Kaalia of the Vast

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Pauper Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Mythic Rare
Commander's Arsenal (CMA) Mythic Rare
MTG: Commander (CMD) Mythic Rare

Combos Browse all

Kaalia of the Vast

Legendary Creature — Human Cleric

Flying

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

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Kaalia of the Vast Discussion

Spirits on Kaalia, Mirror Breaker EDH

1 day ago

Hi NV_1980,

I have extensively tested the Strionic Resonator with Kaalia of the Vast here are some observations and thus why it doesn't make the deck.

Observations:

Mardu doesn't have a lot of great drawing, you can try and force draw, but if that's the strategy then play Grixis instead . Some longer games, until we get recursion online may be running card to card sadly.

Because of the lack of draw, if Kaalia of the Vast isn't being hyper-controlled, I already find that OFTEN I attack, and have no A/D/D to play as-is, if there was a way (there is: Wheel of Fortune/Dragon Mage/Etc.) to consistently draw into multiple A/D/D, it might be viable, even with the creature count I am running, it's already too lean without doubling the Kaalia of the Vast triggers.

If you don't have an A/D/D Strionic Resonator is a dead draw, I'd probably rather draw another A/D/D in that case. It has two requirements that are too difficult, those being 1) It need a Kaalia of the Vast on the battlefield, not being controlled 2) It needs A/D/D in hand (Even if it's just 1 with a useful ETB) to be free cast by Kaalia of the Vast. If both these conditions aren't true Strionic Resonator just sits there. Maralen of the Mornsong is another example like this, was a lock down queen for me, but when I draw her without a Stranglehold it was a dead draw, and found it had to come out ultimately.

It's rare, like almost NEVER, that I cast any Angels/Dragons/Demons that have ETB triggered abilities to abuse from my hand. If you're at the point your hard casting A/D/D you've already lost. If you are casting them, you won't be having to spare for the Strionic Resonator anyway.

Strionic Resonator makes you over-commit. If it's running effectively then you're already leading, If it's a dead draw you're already behind. As a mid-range strategy it doesn't change your fate. If Kaalia of the Vast is being controlled it just stalls you further, if she is not controlled, then it over-commits you and walk into a Terminus or such.

I'm trying to cast Kaalia of the Vast turn 2, 3, or 4 with haste. I'll never have an extra on those turns to double her or a A/D/D triggered ability. If I'm waiting until turn 6-7 to attack with Kaalia of the Vast probably other Commander's are in combo mode, or control/blockers/Etc. or so extreme it's not going to work. I need to have her swing an attack and drop in a controlling A/D/D before other decks establish their plan.

Kaalia of the Vast IS the mid-range strategy. Tutoring Buried Alive + Reanimate is the primary Win-Con. Buried Alive: Kiki-Jiki, Mirror Breaker + Karmic Guide + Restoration Angel, Reanimate > Karmic Guide > Kiki-Jiki, Mirror Breaker (Copy Karmic Guide) > Restoration Angel > Kiki-Jiki, Mirror Breaker and attack with Infinite Haste Restoration Angel copies. I don't need cards that's support/strengthen my mid-range strategy.

I would suggest there are only 6 prime targets (6/99=6%, or if you assume it's turn 5 39.5% to have one of the 6): Angel of Despair, Angel of Serenity (Situational? 6 Targets?), Karmic Guide (Situational, 2 Targets?), Lord of the Void, Rakdos the Defiler, Rune-Scarred Demon.

Secondary targets (4/99=4%) Balefire Dragon (6 didn't kill all the creatures?), Ob Nixilis, Unshackled (Turn 6 still tutoring and have 2 creatures or care about life?), Restoration Angel (2 targets?), Reveillark (4 power 2 or less creatures in graveyard?). Lastly poor targets Avacyn, the Purifier (6 damage to my stuff too!), Stoneforge Mystic (Only have 2 equipment), Thundermaw Hellkite (Is the 1 extra damage doing anything?)

Rune-Scarred Demon or an early Rakdos the Defiler are the only really really valuable targets, and a Angel of Despair. Rune-Scarred Demon is hopefully completing your primary win-con, and Rakdos the Defiler if I have the extra mana something's gone very wrong already (This is a multi-4 player build not a 1v1).

I don't have any real-recurring blink built in, If I built this around flicker, I would use it, like that Eldrazi Displacer/Kaalia of the Vast decks, but I'm not built as such. Strionic Resonator + Brago, King Eternal + Sol Ring is a primary win-con in my Brago, the Banisher deck, so it is powerful, no doubt.

That's just some of my thoughts I had through the testing. When a card sits dormant on the battlefield for me too often, or it puts me in an over-committed board position that gets controlled, that's when I know it's not quite right.

In a Dragon Mage, Wheel of Fortune, Reforge the Soul it would be a key card. The reason I don't play those is because I found that 1) I was holding control spells and having to discard them, 2) There are better decks at recurring graveyards that mine, and I was basically causing myself pain, 3) I was restocking everyone's hands so that they can draw a control card for Kaalia of the Vast and I was never keeping her on the battlefield only. If I'm running that I feel I'm playing a fun Kaalia of the Vast, I wan't a competitive Kaalia of the Vast.

Hope some of the insights explain sort-of what I'm thinking. But I have lot's of strange analysis I've done like why I don't run Aurelia, the Warleader, and why Reveillark is going to come out for something. And why Steel Hellkite is out. I also run weird cards like Steelshaper's Gift can't understand why other's dont want a second Lightning Greaves that costs , I do.

Cheers!

cdkime on [Rafiq 2.0] To Serve & Protect [cEDH]

1 week ago

Wurmlover and KingMathoro

The combo does work. It's a bit of a strange combo (quite fun actually), but it involves the key distinction between "attack" and "attacking" in the Magic lexicon. To attack is the process of declaring a creature an attacker. Attacking is just when the creature is attacking. It is possible for a creature to be attacking, without declaring that the creature "attack." For example, cards put into play with Kaalia of the Vast are attacking, but they never "attacked."

Simic Guildmage allows you to attach either Lignify or Darksteel Mutation to Medomai the Ageless. Medomai loses all abilities, including the prohibition on it attacking during extra turns. You can declare the 0/1 abilityless insect or 0/4 abilityless treefolk as an attacker. Using Simic Guildmage's ability, which is at instant speed, you can remove the enchantment after attackers are declared. Medomai is now "attacking" but never "attacked" while she had that pesky "cannot attack during extra turns" ability.

Since you have an untap step at the beginning of each additional turn, you can untap your lands, and continue to use Simic Guildmage's ability each extra turn.

Again, it is convoluted, but a fantastic combo. Good find.

bomb_arie, have you considered Strionic Resonator? It would provide another method of copying the extra turn ability. With artifact untap shenanigans, you could conceivably get up to eight extra turns (Double strike = 2, two combat phases = 4, Resonator on each trigger = 8). That would require fairly significant mana investment, but even one additional trigger with Resonator could prove useful.

Kassu01 on Kaalia, Death from Above

2 weeks ago

You could put Master of Cruelties for the one turn win, Hall of the Bandit Lord helps you attack faster with Kaalia of the Vast.

Onlytruereject on Alesha competitive combo

1 month ago

So a little over a year ago I had built an Alesha semi-reanimate deck. It was basically built like a normal Kaalia of the Vast deck, but focused on creatures with power 2 or less and in some cases creatures with power 3. Some time within the last year, I took the deck apart as it wasnt played much, but I loved the deck and just recently started to rebuild it. Sadly I dont have my original deck build, but Im liking the direction you took with your deck and its a good starting grounds for me. However, Im inclined to ask why you dont have a Sword of Light and Shadow in your deck? This card was in my original deck and made all the difference especially being able to recast stuff. Good build and Ill be coming back to this deck and will upload my deck list when finished. Upvote for you bud.

cdkime on want advice for angel reanimator ...

1 month ago

White-Black is probably the way you want to go. You have to be a bit careful when designing a graveyard-based deck--it has the potential to become far too powerful for casual play (regularly playing Jin-Gitaxias, Core Augur on turn one is how I lose friends). Here are a couple staples for reanimator you should consider:

  • Entomb is the most important card in a reanimator deck, allowing you to fetch your most powerful creatures. The card is a bit expensive though, so the slower Buried Alive can be used in its place.

  • Angelic Skirmisher is a pretty solid angel to cast, allowing you to attack with vigilance, keeping your creatures open so they can defend with first strike.

  • Splashing red would grant you access to Kaalia of the Vast, giving you another method of cheating out angels, as well as Faithless Looting and other draw+discard cards, granting card advantage while filling your graveyard.

Otherwise, there are a bunch of powerful angels out there. If you go heavy on cards like Entomb, you could spend a bit extra on fun/interesting cards, as you would only need one of each.

Spirits on Cat Scratch Fever - Arahbo EDH

1 month ago

Hey GoneWithLaw, hope I'm not too bothersome. Fellow Arahbo, Roar of the World player Arahbo, Xenagos... for Cats EDH

I notice you have Karmic Guide + Reveillark (I use this in Kaalia of the Vast Kaalia, Mirror Breaker EDH, but I use it with Goblin Bombardment. I can't seem to see a sac-outlet to utilize the combo, maybe Greater Good, the Reveillark will net you a card, but the Karmic Guide will cost you a card, but you could in theory, unburial every single 2 or less power cat to the battlefield with the Reveillark LTB trigger, and tutor through the library to find some type of wincon, maybe a Triumph of the Hordes or something? Do you have a way to abuse the synergy there?

I like the 35 lands, through testing, I've also arrived at 35 is the correct number for Arahbo, Roar of the World

I like that you can Green Sun's Zenith a Dryad Arbor (Potentially on your upgrade list), but when you draw it, it will have summoning sickness so basically the same as an enters tapped land (can't be used the turn it enters), that downside makes it less viable in my opinion anyway.

I'm still struggling with my cats, I really want a "cat" based combo, just can't find any that are truly viable. Figured out one with Temur Sabertooth, but it's not good. I put Archangel of Thune + Spike Feeder in because of the life gain / Felidar Sovereign but Spike Feeder on his own is just not a good draw. I have the creature tutors, so it's not impossible, but it's not a cat combo. I feel like Whitemane Lion should have something but so far nothing good I can come up with. Aluren is a good enabler but has terrifying downside. Maybe something with Cryptolith Rite or Felidar Guardian

Stonewood Invocation is interesting but so much mana. Eldritch Evolution have you had any testing on it? It seems good even for the mana cost? It's similar to Chord of Calling.

Spirits on Kaalia, Beyond Heaven and Hell

1 month ago

Fellow Kaalia of the Vast player, Kaalia, Mirror Breaker EDH

I'm not sure you're going to find much more draw, you have it all. Skeletal Scrying maybe a Night's Whisper or a Faithless Looting. Disciple of Bolas or Kothophed, Soul Hoarder also perhaps. I wouldn't recommend any of the actually though.

Razaketh, the Foulblooded needs to be in there, he's a win-con in my build, but a Kaalia of the Vast into Razaketh, the Foulblooded tutoring a Ravages of War is pretty nice.

Crucible of Worlds + Command Beacon is nice, if you're finding your Kaalia of the Vast is controlled a lot. Avoids the escalation of costs.

If it's targeted removal, maybe a Steelshaper's Gift which is basically another CMC3 Lightning Greaves could help Haste + Shroud enable to offer a bit more protection for Equip 0.

Earnest Fellowship might hurt your removal in some cases, and make it so you can't block. Angel of Despair has a nice ETB off Kaalia of the Vast. +1

Spirits on Angels and Demons and Dragons, Oh My!

1 month ago

Hey Rusty_Shackleford. Just a followup, was reading others notes. I don't think Maze of Ith actually stops Master of Cruelties. His only condition is that if he "attacks and isn't blocked", he doesn't need to do any damage, he actually even says he assigns no combat damage. So after their declare blockers step, there life will become 1 even if they Maze of Ith him, then Kaalia of the Vast connects for 2 damage and kills the player (Assuming he was dropped in with Kaalia of the Vast triggered ability that turn). Stand to be corrected.

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