|Commander / EDH||Legal|
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|Commander 2015||Mythic Rare|
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- What happens when I cast Synthetic Destiny, but I have less creature cards in my library then I exiled.
- Would command beacon reset the extra mana for a commander?
- Can you get experience no matter where the commander is.
- When Karn, Silver Golem turns a non-creature into a creature, does that creature "enter" the battlefield?
- Does Simic Keyrune trigger Ezuri, Claw Of Progress
Ezuri, Claw of Progress
Legendary Creature — Elf Warrior
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
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Ezuri, Claw of Progress Discussion
2 days ago
The problem with this deck (and its a big one) is that there's no synergy with the commander. Momir Vig, Simic Visionary, other than perhaps his high CMC (converted mana cost), is an incredible commander in that you can tutor (i.e. search your library: think cards like: Diabolic Tutor, Mystical Tutor and etc.) for an infinite win con that allows you to win instantly. An example that works well in budget is Ezuri, Claw of Progress and your Sage of Hours. Get both of them down and some experience counters and enjoy lots of extra turns. Add a Vorel of the Hull Clade and fistful of 1 to 2 mana blue-green creatures to speed things up: when you have 5 experience, you have an infinite win con, where you have literally infinite turns.
There are dozens of such combos, and a bit of research will allow you to combo off at around turn 6 or so.
Another piece of information pertaining to any deck in commander: Put in at least 8 mana ramp spells. These spells include land accelerations, such as Rampant Growth; mana rocks, such as Sky Diamond; and mana dorks, such as Axebane Guardian. These types of spells allow you to play your more expensive spells sooner, and with a commander with a CMC of 5, you'll need around 10.
Thats my humble opinion tho. Don't quote me
1 week ago
I also run Ezuri, Claw of Progress as my commander and if you want some ideas, you can check out my deck here: Learning to Count with Ezuri. You can also head over to EDHREC to see what most people put in their decks.
As for what to remove, just take out whatever you feel is underperforming or doesn't help your strategy.
1 week ago
I am liking how this deck is developing DaringApprentice! I have been looking at buying the Ezuri, Claw of Progress precon for a while because I like his effect and the deck has some good cards. Do you think it would be a good base to go off of if I decide to do Vorel instead of Ezuri at the helm?
1 week ago
+1/+1 Counters and big creatures can be fun to play but this deck is not structured enough to really use/abuse the +1s.
First you need to decide how you want to use the +1s.
1) You could do voltron with boosting your commander. In which case the rings you have, Hardened Scales work well. You would flesh out the deck with enchantments/artifacts to help deliver the commander/+1s.
3) You can do the hydra thing. Put in a bunch of X cost hydras and go that way.
Any of the above can be satisfying but the reason why your probably getting handed your head recently is the deck doesn't optimize what it really wants to do.
Now onto the Mana Base:You have the right number of lands and in roughly the right balance so I do not think that is your issue. For some lands to add Rogue's Passage would seem to be a natural fit for what you want to do.
I think what you need is ramp. I would try to add at least a few more cards that pull lands out of your deck. Fertilid fits the counter theme and searches for ramp. Tempt with Discovery can be awesome but it is one of the more costly $$ wise. If you are going voltron style I would put in Sword of the Animist.
If you need more recommendations let me know and I'll try to help out.
2 weeks ago
Cmasa435 Honestly been looking at Meren for awhile, debating on her, Gitrog, Jarad, or Mazirek. They all have value and can be strong, but I was waiting on commander anthologies and then I was gonna play with that pre-con and see where to go. As for Sakashima the Impostor it's interesting to say the least, but I'm not sure if I'm feeling it, there are plenty of possibilities there. It's on my radar, and I'll do some digging.
schmugluglu I've heard of doing Rafiq of the Many support before, But the clone Idea is pretty friggin' sweet actually.Also 10 out of 10 love that bird of paradise, reminds me of an old aura deck I made where I won with a 26/26 trample, vigilance, first strike, hexproof Avacyn's Pilgrim, good times...
Unlife nice seeing you again. Jeleva, Nephalia's Scourge is an interesting choice. Though the more I've looked into it she's not something that would really be effective in my playgroup (very creature heavy), great choice, so much so it's crossed my mind 10/10. Yet again a commander I've looked into with a very serious interest Borborygmos Enraged, my biggest problem is he can take a bit to get out, and even then becomes either a huge target or removed instantly. The deck I designed was probably super janky, but funny if it went off. I ultimately gotta pass on him as much as I hate to say it. Ezuri, Claw of Progress This one is a tricky one, I've been on the fence about him forever, in one hand if he sticks your doing good, if he isn't my deck is crippled. I feel with him I would just have to play him, but I'm just not sure, he doesn't "Pop" in my head if you get what I'm saying? Anywho you've had some fantastic suggestions. Sorry I feel like I'm shooting down.
griffstick I seriously feel like a broken tape recorder saying this, I have done plenty of digging and playing with Selvala, both iterations. She's one I could never settle on how I wanted to build her and every iteration I was never ever happy. She's a great character and a pair of cool cards, but I was just never happy playing it. Kaervek the Merciless is pretty sweet, never really thought of the Political options with him. Idk if I will dig super deep with him, but he's definitely worth looking into.
landofMordor Oh Rashmi, sweet Rashmi. Both her and Yidris have been on and off projects for me. She is just such a value engine, but DEAR GOD! I can't decide or really be happy with any of the decks I've thought up on TappedOut It's easily in the double digits for her and Yidris each. Hence why I come to you guys for a little clarity, she's one where I more need suggestions on what kind of build. Clones is a neat one, but she's been a headache to me I've dropped time and time again. Ok... Sorry my head hurts a bit thinking of her again, Lazav, Dimir Mastermind is neat-o, but isn't he more of a mill/voltron thing? I could do clones, but I don't wanna force something that the deck isn't.
As for Stealing
I should have kinda expected this. I like taking things, and copying things. It was meant as a general statement, and I thought I was kinda clear with saying the deck doesn't have to. So suggest random goblins or vampires or merfolk or trombones or whatever please don't feel restricted by the fact I like to clone/steal things.
I'm also sorry, I've done a lot of research on stuff like EDHREC so I know a fair bit of commanders. Please don't be offended that I've seen the commander before, I have a hard time choosing thing like this. And my friends as much as I love them, are always sarcastic with this kind of thing. ("you should make a boardwipe tribal deck with Child of Alara as the commander" that is an actual suggestion I was given once)
As Always THANK YOU ALL
Trust me the suggestions are great and I write the ones I don't know down and look 'em up. You guys are awesome
2 weeks ago
My bad it seems like Ezuri, Claw of Progress isn't modern legal so I guess you remove ezuri or change the deck to legacy? You could even change its listing to casual if the deck isn't gonna be competetive.
2 weeks ago
I run a grixis deck headed by Jeleva, Nephalia's Scourge. It's run as an Act of Treason the deck, with lots of effects for stealing your opponents creatures and swinging with them. It's a lot of fun in multiplayer games.
Finally a deck I've been playing recently and loving is Ezuri, Claw of Progress. Put in a bunch of value creatures, lots of unblockabke effects and token makers and suddenly you con swing with a 36/36 invisible stalker