player Serra Ascendant is always awesome T1, it puts them on a timer, like 4 turns or so, and sometimes it disrupts their tutoring, pulling Slaughter Pact / Toxic Deluge or like trying to overload a Cyclonic Rift instead of going for it themselves in some cases, thats a win for me, even if I don't win. Unless there are unbalanced decks in the pod, by T5-T6 everyone should be ready to go, or 1-2 turns from going anyway, just who successfully do it. Sometimes I strategically wait till someone tries to win and gets countered, but I play aggressive, I usually just go for it asap lol. If I can combo T2, usually people have been playing mana sources and don't have the mana to commit to a Counterspell of any kind. I did get Pact of Negation on turn 2 and the player had no way to pay the cost and was eliminated lol, luckily that game I had a Yawgmoth's Will and went the next turn, oh, remember with Yawgmoth's Will , it's CMC - play a fetch land from your graveyard = CMC. Always remember to play that land from the graveyard!

Never did you have the mana or need the Reveillark I bet in any of the games? Also, the Whip of Erebos is a little slow for recursion, but it can be impactul in longer control games.

Grim Tutor is pricy, just because of the set printed in which sucks, needs a Judge Foil reprint.

I usually try and hit the control player with a Rakdos the Defiler as well, it really slows them down, or they have to control Rakdos the Defiler and then usually can't control when you go for the win. Give it time, will take you a bit to figure out your tutor progression. A Lightning Greaves scares people, and a Razaketh, the Foulblooded is almost always a win (unless you cast the Kaalia of the Vast that turn with Haste, then I usually drop in Ob Nixilis, Unshackled first, stops tutoring for lands, tutoring for win-con's etc, or if they do, puts them close enough to kill with damage!). Be aggressive with Doom Whisperer try to Surveil win with it, sometimes it doesn't work, sometimes it hits! All you need is the Buried Alive or Reanimate depending on the situation. One time I didn't have enough life to win with Razaketh, the Foulblooded so I tutored Whip of Erebos then attacked with Razaketh, the Foulblooded and then won after.

Oh also, Kiki-Jiki, Mirror Breaker + Restoration Angel obviously can attack and win, but sometimes, Post-Combat Main Phase, I just tutor Goblin Bombardment and sacrifice all the angels to win (instead of from attacking damage).

Anything you found ineffective? I wouldn't worry about T5-T6 land drops, hopefully you have a mana rock, so casting Kaalia of the Vast with Lightning Greaves for CMC should still be possible. If she CMC, then the game going very long, and others just killing instead of tutoring/going for the win.

If you win, 40%-50% of 4-player pod games you have a strong deck. Theres a link to some statistical spreadsheets in this article Pursuit of Knowledge - Intro, The word data is the hyperlink, other than Adun Oakenshield (for some unknown reason to me), the best commanders only win like 50% even if they are $7,000 vs $350 opponents.

SynergyBuild on Commanders by Power Level [EDH Tier List]

10 months ago

thegigibeast here are some of my thoughts on the matter, dunno if it helps!


Wait... Myojin of Seeing Winds is tier 5? That is the best Omni-Show deck in the format, being surprisingly powerful with proper gameplay, running as a controling sort of deck before dropping Omniscience and going all Super-Saiyan and drawing the deck and casting it all for free. It uses it because when you get Omni out you can cast your commander, then Chain of Vapor, Into the Roil, Snap, and Blink of an Eye it to hand and draw into more bounce and card draw to draw more bounce to bounce Myojin and keep storming off until it hits Enter the Infinite and wins. Surprisingly a really sweet list. Tier 4?

Also, Ragnar is Tier 5? That is the second best commander for creature-based bant stax decks, very close to Derevi. I mean, protecting the other creatures you run is really important, and Mother of Runes and Sylvan Safekeeper can't do a ton against sweepers like Austere Command, so Ragnar really helps the list. Tier 3 for me.

Ayesha Tanaka is a reasonably powerful commander for Azorius Stax, stopping many cards such as Basalt Monolith's untap, Grim Monolith's untap, Dramatic Reversal, Strionic Resonator, Aetherflux Reservoir, etc. Tier 4.

Dosan the Falling Leaf is a reasonably well-powered elf-ball commander, helping out stopping almost any interaction on combo-turn. It really is good, despite not being an elf, it is low-costed enough to be cast on turn two from a turn one elf, and easily go off turn three given little hate. Tier 3.


In tier 4... well there are a lot I disagree with:

Adun Oakenshield is a powerful midrange-combo commander, being good with Hermit Druid lines in a way most aren't. The line is a simple one, using Morselhoarder, Devoted Druid, Dread Return, Necrotic Ooze, and Walking Ballista, yet also is surprisingly powerful with the ability to use the commander to rebuild if the combo is disrupted, using Krosan Reclamation to bring cards back into the deck immediately and Riftsweeper to shuffle back in the Reclamation, the list also can use Adun to bring back key cards to attempt to recombo out the very next turn, given sufficient mana. Backup wincon in Survival of the Fittest/Protean Hulk/Apprentice Necromancer in case you can't access the druid. Tier 3 (Similar to Xira Arien in terms of as a card and power level).

Anafenza, the Foremost has been already discussed, and is much, much more powerful as a stax/hatebears commander than a load of currently much higher rated lists. Tier 2-3?

Arcanis the Omnipotent may not see a lot of play, but instantly wins with Mind Over Matter and is easy to compare to as a slightly worse Azami, Lady of Scrolls. Tier 3.

Dragonlord Dromoka is a commander that always surprises me as a really impressive commander for stax. It even has a relatively effective wincon in beatdown. Being able to stop interaction on your turn, laying out a thicker field of stax, every following turn, while also having a commander that is difficult to interact with (dependent on interaction) is really much stronger than people expect when they see the 6 cmc. Tier 3.

Eladamri, Lord of Leaves is another good option for elfball, leaving extremely little interaction. It can be targetted itself because it was errated, but it is a cheap, effective wall against targetted removal, and so should be considered more often in comparison to other lists. Tier 3 is my pick.

Heidar, Rimewind Master I have only seen once, and it didn't do amazingly, but after I looked at the list was a reasonable Dramatic Reversal Isochron Scepter list that uses all snow lands except for an Ancient Tomb using Scrying Sheets really well. The commander isn't amazing, but the interaction hitting nearly anything while being able to synergize with the countermagic suite the deck runs really seems good in the grindier games, in which it disables most other decks' combos for a turn or so if it sticks. Tier 3?

Linvala, Keeper of Silence is one of the better mono-white stax lists, along with Hokori, Dust Drinker, I would imagine they are better in the current metagame than most would expect. Tier 3 seems reasonable for both.

Masako the Humorless should be tier 5. I don't think this ability is useful at all in cEDH, and when we have Atogatog in tier 5, a commander that could replace many old Scions and Najeelas in the C-Zone and no one would notice in tier 1-2, this card shouldn't be considered tier 4.


I will write up lists for these if you want, but I think most speak for themselves.

SynergyBuild on Commanders by Power Level [EDH Tier List]

1 year ago

With green, your dorks can do the whole five mana thing pretty easily, and it is a Jund draw engine, I mean, yes, green, red, and black ave draw, but in terms of commanders, Xira Arien was the queen until now, with some good application in Adun Oakenshield. Windgrace can at least get some filtering and good card draw.

With red for a lot of Armageddon effects (Decree of Annihilation, Ruination, Boom // Bust, etc.), I can certainly imagine it's rebuilding effect to come in handy.

I still think Shattergang Bros has beat it as it is a great way to shut down artifact and creature based mana, but otherwise I'd still claim Windgrace as the #2 jund stax deck. It could certainly be tier 2.5-3.

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