Tamiyo, the Moon Sage

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Mythic Edition (RNAMED) Mythic Rare
Avacyn Restored (AVR) Mythic Rare

Combos Browse all

Tokens

Tamiyo, the Moon Sage

Legendary Planeswalker — Tamiyo

+1: Tap target permanent. It doesn't untap during its controller's next untap step.

-2: Draw a card for each tapped creature target player controls.

-8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."

Browse Alters

Tamiyo, the Moon Sage Discussion

Eclipse28420 on Flash Ponza

1 month ago

I would look at Plow Under and Jace, the Mind Sculptor if you can afford that guy. Plow is just highly underrated, not only does it remove 2 lands from the game but denies them the next 2 draws without manipulation (shuffle, scry, or draw). The issule you'll find with a strat like this is that once you run out of copies of Eye of Nowhere , Boomerang , Plow Under if you don't have something threatening in play you will die. at the local shop back in 8th standard we told each other if you get plow'd twice, you lose but that was a long time ago and in a different format. Remand would be great here with the LD package. Almost like a Time Walk because they would tap out for nothing and you draw a card. Things like this is why I would like to see Jace here. his -1 ability bounces the threats you miss while staying on the field, lets you dig, fate seal away their lands or playable spells. He's just solid. You could also look at Tamiyo, the Moon Sage as a U version of Ajani Vengeant that once you hit ultimate lets you have unlimited counters like we did in standard with any counter that exiles but theres always Crackling Drake .

Eclipse28420 on Under the waves: simic prison

1 month ago

why am I like this. my apologies on the Trophy Mage suggestion vs Ensnaring Bridge , they kind of clash. with 24 creatures anyways, you could Fabricate which could also let you get Power Conduit at sorc speed as well. i'm also building simic atm but its WAY different (I like combat so I use swords). for your planeswalker spot Tamiyo, the Moon Sage and Tamiyo, Collector of Tales both work there. moon sage lets yo psudo Ajani Vengeant and Collector of Tales lets you dig all while fighting hand disruption which is weak in modern atm. after a tutor she can save you from that Thoughtseize . When I was building Sultai Eternal Command I would include this package in my board: Gifts Ungiven Life from the Loam Ghost Quarter and something to just get the 50% much like Field of Ruin , Eternal Witness , Snapcaster Mage , Noxious Revival any of that because the u/g retrace cards don't do much in a build like this but i enjoy a good softlock :D

EPICSpider23 on Tatyova, Land-Matters

1 month ago

I love the deck, personally I love the uncommon commanders, I've got Hallar, the Firefletcher who is pretty beast as a commander so you have great respect. Now for some suggestions.

Landfall:

Drawfall

Planeswalkers: (Maybe you have something against them which is ok but here's a few)

On top of all that, River Hoopoe is adorable and a good mana sync and Ramunap Excavator is good recovery for your panoramas etc.

I don't know what your budget is like (especially with Gaea's Cradle in there) but there's some suggestions that might make your already awesome deck even better. Happy brewing, hope this helps :)

Cipher001 on Tap-Down Control

1 month ago

Flooremoji I think you're right. It pains me to get rid of one of the cards that inspired the idea, but it's just removal fodder at best in most matchups. One mana to get rid of a three mana card that doesn't do anything but possibly get bigger isn't a great trade-off from my end.

Demarge I went ahead and looked at the mtg goldfish meta page as well. Humans is the most popular deck, which uses a ton of creatures, but it's pretty much the only one, yeah. Right now, decks are very non-creature spell oriented. I think Gideon Jura would fit if I can justify his being a finisher for the deck. Tamiyo, the Moon Sage can at least keep lands and troublesome artifacts tapped down, and serves as draw power when enough creatures are tapped down. If you had to choose one, which would you choose? I'm leaning toward Gide on for the 6/6 indestructible for 5 mana.

aswordforthefallen As Demarge pointed out, the bulk of the decks right now aren't going to be focused on using creatures, so using creatures for them is a good way to go, I think. Hunted Phantasm is a good way to ensure that I can still get value from Verity Circle . That does incur the question for whether I should go wide with temporary effects that hit multiple creatures like Downpour and Feeling of Dread , or whether I should keep a smaller number of creatures consistently being tapped with enchantments like Curse of Chains . As for all-around value planeswalkers, what do you have in mind? I see Narset, Parter of Veils , Teferi, Time Raveler , and Teferi, Hero of Dominaria used a good deal.

Gidgetimer I don't think Pickles is what I want to go for. It's a neat way to work tap-down control, but I'd rather focus on cards that work specifically with tapping rather than abusing the morph mechanic. Thanks for the suggestion, though! It is a really interesting deck.

Funkydiscogod Quiet contemplation is a really good fit for the deck. The only problem I have with it is that by freeing up space for more traditional cards, I move away from my preferred aesthetic. Part of the problem here is that I've chosen a really inefficient form of control. For the one mana I could use on Gigadrowse , I could spend it on Path to Exile . What cards would you suggest to complement Quiet Contemplation while staying true to having tap-down effects being the primary method of control? Opt , for example, is a one mana draw card that can turn into a two-mana Frost Breath hybrid. I can't think of much else other than draw cards, though, that fit in the control scheme that don't remove the need for tap-down effects entirely. Do you think Frost Titan is too expensive to play, or is its built-in protection enough to warrant using it at 6 mana?

Thank you so much, everyone that's contributed! It means a lot to me that you're helping me out. I've had this idea for the longest time, but I just haven't been able to make it work by myself. You people rock!

Demarge on Tap-Down Control

1 month ago

Lately w/u control has been really into the tap out superfriends/ Narset style, Verity Circle might be the most playable type of tap tribal (though Gideon Jura is also perfectly in the tap tribal deck as a playable, oh and Tamiyo, the Moon Sage ) There is a limit to how useful tap effects can be when it's pretty much one deck in the meta that is married to just attacking you to win and a good chunk is burning you, out valuing you, or locking you out, then maybe killing you with dmg after those are done.

The mtg goldfish meta page is what I've mostly been checking out to see deck ideas or what is overall popular atm. Though I imagine horizon's will make some big swings to what is good in modern w/u control, my playtesting so far is pulling me towards playing as few non blue sources as possible trying to get triple blue on turn 3.

BMHKain on Quest to 30 Walkers. And ...

2 months ago

Hmph. Very well. The "Not Gruul-Colored God" is dead. Also decided to cut Freyalise again. Now, here's what I've been thinking all this time. If we're referring to the last (Or the first of three last cuts.); I've ben thinking long & hard as crap, & here are the Walkers that I put on Garruk's Chopped by a giant Axe Cut:

Ral Zarek : This one's tough. After cutting Nahiri, the Harbinger (Even her 2nd Loyalty Ability is way better than Vraska, Relic Seeker in which her targets are exiled. Though Mana Ramp from Vraska kept her here in her stead.), having a way to tap & untap all in one ability, but having a Lightning Bolt esque ability is to underwhelming; especially against Her as she stops all non-combat Damage; now how can Mono- Burn decks have any use w/ her around at all? Then there is his ultimate; the only way he can assure you one Extra Turn at least. But you can't call the flip; instead, you'd have to pray your ass it lands on heads at least once. Chaos, & Superfriends are not good here at all. Why WotC didn't make a Mono- Legendary Planeswalker yet that can assess all problems w/ the truly random chances Chaos Decks have (Especialy if it's Mono-; the color w/ the most amount of CHAOS based Cards.)?

Thus why Ral #1 starts off the list of cuts.

… & is also the last. Aminatou, the Fateshifter was initially a big part of the deck, but after a child got chopped, so too did Felidar Guardian . So many good cards got chopped, & they actually had use; not sarcastic. That said, as some of the other Walkers' effects require tapping them either by Ral Zarek , or even Tamiyo, the Moon Sage , hell would occur when such things that require them to be tapped to strike at them; & such cards are no longer in the deck list, Meaningless Burn, & a Chaos Effect that's much riskier than even Mana Crypt , these three reasons (Backed up by the fact one reason each represents a Loyalty Ability.) is why I'd cut Ral, the Self-Electrodominated Baka Yarou that can't burn anyone anymore . I've yet to go any further to find two more cuts. But I'd like your opinion on this, PhotogenicParasympathetic. I don't think I can make beyond 30, so... Any thoughts?

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