Drana, Liberator of Malakir

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Battle for Zendikar Mythic Rare

Combos Browse all

Drana, Liberator of Malakir

Legendary Creature — Vampire Ally

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

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Drana, Liberator of Malakir Discussion

BlaineTog on Vampires Everywhere!

6 hours ago

I like the theme, but you're running a lot of subpar cards and don't have enough synergy to justify them. There are some extremely tasty options if you wanted to jack up the price of the deck (Collective Brutality, Kalitas, Traitor of Ghet, and Drana, Liberator of Malakir being the first that come to mind) but I'm going to assume you want to keep the price pretty low when making my suggestions.

Cut:

2x Kalastria Nightwatch: Too expensive. We can do better.

4x Nirkana Assassin: There's a much better alternative.

4x Kalastria Healer: We're trimming back on Allies, and this just isn't aggressive enough on its own.

4x Tandem Tactics: Not enough bang for your buck.

3x Untamed Hunger: Pretty underwhelming. You don't want to strap a 3-mana enchantment onto one of your creatures only for it to die to removal, and Rush of Vitality isn't enough backup.

That gives us back 17 cards. I'm gonna focus mostly on creatures since there's a good chance you'll be able to swarm your opponent.

Add:

3x Stromkirk Condemned: Vampire synergy and a discard outlet, plus it's great for going wide.

4x Asylum Visitor: Another Madness card, plus it's very aggressive, plus it helps refill your hand.

4x Gifted Aetherborn: Basically a strictly-better Nirkana Assassin. Free Lifelink!

4x Indulgent Aristocrat: Another mini Vampire lord. If you try to keep two mana up whenever possible, you can sac Vampires that are about to die anyway and boost all your other guys.

2x Voldaren Pariah  Flip: A strong finisher and a great way to wipe your opponent's board. You'll probably have more creatures than they do so this works out great for you. You can even cast it for its Madness cost some of the time.

I'm sure there are cases to be made for other options (I'd kinda like to stick Heir of Falkenrath  Flip, Vampire Cutthroat, and Inspired Charge in somewhere but I'm not sure what to cut) but that should at least get you started. Note: Lone Rider  Flip is the first card I'd add if you want to abandon the Vampire theme as it's absolutely bonkers in a lifegain deck. You should also probably run Grasp of Darkness in the mainboard rather than Murder, but that's not a huge difference.

Sauronek2 on BR Vamp-Madness

3 days ago

I also played vampires and my build looked similar in it's early stages. Here are some things from the top of my head:

  1. I strongly advise against Harness the Storm, Magmatic Chasm, Stensia Masquerade, Twins of Maurer Estate, Sanguinary Mage,Shreds of Sanity, Olivia's Bloodsworn and even Indulgent Aristocrat.

2.You should probably move Murders and To the Slaughter to sideboard.

3.You really, REALLY should play 4x Olivia, Mobilized for War, 4x Falkenrath Gorger and at least 2x Drana, Liberator of Malakir. Another creatures you might want are 4x Insolent Neonate, 2x Asylum Visitor, 2x Kalitas, Traitor of Ghet.

4.Up the number of Heir of Falkenrath  Flips and Fiery Tempers and Stromkirk Condemneds

5.Last but not least, Sideboard should contain answers to specific strategies, not random Vampire cards. Prime examples are Transgress the Mind, Galvanic Bombardment and Chandra, Torch of Defiance.

WhisperingBlade on Mono black Vampires

3 days ago

Vampire Nighthawk is one of the craziest vampires you can have, and I'd definitely recommend some. Finally, Drana, Liberator of Malakir could be a cool card to add as a 1-2 of. Her and a lot of lifegain could really take over the game against creature-based decks.

I would consider reworking the deck to have the shell of Viscera Seer, Bloodghast, Kalastria Highborn, and Vampire Nocturnus (all mainboarded as 4 ofs). What this would do for you is Viscera Seer would give you a sac outlet for your Bloodghasts that would trigger Kalastria Highborn's and scry to the top your black cards for Vampire Nocturnus. It isn't crazy consistent, but the cards do work alone and synergize well, so I'd try it and see what you think. Instead of Dark Confidant, I'd consider running Phyrexian Arena. While not a creature for combat purposes, it is more difficult to remove and will usually cost less life. It is a 3 drop though, so I'd consider that if you feel that your curve couldn't add a 3 drop. What my list would look like:

26 Creatures: 4 Viscera Seer, 4 Bloodghast, 3 Kalastria Highborn, 2 Stromkirk Condemned, 4 Gatekeeper of Malakir, 3 Vampire Nighthawk, 4 Vampire Nocturnus, 2 Gray Merchant of Asphodel,

13 Noncreatures: 2 Phyrexian Arena, 4 Inquisition of Kozilek, 1 Thoughtseize, 1 Collective Brutality, 3 Disfigure, 2 Victim of Night,

21 Lands: 21 Swamp, (You could choose to add a fancier manabase later down the line if you deemed it necessary.

I really like the addition of Fatal Push (especially with Bloodghast shenanigans, but you may want to consider running fetch lands to make it more consistent. If you did end up saying "Hey, Fatal Push may be worth running fetches" just now, you could always consider a splash. Green or Red for cards like Deadly Allure/Abrupt Decay and Lightning Bolt/Terminate respectively could increase the options you have and get you a better removal package at the cost of a little damage from your manabase (the lifelink you have available to you should make up for it). It would also add a good number of sideboard options, so I'd definitely consider if that would be worth it to you. Let me know what you think, good luck with your brew!

hardhitta71194 on Ally McBeasport and just concede

4 days ago

Looks great dude. Allies are fun! I play Magic Duels on my phone sometimes and I have a G/W Ally deck, they are a blast!

Here's a few Ally cards I like, most will be from the new Zendikar though, I wasn't playing when the original came out.

Lantern Scout is pretty awesome. Retreat to Hagra is nice with Retreat to Emeria. Captain's Claws. Can't forget Drana, Liberator of Malakir!

Don't really need to change anything, looks good as is! I just wanted to give a few suggestions. Great job man!

Orion93 on Abzan Scales [AER]

5 days ago

If you can, drop out Drana, Liberator of Malakir when you side board it in. Because while she is great, you get a lot more out of Collective Effort honestly

Murphy77 on Counters for DAAAAYYYZZZ!

6 days ago

Hi there,

It seems that there are at least 4 people currently brewing decks with Winding Constrictor. I am sure that we can work together to develop something special. I had not considered Drana, Liberator of Malakir for this deck and it is a really good fit. Blossoming Defense should become another staple.

I do, however, feel that you sometimes stray a bit too far from the strength-of-tokens theme and could gain something from Green/Black Counters/Servos/Revolt or from Hissing Beatstick.

Auztyn_Six on Vampiric Legends

1 week ago

BlaineTog Thanks for the suggestions! I definitely see what you're saying. The reason why I pushed this build is because it matches up very well with turbo-servo / thopter esque decks which I feel are going to become a large part of the meta one AR hits (maybe not in the competitive scene, but at LGS). Against decks that are trying to go wide, cards like Yahenni's Expertise are going to be crucial to gain advantage.

I do like your suggestion of Asylum Visitor, totally forgot that existed. In play testing I did find myself exhausting my hand fairly quickly,

I actually originally had Voldaren Pariah  Flip in the main board, but eventually cut it out after play testing for Yahenni's Expertise. More often than not I ended up in a more adventageous spot. I might end up putting it back in once the meta comes to light.

Liliana, the Last Hope has been phenomenal in play testing. Honestly I win with her ultimate more than I ever thought I would. Even with Yahenni's Expertise, it's eternal so it's still a constant struggle for my opponent. Clear the board, play a Drana, Liberator of Malakir for free, swing for 8 on the next turn still isn't a bad shtick.

I definitely am going to test some of your suggestions out however and see how they flow.

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