|Commander / EDH||Legal|
Printings View all
|Amonkhet (AKH)||Mythic Rare|
|SDCC Promo 2017 (S17)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Liliana, Death's Majesty
Planeswalker — Liliana
+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard.
-3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
-7: Destroy all non-Zombie creatures.
Liliana, Death's Majesty Discussion
1 day ago
My first suggestion involves your artifact ramp. Dimir Signet and Orzhov Signet are worse than Talisman of Dominance and Talisman of Hierarchy in the majority of situations, mainly because they don't need mana to begin activating. Talisman of Progress is also worth considering, though I'm assuming blue and white are your lesser colors. In that vein, I suggest cutting Chromatic Lantern for another piece of two-mana artifact ramp. In my experience, there is a big difference between 2 and 3 mana rocks in EDH, and anything you can do to increase your deck's speed will be a good thing.
Considering the win conditions: I think Approach of the Second Sun is superfluous. In my experience, zombie decks are perfectly happy just trying to get away with the aggro win condition, though the Gravecrawler loops are certainly an interesting second. The problem with Approach of the Second Sun is that it is not good by itself; generally, you want to run combo pieces that also serve some utility even without the combo. (For example, this is why I hate the Isochron Scepter in my Kess, Dissident Mage list.) Drawing it in your opener or when you don't have the mana to cast it leaves it essentially dead, and I think the aggro or Gravecrawler plans are just better.
Once you hit three colors, mana base becomes extremely important. City of Brass and Mana Confluence are excellent cards, and I've had excellent luck with them. Ideally, you'd run fetch lands like Polluted Delta and Misty Rainforest as a sort of 'additional dual land,' but these can be very pricy. If that's an issue, I advise slow fetches like Bad River , Flood Plain , Rocky Tar Pit and Grasslands . Cavern of Souls is an expensive card, though it is excellent in any tribal deck -- if you have access to it, you should run it. Unclaimed Territory is another thing to consider, as is running Urborg, Tomb of Yawgmoth instead of one of your basic Swamp s. I also think you're running a few too many lands. Thirty-three is generally my upper limit, and since your curve is so high, I think that's about what you'd want. Thirty-five is too many.
I like that you're running zombie lords. Though anthem effects do greatly reduce the synergy of Gravecrawler with Skullclamp , I think their bonus to the aggro plan is high enough to justify their inclusion. In that vein, Lord of the Undead and Zombie Master are worth considering.
Card advantage decides most EDH games -- for example, yesterday I had someone concede not because I had pressure on the board, but because I was drawing five more cards than them a turn. Though this may have been a premature concession, it does illustrate my point. Thus, I highly recommend running cards like Graveborn Muse , Phyrexian Arena , Painful Truths , Chart a Course , Slate of Ancestry , Glimmer of Genius , Pulse of the Grid , Night's Whisper , Notion Thief , Thirst for Knowledge and/or Windfall . Similarly, cantrips like Ponder and Preordain are almost auto-includes in a blue list. Brainstorm 's efficacy is dependent on the number of shuffle effects you run, though if you choose to include fetches (slow or otherwise), I highly advise it. Many of these cards involve paying life; if life becomes an issue, try Whip of Erebos or a non-lethal Exsanguinate in addition to your Gray Merchant of Asphodel .
Tutors are good cards. I'm a fan of Entomb in addition to your Buried Alive , as it gets Gravecrawler in the yard for your combo and, if you pair it with reanimation like Reanimate , Animate Dead or the Victimize / Stitch Together you already run, it allows you to cheat in fatties. Grave Titan and Massacre Wurm are two of my favorite reanimation targets, but they're both around $20 these days. Demonic Tutor and Vampiric Tutor are the gold standard for black tutors, but these can also be inaccessible because of their price. Diabolic Tutor is a fine substitute, and I've had good success with Lim-Dul's Vault .
Liliana is also a good zombie-include, be it for flavor or for the power she offers. Liliana, Death's Majesty is great in zombie decks and is pretty affordable; Liliana, Dreadhorde General has been dropping in price recently and is also great. Depending on your playgroup's meta, Liliana, the Last Hope may be a powerhouse, though she is $40 these days.
Generally in EDH, one-for-ones are not where you want to be. There are usually three opponents, so on average you'll be facing 3x as many cards as you have. Anguished Unmaking and Utter End are good cards, but they are not as good in EDH as they'd be in 1v1 formats. Supreme Verdict and Merciless Eviction , which I see you're running, are better. Might I suggest Damnation , Wrath of God , and/or Toxic Deluge ? You may want to lean toward black board-wipes, as this is already where your mana will be when casting zombies. An overloaded Cyclonic Rift is also great, especially if paired with the aforementioned Windfall .
Perpetual Timepiece is a cool include. Consider Cephalid Vandal . Because you're not running Call to the Grave (which I think is overrated anyways), there is little to no cost of running non-zombie creatures in your deck. I think Cephalid Vandal is another good way of trying to keep your deck churning with self-mill.
Another thing that takes good EDH decks to the next level is counter magic. I see you're running Counterspell , which is good, but you should consider running at least three to four other counter spells as well. Force of Will , Mana Drain and Pact of Negation are all good if you want to sell a kidney. If you're a slightly more reasonable player, cards like Narset's Reversal , Negate / Countersquall / Dovin's Veto , Swan Song , Disallow , Arcane Denial and Archmage's Charm are also worth considering.
Depending on your meta (and your personal level of sadism), Narset, Parter of Veils and Ashiok, Dream Render should be considered. Turning off tutors and extra-draws with asymmetrical effects is brutal. Personally, I don't think those two cards should ever have been printed, but what the hell -- they're here, so we might as well use them.
Patriarch's Bidding is a good way for a tribal deck to recover after a board-wipe, and Living Death is just good for black creature decks in general. Living Death is a sort of nonbo with Wonder , but that may be worth the trouble; play-testing will iron that issue out.
Good luck man!
1 week ago
Sometimes you can just run big flying sticks and smash your opponent in the face. Try out Vilis, Broker of Blood , Sigarda, Host of Herons , Ob Nixilis, Unshackled . Or maybe some more powerful walkers like Garruk, Caller of Beasts and Elspeth, Sun's Champion to overwhelm your opponent.
There are also some powerful legendaries you haven't added like Vivien, Champion of the Wilds , Whip of Erebos , Yahenni, Undying Partisan , God-Eternal Oketra , God-Eternal Rhonas , Shalai, Voice of Plenty , Kalitas, Traitor of Ghet , Ayli, Eternal Pilgrim , Mirri, Weatherlight Duelist , Anafenza, the Foremost , Kataki, War's Wage , Azusa, Lost but Seeking , etc.
Your deck lacks initiative on the graveyard plays. You need some stuff to fill the bin early and quickly like Mesmeric Orb , Perpetual Timepiece , Nyx Weaver , Anvil of Bogardan , Liliana, Death's Majesty , Liliana, the Last Hope , Liliana's Indignation , etc.
1 week ago
4 weeks ago
1 month ago
Hey, nice start, well made first version.
I think it's a mistake to play more Forests and Islands than Swamps because you need Swamps more than any other lands to play Zombies. Consider less Forests, less Islands replacing with more Swamps and dual lands? Lands within the deck's budget to consider adding:
- Llanowar Wastes
- Underground River
- Tainted Wood : only if add more Swamps.
- Blooming Marsh
- City of Brass
- Ash Barrens
Undead Augur and Cryptbreaker are great tribal Zombie cards. I especially like the interaction of these Zombies with Gravecrawler . Cryptbreaker is an engine for Zombie tribal which is busted for a one drop. Carrion Feeder is another one drop Zombie who has good interaction with Gravecrawler and Augur. Plague Belcher has a good Zombie tribal ability. Wonder is powerful when you have discard outlets, good with Island dual lands (Watery, Breeding, Sunken and Fetid). Buried Alive can tutor for Gravecrawler and Wonder and put them into your graveyard. Having another way to tutor for Gravecrawler and other Zombies and get them into the graveyard is helpful to play them with Muldrotha. Deathrite Shaman is not a Zombie, but its a great versatile card in multiplayer Commander. Mystic Remora and Animate Dead are excellent cards to replay with Muldrotha.
Some cards that are within the deck's budget that are upgrades:
- Nature's Lore > Rampant Growth: because playing Forest dual lands ( Breeding Pool and Overgrown Tomb ).
- Beast Within > Murder
- Diabolic Intent > Diabolic Tutor
- Final Parting > Razaketh's Rite
- Chromatic Lantern > Gilded Lotus
- Liliana, Death's Majesty > Liliana, Untouched By Death
Cards to consider cutting:
- 4x Forest
- 4x Island
- Rampant Growth
- Razaketh's Rite
- Diabolic Tutor
- Gilded Lotus
- Liliana, Untouched By Death
- Risen Executioner
- Soulless One
- Curse of the Bloody Tome
- Dread Summons
- Graf Harvest
- Kindred Dominance
- Havengul Lich
- Noosegraf Mob
- Kodama's Reach
Consider cutting Ashnod's Altar , Altar of Dementia and Door of Destinies to clear enough price to add Phyrexian Altar ? Because of having Gravecrawler then Phyrexian Altar is a big upgrade since it can make colored mana which can combo with Gravecrawler and another Zombie. Good luck with your deck.
1 month ago
Hey, good start, but with Liliana as Commander consider expanding on the sacrifice theme? Sacrifice strategies with aristocrats can be good and powerful, but you need to commit to them with many sac outlets to make the payoffs for sacing creatures worth it. Cards such as Liliana herself, Pawn of Ulamog , Sifter of Skulls , Grim Haruspex , etc. are payoffs for sacing creatures, but they're lackluster without sac support.
Cards that are within your deck's budget to consider adding for sacrifice strategy:
- Viscera Seer
- Yahenni, Undying Partisan
- Carrion Feeder
- Ashnod's Altar or Altar of Dementia : Dementia is better than Ashnods for the strategies here because it's a repeatable enabler to get creatures into your graveyard, but it's also more expensive price.
- Blood Artist
Reanimation is a fine secondary strategy to use consider also expanding on it:
- Cryptbreaker : repeatable way to discard cards and get value in return.
- Stinkweed Imp : dredge is a fast and repeatable way to get creatures into your graveyard.
- Golgari Thug
- Putrid Imp
- Liliana, Death's Majesty : enabler to get cards into your graveyard and reanimation.
- Living Death : mass reanimation and mass sacrifice.
- Command the Dreadhorde : mass reanimation using life which you have a lot of in Commander.
Other cards to consider adding:
- Crypt Ghast : mono black staple.
- Necropotence : mono black staple, less good when you have to discard unless you have a tons of cards in hand.
- Mutilate : powerful board wipe when playing lots of Swamps.
- Bubbling Muck
- Sign in Blood
- Gray Merchant of Asphodel : great payoff for playing mono black.
- Bloodgift Demon
- Reliquary Tower
- Hero's Downfall
Cards to consider cutting (no order):
- Raise Dead
- Sword-Point Diplomacy
- Dark Dabbling
- Bone Harvest
- Dead Reckoning
- Death Denied
- Liliana's Spoils
- Swarm of Bloodflies
- Drana, Liberator of Malakir
- Barrier of Bones : can be upgraded.
- Cadaver Imp : can be upgraded.
- Spellbook : can be upgraded.
- Indulgent Tormentor : can be upgraded.
- Mindwrack Demon : can be upgraded.
- Puppeteer Clique : can be upgraded.
- Wailing Ghoul : can be upgraded.
- Ever After : can be upgraded.
- Ulamog's Crusher : eight drop.
- Visara the Dreadful : seven drop.
- Butcher of Malakir : seven drop.
- Necromantic Selection : seven drop redundancy that you don't need.
- Harvester of Souls : six drop redundancy that you don't need.
- Sifter of Skulls : redundancy that you don't need.
1 month ago
I'd run Liliana, Death's Majesty here; the reanimation effect is really surprisingly helpful. I'm very very surprised to not see Liliana, Heretical Healer Flip in here as well. Both are significantly stronger, in my opinion, than Liliana, the Necromancer and possibly Vraska, Scheming Gorgon .
You could run Throne of Geth to get extra proliferate triggers. I'd also highly recommend Imp's Mischief , to avoid targeted removal being thrown at your Walkers. Given that you're proliferating frequently, have you considered Everflowing Chalice or Astral Cornucopia ? Or Illusionist's Bracers , for that matter ;)
I know my list doesn't have much in common with yours - we're doing very different strategies - but there may be some general Yawgmoth synergies you missed if you want to take a look :)
Commander / EDH
SCORE: 85 | 25 COMMENTS | 3051 VIEWS | IN 19 FOLDERS
1 month ago
If you want some real recursion with Archaeomancer, you should definitely slot in the best of the best flicker card out there, Ghostly Flicker ! You can target Archaeomancer and another creature with Ghostly Flicker, and then grab Ghostly Flicker again when it finishes resolving.
I would cut out Yennett, Cryptic Sovereign , Disinformation Campaign , Oath of Gideon , and Banishing Stroke . Yennett is better in its own deck, Disinformation Campaign doesn't do enough for the cost, Oath of Gideon's extra loyalty counter doesn't affect anything, and Banishing Stroke barely works out.
I love Aminatou decks! She's one of the decks that I had the most fun playing and building. Hope this helped!
Liliana, Death's Majesty occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%