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Counterspell Discussion

JuQ on Yasova EDH

1 day ago

Personally I'd go with around seven counterspells, that's what I have in my Simic aggro deck and feels about right.
I'd go with Counterspell, Negate, Disdainful Stroke, Swan Song, Stubborn Denial, Arcane Denial, Deprive, Familiar's Ruse. You want them low cost, but you want them to counter something for sure, they will most likely have some mana available after casting their spell. Keep in mind that sorceries are usually the most dangerous type of spell gainst permanents, most board wipes are sorceries.

Yasova is controlly with her stealing creatures all the time, you will be on the recieving end of the board wipes (at least figuring this on my meta). A bit of targeted removal for those creatures too big to control. Chandra's Ignition would be good, to clean the tokens, tho. Vandalblast for artifacts.

In my opinion you have more than enough sacrifice outlets and blinkers which have in fact the same job, not giving back the creatures you just borrowed. I think I'm counting about 17 all together.
I would cut:
Feed the Pack quite costly and you don't have much to do with all those wolves anyway. yes, you turn them sideways and they deal damage or you can sac them to goblin bombardment, but it's still way too expensive IMO, you need to keep your lands untapped.
Heart-Piercer Manticore and Fling. Again your problem are the creatures too big to steal with Yasova, and the burst of damage you get with them is not that relevant, you are controling the board, it's more important to preserve what you built.
Scourge of Skola Vale you gotta chose between keeping it as a sac outlet or attacking with it. you can only sac one creature per turn.
Ooze Garden I like the fact that it can trigger Temur Ascendency, but having to use it as a sorcery is a problem when you use Domineering Will or Reins of Power out of your turn, also you have to pay a bit of mana each time.
Keiga, the Tide Star I don't like having to kill it to gain control of something. It's better the way Conquering Manticore does it, take something, attack, sac it, keep manticore. Also doesn't combo with Deadeye Navigator or Conjurer's Closet. You have enough stealing creatures anyway.

Definitely keep Skullclamp, you are low on card draw and include the Greater Good you have in the maybe board, You need to dig through your library a lot to find the combo pieces.

Might want to get Arcane Lighthouse and Bonds of Mortality.

enpc on Trying to make deck more ...

1 day ago

Just ignore the competitive menter. It means nothing. As for changes to teh deck, cut stuff like Rite of Replication and Blatant Thievery. They are slow and generally bad and paint a huge target on you when you actually cast them.

Instead, stuff like Dark Ritual which helps feed into Aetherflux Reservoir is better. Also, you should be running Swan Song over Dispel. You should also run OG Counterspell.

The ravnica bounce lands are bad. You're not playing lands.dec, so cut them for other mana fixing. Especially with how many other ETB tapped lands you run.

darik500 on Yasova EDH

1 day ago


You're right that Strionic Resonator is better that Illusionist's Bracers in this deck.

I want to test Insurrection a bit longer. I'll see how it works and then decide what to do with it.

I agree with you that this deck needs some counterspells. I thought about Counterspell, Daze, Negate and Spell Pierce. I want to add maximum two of them. What do you think?

I really want to add more removal. Reality Shift is a good, but I want wrath efect. I'm thinking about Nevinyrral's Disk or Hour of Devastation .

But I have one big problem with all of this. I don't know what remove. It's really hard for me to cut sth. I'm thinking about taking out Sylvan Caryatid, Coiling Oracle, Heart-Piercer Manticore and Skullclamp but I really don't know what to do.

Mtgmyth on ZOMBIES!!! "Ach! Hans, Run!"

2 days ago

Ok, are you playing in MTGO or paper? Either way, here are the cards I might take out, either because they are too slow, or they are better in multiplayer (or they are just bad). Dark Salvation, Prized Amalgam, Noxious Ghoul, Liliana's Reaver, Army of the Damned, Crux of Fate, Vanquisher's Banner, Noosegraf Mob, Vindictive Lich, Dread Summons, Endless Ranks of Dead, Altar of Dementia, Sol Ring, Undead Alchemist, Kindred Dominance, Geralf's Messenger, Never / Return, Call to the Grave Grimgrin, Corpse-Born. You could definitely take out others as you play the deck.

Here are some good cards that would be good to have, but not all will make the cut. Rings of Brighthearth, Basalt Monolith, Talisman of Dominance, Arcane Denial, Counterspell, Lim-Dul's Vault, Swan Song, Pact of Negation, Snapcaster Mage, Jace, Vryn's Prodigy  Flip, Toxic Deluge, Damnation, Leyline of Anticipation, Vedalken Orrery, Teferi, Mage of Zhalfir, Thought Vessel, Glen Elendra Archmage, Commander's Sphere, Solemn Simulacrum, Gilded Lotus, Cyclonic Rift, Overwhelming Denial, Search for Azcanta  Flip, Forbid, Bloodchief Ascension, Urborg, Tomb of Yawgmoth, Underground Sea, Sunken Ruins, Cavern of Souls, Ancient Tomb.

I'm sure there are many other cards that would be great in the optimized version of this deck, but these are the ones I can think of right now. Also, I am not extremely familiar with the current meta of MTGO(?) 1v1 commander, so there may be cards that are good because of the meta. You will want to do some research and you will definitely make changes as you play. Have Fun!

jws on UR Delver v1

3 days ago

If you're still curious...

UR delver is more value based with things like Faerie Miscreant and Ninja of the Deep Hours to draw cards. It also tends to run more interaction (Counterspell, Lightning Bolt, and usually Skred.

Blitz is a combo deck. It tries to win quickly by casting Gitaxian Probes and Mutagenic Growths with a Kiln Fiend or Nivix Cyclops in play and swinging for lethal in one turn.

Both decks are competitive and I would suggest whichever one suits your play style. You could also look up lists for both decks.

MRDOOM3 on Upgraded Seize Control

3 days ago

When you say "cheap", do you mean mana-wise or price-wise?

If mana-wise, you have Force of Will, Pact of Negation, Mana Drain, etc.

If price-wise, you have Remand, Spell Pierce, Mana Leak, Mystic Confluence, Counterspell, etc.

enpc on WU Tamiyo, The Moon Sage

4 days ago

Just an FYI that Counterspell isn't modern legal.

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