Domri Rade

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Mythic Rare
Gatecrash (GTC) Mythic Rare

Combos Browse all

Tokens

Domri Rade

Planeswalker — Domri

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

-2: Target creature you control fights another target creature.

-7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste."

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Recent Decks

Domri Rade Discussion

lagotripha on

4 days ago

Pariah is traditional. I've always preferred to rush a Wildfire, as most decks just can't recover from the land destruction, making the rest of the beatdown pretty simple.

Its also worth looking at fight effects- Guild Feud is usually game ending if you build around it, and splashing green for Domri Rade and Prey Upon sets up a very threatening pseudo-burn.

Its also worth looking at Seismic Assault/Swans of Bryn Argoll. Its the classic reckoner counterpart.

PhyrexianWombat on Jurassic Deck

4 days ago

Xyrael Good point! Sometimes I forget that mtg is a game of self expression. If control is more your thing I get that. Though it's aggro with weird janky combos all the way myself. Haha.

Side note: That was an abnormally civil comment section debate. I like the mtg community a lot.

Adittional side note: Domri Rade is pretty sweet with dinosaurs.

SirSgtCire on Hail Hydra!

1 week ago

I want to add back in Domri Rade, but need to find another copy of that card. To make that work:

-1 Curse of Predation, +1 Domri Rade

SirSgtCire on The Song of My People

3 weeks ago

Now that we have M19:

-1 Arlinn Kord  Flip, +1 Runic Armasaur, because drawing cards is better than Arlinn Kord in this deck, and Domri Rade also allows fights.

devastated-heart on The Urrrrrr-Dragon

4 weeks ago

SemperKels0, no problem! I absolutely love Commander as a format, and Some of my friends have called me Sarkhan because I REALLY love Dragons.

I advocate for Thunderbreak Regent because he’ll almost always draw out a removal spell if they have one, or if you abuse cards like Rite of Replication, then the damage becomes much more significant.

A couple more suggestions that hit me just now are Urza's Incubator and Cavern of Souls, for more cost-reduction, mana fixing, and dodging Counterspell or anything like it.

Sarkhan's Unsealing is great because almost all of your stuff is going to have power 4 or greater, so it’s free removal.

You may like Domri Rade or Sarkhan, Fireblood because they’re 3-CMC and their utility package is on par with Sarkhan Unbroken.

Also consider Dragonlord Kolaghan or Karrthus, Tyrant of Jund to give all your fatties Haste. The latter also comes with the benefit of just ending games against other Dragon decks.

Really glad you enjoyed my suggestions and I hope I can continue to be helpful!! T/O won’t let me suggest cards from M19 because it says they’re not legal to use yet, but they are and they’re definitely good.

mrfab13 on IDK MODERN

4 weeks ago

Atarka's Command, Bloodbraid Elf, Collected Company, Damping Sphere, Domri Rade, Vivien Reid, Garruk Wildspeaker all seem playable.

Village Messenger  Flip is the only worthwhile 1 drop, Wolfbitten Captive  Flip agaainst a slower deck is debatable

Kingtalk on First Deck, Dinosaur Commander

1 month ago

I'm a pretty big fan of dinosaurs, this deck overall looks good, could use a little work though. As far as lands go, I'd add in Jungle Shrine, Path of Ancestry, Rogue's Passage, and Kessig Wolf Run. If you want to splurge and ensure you can color fix more reliably, maybe throw in City of Brass, Mana Confluence, and Forbidden Orchard too. One of my favorite cards in this deck is Congregation at Dawn because it can either set up your commander to do crazy work, or just set you up for a combo, or even just grab a few mana dorks. Defense of the Heart is also a fantastic card in this deck. I like to run Return to Dust in any deck that can run it because it's stellar removal. I see you have a couple Huatli planeswalkers, and they're good, but I'd also consider Domri Rade and Samut, the Tested. As for creatures, I see you have a few that can trigger the 'Enrage' keyword, but only two creatures that have the keyword. I built my dino deck around that keyword becuase I think it's really powerful. Consider adding in Bellowing Aegisaur, Ripjaw Raptor, Siegehorn Ceratops, Silverclad Ferocidons, and Trapjaw Tyrant. I'd also consider adding in Zacama, Primal Calamity, Temple Altisaur, and Territorial Hammerskull. For creatures to support your dinos, Drover of the Mighty, Druid of the Anima, and Priest of the Wakening Sun and all pretty good. Odric, Lunarch Marshal is an include in this deck because of all the keywords flying around, Zetalpa, Primal Dawn is a reason enough to include him. They're not dinos, but there are two gods from Theros block that are great in here (and in general) Xenagos, God of Revels and Iroas, God of Victory are worthy includes in my opinion. For artifacts I like Door of Destinies and Caltrops to trigger your enrage abilities. Those are just a few suggestions, if you want to check out my dinosaur tech I'll link it here.

Life Finds a Way

Pabs4444 on Gruul lands wins

1 month ago

Thank you so much for the list! What are your thoughts on The Mending of Dominaria either with or in place of World Shaper? I really appreciate all of those suggestions. I already have an idea on some cards to cut like Domri Rade, but I would appreciate more advice.

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