Tezzeret the Schemer
Planeswalker — Tezzeret
+1: Create a colorless artifact token named Etherium Cell with ", Sacrifice this artifact: Add one mana of any color to your mana pool."
-2: Target creature get +X/-X until end of turn, where X is the number of artifacts you control.
-7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
|Have (2)||metalmagic , gildan_bladeborn|
Printings View all
|Aether Revolt (AER)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Tezzeret the Schemer occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Tezzeret the Schemer Discussion
6 months ago
As for cards to remove, though, I would suggest removing cards that try to take your deck in a different direction. If you want to go all in on the combo, then this is what I'd suggest. Crypt Ghast can go. Combo doesn't need extort to win, and you don't have many swamps. Tezzeret the Schemer is even worse ramp. Athreos, God of Passage actually doesn't help your combo, it hurts it by giving control to your opponents. Better to just have more tutors. Aether Gale and Depths of Desire don't do much to support your gameplan, so I'd toss them. It's good to interact with opponents, but if your deck can win without caring what anyone else is doing, that's a good enough reason to focus your deck on protecting your game plan instead of interaction. After all, there's no need to interact with an opponent you can kill.
6 months ago
Grubbernaut, thanks a lot! I really liked the idea of putting Stonecoil Serpent , Fabled Passage and Animating Faerie ... I'll try these ones in place of Tezzeret the Schemer , Prakhata Pillar-Bug and Evolving Wilds .
11 months ago
In order to have multiple copies of helm of the host, you need 3 pieces:
Helm of the Host : Simple. There is only 1 card that suit this role.
A "turn an artifact into creature" card. There are tons of these in different colors, but most are blue:
- Animate Artifact
- Ensoul Artifact
- Karn, Silver Golem
- Karn, the Great Creator
- Karn's Touch
- Lifecraft Awakening
- Skilled Animator
- Sydri, Galvanic Genius
- Tezzeret the Schemer
- Tezzeret, Agent of Bolas
- Tezzeret's Touch
- Xenic Poltergeist
An "except is not legendary"/"maintain name" clone:
There are some cards that suits the role 2, but don't let you equip the clone. For example: March of the Machines
Conclussion: It's not easy to get it, but possible. It get's lot easier when you add a 4th role as Mirror Gallery letting any clone be of use.
1 year ago
Cards I run in affinity that could help you here:
Master of Etherium : would be a 5/5 then get the +whatever/+whatever, plus pump your team
Karn, Scion of Urza : Can either be card draw or create tokens that when enchanted become at least 6/6's
Springleaf Drum : Especially w/ Memnite , can make insane starts by going Ornithopter , Ornithopter , Memnite , land, Springleaf Drum Springleaf Drum , Signal Pest . Just allows for more explosive nut draws.
Memnite : See above.
Cranial Plating : Easy to make your stuff huge quick.
Inventors' Fair : Keep your life high and be able to tutor for specific artifacts
Blinkmoth Nexus : Another artifact land
Cards you should consider cutting:
Tezzeret the Schemer : Inefficient removal, and the ult will never happen.
This is just my 2 cents, I hope you take these into considerati
1 year ago
I like the idea of this list. Its a good tool to help a play group stay on the same level. Clearly its not cut and dry, the 58 have a bigger impact, but this is a starting place. And if you don't mind talking about specific cases I'm curious as to why some cards that are clearly more powerful alone are rated lower. Not an argument or anything like that, just curious as I have not played the format extensively. Things like Tezzeret, Agent of Bolas vs Tezzeret the Schemer Agent of Bolas seems like a much stronger choice to me.
1 year ago
Sorry, you already have seeker. My bad. I meant Tezzeret the Schemer .
1 year ago
Maybe Tezzeret, Master of Metal ? He'll rip through my deck until I get an Artifact. If I put in Door to Nothingness like you suggested, WOW that would be a fun one to pull out of the deck. Ult being gain control of all artifacts and creatures? Oof. That would hurt for them lol. If not, maybe Tezzeret the Schemer -- creating Etherium Cells for mana of any color. shrugs