Kolaghan, the Storm's Fury

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Fate Reforged (FRF) Rare

Combos Browse all

Kolaghan, the Storm's Fury

Legendary Creature — Dragon

Flying

Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Kolaghan, the Storm's Fury Discussion

Vlasiax on Karrthus, Tyrant of Jund

1 month ago

If you want more flexible fixing and you're not afraid to pay a little life then I'd go with slow fetches, since they can take your ABUR Duals / Shocklands, while Evolving Wilds grabs only basics.

I understand that you want to be as much 'on theme' as possible but some cards are just bad... That's why I use other creatures and as I saw that these are birds, elves, bears, etc. I decided to call them 'Forest Servants' because every being can become a Dragon servant.

While at that - interactions can be viewed as your spells as a mage so you don't need Spit Flame as an excuse for a targeted removal. For me it's as much on theme as Assassin's Trophy and you probably already know which one is better.

And point about growing tokens - they will get huge with Kolaghan, the Storm's Fury and/or Dromoka, the Eternal anyway and main reason we're running cards that produce them is to just hit as hard and as often as possible with Scourge of Valkas or Dragon Tempest so their power is a secondary thing. That's where reanimation from Living Death / Patriarch's Bidding comes in handy.

Vlasiax on Big Daddy

2 months ago

I think that this deck lacks some of the newest Dragons like Lathliss, Dragon Queen and Nesting Dragon . I'd also swap out some of them for more interaction like Glorybringer or static effects like Thunderbreak Regent .

Another way to win is Commander with Atarka, World Render and Kolaghan, the Storm's Fury - this way even if only commander attacks it becomes 11/10 Double Striker, which is enough to one-shot someone with commander damage.

Derpsofdoom on The Ur-Dragon Initiative

2 months ago

@Vlasiax: Yeah, normally when I move cards in and out, I generally go over a good explanation of why I do so. The last time I did though, was basically a huge revamp of the deck and so it wasn't just 5 or so cards. it was more like 20 or more lol and Selvala just happened to be one of them that I wanted for another deck (which was originally a Ghalta, Primal Hunger storm deck, then it become Selvala storm). I might try Glorybringer , he does seem decent and would reduce cmc a bit. Kolaghan, the Storm's Fury is one I have always loved and would love to throw back in, but its very possible that I might just do so. Have to contemplate it. My group plays seems pretty big bomb cards. We are constantly ending games by turn 5 or 6 with our standard edh decks and then turn 3 or less with our competitive decks. So generally Dragonlord Silumgar grabs something really great. Again, it all depends on playgroup, but we will see what I decide to shift around. As I said, might decide to build a Ramos deck to try and play with niv-mizzet or niv as commander.

Vlasiax on The Ur-Dragon Initiative

2 months ago

Well I must agree that new Niv-Mizzet isn't good here and if I'd build around him I'd probably go for Ramos as commander and Niv-Mizzet reborn in the 99 focusing more of the "multicolored good stuff" as a theme.

Also about Sarkhan Vol .. I've recently heard a great way to evaluate planeswalkers as a modal spells since they as you say might get one-shoted. So this particular Planeswalker could be a spell that says:
"Choose one:

  • Creatures you control get +1/+1 and gain haste until and of turn

  • Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn

That's pretty good if you ask me so that's why I'm using it in my build.

About Dragons - in my build I use some more of them and they have lower CMC like Glorybringer or Kolaghan, the Storm's Fury . It's more of a land-ramp deck but has a few rocks and dorks, if you have a while and would like to help I'd be very grateful: Bow before Draconic King!!! | *RNA* Update

Vlasiax on Bow before Draconic King!!! | *WAR* Update

2 months ago

majorappliance,
Dragonlord Kolaghan is a Dragon that gives Haste and that's it, nobody should bother reading anymore from that card but it's a Dragon so every synergy counts and does great job here.

Hall of the Bandit Lord looks tempting but in my mana base I try to stick to colored sources of mana so this and paying 3 life is too much for me.

Kolaghan, the Storm's Fury scales (no pun intended) really well - for example 3 Dragons attacking means +3/+0 for everything so it only gets bigger with every creature. I used to neglect this but tried her back with Dromoka, the Eternal and they are functionaly the same.

With commander damage I probably won like... 1 game? It is possible with Fat, Scaly Pricks and Kolaghan, the Storm's Fury to punch someone out but it's quite unlikely since I'm trying to win with infinite combat phases or damage from Scourge of Valkas and/or Dragon Tempest and take down the whole table.

Nesting Dragon is amazing, especially with Vaevictis Asmadi, the Dire but you need fetchlands to really unleash its true potential just like with any other landfall card: Lotus Cobra is a good example.

I used to try "only Dragon creatures" but EDHRec definition of tribal is easier to utilize and gives some room to experiment: "Decks are considered tribal if they have more than 10 creatures and at least 60% of them share a tribe." so I decided to throw in some mana dorks to speed up my game and have something to do during early turns. Also Goreclaw, Terror of Qal Sisma is amazing here because with her most Dragons' cost falls to 2-4 instead of normal 4-6 with Ur-Dragon's Eminence ability.

Vlasiax on Gimme Those Dragons!

2 months ago

Hello, to make this deck faster I'd cut like 2-3 lands Blackcleave Cliffs and one of Mountain and Swamp for Birds of Paradise , Deathrite Shaman and Nature's Lore .

For Dragons, which I guess you want win with I'd use ones with lower CMC since they're easier to cast and provide cool effects:

For planeswalkers I'd strongly suggest trying out Sarkhan, Fireblood

AdmralOblivious on Vaevictis's Dragons

4 months ago

You're gonna want ramp out the ass. I'd recommend some more mana rocks like Chromatic Lantern and Gilded Lotus , etc. A great planeswalker in the deck is Sarkhan, Fireblood since he gives you card draw and ramp. Play a ton of discounters, like Dragonspeaker Shaman , Urza's Incubator , Herald's Horn and the like. Also, if you're gonna advertise as dragon tribal, get more dragons. There are a ton of great dragons in Jund that make a huge impact, such as Kolaghan, the Storm's Fury and Atarka, World Render . You don't really need any targeted removal since Asmadi is going to do that for you; all you really want is Crux of Fate for a one-sided board wipe. A good inclusion would be a couple tutors like Worldly Tutor and Demonic Tutor ot Diabolic Intent to grab a needed dragon, emergency ramp, or a piece for the Aggravated Assault + Savage Ventmaw combo.

If you're interested, here's a link to my Vaevictis dragon tribal deck. I've had great success with it. Great start so far!

Decklist: Dragonfire and Brimstone

RyuSama1990 on Rakdos Dragon Reanimator

4 months ago

Kaigz: Kolaghan, the Storm's Fury : the effects stack. if 5 dragons attack, creatures you control get +5/+0 until end of turn. lots of value.

Thundermaw Hellkite : it doesn't "require" your opponent to have fliers. but if they do, then being able to eliminate all opposing blockers is pretty sweet.

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Kolaghan, the Storm's Fury occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%