Nissa, Voice of Zendikar

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Nissa vs. Ob Nixilis (DDR) Mythic Rare
Oath of the Gatewatch (OGW) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Nissa, Voice of Zendikar

Planeswalker — Nissa

+1: Create a 0/1 green Plant creature token.

-2: Put a +1/+1 counter on each creature you control.

-7: You gain X life and draw X cards, where X is the number of lands you control.

Nissa, Voice of Zendikar Discussion

gonki on Breeding Synergy (B/G Counter deck)

2 days ago

So I'm in the middle of updating my Rashmi deck with cards from the last few sets. It's centered more around her ability and elves but it might still have some cards for you to consider. Rashmi's Elvish Teleportation

Before I proceed with some suggestions I just need to note that Shield of the Oversoul isn't legal in this deck. Cards with hybrid mana symbols have the color identity of both, so that's considered a white card as well as a green card.

I'd definitely add Ezuri, Claw of Progress . You may want to keep Primordial Hydra but Kalonian Hydra is another solid add. Since you can proliferate divinity counters Myojin of Life's Web is a powerful card and the high cmc means you'll be able to cast almost anything it gets with a Rashmi trigger. Vigor is cheap so I think it's an auto-include in counters decks honestly. I've used Nissa, Voice of Zendikar to great effect in my counters deck and even managed to ultimate her. Inspiring Call is a good way to draw cards and make sure you can attack with a horde of creatures without getting them board wiped. I'd definitely consider adding Inexorable Tide which would fit nicely in the slot of Shield of the Oversoul . Lastly you could think about Crystalline Crawler , Tezzeret's Gambit and Gilder Bairn .

I guess my only other suggestion would be to keep an eye on the new cards with proliferate coming in War of the Spark.

multimedia on THRO MOK [[Gruul Tokens]]

3 days ago

Hey, nice changes, Xenagos is a hell of a fun card. He's especially good as the Commander of a deck with Greater Good :)

Now that you have Stomping Ground and Sheltered Thicket consider Nature's Lore or Farseek replacing Rampant Growth ? Lore or Farseek is good land ramp because it can search for a Forest dual land, much better than Growth. Cinder Glade is another Forest dual land to consider for the manabase.

Dragonlair Spider , Hanweir Garrison and Ant Queen are budget creatures who are sources of tokens. Nissa, Voice of Zendikar and Xenagos, the Reveler are Planeswalkers who won't break the bank are sources of tokens. Another direction to consider since you added both Rabblemaster and Warboss is adding Krenko, Mob Boss . Krenko can be a source of lots of Goblin tokens.

Shabompistan on Shattergang Aristocrats

2 weeks ago

If you're looking for token gen options, there are a bunch of cards you can consider:

Planeswalkers:

Nissa, Voice of Zendikar , Xenagos, the Reveler : Xengos can be particularly good in a token deck because his +1 can get you massive mana.

Creatures:

Creakwood Liege , Hooded Hydra , Krenko, Mob Boss : Hooded hydra is a lot better than it seems. It acts like a token/sac bomb in my Prossh, Skyraider of Kher deck (which used to be a Shattergang deck) and can win games when you have cards like Dictate of Erebos on the field.

I'm putting Ophiomancer standalone here cause this card is a no-brainer. A snake every upkeep means you can sac during each player's turn and still get the snake back.

Shabompistan on Ménagerie

2 weeks ago

If you're looking for even more token gen:

Awakening Zone , From Beyond , Master of the Wild Hunt : These all give you a token per turn, which is generally better than having to pay mana for tokens in my opinion. Eldrazi tokens also give you extra ramping utility even if you aren't swarming your opponent with them.

There are also lots of great token producing planeswalkers like Garruk, Primal Hunter or Nissa, Voice of Zendikar to name a few.

I also think it would benefit this deck to have more ramp/mana dorks. Green has so many options in these categories. Ramping up to your commander is essential once you get some tokens.

I'd suggest Primal Vigor or Doubling Season if you're okay with spending some cash to get them.

abbatromebone on Speed issue in new deck

3 weeks ago

So It is very tempting to the token generators with Legion's Landing  Flip Gods' Eye, Gate to the Reikai and maybe add some land destruction. Khalni Garden Nissa, Voice of Zendikar (this is not as tempting due to double green).

So if I play green I need to replace lands. Do you think I should pull out 3 mountains and one island?

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Nissa, Voice of Zendikar occurrence in decks from the last year

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.02%