|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Amonkhet Invocations||Common|
|Masters Edition IV||Common|
|Duel Decks: Jace vs. Chandra||Common|
|Masters Edition II||Common|
|Beatdown Box Set||Common|
|Battle Royale Box Set||Common|
|Classic Sixth Edition||Common|
|International Collector's Edition||Uncommon|
|Limited Edition Beta||Uncommon|
|Limited Edition Alpha||Uncommon|
|Promo set for Gatherer||Rare|
Combos Browse all
Counter target spell.
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3 days ago
You do have to be aware that 3/100 cards is not a particularly large amount of draw, especially if you cant tutor them. Even if you base your deck around cascade, you do need to both cast spells for it to trigger as well as hold answers and make landdrops, so more draw never hurts. As for answers, depending on budget any combination of Counterspell, Force of Will or even Mana Drain. Some decks also fold to specific hate, see Propaganda vs Twin Combo. Specifically for Artifact combo decks, any form of artifact hate or even nonland permanent bounce can screw with them. You really also want Krosan Grip when youre in green.
3 days ago
Blue/Black Mill Just a Casual deck to play with friends, if needed i could just swap out the 2 illegal cards Brainstorm and Counterspell for something else. I'm just looking for any suggestions, or thoughts on the deck. Also whether or not it's worth having Jace in there. Thanks!
3 days ago
Hello all. I was hoping some control players would check out a deck I built to see if it's any good for a control beginner. I usually play EDH and although I have lots of experience with control elements, I've never built or played a strictly control 60 card deck.
The deck has a full set of Counterspell, Remand, and Mana Leak. I've thrown in some Brainstorm and Vapor Snag . It's also got the cards for sneaking out The Unspeakable, as well as a few Delver of Secrets Flip.
Feel free to suggest anything. Thanks a bunch!
4 days ago
Your are totally missing Paradox Engine combopieces!
Using Kaho ability is still casting which means you untap her. Which means that with enought manarocks, you can play every spell exiled with her.
WHICH means You can attack Ghostly Flicker to flicker her and get new spell!
WHICH MEANS you actually exile Flickerspell and graveyard recursion spell such as Mnemonic Nexus and another spell You might need (probably counterspell).
WHICH NOW MEANS THAT with board state of Paradox Engine, Thousand-Year Elixir and Kaho with enought artifical ramp YOU GET TO CAST EVERYSINGLE INSTANT IN YOUR LIBRARY, ANY TIMES U WISH. AT INSTANT SPEED.
This goes like this:
Opponent does something,
In response You use Kaho ability to cast everyspell he exiled (to put them into graveyard) with flickering her as last to resolve (which actually means first to be cast), untapping her and mana rocks with Paradox Engine,
she reenters the battlefield and You choose to pick new instants,
obiviously You exile needed answer to Opponent move, Another GV shuffle spell and another flicker.
thanks to Elixir, You can instantly use her ability to answer opponent move, then use GV recursion to shuffle GV into library (that will be the last used answer, last time used flicker and GV recursion),
Kaho stays with Flicker spell left exiled with her, waiting to repeat this whole proces in response to anything.
THAT IS INFINITE POWER. YOU ARE GODLIKE WITH SUCH STATE.
At this moment You decide everything. Some1 wants to attack some1? You might say "DENIED!" and do Kaho stuff to cast AEtherize.
Some1 want to cast anything? You may say "There you go" and let it resolve.
OR YOU CAN SAY "NOT EVEN CLOSE BABY" and use Kaho to cast Counterspell.
Some1 starts to weine? SIMPLY USE Brain Freeze and finish him.
You can answer everything unless they go for Split Secound spell.
Cards I suggest:
The thing is that we needed 2 of each of those spells to be able to loop GV recursion and Flickers (that after using one, there is still one in Lib to exile and cast to get the other from GV to Lib again)
The rest of suggestions are ofc dependent on what You want to do, just find 2 of each kind so that they can still loop like others.
- Bouncespells as Cyclonic Rift and Capsize as you can target every pernament,
- Brain Freeze to stormOut and mill some1 to death.
Yeah, I actually wanted to make such deck, but would really like to see some1 else doing it, since I spent to much moniez to MTG anyway and my Playgroup is more casual.
4 days ago
Torrent Elemental is not a legal card with Surrak as the commander. Both colors of the hybrid mana in either the casting cost or ability activation cost must exist in the commander's color identity. So, for example, you could play Giant Solifuge in this deck (not that I would, but it is legal to do so) but it would be illegal to play Nightveil Specter.
Frost walker and Cyclone sire are more 60-card format cards.
Torrent elemental is illegal.
Gruul turf and Izzet boilerworks seem good, but they're really just strip mine/wasteland bait.
Gruul charm is bad. Be greener and invest in trample.
Nissa's Renewal is late game ramp. That's bad. Early game ramp is better.
Burn is bad in EDH.
I would suggest (these are all just good cards for your consideration, I know there are probably more than I suggested taking out):
For a 3 color deck, the landbase would also be improved by taking out basics and putting in things like:
Ideally, for a landbase you'd have shock lands such as Steam Vents, fetch lands such as Scalding Tarn, and regular dual lands such as Volcanic Island, but those things are expensive and this is a game.
4 days ago
Maybe you can try Grafdigger's Cage and/or Surgical Extraction in the sideboard as your graveyard hate, I think Relic of Progenitus is not efficient enough because you'll need to keep leaving up mana.
4 days ago
This is stupid. I love it. I have a few recommendations after playtesting it:
It's actually really slow. The Locust God is CMC 6. As the primary (and really only) engine of this deck, it means you're not doing anything until turn 7, turn 6 with Izzet Signet or Thought Vessel, or turn 5 with a Sol Ring. I recommend ramp that can be used before you play The Locust God.
In addition to being really slow, there's not much you can do while you wait for The Locust God to come into play. Most of your cards rely on it, so you'll have to hoard them until you're ready. Some early game stuff--Lightning Bolt, Vapor Snag, Counterspell, etc., will keep you safe and in control while you wait.
Speaking of the primary engine, with the exception of Chasm Skulker, there's nothing else that benefits you when you draw cards. You need "lieutenants," so to speak. All it takes is a few removals--Doom Blade, Swords to Plowshares, Path to Exile--and you're either a few turns behind or your commander costs too much to be fast. Add a few things that can work without your commander. An example is Psychosis Crawler.
So you're gonna have a ton of little 1/1s. I suggest one or two more cards that can really exploit those. Polymorphous Rush will eventually cost too much, but turn a few of your 1/1s into something nasty your opponents control. For example, turn a few of your 1/1s into Wurmcoil Engines. Goblin Bombardment turns your 1/1s into direct damage. Descent of the Dragons turns your 1/1s into 4/4s.
If you really want to sow some chaos, look at Confusion in the Ranks. Neat, right?
When this deck does go off, it's like a bomb. See what you think about your suggestions and I look forward to playing against it.
5 days ago
I love UW control decks and I love Ravnica, therefor detain decks are super fun and interesting to me.
I'm not too into Modern, but I have done a little bit here and there. Unfortunately Counterspell is illegal in Modern, so I would recommend swapping it to either Remand or Render Silent if you want to stay on theme, but still have nice counter magic. You could also/instead choose to use Arcane Denial, Mana Leak, or Rune Snag (if you ran 4x Rune Snag).
I would say to get rid of the Planeswalkers personally, for more blink and flicker. I think Venser, Shaper Savant should possibly go back in. You could accompany him with Ghostway or Flickerform to add enough redundancy to your game plan.
Long story short, I like the deck and these builds because they are really controlling and can be quite cheap. If you have any questions, you could look into my UW detain EDH deck for inspiration (majority of the cards are Modern legal):
Commander / EDH
SCORE: 23 | 8 COMMENTS | 3722 VIEWS | IN 13 FOLDERS
I am also happy to answer any questions if you have any!