|Commander / EDH||Legal|
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|Aether Revolt (AER)||Mythic Rare|
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Tezzeret the Schemer
Planeswalker — Tezzeret
+1: Create a colorless artifact token named Etherium Cell with ", Sacrifice this artifact: Add one mana of any color to your mana pool."
-2: Target creature get +X/-X until end of turn, where X is the number of artifacts you control.
-7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
Price & Acquistion Set Price Alerts
|Have (22)||mcstang1986 , gildan_bladeborn , the.beanpole , Zhorus_The_Bauqret , kpral , gamerhat , jwitzleben , EdenGardenz , rikertchu , , Hootiequack , Roadhog , Lindough , Mrbiscuit22 , Borg0th , KipIsKosher , Paradise_Collectibles , jrschnoebelen , mziter501 , philktoken8998 , althekoolkid , thetechzombie|
|Want (2)||PTsmitty , KB2187|
Tezzeret the Schemer Discussion
3 days ago
So if they use Walking Ballista in that way, then hes removed the ballista and in most situations you now have a Dovin Baan too, and yes they can spend 3 energy to negate your +1 but then they're using 3 energy to counter something that isnt a removal spell, also I kind of like Tezzeret the Schemer but I dont see him doing much here other than ramping, Im not getting many artifacts.
1 week ago
Hey there! Sweet deck! As you mentioned in your description, Dovin Baan is a little bit of a strange choice here. While he's one of my favorite pet planeswalkers, I really don't think he has much of a place in Standard. Your opponent can just remove all of the counters from their Walking Ballista in response to it being targeted, and they can activate Bristling Hydra to prevent Dovin's ability from resolving. I know that some other Standard players have had success with Tezzeret the Schemer in Esper Control, have you considered him at all?
1 week ago
I also noticed that you don't run Tezzeret the Schemer which I think is a must. He is so powerful in this deck creating etherium cells to either sacrifice with MM or as an extra mana source which comes into play often, creature removal with his -2 that can also be used as a sneaky way to buff up MM if you don't have quite enough treasures for the kill, and his ultimate serves as an alternate win con.
2 weeks ago
What about the tez man himself? Tezzeret the Schemer. I run a grixis improvise deck like this and he is a perfect fit. Also consider Contraband Kingpin, slows down aggro, great at filtering with the scry trigger.
2 weeks ago
Use the scry from the Contraband Kingpin to dig through your deck looking for what you need next.
You want to kill your opponent with the Marionette Master so you need to amass a heap of treasure tokens and other artifacts we can sac.
Protect your Marionette Master with hand disruption and spot removal (you can side in the counterspells against control). You can protect yourself in your final setup with the Hope of Ghirapur (blow a hole in their airborne defences and you can slip through for a point of damage before saccing to protect your combo - with bonus damage from the Marionette Master).
Tezzeret the Schemer can be used to generate extra treasure tokens to fuel the MM, or can be minused to give the MM a power boost.
3 weeks ago
In short: yes you can (like the chosen one comes to say)
4 weeks ago
I LOVE THIS!!! Classiest deck Ive seen in a while. Have you considered making it grixis? It would shoot the price way up but black has a lot of cards to offer this deck imo. Tezzeret the Schemer would give you an alternate wincon while propelling your other main wincon forward with his etherium cells. Black also has answers to carnage tyrant while izzet has no answers that I can think of. Doomfall or Bontu's Last Reckoning is the tyrants best answer. Im sure there are also other cards Black has to offer but those are three off the top of my head. Again awesome deck keep up the good work.
4 weeks ago
I like this deck alot! I also have a Treasure deck and it is indeed hilarious to play.Torment of Hailfire and Marionette Master makes up for about half the victories each.(current record on Hailfire is X=18).
Suggestionwise i really think you should include Search for Azcanta Flip, it is a wonderful control card and late game it makes you able to greatly outvalue your opponent. I run 2 Azcanta and 3 treasure maps, making up a total of five solid "2-drops" that generate some kind of card advantage / card selection options.
I also have Tezzeret the Schemer in my list, but I am not sure if he fits yours as well. He is great if you have some treasure and also generates more mana for Torment. He is also really nice with Marionette Master allowing you to deal massive damage with fewer treasure (as it is +X/-X on his -2). 3 treasures out makes marionette master a 7/3, making each treasure deal 7 damage for a hopefully lethal of 21. 3 is a good number since that what you get from a single treasure map. He has even ultied in certain matchups turning treasure and cells into solid beatsticks.
But you have creatures for that so I dont know. My list is close to creature-less only running Marionette and gearhulk as someone suggested.
I'd also reccomend Lost Legacy in the sideboard, it's very strong against Approach decks, duress and negate helps as well I guess, but its nice to completly kill the deck. Same vs. New Perspective decks if you have any of those in your meta. I'd say its better than extra torments, i never found myself needning more than two.
Great work nontheless and good luck in the future.