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Shalai, Voice of Plenty
Legendary Creature — Angel
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.
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Shalai, Voice of Plenty Discussion
1 day ago
Played an FNM and did not do well but I have been thinking about the sideboarding.
Summary of matches: VS Mono-Blue Tempo Take Out:
I believe I made a mistake on doing the sideboard for this matchup but in the future I will focus on better sideboard choices here.
Against UR Burn with Guttersnipe This matchup is pretty hard to win:
Overall I will have to get more pieces into the sideboard to help it out.
2 days ago
3 days ago
Wait till you manage to keep a Sanctum of the Sun alive. Dropping a Mirror Entity or Shalai, Voice of Plenty should be a win with a bunch of utility weenies. Happened to me once and god it felt good as hell!
3 days ago
@goodair So I took your advice and won, especially because of Shalai, Voice of Plenty and it's instantaneous mana sink. Selfless Spirit was also fantastic, it's evasive, and its ability can't be countered, cost no mana, and turns the sweep into a one-sided sweep. And I got the updates working again. Many thanks!
3 days ago
Consider a copy or two of Search for Azcanta in the main.
I would also replace the drakes in the sideboard for Shalai, Voice of Plenty for the Mono Red matchup and it lines up great with Lyra.
3 days ago
Hey Doctor Pond, cool deck! Definitely got an Upvote from me. Just a thought, but I would consider trading 2 of your Justice Strikes out for Lava Coil or Ixalan's Binding. Don't get me wrong, there will be matchups where JS is going to be a star, but with Aurelia, Exemplar of Justice and Shalai, Voice of Plenty running around, there will be times that it will be a dead card. I'd also consider splashing green for cards like Emmara, Soul of the Accord and March of the Multitudes. Just a few suggestions, feel free to implement or ignore as you see fit, always nice to see someone playing a different strategy!
4 days ago
Ontop of the cards we talked about, these have felt really good to play:
Rashmi, Eternities Crafter with the nature of untapping your lands, you can get multiple 'cascades' a rotation
Gavony Township mana sink
Shalai, Voice of Plenty mana sink
---the township and shalai are good if you go more of a hatebear style rather than goodstuff
Selfless Spirit insurance/triggers
Seedborn Muse seedborn muse lol
Dusk / Dawn tends to not hurt you much/returns a good chunk back to hand
Elspeth, Sun's Champion ^^ and is a wincon if they cant kill it
Alchemist's Refuge its useful
4 days ago
multimedia - so I took the previous iteration of this deck, without the Marches, and I know how powerful they are, and brought it to 1 FNM, 1 Saturday Showdown and a Sunday Clash (something we do where I'm at), and I went 4-0, 3-0, 4-0. The decks faced were U/R Infinity Storm, Selesnya Tokens, 2 variations of Golgari reanimator/undergrowth, Mono Red Runaway burn, Boros Angels, Boros Burn, Jeskai Control and I think 1 Esper control.
Most matchups, the easiest side out was the Loxodons, they can sometimes be clunky when you really want to powershift your way through the match up. My sideboard runs 2 Sorcerous Spyglass and 2 Shalai, Voice of Plenty and these proved to be back breaking for most control matchups. Lava Coil is a problem however, and Trostani Discordant proved life changing for Shalai's toughness. That being said, those are some impossibly nutty hands and often I lost my Shalai to a Coil.
Eventhough he's not an elf, I'm thinking that Benalish Marshal is a must have in the red matchups. isn't impossible to get on turn 3 with temple gardens and sunpetals, and to play a turn 2 Steely Boy then Turn 3 Benalish, or Pelt into Benalish is a pretty strong play.
Another often benched card was in fact Pelt Collector, as fast as this deck gets, there are times where you want Llanowar on 1, rather than Collector and he comes down if you have a consecutive play... however, he's a real easy target for Shock and Lightning Strike.
I found the +4 health from Knight of Autumn to be a real life saver in some of the midrange matchups. I also want to put Nullhide Ferox x1 back in my side and I think Carnage Tyrant x 1 for the u/r Counterburn deck. Assure//Assemble (dunno how to tag this) is a great card for Carnage especially with all the white boardwipes in standard right now.
Anyway, I like the previous iteration of the deck and I think the March version is good too, I don't have the marches, but I'll plan on winning some in the future to try this version out.
I still think we have a hard time vs. bant turbo fog and some variations of x/b and x/r can really put a dent in our running. Keep it up dude!
Also I might add, if your opponent cannot deal with an Elvish Clancaller, and you have 6 mana, your stuff gets out of hand real fast.