Progenitus

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) mythic rare
From the Vault: Legends (V11) Mythic Rare
Conflux (CON) Mythic Rare
Promo Set (000) None

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Progenitus

Legendary Creature — Hydra Avatar

Protection from everything

If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

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MMA

V11

CON

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Progenitus Discussion

SufferFromEDHD on 5 color death by manlands

5 days ago

Calyptic thanks for the 5 color general breakdown. It got me thinking. Everyone on this site mentions how my deck is "illegal" and should be Child of Alara and I might do it because it is a lands list after all. Just feels like I would be jumping on the band wagon of every competitive NetDeck lands list. Even though my list is unique it would just feel...diluted. I worked hard on this pile and my group likes playing against it as is. Progenitus doesn't give me that feeling and is truly epic.

Calyptic on 5 color death by manlands

6 days ago

If you're looking for a replacement commander to make it legal, I hear you on Child of Alara being overdone.

I recommend Ramos, Dragon Engine. You seem to have a fair-ish amount of multicolored cards, as well as you can put in more to make it more multicolored to fulfill his ability.

Mostly I mean this to remove those counters and have a very good mana ramp.

Other than that, your typical "ooo look at me I am powerful" commanders that could fit more or less here would be Progenitus, because it's Progenitus, and Cromat for a flexible commander.

ALTERNATIVELY, you could replace those creatures with some more Elementals, and make a really good use out of Horde of Notions, though that would make the deck more of an Elemental Tribal, than what you're going for.

Other than that, I can't think of any useful legal commanders for this deck, but I do like the card you currently illegally have as your commander, and the deck idea itself!

Darthack2661 on how to do over 1000 unblockable damage

2 weeks ago

I'm playing around with a similar deck. Two win conditions - 1. Elvish Piper to Progenitus. 2. Elvish Archdruid with an Umbral Mantle to cast Endless One. Threw in some Sifter Wurm for scry and lifegain. Still tweaking, but when it humns it really hums!

Polybius on Make Zendikar Great Again [Tazri Ally Tribal]

2 weeks ago

DerpDeer: I'm a fan of big daddy Progenitus but unfortunately he doesn't slot well against my current meta.

There's too many counter spells, stax builds, and quick combo decks to ever realistically get him on the field.

I do think he'd for nicely into a budget version of this build though!

DerpDeer on Make Zendikar Great Again [Tazri Ally Tribal]

2 weeks ago

Well, you're already running all colors and have plenty of mana, why not throw a Progenitus in there?

Romer on The Ceaseless Eldrazi Horde

3 weeks ago

Interesting proposal tripwyre89! I hadn't even considered Ramos, Dragon Engine as a commander for this deck but I see why he's worth considering.

Ramos' ability sounds great in a 5-colour deck but this particular 5-colour deck is unusual: It's mostly colourless! Currently 68 of the cards are colourless, leaving only 31 cards that would trigger Ramos' ability. Of those 31 coloured cards, 22 of them contain only 1 colour and would therefore only add 1 counter to Ramos. Seems like his main abilities aren't going to offer a huge benefit in this deck as I would only occasionally be adding counters to him and typically only one at a time.

Thematically, I think Progenitus makes the most sense: Better to have a huge scary monster leading an army of monsters, rather than a dragon.

Impact-wise: This deck ramps hard but only 1/4 of it is Eldrazi, so having a big bad monster ready in the command zone is pretty nice. When Progenitus comes out, people need to deal with him. I'm not sure Ramos is going to have as large an impact on the game: The potential to create mana sounds good but I'm concerned it'll be 5 or more turns with Ramos in play before I can actually pull counters off and get some value out of him.

For now, I'm gonna stick with Progenitus. But I'll start keeping an eye on how often I'm playing coloured spells to see if Ramos would pay off or not.

Krosan Drover is a nice find, iLLu51v3, but only helping creature spells that cost 6 or more feels a little limited and I'm so pressed for space as it is, I think I'll pass on it. This deck ramps pretty consistently, so I think I'm okay without it. I'll keep it in mind in the future if I find I'm a little mana-shy on being able to cast the big dudes.

Steve_MTG on TnT Aggro Shenanigans

3 weeks ago

I see what you mean about the walkers. I have a 5-color superfirends Commander deck with Ramos, Dragon Engine (before its release a never actually cast Progenitus). It is pretty hard to set up a bunch of walkers that actually stay on the battlefield long enough to do more than one thing.

To flip Garruk, there should be more than enough targets on your own side (there are many token producers that spit out 1/1 creatures that won't do much harm to Garruk). The only thing is, can you protect Garruk long enough to look for at least one creature? If you can answer this with "yes, I can!" than I think you should give him a try at least.

Talking about so much tokens: ever considered Doubling Season, Parallel Lives or Anointed Procession? The additional plus on the Season would be that it doubles the amount of loylty counters, your walkers enter the fray (though it won't affect the counters you put on them to pay for their abilities). Your Garruk Relentless could take out a X/4-creature rather than prey on your own little foot soldiers to get transformed.

Do you play 4-man-multiplayer games in your playgroup or more 1-vs-1?

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