|Commander / EDH||Legal|
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|Commander 2015 (C15)||Mythic Rare|
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- What happens when I cast Synthetic Destiny, but I have less creature cards in my library then I exiled.
- Would command beacon reset the extra mana for a commander?
- Can you get experience no matter where the commander is.
- When Karn, Silver Golem turns a non-creature into a creature, does that creature "enter" the battlefield?
- Does Simic Keyrune trigger Ezuri, Claw Of Progress
Ezuri, Claw of Progress
Legendary Creature — Elf Warrior
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
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Ezuri, Claw of Progress Discussion
1 week ago
I thinkRashmi, Eternities Crafter does nothing for our game plan, whereas Ezuri, Claw of Progress would indeed be an worthy addition. Umfortunately he tends to eat some removal VERY quick in my meta:/
1 month ago
Kalemne, Disciple of Iroas used to be unique as the only commander with active Double Strike.
However, now we have Samut, Voice of Dissent, one extra mana to cast, almost identical but comes with tonnes of useful abilities. Then we have Oketra the True and Zetalpa, Primal Dawn, the unlikely commander choice.
The concept of experience counter isn't all that bad. The concept is simple by fulfilling the term to earn the counters and you'll be rewarded for what you've paid for.
Meren of Clan Nel Toth is sadistic. She loves your creatures die and brings them back just to die over and over again.
Ezuri, Claw of Progress is peado who groom your minions.
Mizzix of the Izmagnus is a super saleswoman who promotes buy-more-free-more. Ended up a shopping frenzy.
Daxos the Returned's experience counter ability gets a little irrelevant. He encourages you to play enchantment, but he complement the weakness by providing creatures, which you won't be running a board full of enchantment with no creature.
Now, here comes Kalemne, Disciple of Iroas. She wants you to play creature spells with 5cmc+ to earn the counters which has nothing to do in return with the 5cmc creatures whatsoever.
Perhaps wizards really aren't sure what to do when it comes to combat phase.
1 month ago
This is really cool! May I suggest a common noncompetitive commander section? For instance I did not see Ezuri, Claw of Progress but he is a very common commander.
1 month ago
But also because the ordeal let's you search basics to play from library as opposed to playing your hand empty, and pulling a Burgeoning lategame can be a real bummer.
2 months ago
Multiple things can trigger at the same time, and their controller can decide what order to put them on the stack. So if you had a Sigil Captain and Ezuri, Claw of Progress then you could order the resolution of the abilities however you want. It doesn't matter for Ezuri, since he does not have an intervening if clause like Sigil Captain does, but you can order them how you like.
However; that isn't what is going on here. Ezuri does indeed have a triggered ability (usualy denoted by starting with when, whenever, or at). Master Biomancer has a replacement effect (614.1 covers the templating to identify these types of effects). Replacement effects do not use the stack and replace one event with another. If you have Master Biomancer in play and play Llanowar Elves instead of entering with no counters on it, as is normal, it enters with two counters on it. It will not trigger Ezuri because a 3/3 entered. Even though there may be a time in the physical representation of the game that Llanowar Elves is on the table and you have not yet put the counters on, in the timeline of the game it had those counters on when it entered and you are just catching up to representing the board state.
2 months ago
Master Biomancer has a replacement effect that alters how creatures enter the battlefield. This means there isn't any moment when the creature is on the battlefiled without counters.
Ezuri, Claw of Progress has a triggered ability that triggers once a creature has entered the battlefield. As such creatures will already have counters from Master Biomancer before Ezuri, Claw of Progress checks to see if it triggers.
In short, no, those cards interact unfavorably.
As for how Ezuri, Claw of Progress's first ability interacts with the stack, once it triggers, it will give you an experience counter regardless of whether the creature still has power 2 or less. This means if you play a creature and it enters with power 2 or less, your opponent won't be able to use something like Giant Growth to try to stop you getting a counter.
2 months ago
Also I feel like there should be some context about my meta. I play against Avacyn, Angel of Hope, Scion of the Ur-Dragon (reanimator), Omnath, Locus of Rage (combo), Krenko, Mob Boss (combo), Rhys the Redeemed (tokens), Multani, Yavimaya's Avatar (lands/Voltron), Ezuri, Claw of Progress (Slightly altered precon), and a very annoying Muldrotha, the Gravetide (graveyard/combo) deck. I play a slew of things but this is what I play against, in a 6 man pod.
2 months ago
This deck is very similar to my Ezuri, Claw of Progress deck. Because of that, you can probably use some of the win cons. One that's good in any +1/+1 counter deck is using cards like Triumph of the Hordes or Overwhelming Stampede. These cards will let ya trample your opponents with overwhelming power for a nice clean win with damage or a dirty win with infect. Another win con I use that is a bit more expensive is Tooth and Nail for 9 mana to search for Avenger of Zendikar and Craterhoof Behemoth. However if you do not want to use Tooth and Nail , I do recommend just using Craterhoof Behemoth that card alone has won me many games. Some fun cards I recommend too are Vigor and Regal Force for protecting all your creatures and drawing a lot of cards.
I hope these tips help you out. :D