Bruna, the Fading Light

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Transform (V17) Mythic Rare
Eldritch Moon (EMN) Rare

Combos Browse all

Bruna, the Fading Light

Legendary Creature — Angel Horror

When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield.

(Melds with Gisela, the Broken Blade.)

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Bruna, the Fading Light Discussion

VoidMagic on B/W Meld Control

5 days ago

I like meld as well, I'm trying out Final Parting to fetch Bruna, the Fading Light and send Gisela, the Broken Blade to the graveyard

Goretast on 8.5 tailed beast

6 days ago

The deck seems pretty solid. I'll throw out some cards in no particular order that you might want to consider. Odric, Lunarch Marshal can do some disgusting swings especially with your creature base. If you want to build a bit more hate bears you could bring in Sanctum Prelate and Thalia, Guardian of Thraben, hell you could even try Angelic Arbiter. A nice card, if it's in your budget, would be Academy Rector to pull True Conviction or your other enchantments. The Gisela, the Broken Blade and Bruna, the Fading Light meld would work well with this deck with your creature base being human/angel heavy and they are just great for their costs. I also like throwing Kozilek, Butcher of Truth into decks like this for late game draw or early pressure if you can ramp hard enough. I'd also throw in Kor Haven, Ancient Tomb, and Homeward Path into the land base. You should also include Sword of Fire and Ice or Sword of War and Peace if you are running an equipment build for that easy color protection.

I also think you should stick with Extraplanar Lens with this deck. It sucks if it gets removed early, but it lets mono-colored decks shine if left unchecked.

xyr0s on Green + White = Lifelink and Angels

2 weeks ago

Knight of the White Orchid is a bit tricky - it's an ok card, mostly, but not when you are on the play and hit your lands. But if you use Ghost Quarter it gets pretty good, since ghost quarter leaves you down a land, compared to your opponent. Also, 2/2 first strike can be randomly relevant. I've tried playing it turn 2 on the draw a few times, and that is pretty convincing against fair decks - suddenly you are ahead on mana, without having really spent a card on it. Also worth noting: Your land comes into play untapped. What is it you don't like about it being an ETB-effect?

Since you have Time of Need in your deck, more legendary angels instead of serra angel could be a way to go. Archangel Avacyn  Flip, Avacyn, Angel of Hope, Bruna, the Fading Light + Gisela, the Broken Blade, Linvala, Keeper of Silence, and Sigarda, Host of Herons, are all decent legendary angels, and bringing them as one-offs is ok, as long as you have tutors for them.

I would exchange Prepare for Path to Exile. It's a bit of a dull card in comparison, since it's played by everyone and their mother, but that is because of efficiency. One mana to get rid of a creature is ridiculous, even if your opponent gets a basic land. Of course the land is relevant in the earliest turns of the game. But from turn 3 and on, I don't think anyone plays creatures they would like to exchange for basic lands. So... try with a 2/2 split.

Aerial Responder... hmmm... what is important? Lifegain? flying? that it's a creature? that it's a 3-drop? There are all kinds of good 3-drops in modern, depending on budget. Eternal Witness, Kitchen Finks, Renegade Rallier, Mirran Crusader, Blade Splicer... it really depends on what you want. Or you could go down a mana on ccm, for something like Scavenging Ooze or Qasali Pridemage. Or you could go a mana up, and add a couple of token-producing planeswalkers (since they do pretty much the same as Oketra's Monument they benefit from the same cards as the rest of the token-plan) - it could be Gideon, Ally of Zendikar or Elspeth, Knight-Errant.

I suggested Seraph Sanctuary because it's on-theme for your deck, not because it's particularly good in any way.

Spirits on Kaalia, Mirror Breaker EDH

1 month ago

Elywood,

Regna, the Redeemer is not a threat, slow conditional triggered ability, and a high CMC.

Not sure what I would do with the 1/1 Warrior, unless I had Razaketh, the Foulblooded

Krav, the Unredeemed is playable because of the draw, he's also small but gets bigger. They have synergy together for sure, draw 2 cards for , in a multi-player you could sack the 1/1 Warrior and draw on each opponents turns as well.

Regna, the Redeemer is terrible without Krav, the Unredeemed, understanding you can tutor the other, but if Krav, the Unredeemed is ever removed, Regna, the Redeemer becomes useless.

Too slow, too dependent on each other and too much risk for me losing Krav, the Unredeemed. Outside of each other, they don't really have any synergies within the deck. Much like how Bruna, the Fading Light these two just don't present too grand a problem.

A Regna, the Redeemer + Krav, the Unredeemed teaming up could generate advantage, either on their own no advantage, chances of that synergy remaining in play for long is very low. To get the synergy going, you have to sacrifice another creature as well (or have lifelink), wait for turns to end. Pass for me on these guys.

Spirits on Kaalia, Mirror Breaker EDH

1 month ago

UR2L8,

Tough to tell. A worst case I can see is that he replaces himself in my hand with a CMC < 4 card, So i haven't lost any card advantage. I get what your saying, I've wasted my Kaalia of the Vast swing for a 6/6 Flample at this point. If Kaalia of the Vast gets killed, it hasn't delivered any value. In my build 36 / 63 = 57.1% I'll only get 1 card as well. Using Hypergeometric probability, 24.9% I'll get 2 cards, 10.6% 3 cards, 4.5% 4 cards, 2.9% 5 or more. I can't tell if that is going to be worth the slot he's taking. If he draws me 3 cards (10.6%) I pay 3 life, I'm probably quite happy, because 2 cards are CMC >= 4 and 1 is CMC < 4. Need to see him in action a couple times, but worst-case I do not lose a card in hand advantage, gets me 1 card draw closer to that Iona, Shield of Emeria in my deck, and potentially he filters out some lands I would have top-decked (ew).

Trying to figure out his opportunity cost here, I already have Master of Cruelties and Iona, Shield of Emeria in my build, so those aren't options/opportunities. I can't see any other A/D/D that are on that level, I replaced Archangel Avacyn  Flip with Demonlord Belzenlok, but her CMC5 was challenging too, and it only made creatures indestructible, and on occasion would wipe out my Kaalia of the Vast with her flip ability.

To get a Master of Cruelties or Iona, Shield of Emeria that means I would need a Tutor to hand, Gamble? It is cast/gone and then it also forces a discard, so I go down net 1 card, which might actually be the card I tutored. Also with 0 cards in hand it's just an Entomb. Diabolic Tutor but that is CMC4, but maybe better, in general it is too high a CMC. Cruel Tutor for CMC3 does top of library only, but maybe? Beseech the Queen i've been thinking about for a while, but it is limited by the number of lands I have, so can't pull a Razaketh, the Foulblooded. There are CMC5 tutor with Cycling or Spell Mastery etc, none feel just right. Imperial Recruiter but there's no Power 2 creature that helps me out that much, tutor the Dark Confidant maybe would be his best option, or Grand Abolisher/Mother of Runes?

I've found I'm at critical mass of A/D/D where sometimes (occassionally), I do not have an A/D/D and Kaalia of the Vast sits without anything to resolve. For a while I've been thinking of increasing my A/D/D by another 1.

Some other creatures I'm considering are Angel of Sanctions small and doesn't permanently exile it, Archfiend of Depravity which is situational, Aurelia, the Warleader which doesn't trigger properly with Kaalia of the Vast, Bruna, the Fading Light which doesn't work with Kaalia of the Vast, Disciple of Bolas which is a different way to draw cards, but it requires a creature to sacrifice, Maralen of the Mornsong which by itself is a dead draw and not an A/D/D, only powerful with Stranglehold (High CMC), Silverblade Paladin who I miss, but he was cut to increase my A/D/D odds so Kaalia of the Vast wasn't sitting doing nothing, Steel Hellkite who since being in the deck since inception has done nothing except destroy 1 Mana Crypt and 1 Sol Ring for all his efforts, Zodiac Dragon which I can't afford, but even so, he's not trample or flying, so limited usefulness, if any.

What other opportunities are > Demonlord Belzenlok, that's the key question. Right now have to see how he goes. I'm ok if he pulls me 3 cards to my hand and gives me a 6/6 Flample. Maybe he pulls me a Tutor so I can pull Teferi's Protection and protect my Kaalia of the Vast long enough to play the Razaketh, the Foulblooded he also pulled to my hand? I know that's a best-case type scenario, but it could happen?

Let me know if you get him resolved and if he does work, or if he's just a big flop.

Sheepy777 on

1 month ago

Hi i took Bruna, the Fading Light out as i'm trying to lower my curve thanks for the suggestions

onehitterquiter on

1 month ago

What happened to Bruna, the Fading Light? Also Seizan, Perverter of Truth, Silent Arbiter and Well of Lost Dreams seem like they'd be decent in here.

Mike94 on Angel

2 months ago

Hi! Cool theme, Angels are an awesome tribe to begin with. If your game-plan is simply to play big angels and smack face I think you should try to utilize this strategy more. You could use some cost reduction cards to bring down your big spells like Pearl Medallion, Jet Medallion and Ruby Medallion. Animate Dead and Necromancy also great inclusions if your looking to bring back your big threats. I would also include Gisela, the Broken Blade and Bruna, the Fading Light and last but not least Lyra Dawnbringer

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