|Commander / EDH||Legal|
Printings View all
|Avacyn Restored||Mythic Rare|
Combos Browse all
Tamiyo, the Moon Sage
Planeswalker — Tamiyo
+1: Tap target permanent. It doesn't untap during its controller's next untap step.
-2: Draw a card for each tapped creature target player controls.
-8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
Price & Acquistion Set Price Alerts
|Have (8)||switchkill65 , , kpral , Forkbeard , gildan_bladeborn , CoolBeansBrattah , KuribohJesus , Shoshy|
|Want (3)||Kravian , Riders_of_Brohan , OS_Mage|
Tamiyo, the Moon Sage Discussion
1 week ago
Riptide Laboratory, Baral, Chief of Compliance, Disallow, Mind Over Matter, Teferi, Mage of Zhalfir, Glen Elendra Archmage, Venser, Shaper Savant, Cyclonic Rift, Mystical Tutor, Fatespinner, Sower of Temptation, Ertai, Wizard Adept, Psychosis Crawler, Fatestitcher, Memnarch, Pact of Negation, Force of Will, Cryptic Command, Trickbind, Paradox Engine, Sensei's Divining Top, Extraplanar Lens, Jace, the Mind Sculptor, Tamiyo, the Moon Sage, Cavern of Souls, Nykthos, Shrine to Nyx,
1 week ago
Isochron Scepter is one of my favorite cards and I wish it was more competitive. I like this list and the ideas here. In the interest of thinning the deck down a bit, it seems to me that you are very heavy on potential win-cons and that would be the easiest thing to take out without affecting the usefulness of the Isochron Scepter. I would do something like:
-1 Dack Fayden-1 Tamiyo, the Moon Sage-2 Pyromancer Ascension-2 March of the Machines-2 Archmage Ascension-2 Metallurgic Summonings-1 Battlefield Thaumaturge-2 Laboratory Maniac-2 Prototype Portal+2 Ral Zarek
I like Ral Zarek because he seems the most psynergetic and his ultimate can easily win you the game with a Silence on an Isochron Scepter. If you have any questions about the reasoning behind any of this let me know. Good luck with this!
I have a list built around Isochron Scepter also. Check it out and let me know what you think. +1 for great minds!
1 week ago
Add: Reflecting Pool, Strip Mine, Cabal Coffers, Drowned Catacomb, Sulfur Falls, Dragonskull Summit, Sulfurous Springs, Shivan Reef, Underground River a few more basic lands, Chrome Mox, Mana Crypt, Mystical Tutor, Vampiric Tutor, Yawgmoth's Will, Gamble, Magus of the Will, Dack Fayden, Lightning Greaves, Sensei's Divining Top, Incendiary Command, Time Spiral
Cut: Blackcleave Cliffs, Grixis Panorama, Rupture Spire, Temple of Deceit, Temple of Epiphany, Temple of Malice, Terramorphic Expanse, Transguild Promenade, Vivid Marsh, Jace, Architect of Thought, Jace Beleren, Ob Nixilis Reignited, Tamiyo, the Moon Sage, Commander's Sphere, Venser's Journal, Duskmantle Seer, Master of Cruelties, Master of the Feast, Gratuitous Violence
If you want to know why I'd cut or add something, LMK
1 week ago
Alright first of all, you would benefit greatly from going all in on stax and synergies with atraxa's vigilance/lifelink. I have no experience myself with Hermit Druid, so I can't judge the efficiency of the Doomsday/Hermit Druid line, yet I will reccomend to take this out (If its not working that is) to go more all in on stax, which will severely hinder fast decks and pretty much all decks hopefully :3
ARTIFACTS: Cursed Totem (lul) Torpor Orb (haha) Smokestack (tingles inside) Fellwar Stone Azorius Signet Dimir Signet Golgari Signet Selesnya Signet Simic Signet Orzhov Signet Talisman of Dominance Talisman of Progress Talisman of Unity Chrome Mox Lotus Petal Mana Vault
PLANESWALKERS: (STAX BUSTERS)Nissa, Worldwaker Teferi, Temporal Archmage Elspeth, Knight-Errant Elspeth, Sun's Champion Karn Liberated (if you really need removal, prioritize stax busters first) Tamiyo, Field Researcher Tamiyo, the Moon Sage Ugin, the Spirit Dragon (same as karn, arguably better) Dovin Baan
CREATURES:Elves of Deep Shadow Jace, Vryn's Prodigy Flip Noble Hierarch Snapcaster Mage Notion Thief Leovold, Emissary of Trest (LOL) Derevi, Empyrial Tactician (:3) Ichor Rats (I dont remember what this does prob gud for something useful) Scavenging Ooze (if you really need gy hate)
SORCERIES:Ponder Preordain Fabricate Regrowth Three Visits Toxic Deluge Bring to Light Dark Petition (excellent tutor, really gud with DD) Nature's Lore Seasons Past (really really gud value engine that can be repeatedly tutored to get yer stuff back) Supreme Verdict Treasure Cruise Vindicate Skyshroud Claim Night's Whisper
INSTANTS:Abrupt Decay Anguished Unmaking Arcane Denial Mental Misstep Beast Within Counterspell Krosan Grip Nature's Claim Swords to Plowshares Tithe Force of Will Dismember Go for the Throat Spell Pierce Mana Leak Impulse Negate Snuff Out
REFERENCE LISTS:Atraxa Stax- http://tappedout.net/mtg-decks/atraxa-stax-2/
Atraxa Seasons Past control grind- https://www.reddit.com/r/CompetitiveEDH/comments/5arfsp/brewsday_writeup_november_1st_2016_atraxa_seasons/
4 color Doomsday list in your colors- http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/767292-thrasios-tymna-doomtide-guide
2 weeks ago
2 weeks ago
Your deck is fairly optimized, but I do see some spots in which I think it could be improved upon.
Lands: You do not need 38 lands, 36 would probably be best. Furthermore you should also have fetches in your colors (i.e. Misty Rainforest. Flooded Strand, Polluted Delta, Bloodstained Mire, Marsh Flats, and Scalding Tarn). Trim the lands such as Temple of Deceit and Temple of the False God. Ancient Tomb is a much better option than Temple of the False God. Add Riptide Laboratory as it works well with Venser, Shaper Savant. Homeward Path does not seem worth it, Shizo, Death's Storehouse allows Lazav to get in damage more easily. Nephalia Drownyard is a decent option to give you mill when you have nothing on board.
Planeswalkers: Tamiyo, the Moon Sage does not really do much for the deck and can be cut. I am also not a fan of 7 cmc planeswalkers and think that you should cut either Ugin, the Spirit Dragon or Karn Liberated. I personally think Ugin, the Spirit Dragon does more for the deck as it actually puts things into the graveyard. Jace, Memory Adept and Ob Nixilis Reignited should probably be in the deck.
Creatures: You have wayyyy too many creatures that are just value and do nothing in the way of pushing forward your gameplan with Lazav. Creatures I would cut: Consuming Aberration, Dimir-doppleganger, Diluvian Primordial, Grave Titan, Phenax, God of Deception, Sheoldred, Whispering One, Skithiryx, the Blight Dragon, Wrexial, the Risen Deep, and Wurmcoil Engine. You creature base should mainly consist of cards that draw you cards, ramp you, counter spells, tutor, kill creatures, protect Lazav, lock down the game, or get back something from your graveyard. You will also most likely want a backup win-con usually in an Eldrazi titan, Ulamog, the Infinite Gyre being the best candidate. As for the replacements I can suggest Jace, Vryn's Prodigy Flip, Bloodgift Demon, Solemn Simulacrum, Burnished Hart, Noxious Gearhulk, Ob Nixilis, Unshackled, Venser, Shaper Savant, and Steel Hellkite.
Artifacts: Mesmeric Orb is a staple for Lazav. I'm not a huge fan of Mindcrank unless your combo-ing with it and as you said you want no combo's. Mind's Eye does not do enough for it's cmc. Lazav should probably have an card that gives him lifelink in either Batterskull or Loxodon Warhammer. Mana Vault should also be in here.
Instants: Desertion is mediocre and is much better off as Mystic Confluence. Dissolve, Hinder, Stifle, and Undermine are all pretty underwhelming as 3 cmc seems to be the spot at which counterspells seem to become average. I'd suggest Forbid, Arcane Denial, Swan Song, Disallow (when it comes out), and Pact of Negation. You also really need at least one kill spell as a catch all for creatures. I would suggest the following Ashes to Ashes, Hero's Downfall, Ruinous Path, Slaughter Pact, and Snuff Out.
Sorcery: I'm not really in love with any of your sorceries except for Demonic Tutor. Temporal Mastery is outclassed by Time Warp. I don't think Rite of Replication is worth it as none of your creatures are really worth copying. As for Bribery, Lazav should always be your primary focus and you should not be relying on your opponent's to win. I could see Rise of the Dark Realms sticking around as a secondary win-con in case the game goes poorly, but you should never really be in that state unless you navigated the game poorly. Traumatize only hits a single player once, Lazav wants something repeatable. Also if Eldrazi titans are big in your meta then Traumatize is pretty bad. Toxic Deluge and Dark Petition should definitely be considerations.
GL and hope this helps!
2 weeks ago
This looks pretty good. As an Azami player myself, I saw the list and came to check it out. Here is my list. It is based on the paper copy of the deck, which I'm still working on, and some good cards like Snapcaster Mage and Glen Elendra Archmage have not yet been acquired. For recommendations, I have a few that you may want to try out. Nykthos, Shrine to Nyx will be your favorite land immediately. Palinchron combos with Nykthos and High Tide for infinite mana. Battlefield Thaumaturge lets you cast Curse of the Swine, or any X spell that targets creatures, for two blue mana. Clever Impersonator can copy your Caged Sun, and Isochron Scepter with an imprinted High Tide can make lots of mana. Consecrated Sphinx is just value, and goes well with the +1 on Jace Beleren. You may want cards like Spellbook to keep your cards. Also, Mindslaver+Academy Ruins or Master of Waves can be an alternate wincon, especially when paired with Caged Sun. Tamiyo, the Moon Sage is also really good. She can help you win with her -2 if you have Lab Maniac in play and you just need to draw a few more cards. If you can get her ultimate, you basically win. I play Stasis, because I hate people. This can go good with Tamiyo because she can tap down a land one of your opponents plays, causing them to not build up more stuff while everybody is under Stasis. When Aether Revolt comes you, make sure you get a Baral, Chief of Compliance. If you don't know what he does, look it up. It's really good in Azami in the early game, which is when we are weak, before we can get cards in hand and mana to play things.