|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Mythic Rare|
|Gatecrash (GTC)||Mythic Rare|
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Planeswalker — Domri
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
-2: Target creature you control fights another target creature.
-7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste."
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Domri Rade Discussion
6 days ago
I'm not sure I would describe your deck as slow, but it does seem to be lacking card draw and must answer threats outside of Steel Leaf Champion and the obvious Bloodbraid Elf. So here is my suggestions to try and improve your draw and answers:
Replace Vines of Vastwood with Ghor-Clan Rampager, the Rampager can be played as a pump spell or used as a creature.
Swap 1x Scavenging Ooze for a Fauna Shaman, this could be a last ditch way to find the creature you need.
Cut Rancor and replace it with Experiment One, this is a valid threat rather than a boost to an existing threat.
Swap 1x Boggart Ram-Gang for either 1x Reclamation Sage or 1x Eternal Witness the other 3x should probably be swapped for Jund Hackblade or Fanatic of Xenagos, if you were running mountains then I'd suggest Flinthoof Boar.
Note this is just what I'd do, good luck and have fun brewing your deck.
1 week ago
1 week ago
JNapp, So here is my suggestions to try and improve your draw and answers:
For your sideboard:
While Utopia Sprawl is a great card, by bring your mana curve down a little it is less necessary. Note that this is simply what I would do, I hope it's of some help, have fun brewing your deck.
2 weeks ago
Darth_Savage,Yeah sorry, I wasn't really descriptive with my issues. My main issues are consistency and draw. My only real draw is Garruk, Caller of Beasts. Which generally gets killed via spells. I really like the idea of Domri Rade feel like he would fix the draw issue quite a bit, plus the provided Prey Upon like skill is always nice. Utopia Sprawl could be great for the early game, but what would I remove to make room for that?
2 weeks ago
Yeah sorry, I wasn't really descriptive with my issues. My main issues are consistency and draw. My only real draw is Garruk, Caller of Beasts. Which generally gets killed via spells. I really like the idea of Domri Rade feel like he would fix the draw issue quite a bit, plus the provided Prey Upon like skill is always nice. Utopia Sprawl could be great for the early game, but what would I remove to make room for that?
2 weeks ago
You could add some extra ramp via Utopia Sprawl or Fertile Ground, since you are already running Arbor Elf and Voyaging Satyr, this might help if you don't draw one of the Nykthos, Shrine to Nyx. Another possibility is Bloodrush, cards like Ghor-Clan Rampager which can act like a pump spell or play out as a creature. Or maybe something like Genju of the Cedars which adds to your Devotion but can also latter turn the land into a creature, it also gives you another one drop. Lastly Domri Rade seems like a good fit for this deck.
I guess the big question is what sort of decks have been a challenge for you to deal with?
2 weeks ago
Here's some land recommendations, because playing 5 colors is hard without the right lands:
Ancient Ziggurat, Command Tower, Crystal Quarry, Frontier Bivouac (run all 10 of the tri-colored tap lands, they're cheap and good), Mystic Monastery, Nomad Outpost, Opulent Palace, Rupture Spire, Sandsteppe Citadel, Savage Lands, Seaside Citadel, Shimmering Grotto, Sliver Hive, Transguild Promenade.
You should drop all your basic lands down to 1 of each type. Running 5x Vivid lands and 10x Tri-color lands, and 1 of each basic land takes up 20 land slots. The rest should be land that some how taps for all colors.
I run a pretty low budget Slivers list, with Hivelord as the commander as well. Here's some cards that could up the power level of your deck without crazy monetary investment:
Primal Rage and Shared Triumph offer buffs to all of your Slivers. Spirit of Resistance makes you invincible if you have Sliver Hivelord in play. Unearth is a solid way to return some of your best Slivers to play after removal. Harsh Sustenance is solid removal with the added benefit of life gain. Obelisk of Urd is a good way to pump up your Slivers. Domri Rade is a planeswalker that works really well with Slivers. Gives you consistent removal as well as draw. The ultimate makes it real difficult to lose games.