|Commander / EDH||Legal|
Printings View all
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Mythic Rare|
|Oath of the Gatewatch (OGW)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Nissa, Voice of Zendikar
Planeswalker — Nissa
+1: Create a 0/1 green Plant creature token.
-2: Put a +1/+1 counter on each creature you control.
-7: You gain X life and draw X cards, where X is the number of lands you control.
Latest as Commander
Nissa, Voice of Zendikar Discussion
19 hours ago
1 week ago
Hey, you didn't include a link to your deck or have a Rhys deck in your profile?
I think token producers who are creatures or other permanents (Planeswalkers) far outweigh instants and sorceries because permanents can be repeatable sources of token creation much like Rhys himself is. Many repeatable sources of card advantage is one of most important things to have in multiplayer Commander. Walkers survive most board wipes that are played in Commander and board wipes are a big problem for tokens. Green gives you a lot of creature tutor options making it much easier to tutor for a specific creature then an instant or sorcery.
Rhys is a token producer from the Command Zone so technically you don't need a lot of other token producers, but cards like Mycoloth and Tendershoot Dryad can be no mana cost token engines each turn. Elf ramp is good with Rhys: Priest of Titania , Elvish Archdruid , and Joraga Treespeaker and Walker token producers are good cards to ramp into: Elspeth, Knight-Errant , Garruk Wildspeaker , Gideon, Ally of Zendikar , Freyalise, Llanowar's Fury , Garruk, Primal Hunter , Elspeth, Sun's Champion , Nissa, Voice of Zendikar . Walkers are busted with Doubling Season which is a good card have with tokens.
2 weeks ago
I mean I guess, but what I said still stands. Glad it works for you, but it might be best to cut the "No Better Deck" portion in the title. Please don't disregard my criticism either. You're excluding lots of other powerful walkers like Dovin Baan , Narset Transcendent , Sorin, Solemn Visitor who can all almost ult immediately with Doubling Season and stax the board with their emblems. Elspeth, Knight-Errant , Elspeth, Sun's Champion , Nissa, Voice of Zendikar and many others can develop a board of tokens which are just highly valuable especially under Humility . Some of the walkers you run feel really subpar and you're honestly not running enough of them to warrant calling it a superfriends deck in the presence of so many creatures too. Just because you are barely below 3 CMC on average doesn't make it any better than my Atraxa deck running nine more walkers than you at just barely above 3 CMC. Call of the Gatewatch is bad like the previous commenter stated, and you are going in way too many directions at the moment. You have no place in saying that there is no better deck out there, especially when you are not receptive of the obvious criticism you are getting. I very much advise you to remove that bit of ignorance from the title and description, regardless of whether or not you decide to implement any of this other advice from the comment section.
4 weeks ago
That's also a nice addition. Temur is awesome ofc! You still want some redundancy so Fires and so on is decent too.
Angels on there own are not really synergistic that is true. You want to find a shell that you put around them. Frontline Medic is one thing you can do. What also works is graveyard recursion play style, white is decent at it.
Card draw engine is decent. Fathom Mage with Master Biomancer and then Atraxa, Preator's Voice is decent in drawing. The same goes for Kindred Discovery and Colossal Majesty . All those combos draw you steadily cards and if you need to dig deeper into your library Pull from Tomorrow and Fact or Fiction is decent. Soul's Majesty and Rishkar's Expertise synergies well with the +1/+1 counter shell and Atraxa's ability (cause everyone is getting big and on minimum you get 5 cards out of them). Cheating another Angel onto the battlefield with Risharks is just perfect and if you look at my curve, i got a lot of 5 drops. The other draw spells are early game digging like Painful Truths or just a nice to have Nissa, Vital Force or if you can ult Nissa, Voice of Zendikar , but the last two are mostly in there for the possibility to get a permanent back from the graveyard or just put counter on all my creatures, to enable Atraxa's ability and steadily get scarier. Mostly makes for a great finish either with Triumph of the Hordes or Overwhelming Stampede .
I am pretty sure that you have to see what you include into your deck, cause the draw engine with Fathom mage and Master Biomancer doesnt really make sense without Atraxa and a +1/+1 counter theme. You could try to include Herald's Horn with Lifecrafter's Bestiary as a draw engine, combine that with a Sensei's Divining Top and you got a decent draw engine going.
quadmiller7 on Abzan
4 weeks ago
1 month ago
This is what a deck built around Anointed Procession / Parallel Lives (and you need both to avoid extraction effects) would look like Anointed Procession - demo. You would use Fog or Ethereal Haze to stall your opponent and build counters on Luminarch Ascension or the planeswalkers Nissa, Voice of Zendikar and Gideon, Ally of Zendikar . You have cheap one drops that make tokens Doomed Traveler and Centaur's Herald . There is even a card that protects all your stuff Privileged Position and an incase of emergency Gather the Townsfolk . You have Adorned Pouncer and Honored Hydra in your sideboard because after the first game your opponent will remove any graveyard hate and add enchantment and planeswalker hate, what form this hate takes will depend on the deck you are playing against...
Decks which want to use tokens aren't tribal decks, in fact they rarely have creatures other than a few basics to keep them alive. My first demo deck, Procession of 9 Lives - Demo was essentially a tribal aggro deck, which is what your deck is at the moment. This new demo deck is an Anointed Procession deck, there isn't a cat to be seen in the main-deck and it plays very differently to your deck...
1 month ago
Nissa, Voice of Zendikar can help keep putting creatures into play each turn to get more counters onto Ezuri and comes down sooner than Freyalise.
Heroic Intervention protects your investment in +1/+1 counters.
1 month ago
epro34 so maybe i should run more aggro...don' t you think Nissa, Voice of Zendikar would work better with this? anyway ur sultai deck is really nice but i don' t have enough money to afford the lands i need to make it tricolor so i' ll stay simic (with the cheap yavi coasts) :')
Nissa, Voice of Zendikar occurrence in decks from the last year
Commander / EDH:
All decks: 0,02%