Kasmina, Enigmatic Mentor

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
War of the Spark (WAR) Uncommon

Combos Browse all

Tokens

Kasmina, Enigmatic Mentor

Legendary Planeswalker — Kasmina

Spells your opponents cast that target a creature or planeswalker you control cost more to cast.

-2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.

Browse Alters

Kasmina, Enigmatic Mentor Discussion

TypicalTimmy on Card creation challenge

5 days ago

Davriel, Contract Killer

Legendary Creature - Human Shade

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Davriel, Contract Killer deals combat damage to an opponent you may sacrifice a creature. If you do, that opponent also sacrifices a creature. Then put a contract counter on Davriel, Contract Killer. Then if Davriel, Contract Killer has four or more contract counters on him, exile him and return him to the battlefield transformed.

Let's make a deal...

4/3


Davriel, He Who Binds

Legendary Planeswalker - Davriel

+1 Put a contract counter on a permanent you control and a permanent your opponent controls. Those permanents become Shadowbound (If one of those permanents would be destroyed, they are both destroyed. The same is true for returning to their owner's hand, being moved into their libraries, being exiled, being sacrificed, etc.)

-1 Choose one: Destroy, Exile, or Sacrifice a permanent you control with a contract counter on it. You lose 3 life.

-7 Remove all contract counters from all permanents and each player sacrifice all of them. Each opponent loses life equal to the total amount of counters removed in this way and you gain that much life. If that value is 10 or more, each opponent discards their hands and you draw 5 cards.

3


Make an Oathbreaker that supports Superfriends (See: Ajani Unyielding , Ajani, Mentor of Heroes , Ajani, the Greathearted , Kasmina, Enigmatic Mentor , Nicol Bolas, Dragon-God , Nicol Bolas, the Arisen , Samut, the Tested , Sarkhan the Masterless , Sorin, Vengeful Bloodlord , Teferi, Temporal Archmage , Tezzeret, Master of the Bridge , & Will Kenrith )

Bushwhack on Oathbreaker Estimated Tier List

1 week ago

What do you think about Kasmina, Enigmatic Mentor // Polymorph ? Play it similar to the old Baral, Chief of Compliance decks?

Just_A_Friend on Superfriends and their Friends

3 weeks ago

I think that you should prioritize Kasmina, Enigmatic Mentor and Crawlspace . Additional protection is never a bad idea. The only thing I can recommend removing is Mu Yanling . She maybe my favorite walker, but I think that the extra protection is worth the trade.

TheBloopKing on Pauper EDH suggestion

4 weeks ago

The decision to put the uncommon walkers, actually made the format a bit more fun to play. Some planeswalkers (I'll admit) up the playing level of the format. But most don't

Jiang Yanggu, Wildcrafter can add a new mono green commander. But mono green already has Bellowing Tanglewurm , and Imperious Perfect

Kasmina, Enigmatic Mentor adds a semi-viable mono blue commander. Viral Drake is the better one

Guys like Vizkopa Guildmage , Blaze Commando , Knotvine Mystic have been tested against and still win games.

I think our play group is gonna continue with the uncommon walkers as they didn't ruin the format, didnt make already made commanders un-viable, and gave us a bunch of new commanders to test.

mazrimtaim on H: Binder W: grixis EDH

1 month ago

I'm looking to build a grixis superfriends deck and am looking for these cards. I have just updated my binder with everything I currently have.

Wants

Valuable Haves

the rest is in my binder

Murphy77 on Kruphix Lands Matter *Primer*

1 month ago

OK - I am just going to throw in some random ideas that might, or might not fit with your vision for the deck.

At one stage I played around with a modern deck based on Sylvan Advocate , Sylvan Awakening and accelerated landfall. Does Nissa, Who Shakes the World make this a viable theme/sub-theme in Commander?

I think that Kasmina's Transmutation and Kasmina, Enigmatic Mentor could fit into your deck. If, however, you are going to start to introduce Planeswalkers to your deck, you open up a whole alternative strategy and want to start considering cards like Evolution Sage , Flux Channeler and Bioessence Hydra (although this card works best in a Superfriends, Standard or Modern deck).

Two other cards from the new WAR series that I like for your deck, but will not even try to suggest where they might fit in, are Devious Cover-Up and No Escape .

CrimsonChaos on Adeliz Arcane adaptation

1 month ago

If you're looking for more wizard token generators, Kasmina, Enigmatic Mentor from the new WAR set can give you a couple while letting you draw a card and then discard, which can help you filter your hand a bit. Her static can be helpful for deterring your opponents from using their spells to mess with your creatures as well, provided she can live long enough to be beneficial. But between your tokens and her static ability she might hold out for a bit.

BMHKain on Quest to 30 Walkers. And ...

1 month ago

@PhotogenicParasympathetic: Peter Capaldi as the Nth Doctor (Remember, Heaven Sent; basically had The Doctor regenerate Hundreds of Billions of times while counting as one.): I'll start with the obvious.

It's ironic you'd recommend Ajani, the Greathearted over Ajani Unyielding for the top ten. MSully_17 actually suggested using Intruder Alarm for a loop between Sliver Queen & Jiang Yanggu, Wildcrafter ; tap 2 +1/+1 Counter Creature tokens, make a Sliver Token, all creatures untap. Something that Superfriends would even have as the equivalent of 1,000,000's of 1/1 Squirrels. Most likely; I'll change the CMDR back to Sliver Queen for this notion.

But back to the other notions:

What's your thoughts on Kasmina, Enigmatic Mentor ? She Taxes opponents, makes you Tokens, & even Loots after token creation.

What about Ob Nixilis of the Black Oath ? After whatever kind of combo to note that I just mentioned, is he any better than Sorin Markov NUMERO I ? His emblem might even be really useful in a plethora of situations...

Ugin, the Ineffable ?: Yeah, I've no Colorless worth chopping the price by . At least making a 2/2 via Topdeck Exile still prevents your enemies from ever knowing what it is, until you have your hand with it in it. But maybe you might be right about this not worth adding into this...

Will Kenrith : Stunned you have no say on this; Will can do actual Transfiguraion; something not even Kasmina, who should be able to do this, has no proof of this. He can even pay for your Walkers, Instants & Sorceries. You can even choose yourself to allow yourself to copy instants, & Sorceries as an Emblem. But I've a bigger interest on one of these thoughts:

The Hated Walkers that Help with so DAMN MUCH. : So many people have hated all 3 of these walkers, & don't care about the idea if infinite activations of Loyalty Abilities on the fly w/ any of these 3. Rowan, for starters, forces target player to attack w/ everything they got. This is a problem in the past, but has since been improved because of a Walker you stated I should cut: Angrath, Captain of Chaos ; & even adding Crawlspace means attacking me w/ 2 creatures just simply gets better when you realize you can block both w/ one each; negating the attack from there. Did I also mention this Angrath would love to play some Jund w/ Doubling Season as well? Amass 2 will create a 0/0 Zombie Army token w/ 2 +1/+1 Counters. Add ol' Doubler, & it is a 4/4 instead. See? I told you this has use. Plus, Rowan's Emblem is actually worth using in a pinch. Now for Daretti, Ingenious Iconoclast . He makes 0/1 Construct Tokens w/ Defender; & they can be used as fodder when destroying opposing Artifacts & Creatures; The Construct is actually an Artifact Creature Token you know. Even making 3 Copies of whatever Artifice you need is pretty good; especially since you can also do this in your yard; not just your field. Lastly, Saheeli, Sublime Artificer ; just casting noncreatures as a whole gives you 1/1 Servos. If you can use them to make copies of already existing Aftifacts, this is reason enough to keep all 3. But what's so wrong about Sundial of the Infinite ? It actually helps more for the walkers than so many other things; namely: "Until end of turn", & "This Turn" effects. Those copies are going to stay even if they are forced out of the game in the first place.

Ashiok, Dream Render : Players are definitely going to need to tutor, or just straight up search for anything, which is basically nullified by Superfriends' own Stranglehold . Also, Destroying Enemy Graveyards can actually be extremely useful against those who can use the yard to their advantage. Just imagine a Reanimator deck user's response when he has to use it that much.

I'd like to talk about Dovin, Grand Arbiter , & Serra the Benevolent , But I think I said too much. I just want your opinion on these. Although I'd like your thoughts on...

Dovin, Hand of Control : Taxing Artifacts, Instants & Sorceries by seems good, but do you think Kiora Atua does this better?

That said, again, I'd like some thoughts on all this. Thank you for your time. :)

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