Sevinne, the Chronoclasm
Legendary Creature — Human Wizard
Prevent all damage that would be dealt to Sevinne, the Chronoclasm.
Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for that copy.
Sevinne, the Chronoclasm Discussion
4 days ago
Project Sevinne rebooted.
This has never been worked on in so long; & is still 26 cards over the 100 card goal. I really don't want to remind you of the questions; I've a CHAOS deck to do in the meanwhile. But can anybody help w/ this, please?
I'm starting to feel again that Sevinne, the Chronoclasm has nothing again. I just added some stuff in, but I'd like some advice for what to cut; & maybe even add... >_>
1 week ago
Sevinne, the Chronoclasm specifically triggers off of you casting your first instant or sorcery spell from your own graveyard. While Shaman's Trance lets you cast spells from other players' graveyards as though they were in yours, that doesn't actually put them in your graveyard, or make that player's graveyard yours.
So no, spells cast from another player's graveyard using Shaman's Trance will not trigger Sevinne.
1 week ago
2 weeks ago
Nice and I agree Sevinne, the Chronoclasm is highly underrated!
I built mine to combo with Ral, Storm Conduit and Increasing Vengeance which also triggers Sevinne, the Chronoclasm to go infinite with the assumption another instant or sorcery is on the stack similar to the Ral, Storm Conduit , Expansion / Explosion combo.
My other strategies include wheeling instants and sorceries into my graveyard and taking advantage of it with Ral, Izzet Viceroy for removal or the ultimate to finish up the game. Rise from the Tides also finds this strategy to be very useful.
One card that stands out for me as a tutor is Wild Research it's brilliant to go find Pariah or Propaganda with. We can also tutor for Sevinne's Reclamation if we are unlucky enough to discard one of these enchantments.
I like all your other considerations and will definitely include some of them in my own build.
2 weeks ago
Update at Late.
After a forum post was highlighted, I'm trying every option in the book to conform to those rules & so on. Ironically, my Gob Tribal Deck now seems on the way to actually getting done. Sevinne, the Chronoclasm cannot be said the same way. I actually wanted to find someone to Compile a whole List of Mass Burn Wraths; so I know what to use.
Ral, Storm Conduit is cut. I'll be dealing more Burn than Ral can zap even w/ outside support.
I'm trying to find other Flashback Cards; but what to suggest for cuts? Is Catalyst Stone not as worthy as I thought? What are your thoughts on this?
Is there anyway to, say, bounce something, & force an opponent to discard it? This might be a good Strategem against Exile Strategems.
Finally, Regarding EDHREC's recommendations, what misc. cards would do good w/ Sevinne, the Chronoclasm ?
I actually apologize yet again. I just wanted some thoughts on Take 2 of my Deck Help threads. After I get some kind of input from enpc (Yes, I'm just as sick as the next person. Fear not.) on a more optimistic scale, I'll shape up there.
& yes, I'll shape up on the comment size in the meanwhile; I even know this is a large comment. I'll save it for now though. Hope this helps; I'd like your thoughts. Thanks in advance. :)
3 weeks ago
Commander / EDH*
130 VIEWS | IN 1 FOLDER
I'm trying all I can to start anew; & I am not kidding on this regard...
Q1: Are the Mass Burn Spells used & Flashback Spells any good, & what others would you suggest here? (Answered w/ Personal Sanctuary & Mark of Asylum . I still want to know more good Mass Burn Wraths & Flashback Spells though... Oh, & The Wanderer is amazing here... XP)
Q2: This deck seems to love it's Flashback-Related effects, but are there any others that could help or are better?
Q4: What would you suggest to prevent any opponent exiling your stuff? Runic Repetition & Pull from Eternity are obvious adds here. Any others? Maybe something to destroy such static effects in the first place?
Q5: FINAL: Can anyone please compile a list of Mass Burn Wraths? Flashback Cards shouldn't be too hard to explore...
Thanks guys. I'm trying to be as simple & straight to the point as someone else suggested, But I dunno what I am doing wrong though. But regardless, thank you for the help. :)
1 month ago
Hello all! Here's our update for C19.
- Chainer, Nightmare Adept
- Greven, Predator Captain
- Grismold, the Dreadsower
- Volrath, the Shapestealer
- Slimefoot, the Stowaway (from Mid)
- Kadena, Slinking Sorcerer
- Gerrard, Weatherlight Hero
- Ghired, Conclave Exile
- Marisi, Breaker of the Coil
- Pramikon, Sky Rampart
- Rayami. First of the Fallen
- Sevinne, the Chronoclasm
- Tahngarth, First Mate
Anje is a value-generating commander that is an outlet for Worldgorger Dragon. She stands as a sidegrade to Xantcha, Sleeper Agent.
Atla Palani, Nest Tender
Atla has some decent potential to cheat in creatures, some interesting Mirror Entity combos, and built in boardwipe protection in colors that need it. She's limited by her color identity, but is powerful enough to compel competitive exploration and play.
Elsha of the Infinite
A strong value engine and a third of the Elsha/Helm/Top style combo.
K'rrik, Son of Yawgmoth
A very powerful cost reducer, albeit in colors that struggle for interaction. Tentatively placing him in Competitive.
Chainer, Nightmare Adept
His "reanimation" ability is a little too fairly costed between the discard and having to cast the creature. Rakdos limits interactivity and reanimator bombs. No obvious combos discovered yet.
Greven, Predator Captain
A relatively powerful draw engine could fuel some hybrid fair/unfair strategies.
Grismold, the Dread Sower
Fairly substantial token producer at a cheap cost.
Slimefoot, the Stowaway
In similarity to Grismold, we've re-evaluated Slimefoot as High Power.
Volrath, the Shapestealer
No obvious combos, but is in a powerful color combination and lends to a lot of synergies.
Very narrow ability on top of a small pool of morphs.
Gerrard, Weatherlight Hero
Difficult to abuse ability, an unfortunate 'dies' trigger, and in lackluster colors.
Ghired, Conclave Exile
Reasonably strong combat threat with Populate shenanigans, but solidly fair and slow to build up.
Marisi, Breaker of the Coil
Combat slience is hard to abuse in these colors. Goading creatures can be quite disruptive.
Pramikon, Sky Rampart
Can support turtling strategies in combat-oriented metas.
Rayami, First of the Fallen
Very specific hate and a difficult to amass set of keywords.
Sevinne, the Chronoclasm
One copy per turn on a narrow flashback interaction is difficult to abuse effectively.
Tahngarth, First Mate
2 months ago
BUMPING LIKE THE SUBLIMINAL MIND F--- JESKAI WAY!
After so many bumps, no response. Hailed so many...
Lieutenant Worf (This was before Deep Space 9, so he wasn't Lt. Commander yet.): No response.
I personally wonder where I went wrong so much. The problem w/ these decks aren't primarily that they're finished; rather, while they are at the 100 already, I see PLENTY of room for important; & some are already in the Maybeboard! That is where I put such cards for the deck I rejected awhile back before considering them again. Basically, if you still freaking dunno, let Oxford cross against your own fate:
Hot Seat [ˈhät ˌsēt]
NOUN informal (The Hot Seat) Hotseat (noun) 1. The position of a person who carries full responsibility for something, including facing criticism or being answerable for decisions or actions.
"it's been a bad week for the men in the hot seat"
- NORTH AMERICAN The electric chair.
This was used long ago in American Ninja Warrior Qualifyings, & Regional Finals. The Defendant's Chair is a HUGE example of this rule, especially in Rugrat's Drew Pickles who in one episode had a Nightterror (Drew calling this a Nightmare is INCORRECT for the following.) where he was in a Court Case where even his allies were all against him; yep, even his Lawyer; as if he had one. Finally, even the likes of Ultimates in Fighting Games sometimes have varying torture to the target in question. (Relius Clover... Piss off!)
If that's not enough to explain what I'm trying to do, how to write the damn thing? Make a follow up post for this w/o a single reference in the OP? I'm already planning a Sevinne, the Chronoclasm deck in the style of Jeleva, Nephalia's Scourge w/ all those expensive to Hardcast stuff in the first place. While I've yet to plan out Yarok, the Desecrated , I already have a Deck Name for it: 無限大虐殺の終焉の哀詩 (The Subname Kuso-Traslation is "The Dirge of the Finale of Infinite Genocide")
We seem to follow the SVO concept (Subject, Verb, Object.). JP does SOV; so, what to do about this? 無限大虐殺 (Infinite Genocide) is the Subject, 終焉 (Finale/Demise/End) I guess is an Object? But what kind of Verb is 哀詩 (Elegy)? I suppose Oxford also stated...
A word used to describe an action, state, or occurrence, and forming the main part of the predicate of a sentence, such as hear, become, happen.
It'll take awhile before I can get it. Until then, I really need more help than before now. That said, I dunno about 's current status, but I'd still like some thoughts on something I have second thoughts of myself... Obviously it's on the post above. Until then, I might as well make a follow up, & rebuild my reputation from even one quark of an Atom from there. I really need to reduce my refeences to infinite nil; that's why my chain is broken; no, severed beyond belief. Well, best of luck... to all of us...
Oh, one last thing: I didn't know Verbs are Action/Status Terms, & Adjectives are describing terms; how stupid for a 26 yr. old would one have to be to know zilch about either? At least I have Kamigawa on my side. XP
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