Orim, Samite Healer

Orim, Samite Healer

Legendary Creature — Human Cleric

: Prevent the next 3 damage that would be dealt to target creature or player this turn.

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Set Rarity
Tempest Remastered (TPR) Rare
Tempest (TMP) Rare

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Legality

Format Legality
Duel Commander Legal
Canadian Highlander Legal
Leviathan Legal
2019-10-04 Legal
Magic Duels Legal
Vintage Legal
1v1 Commander Legal
Highlander Legal
Legacy Legal
Noble Legal
Unformat Legal
Oathbreaker Legal
Penny Dreadful Legal
Tiny Leaders Legal
Casual Legal
Commander / EDH Legal

Orim, Samite Healer Discussion

Hazankob on Basilica of the Demon Lords

5 months ago

February 2020 update:

Deck holds up very well in multiplayer, though some of the clerics' abilities aren't as relevant as I'd expected them to be so time to shave a bit off of the top for removal and more mana ramp. Some of the existing removal is being swapped for more versatile/lower CMC cards as well. I'm torn between Devoted Caretaker and Giver of Runes but went with Giver since its activation doesn't have a mana cost.

Out: Decree of Pain, Despark, Force of Despair, Return to Dust, Soltari Priest, True Believer, Devoted Caretaker, Orim, Samite Healer

In: Wrath of God, Cleansing Nova, Swords to Plowshares, Heliod's Intervention, Erebos's Intervention, Ashnod's Altar, Darksteel Ingot, Giver of Runes

Future: I do like the suggestions of Blood Speaker, Children of Korlis, Daru Spiritualist, Shaman En-Kor and Heirloom Blade and I'll see if I can eventually fit some or all of them in somehow, particularly the Blood Speaker and Blade.

DreadKhan on Healing deck

9 months ago

I feel like even the (very, very) humble Healing Salve is almost always way better than alabaster potion, but I'm not certain either is worthy of inclusion. If you are interested in damage prevention, I used to use Orim, Samite Healer as a budget EDH Commander, and she did some funny stuff for sure, be it blocking big creatures or helping negate slow damage sources entirely. Hard to win with her, but she was fun.

I feel like you could also consider Chalice of Life  Flip, in case you can't get the Sovereign out, it can be a back up win condition that is direct damage.

I think Shield Wall could be booted too, I wonder if you couldn't make Mobilization useful, as a mana sink that can delay the opponent with chumps, or push for the win in some situations I guess.

In terms of general problem solving good old Oblivion Ring is a nasty customer, being able to remove all kinds of annoyances preventing you from winning the game. Exile might be good fun, and theoretically, you might toss in up to 4 Swords to Plowshares as you don't care at all most of the time what your opponent's life is, just yours, and in a pinch, you can use swords on your own biggie to get your life total high enough to win.

Looks like a fun deck!

RazortoothMtg on Card creation challenge

2 years ago

wait, starting loyalty 5.

We already have Phyrexian Ertai, but we still need compleated/phyrexianized versions Orim, Samite Healer, Rofellos, Llanowar Emissary, Starke of Rath, and Multani, Maro-Sorcerer

NoTrickPony on Hope You Won't Hurt Me (Mono White EDH)

3 years ago

I think these are all great suggestions, but they aren't for this deck. I'm starting to create an aura deck with Bruna, Light of Alabaster as it's commander, so these are great suggestions for that one. I will probably keep in most of the cards that you think I should get rid of because of their uses later on. I have some crazy large cards in there like Serra Avatar, and I think that buffing them up isn't as important as either protecting myself, or dying while Exquisite Archangel is on the battlefield. Kami of False Hope is there as some early protection until I can get out some walls, Pariah is there more for Stuffy Doll than anything else. Ordeal of Heliod is there for me to get some early extra health and get some more power to a creature for a bit. Nevermore is a good suggestion for a card to get rid of. It doesn't really do much other than stall a commander for a bit. Moonsilver Spear is there for token generation because I don't have many creatures, same with Hanweir Militia Captain  Flip and Ajani's Chosen. Mirror Entity is a card that I haven't been sure about for a bit, so I may get rid of it unless I want to use it to buff up my tokens decently high, and use Odric, Master Tactician to make my opponent not block. Orim, Samite Healer is meant for early protection too. Sun Droplet allows me to regain health slowly, so I can take 3 or 4 damage (Which I do a lot) and not need to worry about my health being chipped away as much. Silence is there for more late game when I want to nuke to prevent them from countering as easily, if not Grand Abolisher is there. Dazzling Reflection is just kinda there for my theme of people trying to hurt me, but ultimately helping me. It isn't a crazy good card for early game and getting it early is kind of a waste of space in my hand, but late game it could be extremely good, especially if my opponent has an unblockable creature that is super buffed up. Walking Atlas is there to just help me get land faster, and if I put Land Tax in the deck, it will help me not have to discard if I don't have Reliquary Tower. Celestial Mantle is an insane card for Serra Avatar and Three Dreams is helpful to get it out and also a few others. Thank you so much for helping me with the deck. You've helped me out a ton and I can't thank you enough.

Auriel on Hope You Won't Hurt Me (Mono White EDH)

3 years ago

In mono color that's a great card. Some cards I would recommended taking out though are Pariah, Ordeal of Heliod, Nevermore because there are only one copies of cards in EDH and if you do it to their commander it will become a target quickly, Moonsilver Spear, Sun Droplet, Silence, Dazzling Reflection, Walking Atlas because it's ability isn't super strong early on and almost useless later on, Orim, Samite Healer, Mirror Entity because it doesn't help out your creatures much. It would be better if you had a lot of smaller creatures. Kami of False Hope, Jazal Goldmane (same as mirror entity) Hanweir Militia Captain  Flip, and Brigid, Hero of Kinsbaile. Not to pick your deck apart by any means because it's not bad, I just believe that it would be stronger if it followed more of a theme and was less defensive!

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