Abundance

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Duel Decks: Nissa vs. Ob Nixilis (DDR) Rare
Tenth Edition (10E) Rare
Urza's Saga (USG) Rare

Combos Browse all

Abundance

Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Abundance Discussion

synthecate on Tasigur Lands

1 week ago

I'd say to dump a swamp for the Alchemist's Refuge as you have plenty of swamp duals and Urborg changes everything into them. (or Dark Depths depending on how often it actually helps you in your meta)

I'm not a fan of Abundance and I think Tireless Tracker , while good, often is a bit slow (but that's just been my experience).

LVL_666 on the Bant Bestiarum Vocabulum

1 month ago

To piggy back off of what bushido_man96 suggested, Sylvan Library is an excellent card that pairs up with Abundance creating a tutor engine in mono green - on your draw step you get to tutor for land/non-land three times before you even get to your first main phase which will likely be chock full of even more tutor effects. Sure, you'll have a long turn - but your boardstate will be leagues beyond what your opponents will have at that point.

bushido_man96 on the Bant Bestiarum Vocabulum

1 month ago

I like Abundance with Chulane. You can always make sure you have the land to drop after playing a creature if you don't have one in hand.

Magnivore on Karametra permanents deck

2 months ago

Nice deck! Keeping your budget in mind I have some suggestions.

You have a severe lack of card draw, which green is surprisingly good at. Cards like Primordial Sage , Regal Force , Soul of the Harvest , and Beast Whisperer are all really good for card draw. Garruk, Primal Hunter and Freyalise, Llanowar's Fury are also good for card draw as well as the rest of their abilities. You might be worried about drawing too many cards after Primal Surge goes off. Cards like Abundance , Words of Wilding , Pursuit of Knowledge , and Possessed Portal can prevent you from decking yourself after Surge resolves. Skullclamp is a good way to draw more cards, too.

I think you can cut a lot of the enters tapped and cycling lands for more basics. You want to be able to search for lands even late in the game because not being able to find anything anymore doesn't feel great, and currently you would need all of your plains out to make Emeria trigger which isn't a lot. Not to mention if anything were to happen to a single one of your plains then Emeria doesn't do anything extra. If the land can't add more than one color of mana and if it doesn't do anything substantial for you then I'd consider cutting it and replacing it with a basic. While a bit pricey, Smothering Tithe is great if you have one.

You'll want to win as soon as Surge resolves. I see you have Odric, but none of your creatures have haste nor do you have a way to grant it. Craterhoof Behemoth is probably outside of your budget currently, but End-Raze Forerunners shouldn't be. Akroma, Angel of Wrath , or even Akroma's Memorial can be fine. You are also missing a couple mana dorks, if you can find them, in the form of Fyndhorn Elves , Birds of Paradise , and, although not a dork in the traditional sense, Karametra's Acolyte .

Well what to cut? There's some cards that don't do much for you. Sunspring Expedition for example gains you life, which doesn't get you closer to winning. What you cut is up to you, but a good rule of thumb is if it doesn't put you closer to winning or set your opponents back then it's probably not worth the slot. It's a tough rule to follow sometimes because damn do I love me some less than stellar cards but it helps in the end.

Overall the list looks good, though. I can't wait to lose to it!

TortillaConfetti on Chulane, Collector of Combos [[Aluren]]

2 months ago

Aluren , Abundance , Guardian Project and Intruder Alarm .

These are musts IMO, then, I see you are running no ramp at all: Simic Signet , Azorius Signet and Selesnya Signet and since you are running green you have access to: Cultivate , Kodama's Reach etc etc, you could certainly cut off some creatures to make this bad boy even scarier, and in a more competitive way, there is Food Chain + Misthollow Griffin / Eternal Scourge since that will give you infinite draw and land drops. My version is by far any competitive, I made a Druid tribal EDH with him, so if you want to catch up some ideas, here is the list! :) Tales to be Told

bushido_man96 on Lord Windgrace Hired an Orcish Lumberjack

3 months ago

Thanks for the comments, everyone!

lifemtg, Retreat to Hagra is already in the decklist.

Hi_diddly_ho_neighbor, that's some great input. Unfortunately, I won't be adding Scapeshift or Crucible of Worlds to the deck, as they are out of my budget. Adding Gitrog and Angry Omnath is going to be costly enough right now. Need for Speed is interesting, though. Would you run that over Concordant Crossroads if you have one? Having another land sac outlet is nice.

Poly_raptor, thanks for all the ideas. Ramunap Excavator will get added, but not Crucible of Worlds , for budgetary reasons. I don't mind that Rites of Flourishing benefits others at the table; I run it in several decks. I guess the question is, do you think I'll need to run it once I get The Gitrog Monster and Mina and Denn, Wildborn added into the deck? I'm just trying to make sure I've got enough extra land drop outlets to run faster, and it's budget friendly; I'm not going in on Azuza, Lost but Seeking (your wallet) or Oracle of Mul Daya because the prices on those cards are ludicrous. I might have a copy of Burgeoning to add in, though.

As for the lands: Darigaaz's Caldera is already in, and I think I'll add in Undiscovered Paradise , and perhaps Ghost Town later on (it doe work in my Tatyova deck). Thawing Glaciers is great, but too pricey once again. Also, thank you guys for the land count considerations, too. I'll have to experiment with it. I've noticed with the current count, I've always got plenty.

The land droppers are under consideration; I just don't know where I'll have room for them once I get everything else I want crammed into this.

So, thanks again guys for all the help! That just leaves Mina and Denn, Wildborn , Omnath, Locus of Rage , Ramunap Excavator , and Abundance to squeeze in.

Is Groundskeeper worth keeping around?

DoWell on Azusa: lands and stuff

3 months ago

Horn of Greed and Abundance combo nicely here.

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Abundance occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.17%