Dragonlord Kolaghan

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Mythic Rare

Combos Browse all

Dragonlord Kolaghan

Legendary Creature — Elder Dragon

Flying, haste

Other creatures you control have haste.

Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.

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Dragonlord Kolaghan Discussion

Derpsofdoom on The Ur-Dragon Initiative

1 week ago

Hey everybody, it has been a little while since my last post, but I am here to answer everybody's questions and clear up any confusion. So without further ado, lets start another dissertation.

@MadDogLai: I am well aware of the worldgorger combo, and have been considering it for a while. If combined with something like the Elemental Bond and Temur Ascendancy, then that also means you have infinite draw to go with that infinite mana. You would essentially win the game right there at that point so I have been really considered putting that combo in.

@Rabid_Wombat: Yeah, more rocks the better. decided to not go with paradox engine, but have been considering getting some new cards, in fact, I already have some on the way. Sadly, the Mana Crypt that I really want is not in said package. I also wouldn't mind owning a Mox Diamond as well. Those two are great cards. I am a little hesitant on Lion's Eye Diamond because it is a sac affect and well price. Those three all together are over $200. think I will start with just getting my Mana Crypt as a start and keep building up from there.

@potatopotatopotato: Yeah, I know that top tier competitive commander decks all have a low average cmc and are generally not built around attacking. I get that, but, I still feel there is a way to do it. I believe any deck can be competitive if build correctly. Maybe cards don't exist for said competitive version yet, maybe they do and nobody has built it yet. Doesn't mean I can't stop trying. So while your opinion is valid, I will continue with how I want to play and make my damn best attempt at this deck for competitive. Thank you for your advice, and if you have any insights on the deck, I will be more than happy to hear about it.

@Forkbeard: I am glad you enjoyed the deck, it has been a labor of love for quite sometime and I am happy to see how far it has come. So on the thought of Sarkhan's Triumph, I like it, but it is a 3 mana specific tutor. We run Demonic Tutor for the reason that it searches for any card. Which with that in mind, I would think of running another card that adds any card to hand like Demonic tutor does. Cards that come to mind are Beseech the Queen, Diabolic Tutor, Grim Tutor, or even Enlightened Tutor. There also the tutors that put cards on top of the deck, like Vampiric Tutor. I think the ability to search for any card is just arguably more powerful than going for a dragon. The deck also might need more draw power, so I think adding something like Fact or Fiction or Treasure Cruise could be happening. I am also having a hard time fitting any more tutor like cards into the deck right now.

@BrettonTheKid: I personally like Dragonlord Kolaghan. She is great, and it is fine even if the last ability is dead in the water. She is cheaper than Karrthus, Tyrant of Jund, and does the same thing as him without stealing dragons, which if your opponents don't play dragons, is also a dead in the water ability. My playgroups also play a lot of clone affects, so I would end up losing all of my dragons and would die right there on the spot. I do run Homeward Path in the event my stuff does get stolen, but that is one card out of 99. I will not deny though, that Karrthus is a great dragon and was something I did consider. So on to the next part, how is Deathrite Shaman out of place. We get a mana dork that comes out turn 1, can use any of the 10 fetch lands that I have used, or any of the ones that an opponent uses (remember, he can target any graveyard), and he can screw with graveyard decks. Gotten stuck in an infinite loop with Mikaeus, the Unhallowed's undying affect? Guess what, Deathrite Shaman just exiled the creature that was going infinite with the undying affect from Mikaeus. In the words of a friend of mine, Deathrite Shaman is a 1 mana planeswalker essentially.

@Dragonstompy: I am very glad that you enjoy the decklist. It has been fun, but improvements can always be made. In my testing for Rhystic Study, It never comes out. This card stays in the deck and should probably never be removed. It is just so good for drawing. Most competitive decks aren't going to let a rhystic study slow down there progress towards winning so you will be drawing off of that. Some of the time, it will be a lot of cards. If they pay for the study, then they are slowing down their progress which is also something you want. People don't want the dragons to explode, but they also don't want to slow down. Rhystic Study contains only downsides for the opponents and we spent 3 mana for it. I have also considered adding Phyrexian Arena as an extra draw source for the deck along with Rhystic Study. Would certainly never cut the study though. As for Broodmate Dragon, for 6 mana (5 with The Ur-Dragon commander), I just don't think he does enough for the deck. He does give a total power of 8 across two creatures, but I think I would rather spend that mana someplace else. To me, something like Hellkite Tyrant is just so much better. It is a matter of personal opinion, but I can see his appeal for the double enter battlefield triggers with say Scourge of Valkas or Dragon Tempest.

Alright people, that is my lengthy explanations. There will be another update coming here soon. As I mentioned earlier, got new cards coming in, and hopefully they speed up the deck further. One of the new cards being Carpet of Flowers and with most generals using blue in some way, this means only straight profit/value out of this card. Anyway, have a great day everyone and stay safe.

BrettonTheKid on The Ur-Dragon Initiative

1 week ago

The deck is a good start, I would suggest taking out Dragonlord Kolaghan since the only thing you have with it is a 5/6 with flying and haste. It is nice that it gives haste, but that last effect is useless. I would suggest Karrthus, Tyrant of Jund it is a lot better. It has the first 3 effects of Kolaghan, but steals dragons from other players. Also Deathrite Shaman is out of place here, I would suggest throwing Dragonspeaker Shaman back in.

smiffdemon on Dragon's Roost

2 weeks ago
  • Elemental Bond and + Zendikar Resurgent. I know you have a lot of big creatures to trigger Elemental Bond, but Zendikar Resurgent will draw you a card on every cast trigger and also double your mana.

You also have a couple of redundant haste triggers in your deck, which isnt a bad thing, but i'd take out Dragonlord Kolaghan and put in Karrthus, Tyrant of Jund if you can afford it.

Bear Umbra + Hellkite Charger = infinite combat steps.

Atarka, World Render + Xenagos, God of Revels on field plus The Ur-Dragon is an instant commander kill if damage goes through.

smiffdemon on How to train Ur-Dragon

2 weeks ago

fist of the suns is going to help you cast your expensive dragons a LOT. I def recommend putting that in.

Karrthus, Tyrant of Jund is essential of course, but if you needed a budget alternative to the Tyrant, Dragonlord Kolaghan will give your guys haste. Niv-Mizzet, the Firemind is an awesome combo-card and will give you card advantage all while pinging your opponents or their creatures. He goes infinite with Curiosity Ophidian Eye Snake Umbra and Keen Sense

Skyline Despot is a good dragon that produces more dragons and gives you Monarch which helps you with drawing cards as well. If someone takes monarch away from you, just throw down Stormbreath Dragon and make him monstrous, punish those control players that like to draw cards. Moonveil Dragon gives all your creatures firebreathing and that can be crazy. Dragon Mage can reset your hand and mess up an opponent or two at the same time. Scourge of the Throne is bonkers if you can afford it.

Xenagos, God of Revels + Atarka, World Render + your commander is an instant kill with commander damage.

Play a few multicolored spells with Ramos, Dragon Engine on the field and then produce some mana with him and throw down Dragonstorm. Whats better than playing cool dragons for FREE?

DRAKONTAS on THE IZZET DRAGON CONTROL

3 weeks ago

Rev_Lycan60 That's the spirit! Well, hard removal is really a problem within the Izzet colours. Personally, If I was willing to invset the money for the mana base I would be trying out a Jeskai shell. On the other hand, with a red- black build you are getting cards like Crux of Fate , Dragonlord Kolaghan, Sarkhan the Mad, and all the black's removal/discard, so yeah it can be a pretty solid build.

TheNamelessG8T0R on The Ur-Dragon EDH

3 weeks ago

The deck looks pretty good! Here are the cuts I would make to bring it down to 100 cards:

Monastery Siege: This card provides less card advantage than we'd like. The tax on targeting is redundant with the Asceticism and the Scalelord Reckoner in the deck.

Nihil Spellbomb: This can be brought back in if you are facing a lot of graveyard-based decks, but it can be cut for a first draft. You already have 5 other single-target removal spells, which should be sufficient anyway. If you want to bring it back in, cut another single-target removal spell.

I would also replace Armillary Sphere with another land. The sphere does not provide true mana ramp, and another land would help greatly in ensuring that you hit your land drops on time.

Other cards/upgrades I would consider include:

Swan Song, Heroic Intervention, Teferi's Protection: These can protect you against board clears, which can be devastating.

Patriarch's Bidding: Insanely strong in a deck where everything is expensive.

Dromoka, the Eternal: Bolster can get out of hand very quickly.

Hellkite Tyrant: Almost everyone uses artifacts in EDH, so this will almost always have something good to steal.

Karrthus, Tyrant of Jund,Dragonlord Kolaghan: More haste.

Lifecrafter's Bestiary: Very powerful and underrated card draw enabler. The scry alone is decent.

Maelstrom Wanderer: Not a dragon, but INCREDIBLY powerful in this deck, the haste is amazing, and cascading into 2 dragons is a real possibility. If you have Ur-dragon out, you'll be in a very strong position to win.

Skyshroud Claim,Nature's Lore: If you upgrade the mana base to include some lands with basic land types (shocks, BFZ lands, Amonkhet cyclers), then these become very powerful and efficient ramp cards.

Merciless Eviction,Decree of Pain,Toxic Deluge: Good board wipes.

Dragon Arch,Cryptic Gateway,Belbe's Portal: more ways to cheat dragons onto the battlefield.

Sarkhan the Mad: His -2 ability can usually take out a player.

Balefire Dragon: Acts as a mini board wipe.

City of Brass, Reflecting Pool: Good lands that can tap for any color.

Exzyle on King Of Dragons

3 weeks ago

What's the point of Dragonlord Kolaghan in a commander deck? Am I missing something?

Since there's recursion in your deck, you may want to consider Crib Swap rather than Anguished Unmaking.

Chandrian on Wrath of the Dragon

3 weeks ago

I like the inclusion of Wild Pair. I have that card and am thinking of buying the dragon pre-con... now I'm very inclined to get this precon :)

I don't know what your budget is, but Selvala, Heart of the Wilds can ramp you big time with the dragons... you'll probably be able to draw a couple of cards with it too AND it adds mana of any color combination of your choice, which is important as dragons tend to be very mana-intense to cast.

I would also suggest Dragonlord Kolaghan, it's second ability is useless, but granting haste to all your dragons is so good.

Finally, Dragonstorm is expensive mana-wise, but if you can pull 2-3 dragons out of it it's a gamewinning card (with only 3 cards you can go Scourge of Valkas, Utvara Hellkite, Dragonlord Kolaghan for a major swing)

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