Kaalia of the Vast
Legendary Creature — Human Cleric
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
Printings View all
|Double Masters (2XM)||Mythic Rare|
|Commander Anthology (CM1)||Mythic Rare|
|Commander's Arsenal (CMA)||Mythic Rare|
|MTG: Commander (CMD)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
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Latest Decks as Commander
Kaalia of the Vast Discussion
1 day ago
Ah okay, I assumed the maybeboard were cards you were only looking at, my bad!
In that case you have a bunch of stuff that definitely could fit in the deck. For those three you mentioned Exploration is very good and can be slotted in over Rampant Growth, Canopy Vista/Smoldering Marsh can just be replaced by a Forest/Mountain, and definitely take a Sol Ring if you have a spare one.
As for others, here's the most notable you have on your maybeboard:
- Asceticism - If it resolves your dragons are almost invulnerable outside of stuff like deathtouch/boardwipes
- Smothering Tithe - Could help with ramp
- Dragonlord Ojutai - Great card advantage with hexproof half of the time
- Glorybringer - Might not be as strong as some other options but that exert can effectively be a removal spell every other turn
- Nicol Bolas, the Ravager Flip - Great value all around and if you manage to transform him you basically win
- Rishkar's Expertise - Pricy but casting it will probably mean refilling your hand and getting a free dragon which covers its cost
- Cyclonic Rift - EDH staple and one of the best boardwipes in the format, wipes all of your opponents' creatures, artifacts, walkers, etc
- Force of Vigor - Pretty good removal that can be manaless
- Teferi's Protection - Protects your entire side from boardwipes
For boardwipes you already have Crux of Fate and Balefire Dragon. Throwing in Cyclonic Rift would definitely be a good choice. The issue with boardwipes in decks like these is that you don't want to reset your own boardstate, but that's why the three I mentioned are so good because they only affect the opponents. Cyclonic Rift also dodges indestructable as it's a bounce effect rather than a destroy.
In my opinion, counters are generally not very effective in decks like these. It's generally more effective to run cards like Rhythm of the Wild and Asceticism as they're not one-shots, while also having the side-benefit of opponents using their counters on your other opponents instead. If you wanted to pick up additional effects like those if counters/removal are rampant in your group, I personally like Steely Resolve and Conqueror's Flail.
If you want more spot removal, I definitely recommend picking up a Path to Exile. With it, Swords to Plowshares, and Anguished Unmaking you should be good for spot removal unless you wanted to splurge on an Assassin's Trophy.
I'm unsure about Ramos, Dragon Engine. Since you're in a more casual environment they might be okay, but unless you have something like Descendants' Path down they're not really worthwhile. If you're wanting to go out and buy a fairly expensive creature, by far the best purchase you could make is Kaalia of the Vast IMO.
3 days ago
Well, the angels theme is never going to be the fastest, though Kaalia of the Vast would be a better, if expensive, commander for the theme. If you really want to embrace the theme, that's who I recommend using, but Its understandable if you don't want to switch.
I like Archangel Avacyn Flip, but she isn't really an angel tribal commander, given how her flip ability triggers. Maybe try building around the ability as opposed to a theme if you want to keep her as commander.
6 days ago
A couple of spicy adds and away to establish some win cons is Armageddon and Master of Cruelties these two establish power in a table of 4. Reconnaissance can pull Kaalia of the Vast out of combat and protect her from blockers and still get the trigger. Strionic Resonator can copy Kaalia of the Vast ability trigger Spicy includes:
Some lands to include:
1 month ago
Helm of the Host can make some huge plays, but realistically costs far too much mana. Kaalia of the Vast is the easiestway to turn EDH into archenemy, but is too flimsy for cEDH. Sheoldred, Whispering One is one of my personal favorite cards. She wins the game for me regularly, but between the mana cost and the fact that she is a creature, I don't see her in competitive at all.
1 month ago
Armageddon is a great include and basically a win when running Kaalia of the Vast, also Master of Cruelties combos with Kaalia of the Vast as a one hit kill, Kaalia of the Vast's ability allows Master of Cruelties to attack and not to it alone since he has to enter tapped and attacking, his ability would go through making an opponents life total 1 and then combat damage would resolve
1 month ago
I'd also upgrade your mana base if you are trying to be fast, take out the etb tapped lands for shock lands like Blood Crypt or Sacred Foundry and lands that enter untapped like Clifftop Retreat or Inspiring Vantage it would speed up your deck so much.
I would also swap out Victory's Herald and Tyrant's Familiar for Gisela, Blade of Goldnight and Aurelia, the Warleader. It's another way to double combat phases and double damage and receive half damage.
Swap out Overseer of the Damned for Master of Cruelties, and swap out Oros, the Avenger for Tariel, Reckoner of Souls. Master of Cruelties with Kaalia of the Vast is a wincon, and Tariel, Reckoner of Souls let's you steal players graveyards basically.
1 month ago
I myself have a Licia deck, so I have several things to suggest:
Right off the bat, Shalai, Voice of Plenty cannot be put into this deck, because of the Green mana symbols in her text, which is not in your Commander's color identity.
Second, you have a VERY high mana curve, not even counting your commander. Your land count is nice, and you should also consider more ramp in the deck. I recommend at least 10 pieces of ramp, though with a curve that skews so high over 4, you might want to consider closer to 15 or 20.
Next, if you plan on using cards to gain life, you need to consider the cost/benefit of it. Take Lightning Helix, for example. You spend 2 colored mana to gain you 3 life. That means, with just that card, you still need 2 colorless, 2 white, 2 red, and a black to play your commander. You only net 1 from that exchange. Consider Chaplain's Blessing, which only cost 1 white, and nets you 5 life. That's reducing the cost of your commander by 5. So with that card, all you need is 2 white, a red, and a black to cast Licia.
Considering how much you want to play Angels and Demons, would you consider Kaalia of the Vast? She is in the same colors and far more suited to cheating out big beaters.
1 month ago
another option to think about
instead of worrying about protecting Kaalia of the Vast allow and even help focus her to be the target
build the deck around her dying, and then recurring to battlefield with haste
keep your opponents so busy dealing with bouncing kaalia that they fail to see the board state / combo your building to take the win.
this could work with or with out Pandemonium