Tamiyo, the Moon Sage

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Avacyn Restored Mythic Rare

Combos Browse all

Tokens

Tamiyo, the Moon Sage

Planeswalker — Tamiyo

+1: Tap target permanent. It doesn't untap during its controller's next untap step.

-2: Draw a card for each tapped creature target player controls.

-8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."

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Tamiyo, the Moon Sage Discussion

Bobonob on Noyan dar, cantrip mage

3 weeks ago

hmm. I really like Mirror Entity and Deepglow Skate for buffing. Great idea- especially if I'm considering well using plainwalkers. But, as with Abzan Falconer and Halimar Tidecaller, it does rely on having multiple lands to get the most value, which could be risky. plus thier destructability means I might as well just add flying equipment... I'll need to test it. Inkmoth Nexus and Weathered Wayfarer I'm excluding for budget reasons - I'm only using expensive cards like Tamiyo, the Moon Sage and Teferi, Temporal Archmage because I happen to already have them... Lightning Greaves too - even though it's great protection, and probably what the deck needs to help out weak little noyan, it's just too expensive for what it is I think, but I guess I should have one at least in my collection. Finally, according to other noyan dar users, things like equinox and sacred ground were never that useful - this is mostly because big lands are rarely destroyed, and more frequently exiled or bounced. plus, with the draw in this deck, land should be less of an issue (since there will almost always be one to play in hand). Also, draw is great, but I'm also worried about overdrawing and milling myself since emptying my hand may not be easy. it's one of the things I'll just have to test and adjust accordingly.

TuckerMTG on Esper Alcoholics

3 weeks ago

For an infinite combo you could use Tamiyo, the Moon Sage's last ability with Ashnod's Coupon.

Wolfrage76 on Thumpy, thumpy, thumpy!

3 weeks ago

Think I'll add in Tamiyo, Field Researcher and Tamiyo, the Moon Sage - the play from graveyard will help keep my Commander cost low, and the Cast from Hand At No Cost will help me cheat out cards... But combined?

Daedalus19876 on The Deckwatch [Home Base]

1 month ago

Well I'm glad to hear you're all alive. I've been less involved with Magic lately just because I have a lot going on, but hopefully Hour of Devastation will get me back into the game.

Here's a freaky idea for a jank combo in EDH: Clone copying Linessa, Zephyr Mage, and using Tamiyo, the Moon Sage's ult to discard the original Linessa an infinite number of times, bouncing everything your opponents control. Then win with Storm Crow damage.

Teleshar on Who Needs Creatures Anyways?

1 month ago

If you want more stories, I shall grant them to you.

After all, it's my new favorite EDH deck, so I've played it a few times and I can recall my last game quite well.

I was playing against three opponents, the same people as before, but with different decks this time. One was Arcanis the Omnipotent, one was Riku of Two Reflections and one was Omnath, Locus of Mana. I was prepared for the hate that would come towards me, especially from the mono blue deck - I automatically assume a ton of counterspells from those.

My starting hand was pretty decent - I didn't have many lands, but I had Sol Ring, so I felt okay. Arcanis had a pretty amazing ramp engine - he played Mana Crypt, Mana Vault and Everflowing Chalice with three counters on his turn 2, which made everyone worried. I played a Propaganda early, but my opponents' decks weren't exactly creature decks, so nobody really attacked anyone. Except for Omnath later on. Arcanis cast Day's Undoing pretty early, which I could counter with Insidious Will, but I decided not to - I was pretty stuck on lands.

The stuff I drew was pretty good, but in the meantime, Omnath became a threat as well. His commander was rapidly growing and he started bashing Arcanis. In fact, his Omnath grew so big it could probably kill Arcanis with the next attack. I cast Fervor, preparing for the Narset turn. I also drew Strionic Resonator thanks to Day's Undoing, so it was looking pretty great for me.

However, Omnath became extremely threatening all of a sudden. He killed Arcanis with a 13/13 Omnath. Arcanis flashed in Snapcaster Mage to chumpblock, but Omnath cast Berserk from Mosswort Bridge's Hideaway. Then he used all of his gathered mana in the postcombat main phase, ramping up even more, playing Brittle Effigy and Yeva, Nature's Herald, among a few other things.

Now that Arcanis was out of the game, I could safely cast Narset, since Riku was tapped out. I attacked Riku and the trigger revealed Command Tower, Walk the Aeons, Spectra Ward and Conqueror's Flail. Brilliant.

My bonus turn begins. I cast Steel of the Godhead on Narset, then I equip her with Conqueror's Flail. With Boros Charm in my hand, I am able to give her double strike and finish Riku off. The trigger reveals Chandra, the Firebrand, Izzet Signet, Ashling's Prerogative and Sunder. Knowing that Omnath is a land-based deck, I don't hesitate to cast Sunder. On Omnath's turn, nothing happens because he has no mana, so he plays a Forest and passes the turn.

On my turn, I copy Narset's trigger with Strionic Resonator, revealing eight spells. One of them is Omniscience, which allows me to cast my huge hand for free. I play Temporal Trespass, Tamiyo, the Moon Sage, Elspeth, Knight-Errant and many other things. On my bonus turn, I buff Narset with Elspeth and swing for victory.

Once again, just one attack caused a hugely explosive turn. Omnath decided not to attack me because of my Propaganda, and instead aimed for Arcanis - because he had a ton of mana. In fact, he later told us that if he could have had another turn, he would've won the game on that turn, so Omnath prevented that. Which allowed me to take the win instead. Nonetheless, it was a fun game, at least for me. :)

I love this deck so much.

tlhunter07 on cplvela0811

2 months ago

I'd be playing a Jeskai Nahiri list like Francis Cellona's list except with a Vendilion Clique instead of a Tamiyo, the Moon Sage although I have both.

Here's his list. My hyperlinks are kinda broken sorry.

https://www.mtggoldfish.com/deck/421054#paper

mattpartridge on UW Arbiter Control - Commander

2 months ago

Things to Drop

Instants

Brainstorm - one time not enough. Consider Sensei's Divining Top, Pongify/Rapid Hybridization - Ok. Consider Path to Exile and Stasis Snare

Sorceries

Potentially getting to the point of too many sweepers, but I think its ok.

Creatures

Archangel of Tithes - Just ok., Filigree Familiar - Not enough, Heliod, God of the Sun - Really not that great, Palisade Giant - Probably better served as another enchantment

Enchantments

Mind Unbound - Consider the fact that it isnt a may ability

Planeswalkers

Dovin Baan - Really not that great

Things to Consider

Sol Ring!!!!, Enlightened Tutor, Mystical Tutor, Sun Titan, Blind Obedience - Technically just a white color identity, Tamiyo, the Moon Sage, Luminarch Ascension, Land Tax, Frozen AEther, Chromatic Lantern, Teferi, Mage of Zhalfir, Cryptic Command, Capsize!!!, Forbid, MindStone, Commander's Sphere, Elspeth, Sun's Champion, AEtherize, Mystic Confluence, Quarantine Field, Austere Command, Entreat the Angels, Mystic Remora, Thassa, God of the Sea, Jace, Architect of Thought, Venser, Shaper Savant

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