Nissa, Steward of Elements


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare
SDCC Promo 2017 (S17) None

Combos Browse all

Nissa, Steward of Elements

Planeswalker — Nissa

+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

-6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

Set Price Alerts

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Latest as Commander

Nissa, Steward of Elements Discussion

babushkasara on Kruphix Tron

1 week ago

For removals, other than what I mentioned in my first comment, I'd suggest taking out:

TypicalTimmy on Adding a loyalty symbol for ...

3 weeks ago

Since Nissa, Steward of Elements is a Planeswalker with an X-initial value, can we add the appropriate symbol for the card creation challenge and referencing in the deck description / comments? As of now, there isn't one.

Thanks :)

M_Malcom on Modern Heartbeat Combo

3 weeks ago

Beacon of Tomorrows would allow you to Go infinite on your turns. With this just on planswalker of any type wold allow you to win. I would recommend Nissa, Steward of Elements as she can put the smack down with flying lands or find your beacon or anything else you may want.

noah1832 on Ezuri - Compleation Compleat - Primer Coming Soon!

1 month ago

Have you considered Nissa, Steward of Elements ?

With an average cmc of 2.5 I’d say she would put in some serious work with this list.

Xica on Is there a card that ...

1 month ago

Scroll Rack is not modern legal, just like Ponder or Preordain.

TypicalTimmy has some wisdom...
You can easily choose to build RG dragons, with descendant's path & some mana dorks - and if you go the Descendants' Path route, then the "shitty dragons" like Slumbering Dragon will be pretty viable for you. (and on the top end you can cheat in all kind of nonsense with your Guild Feud)

However if you want to build around this due to the playstyle (and not as a deckbuilding challenge), then i would encourage you to foresake it.
And play UG instead.
It has pretty much the same effect, and it has redundant copies of the effect in multiple modern legal cards.
Reason / Believe being one - that even has enabler attached to it. Of course there is also Impromptu Raid (extra value with cards like Woodfall Primus), or Call of the Wild if you want to keep the creature.
Both effects are enchantments - hence expecting them to survive is reasonable.
You have support cards like Summoning Trap, See the Unwritten, Sifter Wurm and the like that can be upside in certain situations. And of course you must play the mandatory U(g) scry effects like Serum Visions, Mystic Speculation, Nissa, Steward of Elements...etc.
If you add some mana dorks you have a deck.

TheSimikBOat on Sultai Rock

1 month ago

Hey, Hunson_Abadeer:

As a suggestion, I think that you may cut the 2 Damping Sphere to add 2 copies of Fulminator Mage in the sideboard. I think that you do not need Damping Sphere because against Storm you already have Collective Brutality, Countersquall and Dispel; and because his second ability can bother you when you use Snapcaster Mage or you cast 2 or more cheap removals/hand disruption like Assassin's Trophy, Fatal Push, Inquisition of Kozilek.... Also, against Tron, Fulminator Mage is as good as Damping Sphere.

I like much your deck and the idea of add Nissa, Steward of Elements to Sultai.

Chasmolinker on Sultai Rock

1 month ago

I love GB/x decks. I would totally play BUG if I could make it work the way I want it too. The blue splash is nice for Jace, the Mind Sculptor and Nissa, Steward of Elements. Some nice SB options too. I wish Deprive saw more play. It’s such a cool card.

Boza on The Gatewatch Problem

2 months ago

My idea - separate the story from the game as much as possible. How this helps:

  • Allows for better worldbuilding (a strenght of Wizards) and better story that is not constrained within the current events - eg. the one-shots with characters from the Ravnica guilds.

  • Allows marketing to not interfere in the story - eg. To help with marketing the game, the company decided to create a team of superheroes, also known as planeswalkers, named the Gatewatch. In their first outing, to cement their position in the story, the killed the strongest beings in universe. Two of them at once. Which was an awful story.

  • Stories should compliment the card game, and not be the basis for it. NEither should stories be written to justify the cards being created. Eg. Is it ever explained in the story how Nissa, Steward of Elements is now UG? However - "Nissa is supposed to have gotten wiser somehow from the Trial of Knowledge, but she hasn't had a chance to show it if she has. So far she has showed 0 change at all."

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Nissa, Steward of Elements occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Simic: 0.13%