Hope of Ghirapur


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt Rare

Combos Browse all

Hope of Ghirapur

Legendary Artifact Creature — Thopter


Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.

Price & Acquistion Set Price Alerts



Hope of Ghirapur Discussion

mahbucket on Shirei is Love, Shirei is Life

2 hours ago

I love this version of Shirei, I run a slightly less mean variant in my play group: It's just a 1/1, Don't worry about it..., You might consider adding Hope of Ghirapur and Kormus Bell(just a powerhouse). they work wonders in my deck/meta. I will defiantly be taking some things from your deck, when modifying the speed of mine. Two thumbs up. If you want, you can go Coretapper and Magistrate's Scepter for infinite turns.

Junius on All Possible Commanders

2 days ago

@skywatcher: On EDHREC, there're 172 decks with Hope of Ghirapur as their commander, so yes. There're some that imagined that. :)

elpokitolama on Budget Taxes

3 days ago

I really never thought of the inspector as a card that held enough value to be played here... It takes a blinker and 4 mana to make it really useful. Baby thalia bird is much more interesting imo, and if you really hate control you can even trade 'em against the funnier Hope of Ghirapur. c:

Other than that, I'm not sure I would go the full crusader way... Maybe switch one or two with Angels? The flash makes it so much more flexible (and better against control) while getting back much value from flickerwisp and splicer n.n

Kaenon on Etherium by Tezzeret - UB Improvise Control

1 week ago

I would add some copies of Hope of Ghirapur cheap artifact early and serves as a Silence when you need to ensure Herald of Anguish or Tezzeret the Schemer stick to the board full turn, or make it into the board vs. control.

legomanalec on Alesha Combo/Control (Competitive)

1 week ago

Hope of Ghirapur literally shuts down your opponent the whole game.

Snacrifice on Advertise your COMMANDER deck!

1 week ago

Neat deck SaifurCommander!

Also Draw_Wurm, great midns think alike, i made a <15$ budget Temmet two weeks ago! :P I'll give your deck a check out too and compare :D

Anyway here's mine-a hyper budget Hope of Ghirapur. Just remember I'm working on a -very- strict budget!

Hand-Me-Down of Ghirapur(<15$)

Commander / EDH Snacrifice


Kaenon on Standard Tezzeret Control

1 week ago


Tezzeret's Touch ist something I've always wanted to tinker with and is a card stack of tech I need to try.

I just bought into MTGO, so I can test more readily.

Since artifacts are a sub-theme in the deck, Abrade isn't a huge concern, though the card is still very good and versatile.

Hope of Ghirapur can silence the opponent or set up you locking in a T4 Tezzeret the Schemeror whatever.

As far as the deck goes, my T3 could use some work, usually leaving up all Mana for counter, kill spell or best case - leave up 1 blue and 2 artifacts for Metallic Rebuke, cast Collective Brutality or another rock.

Getting into top-deck mode usually puts me at a severe disadvantage, so I will look to add either Jace, Unraveler of Secrets or Ob Nixilis Reignited to the Mainboard. I used to run multiple Reverse Engineer but I found it wasn't as good in multiples. I'd prefer something at instant speed.

ibstudent2200 on Daretti, Stax Savant

2 weeks ago

Since you're running Crucible of Worlds, running fetchlands (for the purpose of TappedOut's suggestion feature: Wooded Foothills, Bloodstained Mire, Scalding Tarn, Arid Mesa) is reasonable. They work with Sensei's Divining Top and Rings of Brighthearth, too.

Millikin seems reasonable to me, since a T3 Daretti is leagues better than a T4 Daretti.

I assume that Phyrexian Revoker and Pithing Needle are included to deal with specific combo decks (and decks like Azami).

Bomat Courier is actually terrible. If you didn't need to discard your hand to use its activated ability, or if you didn't need to attack to exile a card under it, it might be fine. However, the combination means that this card just isn't going to do much.

Pilgrim's Eye feels pretty weak, since it doesn't ramp you and costing 3 is awkward. However, I will admit that I'm biased in this area. My Daretti list plays a lot of cheap mana rocks in order to pull off a T3 Daretti about 70-80% of the time, so I play 3-drops on curve infrequently.

Fiery Temper seems kind of sketchy to me. Yes, you can use Daretti's +2 to deal 3 damage to something, but that's pretty low impact.

I'm more than a little skeptical about Hope of Ghirapur. What exactly do you expect to accomplish with this card?

Contagion Clasp is a card I've considered, but never actually tried. How does it perform for you?

If you're going to play a card as a win condition once you go infinite, I recommend Shivan Gorge. If you have Staff of Domination + Metalworker, you can draw your deck. From there, you can cast Mycosynth Lattice, Rings of Brighthearth, and Voltaic Key, then play Shivan Gorge and use Voltaic Key + Rings of Brighthearth to repeatedly untap mountains and Shivan Gorge and ping opponents to death. Is this combo practical? Not in the slightest. However, it means you don't need to waste a card slot on a win condition. As a side note, you can produce an arbitrarily large number of Wurm tokens with your current list.

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