Sachi, Daughter of Seshiro

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Champions of Kamigawa Uncommon

Combos Browse all

Sachi, Daughter of Seshiro

Legendary Creature — Snake Shaman

Other Snake creatures you control get +0/+1.

Shamans you control have "Tap: Add (Green)(Green) to your mana pool."

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Sachi, Daughter of Seshiro Discussion

sonnet666 on [List - Multiplayer] EDH Generals by Tier

2 weeks ago

Lets not go that far... She's still a 4 drop that can blow up all lands and pull dragons out of your hand afterward.

The better question is why she's not T2.5. We dropped her to T3 because she was at the low end of T2 and ".5 tier were never going to happen," but then we made T1.5 and T2.5 and never bumped her back up. I think it's pretty fair to say that Kaalia is about the same level of competitive as Anafenza, Bruna, and Queen Marchesa, for instance.

There's actually quite a bit that could be corrected about the lower tiers right now:

thegigibeast and NarejED Haven't been commenting here much recently though, so it might take a while to agree to and implement any changes right now.

PhyrexianMinion on Chloe

2 weeks ago

Read the Bones > Succumb to Temptation

Murder > Asphyxiate

Nykthos, Shrine to Nyx I would consider to be good in only mono-colored decks.

So, he are some paths you can go down, since I would consider this deck to be a bit convoluted:

Lifegain: Change your commander, keep some of the cards, but make it solely about gaining life and making your opponents suffer from it.

Graveyard Interaction: Keep your commander, just make it completely focused on getting cards into your graveyard, and then getting cards that benefit from more cards in your graveyard

Vampires: Now this one I don't know too well, but commanders like Olivia Voldaren might work.

Allies: This one is not what I would recommend, since there are like, barely enough creatures to support this, and only 2 commanders, only one of which really goes well with the ally theme.

Green Ramp: This is very broad, but check out Sachi, Daughter of Seshiro or Omnath, Locus of Mana for some ideas.

I hope this helps, and I hope to see some of your future decks!

studajew on BG Sneks

2 weeks ago

If you are doing snake tribal you better use Sachi, Daughter of Seshiro

Firebones675 on Sachi, Daughter of Seshiro

2 months ago

You have infinite mana combo with Temur Sabertooth, which is a decent card already by protecting your creatures from removal spells.

Temur Sabertooth+Sachi, Daughter of Seshiro+ Paradox Engine+ cheap creature.

also Karametra's Acolyte is great in mono green and also combos with sabertooth if you have lightning greaves in play

sonnet666 on [List - Multiplayer] EDH Generals by Tier

2 months ago

Wow, I haven't been on here in a few weeks and it seems like I missed a lot. (Apparently .5 tiers weren't never gonna happen?)

I'm not going to complain because it looks like it's given the top of the list more clarity and people seem happy, but I'd like to bring up some commanders that seem to have been overlooked during all this Upheaval. (Sorry, if any of these have been discussed, I did a cursory crtl+f before posting and didn't see anything.):

First off, the simple stuff:

Kaalia of the Vast, Titania, Protector of Argoth, and Teneb, the Harvester were all in Tier 2 fairly recently, and there was a lot of hesitancy about whether to demote them. Now that there's a Tier 2.5, shouldn't they be there instead of Tier 3? They are arguably more powerful than the entire rest of T3 after all...

(Either way, Titania needs a decklist. Here's my submission: Optimized Titania, Protector of Argoth)

Diamonds in the Rough. Overlooked Commanders in T4:

I've mentioned this a couple times, but Sachi, Daughter of Seshiro really needs to be promoted out of T4. The deck plays almost exactly like Seton, Krosan Protector (who is now in T2.5) and has the same explosive potential ("shaman-ball" instead of "druid-ball"). Should be promoted to T3. Here's a decklist:



(I'm still tweaking the card balances, but this has been getting turn 5 kills consistently.)

Phenax, God of Deception: This guy is actually a pretty neat Self-Mill / Nooze combo / Doomsday commander. Way better than anything tier 4, but I don't think he makes it past tier 3. Check it out:



Bonus Round (a.k.a. I made some lists):



I took it upon myself to make an optimized Rakdos, Lord of Riots list (Cause I knew no one else was going to, lol). Rakdos's ability totally breaks NarejED's rule of counting low CMC's as a measure of competitiveness, but every time I've playtested it the deck has either won or gotten to a winning board state (giant army + MLD) by turn 5 or 6, which is not bad for T3. Enjoy.

I also made lists for our two under developed Simic commanders:



Mostly I just squished my HD combo from Hermits Make The Best Spies... Wait, What? into different designs. Ezuri wound up being more tutor heavy since the plan A for the deck was finding Sage of Hours (Infect is too slow for a main wincon IMO). Basically all of the tutors that find Hermit Druid also find Sage of Hours, so you just just race to 5 EXP and do HD if Ezuri gets messed with.

I'm starting to feel like every Simic or //X commander can be improved with a Hermit Druid plan if they don't already have something better.

I did also make a HD version of Rashmi, Eternities Crafter, but while I was doing that Rarian posted his list, and honestly I think his is better. Mine still works as a proof of concept, but the HD package is incompatible with High Tide combos because of the low island count, and the Hermit Druid doesn't mesh as well with Paradox Engine. (I did just playtest a T4 win by having Yisan and Mana Crypt in my opener, though, so that was cool.) If anyone wants to see the deck: Optimized Rashmi, Eternities Crafter.

I'm in the process of filling out the decks I've made for here with descriptions. If anyone has any feedback or criticisms, let me hear em :)

Austin_Smith_of_Cards on Slither Past

3 months ago

Ohran Viper is perfect for this deck; not only is it a snake which means it gets to take full advantage of Kaseto's ability, but it also has a relevant combat damage trigger.

Seshiro the Anointed gives all snakes a massive power/toughness boost, and now all your snakes have a Curiosity stapled to them.

Sosuke's Summons will gradually grind out plenty of snake tokens for chumping/buffing/attacking with.

Sakiko, Mother of Summer means all your creatures that deal damage to your opponents will provide you with massive amounts of mana, especially if they're snakes that have been buffed by Kaseto.

Orochi Hatchery is a great mana sink and lategame card that'll help stabilize your board or create enough extra snakes to swing for the win.

Patagia Viper has evasion and is a snake, which is something that doesn't come by all that often. It also generates a couple chump blockers for yourself.

Sachi, Daughter of Seshiro taps for mana and gives your snakes a nice toughness boost.

Sosuke, Son of Seshiro gives your other snakes a good power boost, and gives your warriors deathtouch.

Skullwinder is a good Eternal Witness variant that goes with your deck theme.

Sakura-Tribe Scout accelerates your mana and can drop a powerful land with an ability out of nowhere.

Firebones675 on Free Zhur-Taa

3 months ago

Looks interesting. By the way if you want to fix the links in the description you write it as [X[Orochi Leafcaller]X] but without the 2 X. If you do it will show up as Looks interesting. By the way if you want to fix the links in the description you write it as Orochi Leafcaller and it's easier to see what card you are talking about.

As for the deck I'd add more copies of Staff of Domination and take out the Orochi Hatchery. Once you get infinite mana you can draw your library and don't need to mess with the snakes.

I like Karametra's Acolyte a lot better than Sachi, Daughter of Seshiro if you can get your hands on a playset. Unlike sachi, it isn't legendary so you can control multiple copies at once and you can also go infinite with her.

sonnet666 on [List - Multiplayer] EDH Generals by Tier

3 months ago

Lilbrudder: Hey! That card is 50 cents. Why are you telling people about it?

I've been saying this is great card for years. Nobody's listened to me, and I'd rather keep it that way. ;)

thegigibeast: Hope of Ghirapur is definitely going in Edric. (That really should have been the first thing I thought of, actually.) The fact that you don't need to tie up blue mana to cast it makes it strictly better than your average flying men, even if you don't plan on using the ability often.

After browsing the interwebs, it seems it's also great in Alesha, Feldon, and Ayli.

In other news, our cycle of mono-colored legends is complete with Kari Zev, Skyship Raider:

enter image description here

Who will be relegated straight to T5. Her expertise card is pretty lackluster as well. Sad, I always try to be optimistic about new mono-red commanders, and Pia was such a disappointment as a card...

At 2 mana she might make it into the 99 of Purphoros, but I really don't see a reason to play her over Goblin Rabblemaster or Hanweir Garrison.

There hasn't been that much else worthwhile in the spoilers, but what do people this of Lifecrafter's Bestiary as a green draw engine? Seems super good to move through your deck in builds like Seton, Krosan Protector, Sachi, Daughter of Seshiro (How have we STILL not moved this up to T3?!?!?!), and Rishkar, Peema Renegade, and it might have potential in creature based competitive decks like Momir Vig and Animar.

NarejED, I'd vote against demoting Darevi just based on other T1 commanders out-playing her. T1 commanders are supposed to be able to play around each other, they're the best of the best. There's always going to be a low and a high within the tier. If we can find evidence of a significant portion of the T2 commanders being able to outperform her consistently, then it's probably time to demote her, but until then it wont really make or break anything if she stays in T1.


Also, check out what I found: Youtube Link, Deck Link.

I think Nin might be my new favorite home for Paradox Engine.

Previously, Nin's path to victory involved tutoring up the two card Rings of Brighthearth + Basalt Monolith combo, then using the infinite mana with Nin to draw your deck. With the addition of Paradox Engine however, all you need to do is tutor up the engine and have enough mana rocks to storm through your deck, significantly lowering the combo complexity.

The deck I linked isn't quite optimized, but it's good as proof of concept, and I'm going to make my own version over the next couple of days.

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