Arvad the Cursed

Arvad the Cursed

Legendary Creature — Vampire Knight

Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

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Set Rarity
Dominaria (DOM) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Arvad the Cursed occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Arvad the Cursed Discussion

L15mrz3k on Vona Commander

1 month ago

Adaptive Automaton for Arvad the Cursed (Not enough legendary creatures in the deck, taking a static pump for all better than +2 for commander, also way easier to cast)

Authority of the Consuls (helps fuel reservoir) -> Drana's Emissary (You'll find Authority scales way better than this)

Extra suggestions:

Victimize -> Sanguine Sacrament

Path of Ancestry -> Swamp

Anguished Unmaking -> Sorin's Thirst

Utter End -> Blood Tribute (I won't fault you for choosing flavor here)

Bloodlord of Vaasgoth -> Regal Bloodlord

Graveshifter -> Font of Agonies

Cave of Temptation -> Swamp

mex_mx on Syr Gwyn - Precon Upgrade

2 months ago

Hey Kehrmann15, here are some thoughts about the deck, especially how to improve it with cards we already have in our playgroup.

Creatures

Arvad the Cursed : In the current deck he probably has too few other Legendaries he can reliably pump. I would tend to replace him with a lord who pushes all the Knights. For example I could give you Benalish Marshal .

Kwende, Pride of Femeref : Similar to Arvad, there are very few targets at the moment. (Three Knights with Firststrike.) As a good replacement I could give you e.g. Aryel, Knight of Windgrace . Besides her respectable 4/4 vigilance (especially useful in multiplayer) she is a "mana sink", so she can use open mana even if you can't play hand cards. Specifically, she creates Knights tokens or destroys other creatures on each turn.

Belle of the Brawl and Skynight Vanguard would be shaky candidates for me, which could ideally be replaced by stronger Knights. Perfect would be for example Puresteel Paladin and Knight Exemplar . But both are not quite cheap and unfortunately I don't have them either.

Otherwise I'd rather go in the direction of 25 creatures, so maybe add two more value creatures. For example, I could give you the two: Kambal, Consul of Allocation fits well to your drain theme. Which you did to Neotopian and me last time. Sram, Senior Edificer lets you draw a card for each piece of equipment.

This brings us directly to the next topic.

Card Draw

Card Draw still seems to me to be the weakest point in the deck. Cards I can give you from my collection would be Read the Bones (e.g. as a replacement for Call the Cavalry , because you don't really play Go-Wide with the deck and hardly profit from it), Skullclamp and Sunforger (both equipment with which you have more synergies and absolute "must haves" in the deck). Especially Sunforger is crazy with your Commander, if you can fetch a CMC4 Instant for 2 mana and cast for free.

For the Sunforger to work properly, we need a few more instants with impact for <=CMC4.

Removal

Removal should be as versatile as possible ("target permanent" is better than "target creature") and as reliable as possible ("destroy" or even "exile" better than "x damage"). Therefore I would replace Integrity / Intervention by Utter End and Justice Strike by Swords to Plowshares (if any of us have it). Adamant Will is only good in special situations, so I would replace it with a good removal. I could give you Bedevil for example.

Tutors

In order to have Sunforger or other cards on hand at the right time, a few tutors would be helpful. For example, I could give you Diabolic Tutor from my collection. Open the Armory would also be a cheap tutor who fits well to your topic.

I'm not finished on the other topics yet, but here are my first notes on equipment, mana rocks and lands:

Equipment

Find a few stronger pieces of equipment to replace the following:

Mana Rocks

One or two more Mana Rocks. If possible <=CMC2, otherwise (if CMC3) only with additional use. In any case Manalith out and if anywhere findable Sol Ring in.

Lands

No Taplands without upside (Gates etc.). If we don't find better duals (e.g. the scry temples would offer a nice upside) replace them with basics.

berryjon on Knights!

2 months ago

I'm seeing a lot of budget and Standard choices, so I would suggest Temple of Silence in place of the Guildgate. After that, Knights are a common tribe, so keeping in mind cheapness - Arvad the Cursed , Benalish Honor Guard , Benalish Knight , Benalish Marshal , Blood-Cursed Knight , Danitha Capashen, Paragon , Dauntless Bodyguard , Knights of the Black Rose (maybe) and Valiant Knight .

Sorin_Markov_1947 on Legendary Knights

4 months ago

Might I recommend Arvad the Cursed ? He's a 5-drop, but +2/+2 to all your legendary creatures is very nice. Besides, he's a legendary knight, he just fits.

ZendikariWol on Kethis is worse than Karador, ...

7 months ago

Once again, dbpunk, it’s well more interesting to ask whether Kethis is better or worse than our previous “legend tribal” commanders; the Sisays. Kethis and Karador play so differently- Karador trying to grind out consistent value and Kethis looking to win the game at least most of the way in one explosive turn.

I’d say, my personal verdict, is that Sisay, Weatherlight Captain may be my favorite of the three, as it finally allows me to play Arvad the Cursed alongside Tariel, Reckoner of Souls and Edric, Spymaster of Trest . Why?, that seems ridiculous! Does it? Two words; Legendary Politics/Kingmaker.

LadyZ on

7 months ago

Have you thought about Arvad the Cursed or Day of Destiny ? They'll help buff all your legendary creatures

bushido_man96 on Sisay: The Ultimate Human Tribal **PRIMER**

7 months ago

Arvad the Cursed will buff your other legends, and is a solid body. I would highly recommend running Primevals' Glorious Rebirth .

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