Liliana, Death's Majesty

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare
SDCC Promo 2017 (S17) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Liliana, Death's Majesty

Planeswalker — Liliana

+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard.

-3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.

-7: Destroy all non-Zombie creatures.

Liliana, Death's Majesty Discussion

SideBae on Tymaret, the Duke of Death

3 days ago

So the first card that comes to mind is Mindslicer . In Rakdos decks, you can typically tune your 99 to make you the king of top-decks; this is part of the reason reanimating Sire Of Insanity is such a brutal play in decks like Xantcha, Sleeper Agent .

You're likely to be sacrificing a whole butt-ton of creatures. I advise ways to exploit your guys dying: Dictate of Erebos or Grave Pact come readily to mind. Skullclamp is pretty busted if you're going to be sacrificing creatures anyways, and its especially good seeing as you're running Gravecrawler already.

Zombies is one of the oldest archetypes, and thus it has access to a LOT of tribal effects. Cemetery Reaper , Death Baron , Zombie Master , Undead Warchief , Lord of the Accursed and Lord of the Undead are all good ways to pump your team and/or give them extra abilities. (Depending on the meta, you may want to run Bad Moon as well.) Call to the Grave is really good if you can tune the deck to have 2 or fewer non-zombie creatures. Dark Salvation and Liliana's Mastery are both viable cards in this deck. Graveborn Muse is another good card draw engine next to Phyrexian Arena , which I see you're already running. Unholy Grotto gives you a measure of recursion over your zombies. Noxious Ghoul also comes to mind, as does Withered Wretch as a form of one-sided graveyard hate.

One common issue I've seen in a lot of EDH decks is the prevalence of 1-for-1 instant and sorceries. In a majority of EDH games, you're going to have 2-3 opponents, rather than just one; this means you are facing roughly 2-3 times as many cards as you yourself have access to. Cards like Dreadbore and Terminate are good in 1-on-1 formats like Modern, but in EDH I have frequently found them to just not be good enough. I advise you run cards like Fire Covenant , Ashes to Ashes , Volcanic Fallout or Toxic Deluge instead. These have the potential to take out several creatures at the cost of one card, leaving you up that many cards over your opponents.

On a related note, since most games of EDH are decided by card advantage, anything you can do to draw cards will always be welcome. Ambition's Cost , Night's Whisper and the like are good ways to refill your hand. Wheel of Fortune is another good card, but it's about $100 now, so... consider carefully. Light Up the Stage is another one to consider. While Rakdos is good at topdecking, managing to draw extra cards means it is more likely to hit.

Black has access to many great tutor effects. You may want to consider running Demonic Tutor and Vampiric Tutor if you're able to get ahold of the cards. Gamble is a good red tutor.

Looting effects tend to be very good in zombie decks, which have access to graveyard recursion. Faithless Looting is essentially card advantage in your deck, because you can discard things like Gravecrawler at no cost. Similarly, I advise running a bigger reanimation package (supplementing your Animate Dead ) to get back fatties your opponents may have killed or you may have discarded. Reanimate , and Necromancy are good cards -- if you want to get spicy, Dance of the Dead is a card most people have never played against before, mostly because it isn't nearly as good as the other three. But I figured I'd mention it. Also, a bigger reanimation package means things like Entomb or Buried Alive become exponentially better.

With regard to planeswalkers, Liliana, Death's Majesty is a good card for any zombie deck.

With regard to your lands: I don't think Blighted Fen is very good, and Temple of the False God should be replaced with Ancient Tomb if at all possible. If you want good utility lands that can kill pesky creatures, I advise Blast Zone . If you are able, I advise running Bloodstained Mire and/or the off-color fetches in order to grab your Blood Crypt or Smoldering Marsh . These fetches are in effect extra dual lands.

If you have a lot of recursion, which I see you do in things like Phyrexian Reclamation , you may have luck with pox-style cards. Pox is one of the most brutal cards to resolve in EDH, and Smallpox and Innocent Blood also can be played to great effect. Note that these get around hexproof, shroud and indestructible.

Depending on how hateful your meta is, you may want to consider some pretty mean red cards. Changing your land base slightly will give you access to Blood Moon , Magus of the Moon and Ruination , while Price of Glory will make people think twice about casting counter-magic. If your meta is as blue-heavy as mine, Pyroblast and Red Elemental Blast are also fine considerations. If you end up running a lot of lord effects, you may want to consider Pyroclasm or Anger of the Gods , as your guys won't die if they're big enough. Possibility Storm is a good way to disrupt combo players -- I should know, as I play Storm in cEDH.

Because black has literally only one card designed to destroy artifacts ( Gate to Phyrexia ), red is a welcome addition to the team. By Force is a favorite of mine, but Shattering Spree , Vandalblast and Shatterstorm are also good ideas.

Rocks are great in EDH, especially if they're only 1 or 2 mana. I advise Talisman of Indulgence to replace Rakdos Locket and Mind Stone to replace Commander's Sphere . Coldsteel Heart is good as well, though it enters tapped, just like Charcoal Diamond and Fire Diamond . Thought Vessel is also worth considering.

Good luck with deck building!

Ghomrag on Muldrotha Zombie Tribal

5 days ago

I know he isn't a zombie, but The Scarab God is a really fun card that cares about having zombies and can make many more zombies as well. Also Liliana, Death's Majesty is another good planeswalker for zombies.

Lummox on Zombo's and God's

6 days ago

SideBae Thanks for the advice, While not playing against anyone I have worked out that Crypt of Agadeem may not being very helpful. The main reason Mana Geode is that I own the card and don't want to spend unnecessary money, same case for Undermine , The Call to the Grave is budget reasoning with Xenograft and Arcane Adaptation . However, I do see the point your making. I didn't know about Curse of Disturbance , Liliana, Death's Majesty , and Sanguine Blood so again thank you for that. I do appreciate the feedback and most cards you listed will be added in due time with budgeting.

SideBae on Zombo's and God's

6 days ago

As a general rule, adding things to slow your opponents down is a good way to start taking a deck to the next level. Idk how much search your meta has, but Ashiok, Dream Render works wonders against enemy tutors while also providing a level of graveyard hate.

Liliana, Death's Majesty is well under $10 and should be strongly considered for any zombie deck.

Unholy Grotto is a utility land you might be interested in, as it provides some recursion for your zombies.

You also seem to be relatively light on card draw or selection. Ponder , Preordain and Brainstorm are all good cantrips, especially if conjoined with shuffle effects like Evolving Wilds or Terramorphic Expanse . Personally, I like Night's Whisper and Chart a Course as two-for-ones, but I see you're running Phyrexian Arena ; that is a solid permanent which produces card advantage. Graveborn Muse is also a similar consideration, although the life loss may need to be countered by a Whip of Erebos or the like. In a similar vein, something like Slate of Ancestry may work well with the token-producers you have; Curse of Disturbance seems a good consideration to add to the token-package. It's worth noting that a large majority of EDH games are decided by card advantage.

I'm not sure how well Crypt of Agadeem works; I've had poor results with it. You may want to just run a basic land instead.

The Undermine slot is likely better served with Sinister Sabotage . In a format with 40 life, making an opponent lose 3 life is equivalent to draining them 1.5 life in a 20 life format. In all likelihood, you may just want the ability to filter your draws or (ideally) to bin a zombie, then cast it from the graveyard with Gisa and Geralf without needing to worry about wasting a draw on it.

I've also not had good experience with 3-mana artifact mana-producers. I suggest Dimir Signet and Talisman of Dominance instead of Mana Geode and Chromatic Lantern . Chromatic Lantern really only becomes strictly necessary in 4- or 5-color decks, and since you're 2, it seems superfluous.

I also notice you're running Xenograft and Arcane Adaptation . I don't think these cards are necessary, especially if you cut Call to the Grave for something like Grave Pact or Dictate of Erebos .

I always like seeing a list with Exquisite Blood in it; you should run Sanguine Bond as well, as these two together produce an auto-win. Also, if you put a way to grant lifelink (such as the aforementioned Whip of Erebos ), Sanguine Bond begins to act as a pseudo damage-doubler.

Depending on your meta and whether there are other creature-based black decks, Bad Moon may be a good insert as an anthem effect. Similarly, barring an over-abundance of artifact decks, you may want to include Ashes to Ashes as a two-for-one removal spell.

Since UMA came out, Entomb is only a few dollars; Buried Alive acts similarly. So I advise adding that, as well as reanimation effects like Animate Dead , Necromancy or Reanimate . Being able to produce a Grave Titan turn two is always a massive plus. But don't feel limited to just Grave Titan , though; things like Helldozer are good reanimation targets as well. If you just want big, black fatties, Massacre Wurm and Phyrexian Obliterator are two of my favorites (though they're relatively expensive).

Good luck with the zombies. The living dead are bosses.

multimedia on scarab god EDH

2 weeks ago

Hey, my concern with your deck is the manabase. If you don't have or can't afford the playable Dimir dual lands then you would be better off playing only black with Swamps. Right now the manabase is really bad with only two playable Dimir dual lands. You don't want Islands because these conflict too much with the majority of the black cards here especially one drop black Zombies.

Consider Sidisi, Undead Vizier as the Commander? Sidisi is good as a Commander as a repeatable tutor and Zombies give you plenty of sac fodder. Mono black can take advantage of Crypt Ghast , Extraplanar Lens (best with Snow-Covered Swamp ), Liliana of the Dark Realms , Cabal Coffers , Cabal Stronghold as repeatable ramp with Swamps. Dark Ritual , Cabal Ritual , Bubbling Muck , Songs of the Damned are more cards that can make ramp.

Mono black can also use reanimation which is good with Sidisi and Zombies: Animate Dead , Reanimate , Victimize , Buried Alive , Entomb , Patriarch's Bidding , Living Death , Liliana, Death's Majesty , Sheoldred. With mono black you can use Urborg, Tomb of Yawgmoth and Zombie Trailblazer with Filth as ways to make your Zombies unblockable. Good luck with your deck.

Daggerfella on Aminatou Guardian Doubledutch

1 month ago

btw, you also can get an infinite loop with Peregrine Drake and Eldrazi Displacer however you will need lands such as pain lands and filter lands to beable to pay the colorless cost on the eldrazi displacer's activation. the colorless costs arent an issue, in my build of Aminatou the pain and filter lands help with mana fixing. Additionally this combo generates infinite mana. so if you want to win with Laboratory Maniac and a X card draw spell such as Blue Sun's Zenith or Sphinx's Revelation , OR Exsanguinate or Torment of Hailfire OR with Walking Ballista

Also you can do peregrine drake with Deadeye Navigator for infinite mana. however you can use deadeye navigator with Cloud of Faeries for infinite loop as well to get Altar of the Brood to infinite mill your opponent.

also have you considered Felidar Guardian and Liliana, Death's Majesty with Blasting Station ? ya can get infinite damage in on your opponent.

Many of these Combo's I have suggested are in my version as well as cards that can help get it going such as the tutor cards, transmute cards or cards like Trinket Mage or Fabricate

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Liliana, Death's Majesty occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%