|Commander / EDH||Legal|
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|Commander 2015 (C15)||Mythic Rare|
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- What happens when I cast Synthetic Destiny, but I have less creature cards in my library then I exiled.
- Would command beacon reset the extra mana for a commander?
- Can you get experience no matter where the commander is.
- When Karn, Silver Golem turns a non-creature into a creature, does that creature "enter" the battlefield?
- Does Simic Keyrune trigger Ezuri, Claw Of Progress
Ezuri, Claw of Progress
Legendary Creature — Elf Warrior
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
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Ezuri, Claw of Progress Discussion
2 weeks ago
Well Animar has the most potential to get broken. Casting eldrazi titans for is pretty devastating.
Muldrotha hypercompetitive is usually stay but that's really no fun. You can make a pretty normal self-mill + creatures-that-sacrifice-themselves for cheap and mine runs pretty well.
Krenko and Scarab God are both decent tribal pieces. I would say Krenko is scarier, but zombies may well be a stronger tribe.
Alesha is not as good as other small-creatures-matter commander combos. Sidar Kondo of Jamuraa + either Silas Renn, Seeker Adept, Vial Smasher the Fierce, or Tana, the Bloodsower are good. Ezuri, Claw of Progress is also worth noting.
As for Vial Smasher and Ludevic... I don't really see where that would go? What would you do with it?
In general, I would say that the biggest potential competitiveness, especially in a slower meta, is Animar. He just has the potential to get big threats out very quickly.
2 weeks ago
I'll preface this post by saying I love commander. I love the complexity and interactions of the decks, I love the long social and political games, I love it all. That being said, my problem comes from obsessive deck-dreaming, and I'm wondering what everyone's opinion on the matter is.
What I mean by obsessive deck-dreaming is I never feel satisfied with the decks I have. Currently I have 11 commander decks, 4 of which are somewhat modified precons, 1 of which is playgroup jank meme, and the other 6 are of my design.
Ezuri, Renegade Leader
Ob Nixilis of the Black Oath
Estrid, the Masked
Breya, Etherium Shaper
Ulamog, the Ceaseless Hunger (this is the meme one)
Daxos of Meletis
Ezuri, Claw of Progress
Melek, Izzet Paragon
Krenko, Mob Boss
Jalira, Master Polymorphist
Zndrsplt, Eye of Wisdom + Okaun, Eye of Chaos
The decks I have are, from at least what I can tell, not terrible decks. They all have their interactions, complexities, and enjoyment factors to them. Yet, everytime I'm bored I end up on EDHREC or TappedOut, looking at commanders and thinking "Man, wouldnt they be fun to play?". I have a mental list of at least 6 different commanders I would like to attempt to build, and a couple I've already designed that I havent the will or wallet to purchase yet. (Neheb, the Worthy I'll buy you one day, pal!)
Not to mention I'm still a lowly high-school peasant, with a near-minimum wage job and college fees to start paying. This means the money I have to spend on MtG is severely limited.
Another issue is I always feel like my decks are lesser than everyone around me. I don't know for certain if this is grounded in fact or if it's just a mindset of anxiety, but that also leaves me split between deciding if I want to upgrade my decks or just try to build brand new ones that may be better, in an effort to impress others and, ya know, claim a few wins.
So therein lies my question. Do I work on these sudden whims of commander brainstorming and continue to create and acquire new decks, or should I try and focus on what I have and improving those so they can be the best they possibly can? Do you prefer to have one or two decks that are your poster children, your heart and soul and major investment, or do you like to spread your money out and invest in a myriad of ideas? I'd love to know your thoughts!
3 weeks ago
Another random idea out of the blue: Panharmonicon.
PS: My best pulls were: Foil Ajani from my first mtg product - Deckguilder's Toolkit 2013, Foiled Nissa from intro pack at M15 prerelease and Overgrown Tomb Expedition from Prerelease Pack. Since I've opened only 3 Kaladesh Boosters and 2 Amonkhet there was no chance for my for invocations or materpieces xD
3 weeks ago
Sage of Hours with Ezuri, Claw of Progress is infinite combo, when u ramp yourself to 5 experience counters. I'm aware of this guy, but I don't like infinite combos. There's a lot of such things in my meta and it's driving me crazy.
I was thinking about lifegain, but I would have to take out like 3-4 cards to do it efficiently.
1 month ago
I loved my Kaalia of the Vast. But I absolutely hated playing her in 4 man pods. It was always the same. Oh YoU'Re PLayInG KaALiA, beTtER kILl yOu fIrST. I just dick on people with Ezuri, Claw of Progress and Sage of Hours now. Lol.
1 month ago
Bloodspore Thrinax could be nice. Even for without using the devour trigger, with all the graft and counter spam you have, it could be like having another Master Biomancer.
I would potentially run Tempt with Discovery instead of Cultivate in this build, since you'll likely have a lot of cards in hand to begin with. Plus it would let you grab a useful nonbasic land to have early game. You might not want even more lands in hand unless you were running cards that let you play more lands each turn.
An alternative could be Splendid Reclamation for any lands you may have pitched to the GY early game, or if your max hand size was removed, but that may be a stretch.
1 month ago
If you're looking for flavor-over-power commanders, there are a lot to consider. Since innately political decks are... clearly off limits for you, I'll stick to more 'fun build-around' commanders.
Daxos the Returned could be a really fun casual deck. Especially creatureless! I'm brewing it soon.
Ezuri, Claw of Progress is a commander I have had tons of fun with. He allows for interaction on the board and he's far from invulnerable, but he can hold his own and there are a stunning amount of sweet 2-or-less-power creatures.
Najeela, the Blade-Blossom is a neat warrior commander. Tribal is always fun! Come to think of it, there are a million sweet tribes you could build, if you'd like me to go into detail that's fine but idk this comment is gonna be long already.
Nekusar, the Mindrazer is a totally casual deck that is known for drawing no hate at all!
Marchesa, the Black Rose is super casual and could be a whole pile of fun!
Emmara, Soul of the Accord tap shenanigans is actually super strong and idk what your meta looks like so...?
Feldon of the Third Path can hold its own and is also a big ol' heap of fun.
Karlov of the Ghost Council is a powerful enough commander, insane when built ideally, but can also be super casual!
Brion Stoutarm looks super casual and fun.
Exava, Rakdos Blood Witch could be a neat self-harm/aggro list if you want something a little mindless that still has some synergies.
Some of the partner combinations could be super neat as well? Idk.
Also if you have questions on any of these, everything I've suggested, I have a brew for either upcoming or presently.
1 month ago
Only thing I notice is a distinct lack of rocks. You've got some decent ramp, sure, but Tezzeret the Seeker could really benefit from having some rocks out.
If I may make a case for Ezuri, Claw of Progress, he's really scary when you have as many tokens out as you do, with consistent token generators.