Braids, Conjurer Adept


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos (PLC) Rare

Combos Browse all

Braids, Conjurer Adept

Legendary Creature — Human Wizard

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand into play.

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Braids, Conjurer Adept Discussion

Poonchskis on Another WU deck to lose all your friends

3 weeks ago

Braids, Conjurer Adept unfortunately can't play Omniscience, Braids only plays lands, artifacts, or creatures. Still a fun inclusion, adds great politics!

DRmagic2017 on What blue Commanders are the ...

4 months ago

All hail Lorthos, the Tidemaker! And his brother Tromokratis. But even Lorthos and Tromokratis bow down to Braids, Conjurer Adept.

griffstick on Suggestion for an EDH deck ...

4 months ago

Ok I will play the Devil's Advocate. I'll be the casual player. I'm more of a win by turn 6-9 type player. So I know the feeling of pulling out my mono green Multani, Maro-Sorcerer against 3 other strong decks like prosh and Edgar and animar.

So here's what I suggest. Play to a style the allows players to play. Build a deck that thrives on the late game. A deck that grinds out games.

Additionally. You might like Braids, Conjurer Adept this has blue since I think you seem to like blue but most importantly. Everyone will enjoy this style of game play. It also sounds like it would be fun and challenging for you to build around.

FancyTuesday on Steward of Solidarity + Oketra's ...

5 months ago

The M10 rules change did not change "put into play" to "cast", it changed:

  • "play" to "cast" (except in case of lands)
  • "comes into play" to "enters the battlefield"
  • "put into play" to "put onto the battlefield"

The first is play as a verb, the action of playing a spell. The others are play as a noun, meaning the space of "in play". This is an important distinction to make in appreciating the change in the rules text.

Casting is a specific game action, and now play is a distinct one used for the act of playing lands. For something to be cast you must either cast it as normal or an ability must explicitly say "cast" as part of its resolution. If an ability does not say cast and uses language like "put onto the battlefield" or "create [a token]" or "copy [a spell]" then it's not cast and will not trigger abilities looking for a "cast" event.

Braids, Conjurer Adept puts permanents onto the battlefield, none of them are cast. Acorn Catapult creates creature tokens, they are not cast. Bonus Round's copies of spells are not cast.

Elite Arcanist on the other hand creates a copy of a card which you then cast. This is a case where an ability uses the cast action.

HungryAmerican on Need A Deck Built?

6 months ago

I have been trying to build a Braids, Conjurer Adept edlrazi deck for a long time, but I cannot get it fast enough and it is never any good I would love if you could build me a ramp-y commander deck, with the ability to get her out, either phase her out or take her out and get her back in just before my upkeep to cheat out those fatties. Also, some decent card advantage would help, along with removal and anything else you can think of! My budget is around $250 but I already have the fatties so do what you want with that.

ersatz_olorin on Jhoira's Dystopia

10 months ago

Braids, Conjurer Adept would do some work in this deck getting one of those big creatures out per turn.

Jaathik on Leviathans, Hydras, and Krakens, Oh My!

10 months ago

If your goal is big creatures, your ramp could be better. I'd recommend Cultivate, Kodama's Reach, Exploration, and Garruk Wildspeaker. A few cards I'd suggest cutting are Deflection, Dismiss, and Counterspell unless you plan on adding more control aspects. Shapers of Nature and Basalt Monolith feel a little weak, and be careful of Dictate of Karametra and Otherworld Atlas, as they can turn against you. Though, if you like group-hug, may I suggest Braids, Conjurer Adept?

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