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Nissa, Steward of Elements
Planeswalker — Nissa
+2: Scry 2.
0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.
-6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
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Nissa, Steward of Elements Discussion
20 hours ago
Hi! Im a big fan of control decks so I thought I would pop in when I saw it on the main page.
A couple quick things off the top, the deck has 63 cards right now, definitely need to get down to 60 in the maindeck, also, Cancel is not a standard playable magic card, should definately be replaced with something like Disallow, which is strictly better, or Supreme Will, which is also much better.
You have 14 spells in your removal package across red and black, along with multiple planeswalkers that can act as removal as well, this is maybe a little high for a deck also running counterspells, I would suggest cutting a removal spell or two moving forwards.
I like the counterspell package other than the afforementioned [cancel]'s.
The Nissa, Steward of Elements, is odd, as you can only cast it off your aether hubs and it doesnt seem to be doing what the deck wants to be doing which is grinding wins with planeswalkers or gods. So maybe that can be your first cut.
Evolving Wilds is one of my least favorite lands ever, along with Highland Lake I would try to replace those as soon as possible. The 4th spirebluff and fetid pools are a good place to start, with some Canyon Sloughs also being high on the list.
Sideboard has some interesting choices, Enigma Drake could be good but matches up poorly against the highly played removal right now, lands are not usually sideboard material unless they are utility lands, also, the 2 fragmentize are basically uncastable in this deck so they should go.
Hope this helps, good luck and have fun fellow control mage!
2 days ago
I recently put together a deck that's similar to this one except it's further midrange. I run 4 Animation Module along with 4 Metallic Mimic to produce a combo that goes off with a module and a metallic mimic on the field (mimic is set to servo). Then I can activate the Animation Module , pay 1 create a 1/1 servo then metallic mimic gives the servo a +1/+1 counter as it enters the field which, in turn, triggers the module again. This interaction only becomes truly infinite when you have a Paradox Engine in play to untap the mana dork you're using. I also run 3 Nissa, Steward of Elements along with 3 Lifecrafter's Bestiary. I actually got the idea for Bestiary's inclusion from your build. I use aetherflux reservoir, Aetherwind Basker , and Nissa, Steward of Elements as other win conditions.
3 days ago
I think Gift of Strength is better. It allows for trick removal. Also I think you should go down Anticipate and add Supreme Will. It allows you to choose between a better Anticipate or a counter. Also Rhonas the Indomitable seems clunky in this since you only have a few cards that turn him on without using his ability. I think Torrential Gearhulk would be a better fit in this slot. Also some number of Nissa, Steward of Elements. Maybe in stead of Heart of Kiran? I like the build though!
3 days ago
Should probably add at a minimum 5 more lands, preferably 7.
Some other cool Rashmi stuff:
Krosan Grip>Nature's Claim?
Fetchlands can help reset the top of your deck with card like Oracle and Courser of Kruphix
3 days ago
3 days ago
Altered Ego just seems very expensive to summon. I would rather play Rashmi, Eternities Crafter for free castings or free card draw each turn (combines well with Nissa, Steward of Elements. I don't like Nissa, Genesis Mage in this build and would rather have Glimmer of Genius main-board.
4 days ago
Mandalorian Thanks for the comment I decided to cut the Oath of Jace and add 2 Serum Visions and 2 Path to Exile in its place. I also cut 2 Nissa, Steward of Elements and moved that to 2 Nissa, Voice of Zendikar and cut the 1 of Jace and Kimora for an extra copy of Oath of Nissa and an extra copy of Gideon, Ally of Zendikar. Also I was wondering if you think it is worth it to run Djeru, With Eyes Open I've put him in as a way of fetching more planeswalkers and it also has an interesting synergy with Venser, the Sojourner so I can flicker him to tutor more planeswalkers up. I am not sure though if I should just cut him in order to put in more removal. I also cut 1 copy of Evolving Wilds so I could put in a 1 of Supreme Verdict. Thanks for the feedback I really appreciate it.
5 days ago
Inexorable Tide, Contagion Engine, or Viral Drake for Nissa? I would run Viral Drake because Nissa can cheat it out, so the only problem would be what to take out. Maybe Avenger of Zendikar as it is very slow? For Inexorable Tide its not a creature so no cheating it out, and you cheat out creatures with Nissa, Steward of Elements, and play cards with Future Sight and Vizier of the Menagerie style cards, so maybe? Since you need to tap for it, you can really use Contagion Engine one per turn, but it will put two loyalty counters on Nissa, and I don't know if it is that dramatic of an effect. Overall great deck, great idea I hope you have fun with it. +1 Upvote