Venser, Shaper Savant

Legendary Creature — Human Wizard

Flash (You may cast this spell at any time you could cast an instant.)

When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

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Venser, Shaper Savant Discussion

Delta-117 on clayperce

2 days ago

Wasn't aware of that article, thanks for sharing it!

Have you happened to open any Mm2017 as of yet? I spent about $195 or $145 usd on so far splitting a booster box with a friend, attending a draft and afterwards buying an extra pack. The box was a bit of a disappointment, there were 2 fetchlands (a verdant and arid) so one for each of us.

The mythics weren't all that exciting, Domri Rade, Past in Flames, and Sphinx's Revelation, while the only other somewhat decent(?) Rares and uncommons were a Death's Shadow, Grafdigger's Cage, Venser, Shaper Savant, Path to Exile and a foil Serum Visions.

From the draft I got a Craterhoof Behemoth but that's about it, however I placed 5th out of 19 players, and I even got to deal 80+ damage to an opponent one game which was fun.

DawnsRayofLight on Blink and Sink

3 days ago

So, my thoughts. If I am playing UW I would be either playing control or if you want to stick to tempo I might do something like VOLTRON. So either you are just playing for the long game (which is easy to do in EDH) or you can play the tempo and rely on throwing enchantments on creatures and some equipment. Look at voltron lists on here and see what they are doing.--okay, I forgot what Brago did, the aforementioned stuff is relevant, but stick to blink and utility creatures-- I will give you suggestions for cards in what you are doing. the next message is what to remove

Some Planeswalkers I might Suggest:

Elspeth, Sun's Champion

Enchantment:

Angelic Destiny

Rhystic Study

Sorceries:

Entreat the Angels

Fumigate

Creatures:

Cataclysmic Gearhulk

Spell Queller

Reflector Mage

Fiend Hunter

Karmic Guide

Consecrated Sphinx

Palinchron

Venser, Shaper Savant

Cloudblazer

Angel of Finality

Reveillark

Mulldrifter

Man-o'-War

Dragonlord Ojutai

Land

Celestial Colonnade

Reliquary Tower

Temple of Enlightenment

Azorius Chancery

Nimbus Maze

Rogue's Passage

Calciform Pools

Prairie Stream

Halimar Depths

Mystic Gate

Artifact:

Sensei's Divining Top

Sol Ring

Chromatic Lantern

Gilded Lotus

Talisman of Progress

This is all I can think of for now.

Naksu on Modern Master 2017 Box Openings!

5 days ago

If you dared to venture in to the deep end and invested in a full display box (Which was 259 in here :E) like me and was excited with sweaty hands today to open your loot, compare your lucky results with mine! :)

I'm not that rich but decided to waste money on this thing anyway, and it was intense because of it :D Though in the end it actually paid off and I wanted to share the ones I was most excited about.

The ones I went nuts about were:

The ones I went "Noicee" about:

Dunno if this was good or if someone got a 1000$ box, but I'm happy with my results!

Upyron on Time Wizard (Mono-U)

1 week ago

hi, is nice, but if i can i give u a advice u have lot mana to spend and to take a lot turn u need to use a lot all posibility to repeat this process, not only whit spell like Twincast u need like Panoptic Mirror (i not tell u what's exactly i use in my deck like your :).wathever u have Venser, Shaper Savant Magus of the Jar i think for u can use more strong Glen Elendra Archmage and in generl use more low mana, dont work very well.greetings and good luck ;)

NoSoyYucateco on Jalira, Master Polymorphist

2 weeks ago

I love Jalira's possibilities, but I feel like there are a few areas where you can make some cheap and easy tweaks to improve the deck.

You have a few creatures here that I wouldn't be thrilled to polymorph into.

You have a lot of creatures that create tokens, like Drowner of Hope, Incubator Drone, Master of Waves, and Wall of Kelp. I would consider taking all of these out and adding Zoetic Cavern, and leaving those empty spaces to add some draw/lands, which I think you are lacking. I realize that Jalira wants stuff to stay in the library rather than in your hand, but you'll be able to pay the mana costs on these cards later in the game just fine.

Recurring Insight and Flow of Ideas are my favorites for big draw cards that won't break the bank. If either of these resolve, it can win you the game in the long run. I'd put in some islands in lieu of your deck-thinning non-basic lands (like your panoramas and Wilds/Expanse) for Flow of Ideas, since these lands are slowing down your game and eating into your Caged Sun and Scourge of Fleets profits. Blue has tons of draw options, and it doesn't need deck thinning, even in a polymorph build.

You also have a few creatures that are just uninspiring in general, like Morphling and Broodbirth Viper, which is blocked by everything. I would swap these with some fun ones, like Patron of the Moon, Tidespout Tyrant, or Azami, Lady of Scrolls. Or, if you've got some extra dough, Venser, Shaper Savant or Teferi, Mage of Zhalfir.

I would also think about swapping some of your instants. There is no reason to run Spell Rupture before Counterspell, and you don't have enough artifacts to play Thirst for Knowledge before you play Compulsive Research.

If you like these suggestions, I can make more. All in all, this looks like a fun deck to play, and I like where you're going with it.

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