Venser, Shaper Savant
Legendary Creature — Human Wizard
Flash (You may cast this spell at any time you could cast an instant.)
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
|Have (3)||metalmagic , CompleteWaste ,|
|Want (4)||invalidscreenname , TheMagicFanatic , Wylyam , Aramec|
Printings View all
|Modern Masters 2017 Edition (MM3)||Rare|
|From the Vault: Twenty (V13)||Mythic Rare|
|Future Sight (FUT)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Venser, Shaper Savant Discussion
20 hours ago
I like the decks theme of tokens and the life gain sub-theme. In terms of protection and removal, I would point you to my own Brago deck.
He is more of a control deck (or at least, tries to be) until I can get my little engines online to go for the combo win.
Venser, Shaper Savant, Man-o'-War and Exclusion Mage and some neat creatures that work like the Reflector Mage that you already run. Venser can also be used to bounce any other permanent, which includes lands, if you want to be that guy!
Venser is also a beautiful addition, as it can also put spells back into players hands when it enters. This allows you to stop the uncounterable spells, along with Narset's Reversal.
I hope there are some cards in my list that you may consider adding to your own for more protection. You have a couple in your list that I will be considering for mine. +1 for another fellow Brago player!!
1 week ago
Oh wow, that's a lot of suggestions. Thanks king-saproling!
Lunar Force is an interesting idea that definitely synergizes well with Venser. However to use it properly, you'd be required to use a lot of mana (3 mana on the Force, while saving up another 4 for Venser). Though I think if the ability was a may-ability, it would totally be worth it.
Speaking of "mays," would the same trick work with Perplexing Chimera? I'm not familiar with the fine-print of the interaction, but I believe you could return Chimera to your hand as its ability triggers, and basically steal their spell with no downside (besides paying a total of 9 mana for the exchange)? If that would work, that would be pretty nifty indeed.
Okay, so the Ghostly Flicker/Displace cards are for the combos with stuff like Naru Meha, Master Wizard? Interesting. I haven't thought of that. Does this kind of fall in with your Sigil Tracer suggestion?
I've been keeping Equilibrium in the back of my mind for quite some time now. On paper it's a really good card, but I've found that most of the time, I'd rather be playing something else, and it becomes a dead card in my hand. It does synergize really well with Venser, but it's also pretty mana intensive.
Cloudstone Curio. Now that is a suggestion! I'm still not entirely sure about all of the implications of this card, but right away, I can see that it can potentially make Venser bounce one extra thing every time he hits the board. I suppose that it also makes it easier to bounce Venser back to your hand with another creature if you don't have one of the Gourmet Bagels out. It also allows you to infinitely bounce a Great Whale with a Peregrine Drake (or a Glasspool Mimic Flip/Clever Impersonator/Spark Double/Phyrexian Metamorph for that matter). A definite include.
1 month ago
- This reminds me of some jeskai builds.
- Venser, Shaper Savant Brazen Borrower Snapcaster Mage Vendilion Clique help provide a clock as well as help your deck.
- Wall of Omens is great card draw and helps keep you alive vs aggro decks
- Lightning Helix is also great to get on scepter, it heals and deals.
- Being your heavy on blue Force of Negation really helps
- Path to Exile is also really good here
- Celestial Colonnade is a tempting land it filters and is a win con on its own.
- Field of Ruin can also really set your oppunets back while you set up.
- Manamorphose is great on septer but otherwise not amazing in the deck much better in decks like storm.
- Dovin's Veto > Deprive. On scepter you CAST the card so keep that in mind (read oracle text if you don't trust me). "If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell."
- running a few Mystic Sanctuary seems good, and if you want like 6 fetchlands.
- cards like Failure have a cmc of both costs so its cmc 3 so cant go on scepter.
- Green doesn't add much to this deck, it might be best to be a UW deck and cut red all together.
- Let me know if you want more comments
1 month ago
A great draw engine in this deck is Omen of the Sea, I also like Venser, Shaper Savant to bounce all permanents once you get a good resonator loop because you can cast him at instant speed. Tezzeret the Seeker is also really good, he can grab anything you might need, especially when you blink him.
1 month ago
Tbh the "win condition" is just to out value your opponents. I've been meaning to tweak this deck and actually put a game ending combo in, but I'm not sure what that might be.
This list isn't competitive by any means. If you're looking for a competitive ETB list, Brago, Chulane, and Yarok are all much better in my opinion.
1 month ago
Last Ditch Effort
Cast ~ only during the declare blockers step or damage calculation step.
~ can't be countered by spells or abilities.
if no mana was spent to cast ~, you lose the game.
Creatures you control gain Indestructible until the end of the turn. Your life total can't change this turn.
Sort of like an Angel's Grace like effect, with the extra caviat of not being able to be copied. Basically, you are not going to have this bad boi get countered period. Venser, Shaper Savant or the classic Counterspell
1 month ago
I love Yarok. I’ve made my own deck with him, so here are some of my favorites.
Spark Double because he can copy Yarok.
Risen Reef since he gets great card advantage and your commander is an elemental, among other good ETB creatures.
Mulldrifter draws a ton, and is another went along for Risen Reef.
Fblthp, the Lost is more card draw on a creature.
Kenrith's Transformation is removal with card draw.
Venser, Shaper Savant is the best 4 drop I’ve got in my deck. With Yarok out, he can bounce any spell or pesky cards and also himself, letting you repeat it as much as you want.
Field of the Dead is great. Getting tokens from lands is nothing to scoff at. It’s strong. If you run a couple of snow basics it’ll be easier to turn it on as well.
2 months ago
First off, I’ld cut Baral, Chief of Compliance, mostly because you aren’t running a counterspell deck. You may have a few in here but not enough to justify a slot in the 99. These other ones are a start to the ones I’ld remove:
- Diviner's Wand
- Caged Sun
- Aven Fogbringer
- Merchant of Secrets
- Riptide Director
- Tempest Caller
- Door of Destinies
One card I would most definitely add to the deck though is Venser, Shaper Savant. With the etb doubler your commander has built in you could use Venser to return an opponents spell to their hand then with his doubled etb return himself to your hand to cast again when that opponent tries to cast the same spell again. And with all the cost reducers you have in here you’ll be able to cast him numerous times before your next turn.