Ajani, Wise Counselor
Legendary Planeswalker — Ajani
+2: You gain 1 life for each creature you control.
-3: Creatures you control get +2/+2 until end of turn.
-9: Put X +1/+1 counters on target creature, where X is your life total.
|Have (2)||abby315 , gildan_bladeborn|
Printings View all
|Core Set 2019 (M19)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Ajani, Wise Counselor Discussion
1 month ago
I think you're doing it right so far. Rather than throw a lot of card suggestions at you, I'll point to 3 decks I have that are centered around +1/+1 counters, and let you peruse them. One is mono-green, and the other two are Simic, so take it as you like.
Also, though, Ajani, Wise Counselor, Ajani, Inspiring Leader, Anafenza, Kin-Tree Spirit, Archangel of Thune, Drana, Liberator of Malakir, Karlov of the Ghost Council, Faeburrow Elder, Bloom Tender, Leyline Prowler and Cryptolith Rite.
That's a lot to absorb, but I'll add also that this deck seems ripe for including the Heliod, Sun-Crowned + Walking Ballista combo. Both cards would work independently in this deck, and the infinite loop possibility would be always there.
Sorry for the long comment. Cheers!
2 months ago
This one gives me flashbacks to Agrus Kos, Wojek Veteran and Jor Kadeen, the Prevailer. Not necessarily a bad thing, but I think white and red have enough anthem effects, so I would think the Commander for such a deck could have more interesting abilities than just stats.
If you really wanna double down, I could see something like, "Creatures you control get +X/+X, where X is equal to the number of permanents you control with abilities that says creatures you control on them."
This divulges into the unset-esque terminology to refer to words on cards, but generally it synergies with anything that says "creatures you control" on them. It could be anthem effects, even very defined ones Honor of the Pure, it could be permanents with anthem-like abilities, like Brave the Sands, or it could be active abilities that refer to creatures you control, like Ajani, Wise Counselor.
1 year ago
I don't know what you tested against but I've had nothing but issues with your mana base. If you're happy with it though, that's what matters.
For the SB you have:
- 2x Cleansing Nova - too expensive for what you need it for
- 2x Demystify - lack of versatility isn't worth the low cost in this environment
- Despark - why only one? This card is awesome
- 2x Divest - why? Why not Last Gasp instead
- 3x Duress - in a control dominant environment this is a main deck card. Even in SB you should run a full set
- 1x Mortify - why only one and why is this not main
- 3x Revitalize - The decks you'd bring this against are going to inflict a lot more than 3. Try The Wanderer or since you plan to make a lot of tokens what about Ajani, Wise Counselor or Ajani's Welcome . Or Ritual of Rejuvenation is just better if you're worried about burn
- Sorin, Vengeful Bloodlord - he doesn't impress me.
So there's that. Can you PLEASE do me a favor... you don't have to keep it this way but can you at least TRY taking out Risk Factor because it absolutely sucks in your deck and replace it with Chromatic Lantern ¿ just for a little bit? Give it a few games and if it doesn't work then change it back. ..
1 year ago
I've reworked off the suggestions. It plays way faster which is one of the things I was trying to figure out. So thanks for that. Still hits really hard without Worldsoul Colossus and I haven't really missed Ajani, Wise Counselor. Again thanks for the suggestions.
1 year ago
I'll try it out. But it feels so good to combine Worldsoul Colossus with Ajani, Wise Counselor. Bring Worldsoul Colossus out for say 15/15, then use Ajani, Wise Counselor Ult for a huge counter. I've had Worldsoul Colossus up to 107/107 one time. Not to mention being a 2 drop, he has saved me in early game when I haven't had my Hunted Witness or Knight of Grace Can lay a couple tokens then use them to summon Worldsoul Colossus for say 2/2. Has gotten me out of pinches. I've been playing this deck online for about half a week. I'm weary of dropping him. But I'll give it a try tonight and give feed back on the results.
1 year ago
First off, welcome to Magic!
I am going to second Poly_raptor with regards to lands. Glacial Fortress is well worth the investment. It's the best UW (U means Blue in Magic, since B was taken by Black) land in Standard, quite viable in Modern, and works well at casual, kitchen table games. So long as you are playing decks with Blue/White, having a playset of Glacial Fortresses is not a bad thing.
I also agree that your deck needs a bit more focus. To expand on that some, it's best to start by picking how you want to win--let's say it's Tezzeret, Cruel Machinist making creatures 5/5s, and using them as powerful beaters. All your cards should support that plan. You'll want 3-4 copies of your easy-to-cast cards, and 2 copies of your expensive-to-cast finishers. You're in Blue, so you have good access to card draw, ensuring you can find the cards you need.
So, without going into too much depth, here would be my thought process for Tezzeret:
- He is expensive to cast, so I need to ensure I survive long enough to play him. Some counterspells will help with that.
- I'd want some easy-to-cast aftifacts, preferably with low mana costs. If rotation was not occurring soon, I'd say vehicles were a good choice--they often have low costs but great abilities, making them highly efficient to animate with Tezzeret.
- I'd want some card draw. Opt is a fantastic choice.
- I'd want other cards that have synergies with artifacts - Sai, Master Thopterist seems a good choice, particularly if you have a lot of low-costed artifacts.
- Finally, I'd consider the other decks I would expect to play against, and make adjustments and a sideboard based upon those.
That's sort of some basic deckbuilding advice. To provide some more deck-specific analysis, neither Tezzeret, Cruel Machinist or Ajani, Wise Counselor are great cards. Their casting costs are far too high for what you receive. As a general rule, anything that costs 5+ mana should win you the game on the spot, cripple your opponent, put you vastly far ahead, or have a built-in method of surviving to the next round. I do not think the effects provided by either card justify the costs required to cast them.
Also, just for your reference, here are the cards Poly_raptor suggested that are not Standard-legal:
Pull from Tomorrow is currently in Standard, but will no longer be in Standard starting October 10, 2018.
1 year ago
Hey, what mythic rares and rare cards did you get when you opened your M19 booster box, fat packs and toolkit? Some of these cards can be a good starting point to making a deck because mythics and rares are among the best cards in a set. You have Nexus of Fate, if you like that card it's a good reason to build a deck with blue in it :)
In M19 there's quite a few good card interactions to consider to build a deck around. Here's a few mono colored ones:
- Red Dragons: Sarkhan, Fireblood, Sarkhan, Dragonsoul, Dragon's Hoard with Demanding Dragon, Nicol Bolas, the Ravager Flip, Lathliss, Dragon Queen and other Dragons
- Blue Artifacts: Tezzeret, Artifice Master, Tezzeret, Cruel Machinist, Sai, Master Thopterist with Skilled Animator, Fountain of Renewal, Diamond Mare and other artifacts.
- White Lifegain: Ajani, Adversary of Tyrants, Ajani, Wise Counselor with Ajani's Pridemate, Leonin Warleader, Mentor of the Meek, Shield Mare, Diamond Mare, Resplendent Angel and other life gain.
- Black Zombies: Liliana, Untouched By Death, Liliana, the Necromancer with Death Baron, Graveyard Marshal, Diregraf Ghoul, Walking Corpse, Reassembling Skeleton, Demon of Catastrophes and other Zombies
- Green Ramp: Vivien Reid, Vivien of the Arkbow, Llanowar Elves, Druid of the Cowl with Goreclaw, Terror of Qal Sisma, Gift of Paradise, Gigantosaurus, Pelakka Wurm, Aggressive Mammoth and other big creatures.
My advice if you're just starting out deck building is to make a mono colored deck. Each of these examples is a single color using one of the Planeswalkers. The Planeswalkers abilities give you a defined strategy which is a good starting point to planning and building a deck around. It's easier to start out with a mono colored deck because then you can add a second color later on when you get a better idea of deck building.
Once I get a better idea of the cards you got from your box, fatpack and toolkit, then I can further help you if you would like.