|Commander / EDH||Legal|
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|Tenth Edition (10E)||Rare|
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Legendary Creature — Merfolk Wizard
(3): Target player puts the top three cards of his or her library into his or her graveyard.
Commander Recommendations Start Commander Deck
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Ambassador Laquatus Discussion
1 month ago
GhostChieftain Too many tutors and combo pieces to get it online, it requires mana rocks producing at least 3 mana, to get infinite mana going, and you'll have to have 2 mana to start the combo, which typically delays it a turn. I found that Basalt Monolith or Grim Monolith plus Power Artifact or Mana Reflection can happen immediately, and consistently on turns 3-4, which allows me to Thrasios, Triton Hero into Prismite for infinite all-colors. Just as consistently I can Food Chain plus Eternal Scourge or Misthollow Griffin plus Aetherflux Reservoir by turn 4 and simply win. Freeing up those 4-5 needed Isochron spots allowed me to insert Ambassador Laquatus and Bloodrite Invoker to improve the consistency of my T4 wins; once they hit the board, I win.
TLDR: I have better/faster/easier ways to assemble infinite mana by T3-4, taking out Isochoron mana combo allowed me to put in more win-cons, which improved the consistency of my deck.
4 months ago
I have to say, this tier list is bad. Ishkanah, Grafwidow is nowhere near a high power level Commander, and to put the Spider Tribal Commander above Edgar Markov , Athreos, God of Passage and Skullbriar, the Walking Grave is absurd. Not saying those decks should be raised a tier, I'm just saying they should be ranked higher than a jank spider tribal commander. I also think there's a bias towards infinite mill combos, as Circu, Dimir Lobotomist , Oona, Queen of the Fae and Ambassador Laquatus are not at all comparable to Ghave, Guru of Spores , Narset, Enlightened Master and Prossh, Skyraider of Kher who go infinite in much faster and stronger ways. Varolz, the Scar-Striped is the biggest offender on this list. This is further noted by the deck examples, where the author seemingly pokes fun at Varolz, the Scar-Striped not being that great in cEDH but seems to have a personal bias towards the deck. If we're counting Protean Hulk combo decks as "competitive" there's plenty more worthy commanders to consider. Honestly, this list comes across like the author just put a few decks everyone knows is good at the top (Teferi Stax, Thrasios, ect.) then just based the rest of the list off of personal preference or whatever the local meta is where the author plays.
5 months ago
Not to beat a dead horse, but I thought I'd bring up Shirei again (and my deck specifically, The Recursion Nightmare), just because I've actually changed it around a fair bit since last time. Workhorse , Harvester of Souls , Heap Doll , Myr Sire , Diabolic Revelation , Homeward Path , Mindslaver , Arcbound Reclaimer , Sorin Markov , Dictate of Erebos , and Coffin Queen are all out in favor of Midnight Reaper , Mausoleum Secrets , Skyscanner , Dusk Legion Zealot , Sensei's Divining Top , Cabal Stronghold , Petrified Field , Burglar Rat , Liliana of the Veil , Sanguine Bond , and Exquisite Blood .
The wincons are stronger, the mana curve is lower (and more balanced), the cabal-tron package is now super-redundant (with Cabal Coffers , Nykthos, Shrine to Nyx Urborg, Tomb of Yawgmoth , Vesuva , Deserted Temple , Petrified Field , Cabal Stronghold , and Expedition Map ), the stax effects are stronger, and the utility spells are cheaper. I'd say the deck has gotten at least 12% better, which, admittedly, goes against what I said ealier about the deck being almost perfect (though, in my defense, I hadn't yet taken a good look at some of the cards they've been printing recently--that's the great thing about Shirei, he only gets better the more worthless black commons they release).
I might take out the sanguine bond + exquisite blood wincon for Desecrated Tomb and Torment of Hailfire . Desecrated Tomb is more value, but obviously not really a wincon unless things are going way too well for me, and Torment of Hailfire isn't nearly as straightforward as Exsanguinate , but they might be better, anyhow.
Also, I still stand by Damnation --especially now that I'm playing Midnight Reaper and Dusk Legion Zealot , my life total is kind of a precious resource--sure, toxic deluge might be worth it anyhow, but it also kills my commander (read: I get my board state back after a damnation), so it's not strictly worse--though, I might consider playing deluge over Oblivion Stone , even though that card is my one way of dealing with problem enchantments, for instance.
Oh, and, I considered adding Pitiless Plunderer , but, again, the list is really tight, and I'd rather have Black Market over him, as I don't need more than one color of mana, the mana from Black Market accumulates, and it triggers whenever anything dies (relevant with Grave Pact ).
There are probably still better Shirei decks out there that still wouldn't qualify him for tier 3, but, frankly, even given a casual glance, tier 3 could easily be split up into multiple tiers (or just not have so many commanders crammed in it, and maybe we add a new bottom tier). I mean, Ghost Council of Orzhova and Ambassador Laquatus probably shouldn't be in the same category as Aminatou, the Fateshifter and Oloro, Ageless Ascetic , for instance. All the same, just in case these somehow weren't already obvious, let me detail a few of the more interesting interactions Shirei has with some of the dorks in this deck:
Mesmeric Fiend has an O-ring trick going on where, if we sacrifice him before his first ability resolves, the second ability triggers and does nothing, then we exile a card from our opponent's hand permanently. Doing that every turn with a sac outlet can be pretty good, and if you do it for long enough, you'll have everyone topdecking. I used to play Brain Maggot in this vein, but later learned that that works differently--it's all wrapped up into one ability, so if he dies before it resolves, during resolution, we take a card, the game sees that it's dead, then we immediately return it to their hand. Not very good, obviously.
Coffin Queen has a slightly different but effectively equivalent O-ring trick--if she's sacrificed before her ability resolves, the ability resolves, but since she's dead, the game doesn't remember her as an object and the delayed trigger of the ability can never happen, so we keep the creature permanently. When Coffin Queen comes back, she is, of course, a new object with a different timestamp.
Oh, and, in case this one wasn't obvious, cards like Mindless Automaton work with Shirei because their power is 1 or less when they enter the graveyard, thus triggering Shirei's ability, and their power doesn't become more than 1 until they've already entered the battlefield, as per layering rules.
5 months ago
Seriously, you're telling me Alesha, Who Smiles at Death , who can only recur one creature on your turn that has to attack, and you have to pay 2 mana and attack with her, and Dralnu, Lich Lord , who's also 5 mana, comes with a huuuuuge drawback, and can only recur 1 instant or sorcery by default (and then it's gone), and friggin' Ambassador Laquatus are better than the commander that can draw cards, filter other people's draws, force everyone to discard, remove their graveyards, and so on on everyone else's turn? Give me a fucking break.
I swear, If your heads were any further up your elitist asses sometimes, you could almost tell your fucking vocal chords to hold priority.
9 months ago
Propaganda, Frozen AEther, Glimpse the Unthinkable, Blue Sun's Zenith, Windfall, Wheel and Deal, Relic of Progenitus, Ambassador Laquatus, Jace, Memory Adept, and Ashiok, Nightmare Weaver might be good.
9 months ago
So Meloku the Clouded Mirror was in the initial plan but I decided to cut him because I don't think his ability is that usefull without other pieces do support it and his cmc makes him a bit slow. Venser, Shaper Savant is a better option, I didn't include him because of budget (basically any card that cost the same or more than a booster pack are cards that I own for some time and acquired for less than the current price or got in worse than NM condition and therefore cheaper).
10 months ago
Nice deck ! I found some unuasual tools (for a Kumena's deck) in it that I'm going to try :)
If you want to take a look at my several versions :
Commander / EDH
SCORE: 1 | 23 VIEWS | IN 1 FOLDER
Commander / EDH*
SCORE: 1 | 52 VIEWS | IN 1 FOLDER
SCORE: 1 | 327 VIEWS | IN 1 FOLDER
To answer your question, I've tried several things with Kumena and I found that Vanquisher's Banner is a must have. But indeed maybe not in your deck since you don't have that many merfolks. I included it in all of my Kumena decks - even the duel commander suppose to be a very fast format - because the +1/+1 is never a dead turn and the card advantage you'll get on it is a blast and allow you to rebuild in one single turn after a wrath when you play low CCM merfolks.
In addition, to me, Opposition, Intruder Alarm and Earthcraft are auto include too since it allows you to combo off. You use your creatures (even the one's with summon sickness) to detap your lands, to play creatures that will detap your creatures allowing you to detap your lands, draw on Kumena's ability to get more creatures or +1/+1 your board.
11 months ago
Scribe of the Mindful to return sorcery and instants.
Deadbridge Chant for self mill and help return cards.
Ambassador Laquatus more mill without tapping down.
Havengul Lich more graveyard return (not limited to your graveyard).
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