Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Signature Spellbook: Jace (SS1) Rare
Masters 25 (A25) None
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Eternal Masters (EMA) Common
Tempest Remastered (TPR) Uncommon
Vintage Masters (VMA) Common
Masters Edition IV (ME4) Common
Duel Decks: Jace vs. Chandra (DD2) Common
Masters Edition II (ME2) Common
Seventh Edition (7ED) Common
Beatdown Box Set (BTD) Common
Starter 2000 (S00) Common
Battle Royale Box Set (BRB) Common
Mercadian Masques (MMQ) Common
Starter 1999 (S99) Uncommon
Classic Sixth Edition (6ED) Common
Tempest (TMP) Common
Fifth Edition (5ED) Common
Ice Age (ICE) Common
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon
Promo Set (000) Common
Promo set for Gatherer (PSG) Rare

Combos Browse all



Counter target spell.

Set Price Alerts




Counterspell Discussion

patrickd117 on Horde of Notations

1 hour ago

Totally disregarding lands, I'd cut: Everything Gus suggested, and Warstorm Surge , Wolf of Devil's Breach , Lord of Extinction , Grave Sifter , Counterspell (depending on how good your mana ends up being), Pull from Tomorrow , Urban Evolution (I think you want your ramp/draw to elemental-based, more efficient, or fix your mana), Titanic Ultimatum (take what I said about Counterspell and bring it up two levels), Conflux .

I'd add: the mana ramp Gus suggests and Fertilid , Smokebraider , Primal Beyond , Avenger of Zendikar ,

SeekerofSecrets on Modern Horizons Reprints / Tinfoil ...

3 days ago

I think that the few slots that they have reserved for reprints will be used to fill in a few gaps here in there like Counterspell but I think that your right, the majority of the big name cards will be new cards which I'm 100% for! If they continue the trend of printing cards to boost lower tiered decks we could see a beautiful compromise. They could potentially finally give the players what they want while also pushing product so we'll see!

sergiodelrio on Modern Horizons Reprints / Tinfoil ...

3 days ago

@SeekerofSecrets we'll most definitely see in a couple months :D

In my opinion, as mentioned before, cards that are "strictly better" or directly replace other cards that actually get played will not be printed because I anticipate a more "horizontal" approach to extending the card pool. And I'm almost positive that's how they're gonna sell the whole "Horizons" aspect of things to us once spoiler season is over. But who knows, they might not do that at all or make an exception with Counterspell .

I also want to point out that, from a monetary standpoint, they're much better off keeping the reprints down and make a great variety of "hommage" cards that fill a power gap between formats. The reason is that with doing so, they actually extend their target audience beyond modern, so they end up selling even more packs. Why reprint counterspell, when you could invent something like "UU-counter target non-enchantment spell" or something less narrow than existing spells, but not quite counterspell, at common. Everyone would eat that up.

All I'm trying to advocate here is for people to not get their hopes up too much, as I think they'll be disappointed.

SeekerofSecrets on Modern Horizons Reprints / Tinfoil ...

3 days ago

Sure Counterspell > Mana Leak in the late game but Cryptic Command > Counterspell in the late game as well.

I would also argue that Counterspell blanks against the current creature decks that we have. UW control exists because of Terminus , having Counterspell in hand while your opponent has a cavern and vial on the field feels awful

It definitely is not a auto include over what we have currently though. If 3 color tempo (death shadow is the closest thing we have now?) Ever wants a 2 mana counter that double UU in the early game can create for some awkward situations. Remand is still essential for tempo decks and 1 mans counters are still important for t1 interaction.

MontaukMonster on Need help with a deck

3 days ago

I ran about half dozen play tests with your deck. In most every situation I was mana screwed for the first five turns. In the only situation where the mana came up, I didn't draw any useful spells. that being said, there are a few things that need to be said:

1) FIRST AND FOREMOST decide what you want to do. The best decks do one thing and do it well. You're running 4 Thought Scour but it's not a mill deck. There's absolutely no synergy with that card anywhere else in the deck. You've got two giant planeswalkers but no way to accelerate your mana curve.

2) the mana issue is an issue. If you insist on running four colors, choose a primary. Green is a good choice because green usually has tons of acceleration and color fixing. Blue is also a good choice because you can draw into solutions.

3) my suggestion: take this with a grain of salt because I haven't looked at what new cards/decks/formats are out there in years so if I suggest something that isn't legal in your format, try and understand the idea and adjust accordingly. Run 12 forests with about 8-9 Rampant Growth so that includes Sakura-Tribe Elder , Nature's Lore , Farseek , Harrow , whatever. Up the Brainstorm to 4x because with so many shuffle effects it's the ultimate draw utility. I can't effing believe they brought Brainstorm back I feel like I'm about to cum. Anyway. Here's a fun thought: with enough ramping, you could go full basic. That allows you to mainboard a nonbasic hoser like Back to Basics of Blood Moon . Make all your utility spells no more than one off-color in the mana cost unless they're huge and you plan to take time to build up to them. Counterspell and Jund Charm are powerful, that's true, but only if you can reliably cast them.

sergiodelrio on Modern Horizons Reprints / Tinfoil ...

3 days ago

@SeekerofSecrets thank you for your comment!

You said it yourself, Mana Leak comes with the risk of being a blank in the late game so it comes with an inherent risk from a deckbuilding perspective, because the decks that want to play it usually want to go to the late game. Counterspell has no opportunity cost in that regard. A similar problem arises if you compare CS to Negate ... if it runs into a creature deck, and modern has lots of them, it's another potential blank. These cards aren't autoincludes. Therefore I still think Counterspell is too strong for modern, because it would in fact be a brainless autoinclude and make some other cards actually irrelevant, which I don't believe WotC wants.

SeekerofSecrets on Modern Horizons Reprints / Tinfoil ...

3 days ago

I 100% think that we will get Counterspell , it would only replace 2-3 of the current 2 mana counters in UW control? I think that people over value it, it's essentially Mana Leak for UU up until about turn 4/5. I would also liked to see some playable version of FOW but I doubt that we will actually get FOW.

I would really love to see a nerfed Gush / Treasure Cruise . I want to play a traditional tempo deck so bad and I think that something like this (along with some free counter) would make it viable BUT I understand how risky and format warping that can be so I doubt we will actually get it. I honestly have no idea what it would even look like if we did get it.

I really want to see a weaker fetch land printed, maybe something like

tap: create a colorless mana tap: Pay 1 life: search for a mountain (or plains, ect....)

if they aren't going to reprint fetches to make them accessible then there should really be some kind of budget alternative that can be replaced later.

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Counterspell occurrence in decks from the last year


All decks: 0.68%

Commander / EDH:

All decks: 0.29%

Blue: 1.64%

U/B (Dimir): 2.59%

W/U (Azorius): 2.96%

U/R (Izzet): 1.8%

G/U (Simic): 1.65%

W/U/B (Esper): 1.4%

U/B/R (Grixis): 1.34%

GWU (Bant): 1.1%

BUG (Sultai): 1.08%