Isamaru, Hound of Konda

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Rare

Combos Browse all

Isamaru, Hound of Konda

Legendary Creature — Hound

Price & Acquistion Set Price Alerts

CHK

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Isamaru, Hound of Konda Discussion

cdkime on Why Do So Few Decks ...

2 weeks ago

It doesn't help that Behemoth's Herald is a pretty mediocre card. In theory, you can get it to work on turn 3 (Turn one Temple Garden + Behemoth's Herald; Turn 2 Mountain + Goblin Guide + Isamaru, Hound of Konda; Turn 3 activate ability and summon Godsire).

Fun if you pull it off, but let's look deeper at the deck. It would require you to play three colours and have a number of cheap creatures spread across those colours that you can pump out to sacrifice. This leads to a problematic curve as you try to ensure you have valid sacrifice fodder.

Even if you do pull it off, Godsire is nothing but a large body for the first turn it is in play, giving your opponents another turn to further their victory.

Compare to Emrakul, the Aeons Torn and Griselbrand, which user xaerusblade mentioned. Emrakul gives you an extra turn, has built in evasion, is protected from most removal, and has Annihilator 6. Even if you cheat it in and do not get the extra turn, you can be relatively sure it will survive to the next turn to close out the game. Griselbrand gives you seven cards right away, and can regain that seven life by being used as a blocker.

Regoober on Harry Potter and the Hunger for Flavour

4 weeks ago

This is by far the most thoughtful magic deck I've seen, like ever... I feel like Sirius should be a flip card like a werewolf... Convicted Killer  Flip has the flavor but is a pretty weak card... there's plenty of others that kinda fit the mold, too. If you wanna keep up the Doggy appearances, I've always loved Isamaru, Hound of Konda: The ultimate chump blocker (still some flavor there!).

Love it, keep up the good work!

OhioCalls on Silver Bullets Can't Kill This

1 month ago

Doesn't really fit but my number one dog is Isamaru, Hound of Konda.

wraya2 on Aggro EDH Commanders

2 months ago

Isamaru, Hound of Konda, Uril, the Miststalker, and Gishath, Sun's Avatar are all pretty aggro too and have garnered pretty nasty reputations. I remember hitting someone for Commander damage on turn 5 with Until :)

ersatz_olorin on Arvad, Leader of Legends

3 months ago

You might want to consider Thalia, Guardian of Thraben as another good legend

Isamaru, Hound of Konda is also good as an undercosted creature with synergy with your commander.

Liliana Vess is a repeatable tutor which interacts with legend mechanics.

foxinsox on Mox whack

3 months ago

EXOSURE, what a wonderful collection of informed suggestions and constructive critique! Let's break it down.

Kari Zev, Skyship Raider: Yes. So much. I completely forgot about her and her arboreal companion and she's a much better fit than Zo-Zu the Punisher. I was whacking my brains (ha!) trying to come up with good cheap red legends and she got left out of my radar. I love it. Instant replacement.

Isamaru, Hound of Konda: I thought about this particular mutt but I went for Kytheon for obvious reasons. That being said, you make a fantastic point about having a bit of a split between them - so I'll drop a Kytheon for one and a Zurgo to total two.

Shinka, the Bloodsoaked Keep: I mean, why not? I agree that there's no harm in throwing one in and I didn't actually know about this card.

Goblin Guide: I love the guide and seriously considered putting him in. It came down to not being able to take anything out without sacrificing a level of consistency. If I cut a legend I reduce the amount of Mox Amber targets and if I cut an artefact I lose consistency with the Mox Opal. But I do agree he would help help - so I'll cut a Kuldotha and an Ornithopter to fit two in and see how it goes.

Bomat Courier: another great suggestion - but the only thing I'd consider cutting for this would be a Signal Pest which is the other 1 mana cost artefact in the deck. I wouldn't want to drop a 0 cost given the consistency. And Signal Pest just gives so much value - it's a hard call and I'll consider it.

I see you're point regarding Kuldotha Rebirth, but it just adds so much that I disagree with your suggestion to remove it. This deck goes wide and large - fast. Kuldotha allows Kytheon to flip pronto; it puts three goblins on the board which, if followed by a Reckless Bushwhacker, is just insane value and can steal games. It gives an array of superb Goblin Grenade targets... the list goes on. I don't think taking it out would be a good move.

I'll try going down to 10 lands and adding the final two whackers - I'm worried it might suffer with only 10 land but it's worth experimenting with.

Thanks so much for your time and suggestions - they've gone a long way to refining this deck and I appreciate your input immensely. What do you think about the sideboard?

EXOSURE on Mox whack

3 months ago

Hey foxinsox -- sweet deck! I think this list has a ton of potential, and I have some suggestions I'd love to hear your thoughts on.

First off, I used a different set of legendaries. I think Zo-Zu is too easy to play around to be a 3-drop -- at 3 mana we should be closing out the game. Instead, I put Kari Zev, Skyship Raider as an additional red legendary alongside Zurgo. Also, even though Kytheon is insane in this list, I think it makes sense to make a 50/50 split between Kytheon and Isamaru, Hound of Konda, since you can use Mox Amber to cast Isamaru after casting Kytheon, and vice-versa. I also put in one copy of Shinka, the Bloodsoaked Keep just to see how it does.

Secondly, I tweaked the list a bit to be more like a traditional 8-whack deck. I think 4 copies of Goblin Guide is absolutely necessary in this kind of decklist, since haste really makes the explosive aspect of the deck shine. I also put in 4 copies of Bomat Courier, which can refill the hand and help with metalcraft. I took out Kuldotha Rebirth and Ornithopter, which I think are too slow, even if they have nice synergy.

Finally, I think 20 mana sources is too much for a deck whose curve tops out at 2, so I removed 2 lands and added even more Reckless Bushwhacker. Bushwhacker is insane with extra copies of our Moxes, which activate surge for free, and it's just a huge amount of damage. It's also a good Grenade target for the last points of damage.

Here's my list, which you can look at if you'd like; I'd really like to hear your feedback. http://tappedout.net/mtg-decks/mox-whack-copy-1/

Grats on a really cool idea; I think my list and yours are both very far from fully perfected, but I think Mox whack once fully optimized has the potential to just run over a bunch of decks.

kamelyan on Arvad, Leader of Legends

3 months ago

I would take out Blinding Angel, unless you have one person in the group who runs ground aggro. For the most part, the combat phase of other players is inconsequential.

I would also take out Isamaru, Hound of Konda. Just because he's legendary, doesn't mean that he's worth putting in the 99. Elesh Norn, Grand Cenobite would be better, as she is on flavor with pumping up your creatures.

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