|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Mythic Rare|
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Samut, the Tested
+1: Up to one target creature gains Double Strike until end of turn.
-2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players.
-7: Search your library for up to two planeswalker and/or creature cards, put them onto the battlefield, then shuffle your library.
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|Have (16)||bakunet , Themasterpirate , The_Munchkin , Dredgar , Spinalripper , duff87 , Big-Foot , 7vennum7 , saj0219 , , philktoken8998 , firemind12 , Dr_Doomtrain , AlertKnave8075 , Espi14 , NixterFenix|
Samut, the Tested Discussion
5 days ago
I've been working on an idea for this too, Ponza Party 5, and I gotta tell ya clayperce, yours looks to be a pretty consistent beat down. I absolutely love the idea of the deck and look forward to playing it. Now, I do not however, like Doubling Season.
I know it's awesome, does crazy things, AND we can cast it reasonably, but it just seems like we would often be banking on having it out already.
Absolutely love Nissa, Voice of Zendikar, plants for daaaays. Plus, she makes Birds of Paradise extra useful. I see the value of Samut, the Tested, but I like Xenagos, the Reveler better. He isn't used to ult unless you really need the stuff, he's just free mana and dudes, coupled with VoZ he's ridiculous. And I really think Garruk Wildspeaker is the best of them for this. More mana means more walkers, LD spells and threats at the same time, which means game over even faster.
Really have to admit that I am growing fond of Tireless Tracker and it looks really good here on card draw and as a beater. I haven't seen Jadelight Ranger in action yet but it looks like it would do well here and brings as much value as Courser of Kruphix does I think. I also think we should give Avenger of Zendikar a try here as a 1 or 2 of. Even more ridiculous with Doubling Season and VoZ.
As for Heart of Kiran, I think you're right clayperce. It should be in the side. It just looks like it would be awkward in the main and there's almost always something else we would rather have on T2.
I really wanna see this deck tweaked and built. Super excited to see where we can take it guys.
1 week ago
I like the idea but your average cmc is 4.18 meaning that by the time that most of your stuff is coming down people are already moving to win the game and I think that you need to narrow your focus a little. I'm not sure that having Avacyn, Angel of Hope is worth it for you for the cost and time that she will come down and Narset, Enlightened Master is going to be too slow to get out for you I think. Now we get to Planeswalkers, you absolutely cannot count on the ultimate for most of them, it's just too far out of reach. That said, most of the ones you have here have decent first and second abilities but the ones I don't feel make the cut are Kiora, the Crashing Wave, Nissa, Voice of Zendikar, Samut, the Tested, Sarkhan Unbroken, you're only running one thing that really makes Teferi, Temporal Archmage and Tezzeret the Seeker worthwhile and that's the Chain Veil, and I've always felt that other than Vraska the Unseen's second ability she's not worth it. Cryptic Command is pretty colour intensive for your mana base, All Is Dust is going to hurt you just as badly as everyone else. Otherwise I love the idea here and I'm curious to see how it turns out!
4 weeks ago
I think what people who are saying "No, doubling season should be banned because X, Y and Z combo" are missing the problem. First it heavily skews the power of a Planeswalker in favor of green. This is a problem. Sure its not always going to be just game winning on the spot, depending on the walker, but the primary point of EDH is to have fun. And with a two card combo like that that is not only degenerate but also heavily restricts what you should be playing to a very specific color, this is a problem. Also all those infinite combo commanders listed above are extremely oppressive commanders.
But lets see who would be the best planeswalkers to use with doubling season. Samut, the Tested, Sarkhan Unbroken,Tamiyo, Field Researcher, Vraska, Relic Seeker. And over these, Tamiyo would be the least fun to play against. While some of the listed cards other people have listed have problems asociated with them, they don't quite have the advantage that something like Tamiyo has. Look at her!Draws cards, taps down permanents and gives you a ancestral visions+omniscience? She will just lock people up in a stacks board more effectively than any other commander while also drawing you cards. You could reliable tun her with stasis and winter orb without fear! I think she'd be miserable to play against without doubling season. But with it? Pff... yeah, no.
1 month ago
Nice build. I really like the inclusion of Samut, the Tested. I'm tinkering with a similar build, Dino Gruel, where I've also splashed black so I can include Cartouche of Ambition; lifelink works great with the fighting dinosaurs. I've also found that I could just as easily splash white for Squire's Devotion for the same effect, plus access to additional side board options.
For fighting, have you considered Pounce? It's not going to be as cheap as Savage Stomp with your dinosaurs, but I've found the instant speed to be very unexpected. In my build I am also running Rhonas the Indomitable, who doesn't get the discount with Savage Stomp. A particularly nasty combo is Pounce + Rhonas the Indomitable + Squire's Devotion . Cartouche of Strength also provides another fighting activation, plus trample.
1 month ago
Consider Samut, the Tested as a PW to add here, it works very well with dinos.
Hope this can help.
1 month ago
Savage Stomp is a better Prey Upon. I would cut Blossoming Defense for 2 copies of Heroic Intervention as it stops Fumigate and 2 more Commune with Dinosaurs. Slice in Twain should be replaced by Appetite for the Unnatural. Dissenter's Deliverance should be cut adding 1 more Abrade and 1 Samut, the Tested.
1 month ago
Thanks. Yeah I was really hoping that they would release a 1 drop in green or red that either tapped for mana or had cost reduction like Kinjalli's Caller, but sadly that didn't work out. Kinjalli's Caller does a whole lot of work in this deck helping to spam out the dinos, but I was really hoping to be able to go full Gruul instead of Naya. So now If I want to go two color, I either have to replace Kinjalli's Caller for Commune with Dinosaurs, or just abandon the 1 drop spot completely, so I'm still mulling that one over.
I did get a few good replacements that I am looking at however from Rivals of Ixlan. Such as Ghalta, Primal Hunger as a replacement for Gishath, Sun's Avatar. Gishath is awesome, but difficult to get out even with all the ramp in this deck, and Ghalta is easier to get out quickly when things are going well and more likely to end the game immediately, so I think that's a good trade. Plus Gishath will make a great Commander for a Naya Tribal Dinos commander deck, so no investment lost there.
The next one is Thrashing Brontodon as a replacement in the sideboard for Cast Out because the reasoning behind that slot was having a way to deal with troublesome artifacts and enchantments anyways, and I would rather have a 3/4 for 3 that I can also sac as an instant to kill those artifacts/enchantments, than a 4 drop enchantment that just temporarily exiles them. Another good switchout I think.
The only other slots that I was really harshly looking at cutting were Lifecrafter's Bestiary and Raging Swordtooth. My thoughts on that so far are cutting those for 3 Forerunner of the Empire and 3 Frilled Deathspitter. Raging Swordtooth is good in that it is a 5/5 trample for 5, and the turn it drops it can trigger my Enrages. Lifecrafter's Bestiary is good for ramping out Dinos faster with the increased draw, or filtering out things you don't need with the scry. Forerunner of the Empire however, can tutor whatever dino I need at that time, such as Ghalta, and put it on top of my deck, and can also trigger all my enrages multiple times, and as a "May" effect, so that If I don't want it to happen then it wont. Frilled Deathspitter is great because of it's enrage ability. Use him as a blocker or if he gets blocked when attacking, then your opponent loses 2 life regardless. Or if he gets proc'd from Savage Stomp, Samut, the Tested, or Forerunner of the Empire, I get to do 2 damage to them for free.
Right now though, the changes are all up in the air until I get a chance to really think it through and get some more opinions on these ideas. If you have any thoughts I'd love to here them.
Thanks again for the complimentary comment and the upvote. They are much appreciated :)
1 month ago
I think you could drop a couple Savage Stomp. Keep Caller cuz that'll help you ramp. I think 1x Gishath is well worthwhile for the late-game. Also, keep in mind that the super for Samut, the Tested allows you to put Gishath straight onto the battlefield ready to attack. If you get Samut out on turn 4, then you're on schedule to execute her super on turn 7 - which is pretty much game over. I also include 1x Priest of the Wakening Sun in my Naya dino deck so that you can tutor for either a Carnage Tyrant or Gishath, depending on how much mana you're working with. Go check out my Naya deck for an alternative version of this deck. I also include 4x Ranging Raptors to help generate mana.