Drana, Liberator of Malakir


Format Legality
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Mythic Rare

Combos Browse all

Drana, Liberator of Malakir

Legendary Creature — Vampire Ally

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

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Drana, Liberator of Malakir Discussion

JoeNathan37 on

6 days ago

Cool deck! I play an Edgar Markov deck myself, it’s probably my main deck, so I’ve got plenty of suggestions but before I get to that I wanted to say that I like this deck.

Firstly, while Door of Destinies can be absolutely amazing in the right circumstances (you get it out early and have plenty of vamps to follow it up with) if you get it any other time it’s just not very good. It needs you to have gas in your hand once it comes down and you never want to draw this late in the game, since it doesn’t have any effect on your boardstate immediately on hitting the field. One potential replacement is Shared Animosity. It costs 1 less to cast and it has an immediate effect, and it is very very strong in this deck. Coat of Arms is also super strong here but that one depends on your meta; if you have lots of other tribal decks around it may not be worth running it, since it’ll help all of them as well. If not, or if you think that it’ll benefit you more than them most of the time, it’s absolutely worth putting in.

A couple other cards I’d say you should drop are Licia, Sanguine Tribune and Mathas, Fiend Seeker. They’re both good cards, but there are much better options for this type of deck. Licia depends too much on lifegain to be consistently effective (which, admittedly, there will be a fair bit of in a vampire tribal deck) and Mathas doesn’t really fit with the aggressive swarm theme of the deck.

A few other vampires I personally dislike are Pawn of Ulamog, Sangromancer, Balustrade Spy, and Bloodhusk Ritualist. Pawn of Ulamog is alright, but there will probably be more tokens than non-tokens and there are just better things to include here. I took much of the lifegain out of my deck (personal preference really, it doesn’t seem to work as well as pure aggro for me) so Sangromancer came out of mine for that reason. Balustrade Spy costs too much for what it does; 4 mana for a 2/3 flyer isn’t great plus it’s ability doesn’t really synergize with the deck as a whole, and there are better inclusions. Bloodhusk Ritualist just doesn’t seem very good to me; sure it’s a decent mana sink late game, but besides that it doesn’t seem to do much. I much prefer Mirror Entity as a mana sink if that’s what the Ritualist is for; it is technically a vampire and it can pump your whole team a ridiculous amount, which is really what the deck wants.

Another thing decks like this want is consistent card draw. You’ve already got Twilight Prophet, which is good, but in my experience you need more than that. My deck historically had problems drawing cards and I was basically playing off the top of my deck, which is far from ideal. I’d recommend you add some more cards like Champion of Dusk, Phyrexian Arena, Necropotence, or Greed. These are very strong and consistent card draw options, and since you’re in vampire tribal and have a basically guaranteed lifegain subtheme it helps mitigate the life loss from these (which is worth paying anyway).

Also, I’m not really sure why Ghostly Prison is in here; it doesn’t synergize at all with the deck and doesn’t make much sense to me.

As for cards to add, there are tons of great options to choose from. Drana, Liberator of Malakir and Drana, Kalastria Bloodchief are both good; Viscera Seer is one of the bests one drops in this deck by far; Indulgent Aristocrat is another amazing one drop; Legion Lieutenant is a good, cheap vampire lord; Sanctum Seeker basically is your deck in one card, since he hits your opponents super hard every time your army attacks as well as gaining you a whole bunch of life; Stensia Masquerade is a very good anthem-type effect; Terminate, Anguished Unmaking, and Utter End are all amazing spot removal cards; and there are plenty of other great cards I can’t remember right this second.

Sorry about the wall of text, but these are some suggestions for your deck based on my own experience with Edgar Markov. Whether or not you make these changes is up to you of course. Here’s my deck if you’re interested; you may find other things I forgot to mention in there that you may want to put in your deck: Edgar Markov tokens.

Deco_y on Vampire Bloodlust

2 weeks ago

With Hero's Downfall handling the Creature/ Planeswalker avenue, I'd strongly consider Terminate in the place of Dreadbore. I myself prefer instant speed myself and as a 7-8 year player of vamps that's just my experience.

I would cut 1 Urborg, Tomb of Yawgmoth for 1 Nykthos, Shrine to Nyx.

I would change Falkenrath Gorger but as you seem keen on keeping it, carry on. I would strongly consider putting in 1 or 2 Drana, Liberator of Malakir. Her first strike deals combat damage first, boosting other Vampire's damage when they deal normal damage. It gets pretty ridiculous.

Vampire Hexmage in sideboard for when facing Planeswalkers and jiving with Vampire Nocturnus.

JoeNathan37 on Markov aggro edh

2 weeks ago

You have a couple anthem type spells in here but there are some others you don’t have that work very well in this deck. You may want to consider Shared Animosity, Radiant Destiny, and Stensia Masquerade as some more options to pump your team.

Similarly, Drana, Liberator of Malakir is very good in this deck. She’s a good 3 drop that can also pump your whole team (including herself) and since she has first strike she can pump up the rest of your team mid-combat step.

You have several sac outlets but you don’t have Indulgent Aristocrat, one of the best sac outlets (and one drops in general) in vampire tribal decks. You have to pay 2 to sac something, yes, but the benefit is more than worth it.

A problem lots of Edgar Markov decks have is card draw. You’ve already got most of the good card draw options for this deck in here, but it might be worth including Necropotence as well. It’s not immediately obvious to some why this card is so good but it draws you ridiculous amounts of cards and is very helpful. Conveniently, since you are doing vampire tribal there is almost always some degree of a lifegain sub-theme to make the life loss from this card negligible, and if not it’s worth it anyway.

Some non-vampire creatures that might also be worth running are Purphoros, God of the Forge, Iroas, God of Victory and Athreos, God of Passage. Purphoros and Iroas won’t usually transform into creatures since the deck is pretty heavily black and so they will be even harder to remove. Purphoros hits your opponents for 4 every time you cast a vampire, which really can add up. Iroas makes attacking safe for you and gives them a form of evasion, which is very helpful. Athreos isn’t quite as good here as the other two, but his ability to bring stuff back to your hand is surprisingly helpful, as often your opponents just don’t want to (or can’t) pay the 3 life.

These are just some suggestions I had based on my own experience with my Edgar Markov deck. My deck is Edgar Markov tokens if you’re interested; you may find some other ideas for your deck in there.

NV_1980 on Vampire Friends for Love and Justice

3 weeks ago

Hi sharkemental,

This looks pretty good! I would like to suggest the following vampires for you. Some of my suggestions are a bit more expensive (and I know you want to keep this deck as budget as possible). The only reason I am suggesting them is that they are great value in your deck and can truly be game-changers for you (imho):

Hope this helps any. And should you have the time and inclination, I would appreciate any suggestions you might have for one of my EDH decks (just pick one (or more)). Happy brewing and playing!



Last_Laugh on Sweet Mother, Sweet Mother...

1 month ago

This is a really good start. Got quite a few suggestions though as I have a very similar take on Marchesa that I've been playing for several years now.

First, creatures. Drana, Liberator of Malakir is great here as an alternate way to get counters on your team. Falkenrath Aristocrat is a hasty sac outlet and really good here. Oona's Blackguard and Metallic Mimic to get some more +1+1 counter love in here. Vindictive Lich and Sadistic Hypnotist for more hand hate. Haste is also huge and gives +1+1 counters sooner, consider Ogre Battledriver, Anger, and/or Urabrask the Hidden (and Hall of the Bandit Lord).

Artifacts - Talisman of Indulgence, Phyrexian Altar,

Enchantments and Instants- Look good

Sorceries - Jokulhaups and maybe some tutors like Diabolic Intent.

Anyways, feel free to check out my list for ideas. Feedback, upvotes, and ideas on any of my decks is appreciated. He who controls the Spice controls the Spice Girls

Regoober on The Legends of Salad

1 month ago

Ugh. Computer crash. I'm not gonna write everything I wrote before because it's late, but here's the gist:Awesome way to include all the Salad commanders--Ravos Anthem/recursion adds a nice touch and you're not just playing Ghave like all the Yawny Jonnies.

I was noticing a +1/+1 sub-theme: Maybe Archangel of Thune + Spike Feeder combo or Drana, Liberator of Malakir

More just for me, I want to see the new Grand Warlord Radha in a deck and this would make it work. Probably not really good enough, though.

The only card I must insist on (by your build) is Anointed Procession. It's just White Parallel Lives.

Keep up them Yeasty Brews! +1!

nUKe13 on Darkness is Eternal [Mono-B Vampires]

1 month ago

kaduzete thank you for the compliment and enthusiasm in your post! Ill go through each suggestion.

Vampire Nighthawk is a fantastic card and is an iconic vampire to be sure. For this build, most of my creatures will have flying because of Vampire Nocturnus. Therefore, Gifted Aetherborn fulfills the same niche. However, I have other 2 drops and 3 drops (Gatekeeper of Malakir) that I would rather play with my one drop discard/removal, if that makes sense.

Drana, Liberator of Malakir, again another great vampire, is more centered in token based builds due to her spread counter effect. Shes great, but this build goes tall and disrupts.

Blade of the Bloodchief is another fantastic card, especially with tokens and Blood Artist and Kalastria Highborn. Unfortunately, my meta has so much artifact hate (high number of Affinity and Tron decks) that blade would get little value.

Basically, its all dependent on your meta. If you dont have artifact hate, run Blade of the Bloodchief. If you run tokens, run Drana, Liberator of Malakir. If you have synergy with first strike (like Stromkirk Captain) run Vampire Nighthawk.

This deck uses pump and sac + Kalastria Highborn to burn damage in. Ive been following Tom Ross and his builds for a while and thats where I got my inspiration. Good luck building and hope this helps!

kaduzete on Darkness is Eternal [Mono-B Vampires]

1 month ago

First of all, congrats for buindg this deck. It's Just awsome because i've been searching for a good ref since i'm starting to play now and I really enjoyed vampires!And that leaves me to my question:I see many decks using Vampire Nighthawk, Blade of the Bloodchief and Drana, Liberator of Malakir. Why are they dispensable in your deck?Thank you and congrats again!

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