Samut, the Tested
+1: Up to one target creature gains Double Strike until end of turn.
-2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players.
-7: Search your library for up to two planeswalker and/or creature cards, put them onto the battlefield, then shuffle your library.
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Samut, the Tested Discussion
21 hours ago
Okay I know I'm late. Had to get sleep at some point but! To answer your questions! Which planes walker would you want to use? I know any form of Nissa would be nice to run through this. I was thinking of adding either vital force or genesis mage. But in my opinion Huatli, Warrior Poet and Samut, the Tested would be the most filling in a dino deck. But that's more for if you had red in your deck.
Id personally take out the two priest since its going to be either Kinjalli's caller or priest of the wakening sun. (And I'd want to ramp up the deck to get bigger cards out faster.. So I'd take out the priest and put two more Kinjalli's sunwing. Having flying and being able to control the game from turn 2 is always a great way to go.
I see you already took out rhonas last stand. But uncage the menagerie seems like a solid card. For 5 mana you can get 3 cards out that will definitely help you ramp your deck fast. I may even look into putting into my deck honestly.
1 day ago
Maybe go up to 4 copies of Skyship Plunderer? This creature helps spin up a fair number of targets. When paired with Samut, the Tested you can have it get two triggers bringing Samut to her ult on a turn four curve. It having flying also helps give you trigger Admiral Beckett Brass with less risk of being blocked.
I like your deck idea as is and think it is very solid looking plus fun. +1
3 days ago
5 days ago
I like this deck, I do. But if I were you, I'd make a couple of changes. 1: No Samut, the Tested. It's quite weak for a 4 drop and kind of a waste of a turn. I would replace it with a pair of Cast Outs
2: Speaking of removal, you need more of it. Savage Stomp (I know you run some but it should be a 4 of) and Abrade or Lightning Strike would be my highest recommendations. I would take out the Deathgorge Scavengers, a mana dork or 2, and a Commune with Dinosaurs.
3: Make a sideboard. I kind of suck at sideboards, so you can make your own decisions, but I would recommend Prowling Serpopard, Heroic Intervention, and Sorcerous Spyglass. Not trying to hate, just making some suggestions that I think make the deck more competitive.
1 week ago
DragonFaceEater first off thank you for all the feedback. I really appreciate it. I hadn't thought of evoke creatures before so I am definitely going to pick up a mulldrifter. As for the avatars they do have a good synergy by costing less and providing a good cascade but for me personally I don't find it worth it for the deck. I rather draw a more powerful card that has cmc 3 than draw that (since for the most part cascade is pretty random). With the double strike cards i do not like the instant/sorcery speed ones. First of all that's a spell i'm casting before a cascade trigger(yes it would cause 2 triggers paying for itself greatly). More importantly if i cascade into those they are a wiff. The double strike enchantments aren't bad but i prefer my mana doubling enchantments to them. U have tried double strike in the form of Fireshrieker , Temur Battle Rage , and Samut, the Tested in the deck and just haven't been satisfied by the double cascade. As for extra combat phases I am already running Aggravated Assault and don't really need the others. I have thought about them before but i don't have any spots in my deck i would want to replace them with. For the evasion cards i prefer just running the swords. I currently have Sword of Fire and Ice , Sword of Feast and Famine , and Sword of Body and Mind With having pro everything but white (and the ease i have getting 2 swords on the field) i don't find it hard hitting people with yidris.I personally don't like running auras since yidris gets hated out, equipments are much better for my meta. Again thank you for all the feedback, I really appreciate that you took the time to give me suggestions.
1 week ago
One more thing: I think some of the planeswalkers don't have to be in this deck.
Huatli, Dinosaur Knight and Huatli, Warrior Poet are cool flavorwise but they don't do much in EDH. For its six mana the abilities of Huatli, Dinosaur Knight do not have enough impact. Huatli, Warrior Poet at least makes dinosaurs without costing any loyalty, which may warrant her inclusion. Her +1 may be cool sometimes but is not what you typically need in this kind of deck.
Samut, the Tested is good because of its +1 but you already have a lot of cards that grant your creatures double strike. It's worth considering to take out one of those cards and put in Xenagos, God of Revels instead, because he also gives a big dmg boost to Gishath while at the same time comboing even further with the double strike cards. The -2 would be only good for triggering enrage.
1 week ago
Hey here are some ideas:
1 week ago
I completely agree, 4 Regisaur Alpha, 4 Drover of the Mighty, and 4 Otepec Huntmaster form the core of the GR Dinos deck. Deathgorge Scavenger, Ripjaw Raptor, Savage Stomp, and occasionally even Samut, the Tested show up as well.