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Regna, the Redeemer
Legendary Creature — Angel
Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
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Regna, the Redeemer Discussion
5 days ago
Reasons for the two questions above:
If you are winning 1/4 games, you are on par with the rest of the decks in your meta :). Either way though, tuning our decks is part of the fun and will make our playgroup improve as well.
As for the other question, for me the cards that "aren't bad", but aren't great most of time, are the signals for weak links. Either I take those out in favour of cards that synergize, increase card advantage or make a pathway to, and support, my win condition... Or, if they are cards I want to focus on, I keep them in and remove others in place of cards that'll make the "aren't bad" cards great.. Of course it all depends :).
I admit, I do not have much experience with STAXish or Control, and I'm still low on the learning curve. I do have some thoughts to share that I think can help :). I like to find a balance between flavour and function, cards that synergize and have the same "feel" while helping achieve more focus. The focus is a big step for a deck to take to get more wins. Coming up with some clear pathways to your wincons is important.
If you don't have the $ to pickup the Demonic Tutor , Idyllic Tutor and Enlightened Tutor s, there are options like Insidious Dreams . I always look at scryfall.com for transmute cards that could work as well. I just saw Brainspoil , it would be cheaper to activate than Diabolic Tutor . You would pay 3, discard it and go for any card that's 5 cmc, with special thought to either piece of your wincon. It'd also offer another removal in a pinch, or if your wincon is in hand.
If the Blood-Bond combo is your win-con right now, I'd recommend adding in recursion to get them back if they're destroyed. Argivian Find for example. Monk Idealist is a good option if you want to be more creature based. Tragic Poet is slightly slower but lower cmc. Dawn to Dusk costs a little more but pulls double duty as enchantment removal. Open the Vaults could get them both on the battlefield if each are in the yard, and for cheaper than casting both from your hand - you could make getting them from your library to your yard and casting this one pathway to your wincon. I've heard of someone using Insidious Dreams to put combo cards on top of their library, then using something to mill themselves (blue is good at this) and casting an Open the Vaults type spell. Either way you want to go, it'd be worth having at least two recursion spells to support your win-con.
If you add that enchantment recursion, a Sunbond might work to good effect, synergizing with both your lifegain and counters, but also allowing you to beef up a creature for a big strike. Spirit Loop is fantastic on big strikers, if you find your getting one in 75-80% of games. It doubles up with lifelink. Underworld Coinsmith could be a nice flavour/function addition if you start leaning into the enchantment side a little more. Basilisk Collar is a great value card giving some big creature deathtouch as one more disincentive for attacking you, while giving you another tool for lifegain when it's time to go on the attack. Imagine these on Defiant Bloodlord ?!
Worn Powerstone could be a good addition to your mana-base, something the deck might need to be able to keep responding. Smothering Tithe is one that’s off flavour but could be what you need to help ramp.
As Kaigz recommended, Dawn of Hope would go well and give you good card draw.
Krav, the Unredeemed and Regna, the Redeemer could be a nice little combo in this deck - but they both do great as solo includes. I have Krav in a deck that has the colours for Regna, but I already make plenty of tokens. In this deck, you don't have as many creatures to sacrifice to Krav, and if Regna was removed he'd be less useful for you. However, I'd say Regna might be useful? If you had a few more token generators, they'd be a great addition. Casting a creature and getting another to your hand is pretty big value in itself, but with tokens Krav is fantastic value while also making a big creature. I have him in my life leaching Ghave deck
Purity seems sweet. Do you have much red in your meta, enough to make this worth the slot and cmc? if so... Auriok Champion could swapped in for Soul's Attendant , 1 more, it has protection from red making it not just immune to red spells, but an invincible blocker against any creatures (meta dependent).
Imp's Mischief is a powerful little "counterspell" that isn't a counterspell and it goes into the bucket of cards the teach people not to target you... This style of deck is a good place to take that strategy that punishes people for coming at you. Deathtouch and instant speed removals help with that as well.
Batwing Brume is a cheap$ fog for your colours that also fits the flavour.
Here's some thoughts on cards to take out - of course this is from online review and opinion, I don't have the gameplay experience you have.
Do you regularly have plenty of cards in hand to make the of Venser's Journal worth it?
Pontiff of Blight I don't think there's good value between his cost and what he offers you. There's cards that'd do far more for you.
I THINK cards like Night Terrors are better for much faster and competitive metas where you will know who is going to most likely be able to stop you from comboing off. Or in 1v1 games. I haven't found a place for those cards in semi-competitive group metas yet, and definitely wouldn't guess to see it fulfilling the cardslot's deserved value. It's a 1for1 trade off leaving you and the person you targeted one step behind your other opponents in card advantage. I DO see the times it could be fantastic, but it's one of those corner-case cards in the multiplayer slower style of EDH.
I feel like with the slow lifegain you have, I'd take Aetherflux Reservoir out until you consistently, after many, many games, find yourself getting to 90-100 life. I understand it to be mainly good in Storm or in a deck with more explosive life gain, like Firesong and Sunspeaker , or one that uses lifelink or Spirit Loop on a giant voltron commander. I might, if this were my deck, take it out for cards that make your deck tick a little more, just for now. Then, if you are gaining plenty of life (multiples of 50) over many games or created strong pathways to get Exquisite Blood onto the battlefield, you will by then see what is worth taking out for this. Exquisite Blood and the Reservoir are pretty their own Blood-Bond combo, but you need to make sure you have that 55 or more life consistently.
Felidar Sovereign ... Personal opinion alert .... When I first got back into magic I was so excited to pull this in a booster pack... I personally dont enjoy these alternate wincons and feel there's cards that could fill this slot that'd synergize with other cards for more diverse interactions and make the deck far more interesting. But that's just me :)
1 week ago
Lord_Loss931 NP, happy to help! And I know how hard it can be to make cuts, often you get a blindspot for a lot of cards. :)
Ah it's shitty its difficult to get those cards for you, are you from europe?
Well as always if completely depends on your meta! For me, there is a lot of blue so cards like Erebos do get stolen. If it wins you games i Would definitely run Fumigate. Just keep in mind that when your local meta steps up and makes decks with more control elements it would be smart to switch them around.
Regna, the Redeemer I've put in my deck for now again. My meta also runs a lot of black and cards like Plaguecrafter were wrecking karlov over and over. She provides with some bodies. Krav is still out. But that being said, the moment a good lifegain payoff arrives like Archangel of Thune shes out.
1 week ago
Ripwater Thanks man! Can't wait till I'm home and can start working in this deck and make some of these changes! Super excited about them, and appreciate the suggestions as well and suggested cuts as I always find that's the hardest.
I'll definitely look into the swords as I've always wanted them but honestly didn't know about Eight-and-a-Half-Tails ! So thanks
And yup Archangel of Thune would be wicked just is always sold out at my LGS and I like to buy from them as much as possible. I live in a smaller city so cards don't come in to fast.
As for cuts, Krav, the Unredeemed and Regna, the Redeemer I agree 100%. Was testing them out since I packed them but they are to expensive. Rhox Faithmender was another experiment and honestly haven't tried him out yet but included him to help win cons like Test of Endurance but will be cut if I don't ever see him do work. Again I didn't know of Arguel's Blood Fast Flip but will consider it though I do like the protection of Erebos, God of the Dead and don't often run into copy or steal effects in my play circles. Again in my circles there are alot of creatures (and not enough removal XD) and I have won many games clearing with Fumigate and just being at a ridiculous life total either with Atherflux Reservoir or Test of Endurance .
And yeah will do man! Thanks!
1 week ago
Some of these cuts below are for efficiency to reign in your cmc, others because there are better cards. Are you looking to make a lifegain-matters deck or a tokens/aristocrat deck? You have a ton of lifegain sources that situationally come into play.
Consider cutting some of the permanent-based sources of card draw for things like Night's Whisper or Sign in Blood . Harvester of Souls is great, especially with Teysa on the board, but it costs 6 mana and can potentially draw you into nothing. Or it may give underwhelming returns for the amount of mana you have to pay into it.
1 week ago
I'm happy my tips help, I can understand that some of the swords are harder to get a hold off, especially the expensive ones. But do understand that there are more ways of giving Karlov evasion. Did you know the card Eight-and-a-Half-Tails ? I think you can pick it up for around 2 euro's or something and is not a highly played card, but it will perform well for Karlov.
You really gonna like Smothering Tithe it will give you a retarded amount of mana :-)
And if your LGS has Archangel of Thune that would also be one of the first cards I would pick up, since it's an alternate win con.
Cards that I would cut I think:
Overall I went for a more active approach of gaining life. So whenever something enters or when I do something, so cards like I said before Contemplation effect or Soul's Attendant . And I have cut all of the "Gain 1 life in your upkeep"effects in my deck, like Nyx-Fleece Ram , I really found those to slow and triggering only once to little impact. I think if you are looking for more consistency thats where to start. You really should look towards your support dudes like whenever something happens, I wanna benefit from it. Be greedy, be like Karlov ;-)
1 week ago
Cool deck! Just a quick question: The only 2 token generators I see are Regal Bloodlord and Regna, the Redeemer is that enough fuel for your sac outlets? The thing is I don't see a lot of other creatures you want to throw in the meat grinder, since they all give quite some value.
I think I would cut the token theme and, like theemptyquiver said go for Sword of War and Peace or Sword of Light and Shadow . Hell I would run all of em, just for the protection, it makes Karlov unblockable. The other effects are the value bonus. Oh don't run Sword of Body and Mind it's trash ;)
Also have you considered: Mother of Runes , Eight-and-a-Half-Tails , Contemplation , Tablet of the Guilds , Shizo, Death's Storehouse , Crested Sunmare ? They all have a lot of synergy with Karlov and the way he runs the deck.
Try to go for as much lifegain triggers a turn, not just once in your upkeep. It will make you much much faster, to the point where you can exile creatures AND swing in for commander damage, instead of doing one of the two.
Hope it helps! And if you are curious or need some inspiration this is my list: [[Primer]] Karlov's Will. Maybe it gives you some idea's! :)
2 weeks ago
I've been considering making one lately because I recently made a Karlov deck and I put em in the 99. Whenever I play Krav he's been such a power house and thats in a deck that's not designed around breaking him. In an arostocrats deck the ammount of card draw should be very impressive and akin to having a skullclamp in the zone.
Now honestly idk where he should be. Maybe 3-3.5? But the last tier seems too low to me. Like hes def not 1 or 2 worthy. Probably not not even 2.5 but a draw engine this decent deserves better than to be lumped in with terrible draw engines like The Scorpion God and Lu Xun, Scholar General . Hes at least as good as Sram imo, who is currently 3.
Regna sux lol but she's worth playing just to add white to the deck and who knows, you might find the odd time to cast her.
1 month ago
I was wondering what is keeping Krav, the Unredeemed from being high power? Is it simply his higher mana cost? He seems like some really pushed card draw to me, and while Regna, the Redeemer isn't exactly a great card by any means its still a partnership able to take advantage of the benefits of having 2 creatures in the zone. Thoughts? Im personally considering swapping my Karlov deck over to them because currently I have Karlov/Regna in the 99 of my Karlov deck but whenever I play one and fetch the other they just seem to do so much work for me.
Regna, the Redeemer occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
W/B (Orzhov): 0.55%