Kaalia of the Vast

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Mythic Rare
Commander's Arsenal (CMA) Mythic Rare
MTG: Commander (CMD) Mythic Rare

Combos Browse all

Kaalia of the Vast

Legendary Creature — Human Cleric

Flying

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

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Kaalia of the Vast Discussion

Seedubs3 on First commander deck. B/R/W

1 week ago

Looking for recommendations with combos involving Kaalia of the Vast but I was hoping to steer clear of the easy Master of Cruelties win.

So far I basically just threw all my angels and demons together and said "well that's not efficient" lol so please any recommendations are appreciated :)

Thousandoaks on Forbidden Justu - Dragon Reanimation!

1 week ago

Thank you to everyone who has been providing feedback, I really appreciate the options your suggestions have given me! (Shout out to MattDovah and Nethereon!)

This deck has been performing tremendously well! So far, I've only lost one game where I was hated out because of "Dragons!" (I was even hated out before Atraxa Superfriends!)

Based on the recommendations made by those in the comments, I decided to make the list just a little more competitive and consistent, I made the following adjustments:

  • Replaced Kaalia of the Vast with Bloom Tender. Kaalia's ability is great when the entire deck is built around her. Otherwise, it is very situational. In addition, in a deck centered around reanimation, our hand isn't normally stocked with bombs for Kaalia to exploit. Instead, I've added Bloom Tender to give me some dedicated ramp.

  • Replaced Ulvenwald Tracker with Feldon of the Third Path. This is a straight value trade. Ulvenwald Tracker's ability was very situational removal and often required some form of synergy with Scion of the Ur-Dragon. Feldon is a much better pick for this deck and offers much more value and synergy with the graveyard!

  • Replaced Sarkhan's Triumph with Rite of Replication. This was a tough call, however after play testing, a late game Rite of Replication was often much more valuable than a late game Dragon Tutor. I emphasize "late game" because this is indeed a late game deck (as are most dragon decks). Particularly, if Boseiju, Who Shelters All can guarantee a kicked Rite of Replication in combination with any of the Kamigawa Dragons... well then, GG!

Please let me know what you think of the changes! As always, all suggestions are welcome and all upvotes are appreciated! Thank you!

Vlasiax on Ur-Dragon's Multiverse Onslaught | *PRIMER*

1 week ago

Have you considered any artifacts that cheat creatures into battlefield like Belbe's Portal, Dragon Arch, Quicksilver Amulet or Kaalia of the Vast?
Also isn't running only 4 basic lands too dangerous?

Seedubs3 on Looking for U/G (simic) card ...

1 week ago

jordybear2002 after posting my comment I began to browse my deck and it is quite the mishmash. I think at the time I was overly concerned about countering my friends decks that I lost sight of mine... for example I have Kaalia of the Vast but hardly any demons, no dragons, and a few angels. I really lost my way.

KINGofORESKOS on Bypass the Mana Cost & Skip to the Fun Part

2 weeks ago

magicsheep: Yeah, that's what I thought first too. But, according to this article, since you never declared it as an attacker, its attacking restriction is ignored. So, as explained in the article, if you attack with Kaalia of the Vast and put Master of Cruelties onto the battlefield tapped and attacking, it's a 1-hit KO. Even though Dragonlord Kolaghan is a great dragon, I don't like it because I can't take advantage of it's second ability, as EDH decks can't have duplicates (with the rare exception, with cards like Shadowborn Apostle).

KINGofORESKOS on Suns_Champion

2 weeks ago

Hi again Champ! You've been a great help and you've greatly improved all my EDH decks. I have another one for you to look at, it has Kaalia of the Vast as a commander. Here it is! Also, if you can, can you tell me which deck is better, the Kaalia one or the Animar deck, if I'm I'm in a casual multiplayer setting. I want the decks to be fun to play and play against, while still having a good chance of winning. Many thanks!

Spirits on Kaalia, Mirror Breaker EDH

3 weeks ago

Thanks for the suggestion Last_Laugh.

Reconnaissance is indeed broken, way to powerful for . Work's exactly as you've described. Keep the favorable blocks, bail out at any time, vigilance anyone after damage!

I haven't included it in the 99, or 2 primary reasons, 1) I find that flying (most guys fly), is pretty good evasion/unblockable ability, not perfect, but pretty good 2) Most of my guys end up in favorable blocks anyway due to size or ability (except Kaalia of the Vast usually)

Also, I have Combo built into the deck, as a turn 2-5 win-con, so long term sustainability of creatures is less of a concern for me (in combat anyway). I'd take recommendations for a card removal for it, because it is indeed a powerhouse!

Xenhelga on Heavenly Hellfire

3 weeks ago

Last Laugh Maze of Ith reads "Untap target attacking creature" It doesn't matter whether or not the attacking creature is yours or an opponent's. And just like Maze of Ith it prevents combat damage. The only time I want to be preventing combat damage is to Kaalia of the Vast Both of the two remove the attacking creature from combat entirely, but with Maze of Ith I can potentially tap it for mana instead of just having an dead enchantment on the board.

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