|Commander / EDH||Legal|
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|Planar Chaos (PLC)||Rare|
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Braids, Conjurer Adept
Legendary Creature — Human Wizard
At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand into play.
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Braids, Conjurer Adept Discussion
3 weeks ago
1 month ago
Knowledge Pool, Starke of Rath, Scrambleverse, Warp World, Confusion in the Ranks, Thieves' Auction, Grip of Chaos, Wild Evocation, Eye of the Storm, Hive Mind, Teferi's Puzzle Box, Whims of the Fates, Planar Chaos, Tyrant of Discord, Capricious Efreet, Braids, Conjurer Adept, Humble Defector, Karplusan Minotaur, Perplexing Chimera, Puppet's Verdict, Illicit Auction, Goblin Game, Fiery Gambit, Game of Chaos, Timesifter, Boompile, Gate to the AEther, Tide of War, Risky Move, Puca's Mischief, Shared Fate, Conjured Currency, Psychic Battle, Curse of Echoes, Impulsive Maneuvers, Pandemonium, and Witch Hunt are my favorites that I run.
4 months ago
4 months ago
Ok I will play the Devil's Advocate. I'll be the casual player. I'm more of a win by turn 6-9 type player. So I know the feeling of pulling out my mono green Multani, Maro-Sorcerer against 3 other strong decks like prosh and Edgar and animar.
So here's what I suggest. Play to a style the allows players to play. Build a deck that thrives on the late game. A deck that grinds out games.
Additionally. You might like Braids, Conjurer Adept this has blue since I think you seem to like blue but most importantly. Everyone will enjoy this style of game play. It also sounds like it would be fun and challenging for you to build around.
5 months ago
The M10 rules change did not change "put into play" to "cast", it changed:
- "play" to "cast" (except in case of lands)
- "comes into play" to "enters the battlefield"
- "put into play" to "put onto the battlefield"
The first is play as a verb, the action of playing a spell. The others are play as a noun, meaning the space of "in play". This is an important distinction to make in appreciating the change in the rules text.
Casting is a specific game action, and now play is a distinct one used for the act of playing lands. For something to be cast you must either cast it as normal or an ability must explicitly say "cast" as part of its resolution. If an ability does not say cast and uses language like "put onto the battlefield" or "create [a token]" or "copy [a spell]" then it's not cast and will not trigger abilities looking for a "cast" event.
Elite Arcanist on the other hand creates a copy of a card which you then cast. This is a case where an ability uses the cast action.
6 months ago
I have been trying to build a Braids, Conjurer Adept edlrazi deck for a long time, but I cannot get it fast enough and it is never any good I would love if you could build me a ramp-y commander deck, with the ability to get her out, either phase her out or take her out and get her back in just before my upkeep to cheat out those fatties. Also, some decent card advantage would help, along with removal and anything else you can think of! My budget is around $250 but I already have the fatties so do what you want with that.
10 months ago
Braids, Conjurer Adept would do some work in this deck getting one of those big creatures out per turn.
10 months ago
If your goal is big creatures, your ramp could be better. I'd recommend Cultivate, Kodama's Reach, Exploration, and Garruk Wildspeaker. A few cards I'd suggest cutting are Deflection, Dismiss, and Counterspell unless you plan on adding more control aspects. Shapers of Nature and Basalt Monolith feel a little weak, and be careful of Dictate of Karametra and Otherworld Atlas, as they can turn against you. Though, if you like group-hug, may I suggest Braids, Conjurer Adept?