Karlov of the Ghost Council

Legality

Format Legality
Commander / EDH Legal
Duel Commander Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2015 Mythic Rare

Combos Browse all

Karlov of the Ghost Council

Legendary Creature — Spirit Advisor

Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.

Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.

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Karlov of the Ghost Council Discussion

total_euphoria on Consul of Zombies

2 days ago

Karlov of the Ghost Council would be huge in this deck!

vashaclarens on Karlov's Healthy Antics

1 week ago

To be honest, I'm not super worried about giving Karlov of the Ghost Council evasion; he's a fairly new addition to this deck, and I have plenty of ways of dealing direct damage without him. He's mostly there for the exiling, and if the board is in a good position, I'll attack with him. That being said, Shizo, Death's Storehouse looks like a nice addition.

I had Vizkopa Guildmage during the early days of this deck, but paying each time I wanted to give something lifelink or drain health seemed kind of steep.

Necropotence looks good; I just don't own it yet, so there's that.

Rikente on Alesha, Who Luls at Death

1 week ago

Thanks for the response UnleashedHavok!

After reading your explanation of Doomed Necromancer I could definitely see it being a powerhouse in your deck. I picture activating it to return Sun Titan which brings your Necromancer back, then activating it again (because Anger is in your graveyard) to return literally anything, then attacking with Sun Titan and bringing him back again. That sounds incredible.

I'll probably evaluate my list to see if I think Feldon is worth it. There are a few changes that are in the works right now, so after that maybe I'll sneak him in.

Good call on Gray Merchant of Asphodel. It's probably a little too cute for my deck outside of combos, but I don't need another infinite damage combo piece. I'd rather have a toolbox of options instead of that redundancy. I've been toying with the idea of a life drain style list with things like Pontiff of Blight, Ayli, Eternal Pilgrim, and Karlov of the Ghost Council. Gary would probably find his way in that list, but not my current one.

I've been thinking about Stingscourger for a while now. My roommate has an Ephara, God of the Polis deck that uses Reflector Mage to great effect and it always has me thinking about the tempo you gain by bouncing someone's general or another key creature. Seems like it'd be worth a shot.

Thalia, Guardian of Thraben seems like it would be better in a list with a more dedicated tax strategy than either of ours. Throw in things like Vryn Wingmare, Leonin Arbiter, and similar guys and you've got yourself a deck. I think that just throwing one or two in the list makes it a little clunky. My list kind of likes the idea though, because I regularly find myself not playing spells at all, but using all of my mana on various abilities. I'll think about it a bit more.

If I had more ways to recur cards (mostly Crucible of Worlds) I would probably run Grenzo, Dungeon Warden. However, as it is I don't want to risk losing something that I can't get back like Cabal Coffers.

Iron_Cube on That which Endures, Survives.

2 weeks ago

I wanted to try the treefolk theme, or walls, but I think it's better to avoid these restrictions and play other great cards out of these builds.

I tested some of your suggestions already but removed them to get more space. But there is a lot of other great interesting ideas! I will try to get more space for that. I also think I need more creatures. 20-25 + tokens seems a little low.

Arachnogenesis is great! Especially here, you get a lot of tokens hitting for 2, probably killing something. I only saw Pernicious Deed once, but it was strong. I need to try it for myself. You don't have a decklist posted yet?

I just received my order in the mail today! I will definitely play this nice Defense of the Heart Promo. :D
My friends are playing Grand Arbiter Augustin IV. I needed to kill it as soon as I can if I want to keep casting multiple spells. Karlov of the Ghost Council is also going crazy pretty fast. We were joking about how his deck have as much removal as my deck, but only on his commander. Karlov can easily exile your creatures anytime. But the fact that most of my removal can hit anything is great. Vindicate their planeswalkers, Beast Within a Sword. Also need to kill things like Avacyn, Angel of Hope or Iona, Shield of Emeria...

Firebones675 on Sword for Hire

2 weeks ago

I agree with what enpc is saying. I think it's a decent start but it doesn't seem to have a clear focus. Oloro is a very powerful commander and it helps to build around his life gain abilities.

When you want to build around a theme like life gain it helps to look at your enablers (cards that help do the theme like Congregate) and payoff cards (cards that reward you for doing that that theme like Felidar Sovereign). At the moment you have a lot of enablers, but not much in the way of payoff. If you can, Id look into more payoff cards such that your deck can reward you for gaining life more reliably. (Some other good payoff cards in my opinion are Ajani's Pridemate, Archangel of Thune, Serra Ascendant, Felidar Sovereign, Angelic Accord, Well of Lost Dreams, Sanguine Bond, Vizkopa Guildmage, Karlov of the Ghost Council)

Other life gain cards to consider: Exquisite Blood (goes infinite with Sanguine Bond), Debt to the Deathless, Rhox Faithmender, Alhammarret's Archive

Next there are a few categories of cards that are must-haves in edh. As i list them, i'll explain why they are important.

Card draw: EDH games tend to go on a lot longer than other formats. This means that you will soon run out gas in hand and be reliant on topdecks. This is where card advantage comes in. Cards that allow you to draw more than 1 card are good ways to restock your hand. as was mentioned in the last comment Phyrexian Arena is a good one but you'd want more than just that.

Board wipes: Sometimes the game gets out of hand and you just need a reset button to take care of the scary things your opponents are doing. I usually like around 3 in my decks. Wrath of God, Crux of Fate,Merciless Eviction and many others get the job done.

Creature removal: In almost every edh game you play, your opponents are going to cast creatures you need to get off the board, and fast and without having to nuke the board. you have a few ways of doing this but could stand to up this number.

Noncreature removal: Artifacts and Enchantments are also pretty common and its important to have answers. you currently have no ways to deal with these. If you throw in cards like Revoke Existence or Disenchant i can almost guarantee you that there will be targets but Mortify, Vindicate, Utter End and Grasp of Fate can hit other card types as well.

Mana ramp: You have a lot of expensive cards in your deck and it's important to get the mana to actually cast them. Sol ring is one of the best but Gilded Lotus, Thran Dynamo, Hedron Archive, etc. are also nice to help you power these higher cmc cards out.

Possible cuts, lastly there are a few cards that I think your deck would be better off without if you just removed them from the deck entirely. I'm not saying there arent other cards i'd remove to make room fr the types of cards i suggested, but these are the ones that i would take out first.

Gosta Dirk: for 7 mana he doesnt do enough for the deck to warrant a slot

Archangel's Light: This costs way too much mana, the shuffling of your graveyard can oftentimes be bad for you, and it does nothing other than gain life (yes you have synergies with life gain but this is way to inefficient).

Traumatize: Unless you're in a dedicated mill deck that is designed to win by getting rid of your opponents library, ignore cards like this as it doesnt help you advance the board or provide card advantage. Against a graveyard based deck you are significantly helping them. If you did target yourself with this, you don't have enough graveyard interactions to benefit from it.

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

3 weeks ago

CHANGELOG 02/05/17

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