|Commander / EDH||Legal|
Printings View all
|Masters Edition IV||Common|
|Duel Decks: Jace vs. Chandra||Common|
|Masters Edition II||Common|
|Beatdown Box Set||Common|
|Battle Royale Box Set||Common|
|Classic Sixth Edition||Common|
|International Collector's Edition||Uncommon|
|Limited Edition Beta||Uncommon|
|Limited Edition Alpha||Uncommon|
|Promo set for Gatherer||Rare|
Combos Browse all
Counter target spell.
Price & Acquistion Set Price Alerts
|Have (26)||Suns_Champion , Regulus1010 , jparker-sartori21 , rockleemyhero , pskinn01 , , philktoken8998 , tragic_slip , hardhitta71194 , awalloftext , , rebelteddybear , gosora , DrLitebur , HydraOoze , DruneGrey , Mousemke , xpsychovampx , ibraJG84 , brokendwarf , NostalgicAce , TheRealPeaches , Big-Foot , clayperce , acbooster , Hootiequack|
|Want (3)||Psycheretic , HardShift37 , fireborne1986|
12 hours ago
I have a few suggestions:
You are playing one of the best color combination for boardwipes. If things go wrong a well placed Supreme Verdict, Wrath of God, Merciless Eviction, Fumigate, Terminus or Cyclonic Rift can turn the table in your favor or win you the game. Boardwipes are very strong in the EDH format.
35 lands without any mana rocks is quite slow for a deck like this. Maybe you could consider adding some ramp to ensure that your strategy starts pumping before your opponent's. I'm talking about cards like Azorius Signet, Dimir Signet, Orzhov Signet, Sol Ring, Thran Dynamo, Basalt Monolith etc etc.
As for your removal you heavily rely on Pacifism effects. If that's what you absolutely want, go ahead, but if you'd like a bit versatility (sometimes an enchantment or something else might prevent you from gaining life of playing at all), cards like Anguished Unmaking, Counterspell, Mortify, Return to Dust and Utter End could be pretty interesting.
Might have a few cards that comes to mind. I hope any of those cards were inspirational to you :P
13 hours ago
This deck looks awesome! I would suggest adding Isochron Scepter, being able to cast Counterspell or Brainstorm every turn can be really powerful. Also Bident of Thassa or similar cards can draw you alot of cards when you've built up a small drake army.
13 hours ago
Brainstorm is not legal in modern, nor is punishing fire. Have you considered Searing Blaze over Lightning Strike? The extra damage would be worth the switch once you get a hold of some more dual lands. Perplex is a dead draw when your opponent is top decking. At best it is a Counterspell. I would try Dash Hopes instead. Not only is it one mana cheaper, but you'll always get something out of it. You could add cards like Serum Visions to fuel your draws and your alchemist. Murder is a bit expensive. Try Dreadbore. It loses instant speed, but isn't double black and costs one less mana plus it handles planeswalkers. Good start on grixis control.
15 hours ago
That depends on the deck and who you ask. Personally i'm a bit biased towards counterspells in general but here i think atleast Counterspell specifically would be tricky needing double blue. As for other counterspells, i think you could include them but for your deck i'd probably stick to things once they hit play.
There are a few instant speed cards that can deal with anything like Beast Within you could consider too.
1 day ago
I'm assuming a mix of removal and counters would be best? I'm imagining one or two enchantments like Oblivion Ring or Darksteel Mutation to disable some threats that have indestructible and some instants like Swords to Plowshares to deal with immediate threats (eg.Kaalia of the Vast or Consecrated Sphinx).
Is it more beneficial to run cards like Swords to Plowshares which is super low cost, but only targets creatures, or is it better to use cards like Counterspell which is slightly more cost and can only be used before the spell resolves, but can target anything?
1 day ago
I would cut Nullify or Stoic Rebuttal for Counterspell, since they are strictly worse. Master of the Feast is another great creature for Nekusar, a 5/5 flying body for 3 can be a great deterrent. I would also run a few more basics, especially since you only have 2 swamps and almost a third of your deck is black
1 day ago
Sounds fun, but a little unnecessary in my opinion. If your playgroup is anything like mine, they're not going to be bothered too much by Ezuri being out since he's probably not going to attack much, if at all. Using Ezuri to stick the counters straight on Sage of Hours is a lot more reliable than Bioshifting them on, since that can be ruined by a simple Counterspell, but it is a nice alternative if anyone has locked out Ezuri with something like Nevermore. They'll need to kill Sage, and if you can find a way to cheat him onto the field then it's even harder to deal with him. My personal way to do that is Wild Pair, but there are plenty of methods.
Not saying you shouldn't include it, but the obvious trick is more reliable.